Beispiel #1
0
FFMpegDemuxer::FFMpegDemuxer(AVFormatContext * pFormatContext, vector<int> streamIndexes)
    : m_pFormatContext(pFormatContext)
{
    ObjectCounter::get()->incRef(&typeid(*this));
    for (unsigned i = 0; i < streamIndexes.size(); ++i) {
        m_PacketLists[streamIndexes[i]] = PacketList();
    }
}
void MIDIOutputCallbackHelper::FireAtTimeStamp(const AudioTimeStamp &inTimeStamp) 
{
	if (!mMIDIMessageList.empty())
	{
		if (mMIDICallbackStruct.midiOutputCallback) 
		{
			// synthesize the packet list and call the MIDIOutputCallback
			// iterate through the vector and get each item
			MIDIPacketList *pktlist = PacketList();

			MIDIPacket *pkt = MIDIPacketListInit(pktlist);
			
			for (MIDIMessageList::iterator iter = mMIDIMessageList.begin(); iter != mMIDIMessageList.end(); iter++) 
			{
				const MIDIMessageInfoStruct & item = *iter;
								
				Byte midiStatusByte = item.status + item.channel;
				const Byte data[3] = { midiStatusByte, item.data1, item.data2 };
				UInt32 midiDataCount = ((item.status == 0xC || item.status == 0xD) ? 2 : 3);
				pkt = MIDIPacketListAdd (pktlist, 
											kSizeofMIDIBuffer, 
											pkt, 
											item.startFrame, 
											midiDataCount, 
											data);
				if (!pkt)
				{
						// send what we have and then clear the buffer and then go through this again
					// issue the callback with what we got
					OSStatus result = (*mMIDICallbackStruct.midiOutputCallback) (mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
					if (result != noErr)
						printf("error calling output callback: %d", (int) result);
					
					// clear stuff we've already processed, and fire again
					mMIDIMessageList.erase (mMIDIMessageList.begin(), iter);
					FireAtTimeStamp(inTimeStamp);
					return;
				}
			}
			
			// fire callback
			OSStatus result = (*mMIDICallbackStruct.midiOutputCallback) (mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
			if (result != noErr)
				printf("error calling output callback: %d", (int) result);
		}
		mMIDIMessageList.clear();
	}
}
void MIDIOutputCallbackHelper::FireAtTimeStamp(const AudioTimeStamp &inTimeStamp) {
	if (!mMIDIMessageList.empty() && mMIDICallbackStruct.midiOutputCallback != 0) {
		// synthesize the packet list and call the MIDIOutputCallback
		// iterate through the vector and get each item
				
		std::vector<MIDIMessageInfoStruct>::iterator myIterator;
		MIDIPacketList *pktlist = PacketList();

		for (myIterator = mMIDIMessageList.begin(); myIterator != mMIDIMessageList.end(); myIterator++) {
			MIDIMessageInfoStruct item = *myIterator;
			
			MIDIPacket *pkt = MIDIPacketListInit(pktlist);
			bool tooBig = false;
			
			Byte midiStatusByte = (item.status << 4) | item.channel;
			Byte data[3] = { midiStatusByte, item.data1, item.data2 };
			if ((pkt = MIDIPacketListAdd(pktlist, sizeof(mBuffersAllocated), pkt, item.startFrame, 4, const_cast<Byte*>(data))) == NULL)
				tooBig = true;
				
			if (tooBig) {	// send what we have and then clear the buffer and send again
				// issue the callback with what we got
				OSStatus result = mMIDICallbackStruct.midiOutputCallback(mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
				if (result != noErr)
					printf("error calling output callback: %d", (int) result);
				
				// clear stuff we've already processed, and fire again
				mMIDIMessageList.erase(mMIDIMessageList.begin(), myIterator);
				this->FireAtTimeStamp(inTimeStamp);
				return;
			}
		}
		
		// fire callback
		OSStatus result = mMIDICallbackStruct.midiOutputCallback(mMIDICallbackStruct.userData, &inTimeStamp, 0, pktlist);
		if (result != noErr)
			printf("error calling output callback: %d", (int) result);

		mMIDIMessageList.clear();
	}
}
Beispiel #4
0
void Demux::enableStream(const int theStreamIndex)
{
    _myPacketLists[theStreamIndex] = PacketList();
}
void FFMpegDemuxer::enableStream(int StreamIndex)
{
    m_PacketLists[StreamIndex] = PacketList();
}