Beispiel #1
0
static void stream_request_cb(pa_stream *s, size_t length, void *userdata) {
    VLC_UNUSED( s );
    aout_instance_t *p_aout = (aout_instance_t *)userdata;
    struct aout_sys_t * p_sys = (struct aout_sys_t *) p_aout->output.p_sys;
    mtime_t next_date;

    assert(s);
    assert(p_sys);

    size_t buffer_size = p_sys->buffer_size;

    PULSE_DEBUG( "Pulse stream request %d", length);

    do {
        aout_buffer_t *   p_buffer = NULL;
        if(p_sys->started) {
            pa_usec_t latency;
            int negative;
            if(pa_stream_get_latency(p_sys->stream, &latency, &negative)<0) {
                if (pa_context_errno(p_sys->context) != PA_ERR_NODATA) {
                    msg_Err(p_aout, "pa_stream_get_latency() failed: %s", pa_strerror(pa_context_errno(p_sys->context)));
                }
                latency = 0;

            }

            PULSE_DEBUG( "Pulse stream request latency=%"PRId64"", latency);
            next_date = mdate() + latency;

            if(p_sys->start_date < next_date + AOUT_PTS_TOLERANCE ) {
                p_buffer = aout_OutputNextBuffer( p_aout, next_date, 0);
            }
        }

        if ( p_buffer != NULL )
        {
            PULSE_DEBUG( "Pulse stream request write buffer %d", p_buffer->i_buffer);
            pa_stream_write(p_sys->stream, p_buffer->p_buffer, p_buffer->i_buffer, NULL, 0, PA_SEEK_RELATIVE);
            length -= p_buffer->i_buffer;
            aout_BufferFree( p_buffer );
        }
        else
        {
            PULSE_DEBUG( "Pulse stream request write zeroes");
            void *data = pa_xmalloc(buffer_size);
            bzero(data, buffer_size);
            pa_stream_write(p_sys->stream, data, buffer_size, pa_xfree, 0, PA_SEEK_RELATIVE);
            length -= buffer_size;
        }
    } while(length > buffer_size);

    pa_threaded_mainloop_signal(p_sys->mainloop, 0);
}
Beispiel #2
0
Datei: pulse.c Projekt: Kafay/vlc
static void stream_latency_update_cb(pa_stream *s, void *userdata) {
    aout_instance_t *p_aout = (aout_instance_t *)userdata;
    struct aout_sys_t * p_sys = (struct aout_sys_t *) p_aout->output.p_sys;

    assert(s);

    PULSE_DEBUG( "Pulse stream latency update");

    pa_threaded_mainloop_signal(p_sys->mainloop, 0);
}
Beispiel #3
0
Datei: pulse.c Projekt: Kafay/vlc
static void context_state_cb(pa_context *c, void *userdata) {
    aout_instance_t *p_aout = (aout_instance_t *)userdata;
    struct aout_sys_t * p_sys = (struct aout_sys_t *) p_aout->output.p_sys;

    assert(c);

    PULSE_DEBUG( "Pulse context state changed");

    switch (pa_context_get_state(c)) {
        case PA_CONTEXT_READY:
        case PA_CONTEXT_TERMINATED:
        case PA_CONTEXT_FAILED:
        PULSE_DEBUG( "Pulse context state changed signal");
            pa_threaded_mainloop_signal(p_sys->mainloop, 0);
            break;

        case PA_CONTEXT_UNCONNECTED:
        case PA_CONTEXT_CONNECTING:
        case PA_CONTEXT_AUTHORIZING:
        case PA_CONTEXT_SETTING_NAME:
        PULSE_DEBUG( "Pulse context state changed no signal");
            break;
    }
}
Beispiel #4
0
Datei: pulse.c Projekt: Kafay/vlc
static void stream_state_cb(pa_stream *s, void * userdata) {
    aout_instance_t *p_aout = (aout_instance_t *)userdata;
    struct aout_sys_t * p_sys = (struct aout_sys_t *) p_aout->output.p_sys;

    assert(s);

