static void android_input_poll(void *data) { (void)data; RARCH_PERFORMANCE_INIT(input_poll); RARCH_PERFORMANCE_START(input_poll); bool debug_enable = g_settings.input.debug_enable; struct android_app* android_app = (struct android_app*)g_android; uint64_t *lifecycle_state = &g_extern.lifecycle_state; *lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS)); // Read all pending events. while (AInputQueue_hasEvents(android_app->inputQueue) > 0) { AInputEvent* event = NULL; if (AInputQueue_getEvent(android_app->inputQueue, &event) < 0) break; bool long_msg_enable = false; int32_t handled = 1; int action = 0; char msg[128]; msg[0] = 0; int source = AInputEvent_getSource(event); int id = AInputEvent_getDeviceId(event); if (id == zeus_second_id) id = zeus_id; int keycode = AKeyEvent_getKeyCode(event); int type_event = AInputEvent_getType(event); int state_id = -1; if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD)) state_id = 0; // touch overlay is always player 1 else { for (unsigned i = 0; i < pads_connected; i++) if (state_device_ids[i] == id) state_id = i; } if (state_id < 0) { state_id = pads_connected; state_device_ids[pads_connected++] = id; input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source); long_msg_enable = true; } if (keycode == AKEYCODE_BACK ) { int meta = AKeyEvent_getMetaState(event); if (!(meta & AMETA_ALT_ON)) { *lifecycle_state |= (1ULL << RARCH_QUIT_KEY); AInputQueue_finishEvent(android_app->inputQueue, event, handled); break; } } if (type_event == AINPUT_EVENT_TYPE_MOTION) { float x = 0.0f; float y = 0.0f; action = AMotionEvent_getAction(event); size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; action &= AMOTION_EVENT_ACTION_MASK; if (source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE)) { if (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE) { uint64_t *state_cur = &state[state_id]; x = AMotionEvent_getX(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer); *state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN)); *state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; } } else { bool keyup = (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) || (source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN); if (keyup && motion_pointer < MAX_TOUCH) { memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer)); if (pointer_count > 0) pointer_count--; } else { int pointer_max = min(AMotionEvent_getPointerCount(event), MAX_TOUCH); for (motion_pointer = 0; motion_pointer < pointer_max; motion_pointer++) { x = AMotionEvent_getX(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer); input_translate_coord_viewport(x, y, &pointer[motion_pointer].x, &pointer[motion_pointer].y, &pointer[motion_pointer].full_x, &pointer[motion_pointer].full_y); pointer_count = max(pointer_count, motion_pointer + 1); } } } if (debug_enable) snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source); } else if (type_event == AINPUT_EVENT_TYPE_KEY)
static void android_input_poll(void *data) { (void)data; RARCH_PERFORMANCE_INIT(input_poll); RARCH_PERFORMANCE_START(input_poll); struct android_app* android_app = g_android.app; g_extern.lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS)); // Read all pending events. while(AInputQueue_hasEvents(android_app->inputQueue)) { AInputEvent* event = NULL; AInputQueue_getEvent(android_app->inputQueue, &event); if (AInputQueue_preDispatchEvent(android_app->inputQueue, event)) continue; int32_t handled = 1; int source = AInputEvent_getSource(event); int id = AInputEvent_getDeviceId(event); int type_event = AInputEvent_getType(event); int state_id = state_device_ids[id]; if(state_id == -1) state_id = state_device_ids[id] = pads_connected++; int action = 0; #ifdef RARCH_INPUT_DEBUG char msg[128]; #endif if(type_event == AINPUT_EVENT_TYPE_MOTION) { action = AMotionEvent_getAction(event); int8_t motion_action = action & AMOTION_EVENT_ACTION_MASK; size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; float x = AMotionEvent_getX(event, motion_pointer); float y = AMotionEvent_getY(event, motion_pointer); if(source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE)) { state[state_id] &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN)); state[state_id] |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; state[state_id] |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; state[state_id] |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; state[state_id] |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; } else { bool mouse_is_not_dirty = (source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN); bool pointer_is_not_dirty = (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP); pointer_dirty = !(mouse_is_not_dirty || pointer_is_not_dirty); if (pointer_dirty) input_translate_coord_viewport(x, y, &pointer_x, &pointer_y); } #ifdef RARCH_INPUT_DEBUG snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source); #endif } else {