    PULSE_DEBUG( "Pulse stream state changed");

    switch (pa_stream_get_state(s)) {

        case PA_STREAM_READY:
        case PA_STREAM_FAILED:
        case PA_STREAM_TERMINATED:
            pa_threaded_mainloop_signal(p_sys->mainloop, 0);
            break;

        case PA_STREAM_UNCONNECTED:
        case PA_STREAM_CREATING:
            break;
    }
}
Beispiel #5
0
Datei: pulse.c Projekt: Kafay/vlc
/*****************************************************************************
 * Open: open the audio device
 *****************************************************************************/
static int Open ( vlc_object_t *p_this )
{
    aout_instance_t *p_aout = (aout_instance_t *)p_this;
    struct aout_sys_t * p_sys;
    struct pa_sample_spec ss;
    const struct pa_buffer_attr *buffer_attr;
    struct pa_buffer_attr a;
    struct pa_channel_map map;

    /* Allocate structures */
    p_aout->output.p_sys = p_sys = calloc( 1, sizeof( aout_sys_t ) );
    if( p_sys == NULL )
        return VLC_ENOMEM;

    PULSE_DEBUG( "Pulse start initialization");

    ss.channels = aout_FormatNbChannels( &p_aout->output.output ); /* Get the input stream channel count */

    /* Setup the pulse audio stream based on the input stream count */
    switch(ss.channels)
    {
        case 8:
            p_aout->output.output.i_physical_channels
                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
                | AOUT_CHAN_MIDDLELEFT | AOUT_CHAN_MIDDLERIGHT
                | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT
                | AOUT_CHAN_LFE;
            break;
        case 6:
            p_aout->output.output.i_physical_channels
                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
                | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT
                | AOUT_CHAN_LFE;
            break;

        case 4:
            p_aout->output.output.i_physical_channels
                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT
                | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;
            break;

        case 2:
            p_aout->output.output.i_physical_channels
                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
            break;

        case 1:
            p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;
            break;

        default:
            msg_Err(p_aout,"Invalid number of channels");
        goto fail;
    }

    /* Add a quick command line info message */
    msg_Info(p_aout, "No. of Audio Channels: %d", ss.channels);

    ss.rate = p_aout->output.output.i_rate;
    ss.format = PA_SAMPLE_FLOAT32NE;
    p_aout->output.output.i_format = VLC_CODEC_FL32;

    if (!pa_sample_spec_valid(&ss)) {
        msg_Err(p_aout,"Invalid sample spec");
        goto fail;
    }

    /* Reduce overall latency to 200mS to reduce audible clicks
     * Also pulse minreq and internal buffers are now 20mS which reduces resampling
     */
    a.tlength = pa_bytes_per_second(&ss)/5;
    a.maxlength = a.tlength * 2;
    a.prebuf = a.tlength / 2;
    a.minreq = a.tlength / 10;

    /* Buffer size is 20mS */
    p_sys->buffer_size = a.minreq;

    /* Initialise the speaker map setup above */
    pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_ALSA);

    if (!(p_sys->mainloop = pa_threaded_mainloop_new())) {
        msg_Err(p_aout, "Failed to allocate main loop");
        goto fail;
    }

    if (!(p_sys->context = pa_context_new(pa_threaded_mainloop_get_api(p_sys->mainloop), _( PULSE_CLIENT_NAME )))) {
        msg_Err(p_aout, "Failed to allocate context");
        goto fail;
    }

    pa_context_set_state_callback(p_sys->context, context_state_cb, p_aout);

    PULSE_DEBUG( "Pulse before context connect");

    if (pa_context_connect(p_sys->context, NULL, 0, NULL) < 0) {
        msg_Err(p_aout, "Failed to connect to server: %s", pa_strerror(pa_context_errno(p_sys->context)));
        goto fail;
    }

    PULSE_DEBUG( "Pulse after context connect");

    pa_threaded_mainloop_lock(p_sys->mainloop);

    if (pa_threaded_mainloop_start(p_sys->mainloop) < 0) {
        msg_Err(p_aout, "Failed to start main loop");
        goto unlock_and_fail;
    }

    msg_Dbg(p_aout, "Pulse mainloop started");

    /* Wait until the context is ready */
    pa_threaded_mainloop_wait(p_sys->mainloop);

    if (pa_context_get_state(p_sys->context) != PA_CONTEXT_READY) {
        msg_Err(p_aout, "Failed to connect to server: %s", pa_strerror(pa_context_errno(p_sys->context)));
        goto unlock_and_fail;
    }

    if (!(p_sys->stream = pa_stream_new(p_sys->context, "audio stream", &ss, &map))) {
        msg_Err(p_aout, "Failed to create stream: %s", pa_strerror(pa_context_errno(p_sys->context)));
        goto unlock_and_fail;
    }

    PULSE_DEBUG( "Pulse after new stream");

    pa_stream_set_state_callback(p_sys->stream, stream_state_cb, p_aout);
    pa_stream_set_write_callback(p_sys->stream, stream_request_cb, p_aout);
    pa_stream_set_latency_update_callback(p_sys->stream, stream_latency_update_cb, p_aout);

    if (pa_stream_connect_playback(p_sys->stream, NULL, &a, PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_AUTO_TIMING_UPDATE|PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0) {
        msg_Err(p_aout, "Failed to connect stream: %s", pa_strerror(pa_context_errno(p_sys->context)));
        goto unlock_and_fail;
    }

     PULSE_DEBUG("Pulse stream connect");

    /* Wait until the stream is ready */
    pa_threaded_mainloop_wait(p_sys->mainloop);

    msg_Dbg(p_aout,"Pulse stream connected");

    if (pa_stream_get_state(p_sys->stream) != PA_STREAM_READY) {
        msg_Err(p_aout, "Failed to connect to server: %s", pa_strerror(pa_context_errno(p_sys->context)));
        goto unlock_and_fail;
    }


    PULSE_DEBUG("Pulse after stream get status");

    pa_threaded_mainloop_unlock(p_sys->mainloop);

    buffer_attr = pa_stream_get_buffer_attr(p_sys->stream);
    p_aout->output.i_nb_samples = buffer_attr->minreq / pa_frame_size(&ss);
    p_aout->output.pf_play = Play;
    aout_VolumeSoftInit(p_aout);
    msg_Dbg(p_aout, "Pulse initialized successfully");
    {
        char cmt[PA_CHANNEL_MAP_SNPRINT_MAX], sst[PA_SAMPLE_SPEC_SNPRINT_MAX];

        msg_Dbg(p_aout, "Buffer metrics: maxlength=%u, tlength=%u, prebuf=%u, minreq=%u", buffer_attr->maxlength, buffer_attr->tlength, buffer_attr->prebuf, buffer_attr->minreq);
        msg_Dbg(p_aout, "Using sample spec '%s', channel map '%s'.",
                pa_sample_spec_snprint(sst, sizeof(sst), pa_stream_get_sample_spec(p_sys->stream)),
                pa_channel_map_snprint(cmt, sizeof(cmt), pa_stream_get_channel_map(p_sys->stream)));

            msg_Dbg(p_aout, "Connected to device %s (%u, %ssuspended).",
                        pa_stream_get_device_name(p_sys->stream),
                        pa_stream_get_device_index(p_sys->stream),
                        pa_stream_is_suspended(p_sys->stream) ? "" : "not ");
    }

    return VLC_SUCCESS;

unlock_and_fail:
    msg_Dbg(p_aout, "Pulse initialization unlock and fail");

    if (p_sys->mainloop)
        pa_threaded_mainloop_unlock(p_sys->mainloop);
fail:
    msg_Err(p_aout, "Pulse initialization failed");
    uninit(p_aout);
    return VLC_EGENERIC;
}