Beispiel #1
0
static
void fill_routine(int n, double *px, double *py, int tnr)
{
  PolyHandle poly;
  register int i;
  double x, y;
  int ix, iy;

  poly = OpenPoly();
  for (i = 0; i < n; i++)
  {
    WC_to_NDC(px[i], py[i], tnr, x, y);
    seg_xform(&x, &y);
    NDC_to_DC(x, y, ix, iy);

    if (i == 0)
      MoveTo(ix, iy);
    else
      LineTo(ix, iy);
  }
  ClosePoly();
  if (p->pat)
    FillPoly(poly, p->pat);
  else
    PaintPoly(poly);
  KillPoly(poly);
}
Beispiel #2
0
static void MacintoshPolygon (SHORT_POINT *points, INT n)
{
  int i;
  PolyHandle myPoly;

  if (n<3) return;

  myPoly = OpenPoly();
  MoveTo (points[0].x, points[0].y);
  for (i=1; i<n; i++) LineTo (points[i].x, points[i].y);
  LineTo (points[0].x, points[0].y);
  ClosePoly();
  PaintPoly(myPoly);
  FramePoly(myPoly);
  KillPoly(myPoly);
}
Beispiel #3
0
Datei: ugView.c Projekt: rolk/ug
static int RasterizeFile (FILE *stream, AWindowRecord *myWindow, short wx, short wy)
{
  char *buffer;                                                 /* input buffer						*/
  long blockSize;                                               /* METABUFFERSIZE					*/
  long blockUsed;                                               /* actual buffer size used			*/
  long itemCounter;                                             /* number of commands in buffer		*/
  char *data;                                                           /* data pointer in buffer			*/
  short fx,fy;                                                  /* file screen size					*/
  Fixed sx,sy;                                                  /* scaling factors					*/
  int i,error,j,size;
  char opCode;
  short x,y,r,g,b,n,lw,ts,m,ms,w;
  short x1,y1,x2,y2;
  short xx[SIZE],yy[SIZE];
  PolyHandle myPoly;
  char s[CSIZE];
  unsigned char c;
  RGBColor newColor;
  PaletteHandle myPalette;
  long l;

  /* get file parameters */
  rewind(stream);
  error = fread(&blockSize,4,1,stream); if (error!=1) return(1);       /* block size */
  error = fread(&fx,2,1,stream);            if (error!=1) return(1);       /* x size */
  error = fread(&fy,2,1,stream);        if (error!=1) return(1);       /* y size */

  /* compute scaling factors */
  sx = FixRatio(wx-1,fx-1);
  sy = FixRatio(wy-1,fy-1);

  /* default values */
  lw = 1;
  ts = 12;
  m = 0;
  ms = 6;

  /* allocate input buffer */
  buffer = malloc(blockSize);
  if (buffer==NULL) return(1);

  SetPort((GrafPtr)(myWindow->theWindow));
  EraseRect(&(myWindow->usableRect));

  /* loop through the blocks */
  while (!feof(stream))
  {
    /* read block parameters */
    error = fread(&blockUsed,4,1,stream);    if (error!=1) {free(buffer); return(1);}
    error = fread(&itemCounter,4,1,stream);  if (error!=1) {free(buffer); return(1);}
    error = fread(buffer,blockUsed,1,stream);if (error!=1) {free(buffer); return(1);}

    /* init pointer to next item */
    data = buffer;

    /* for all items */
    for (i=0; i<itemCounter; i++)
    {
      /* get op code */
      opCode = *(data++);

      switch (opCode)
      {
      case opMove :
        x = *((short *)data);
        data += 2;
        y = *((short *)data);
        data += 2;
        TRFMX(x);
        TRFMY(y);
        MoveTo(x,y);
        break;

      case opDraw :
        x = *((short *)data);
        data += 2;
        y = *((short *)data);
        data += 2;
        TRFMX(x);
        TRFMY(y);
        LineTo(x,y);
        break;

      case opPolyline :
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        MoveTo(xx[0],yy[0]);
        for (j=1; j<n; j++) LineTo(xx[j],yy[j]);
        break;

      case opPolygon :
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        if (n<3) break;
        myPoly = OpenPoly();
        MoveTo(xx[0],yy[0]);
        for (j=1; j<n; j++) LineTo(xx[j],yy[j]);
        LineTo(xx[0],yy[0]);
        ClosePoly();
        PaintPoly(myPoly);
        FramePoly(myPoly);
        KillPoly(myPoly);
        break;

      case opPolymark :
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        for (j=0; j<n; j++) Marker(m,ms,xx[j],yy[j]);
        break;

      case opText :
        n = *((short *)data);
        data += 2;
        if (n>=CSIZE-1) {free(buffer); return(2);}
        memcpy(s,data,n);
        s[n] = 0;
        data += n;
        DrawString((ConstStr255Param)c2pstr(s));
        break;

      case opCenteredText :
        x = *((short *)data);
        data += 2;
        y = *((short *)data);
        data += 2;
        TRFMX(x);
        TRFMY(y);
        n = *((short *)data);
        data += 2;
        if (n>=CSIZE-1) {free(buffer); return(2);}
        memcpy(s,data,n);
        s[n] = 0;
        data += n;
        c2pstr(s);
        w = StringWidth((ConstStr255Param)s);
        MoveTo(x-w/2,y+ts/2);
        DrawString((ConstStr255Param)s);
        break;

      case opSetLineWidth :
        n = *((short *)data);
        data += 2;
        lw = n;
        PenSize(n,n);
        break;

      case opSetTextSize :
        n = *((short *)data);
        data += 2;
        ts = n;
        TextSize(n);
        break;

      case opSetMarker :
        n = *((short *)data);
        data += 2;
        m = n;
        break;

      case opSetMarkerSize :
        n = *((short *)data);
        data += 2;
        ms = n;
        break;

      case opSetColor :
        c = *((unsigned char *)data);
        data++;
        PmForeColor((short)c);
        break;

      case opSetEntry :
        c = *((unsigned char *)data);
        data++;
        r = (short) (*((unsigned char *)data));
        data++;
        g = (short) (*((unsigned char *)data));
        data++;
        b = (short) (*((unsigned char *)data));
        data++;
        myPalette = GetPalette(myWindow->theWindow);
        myWindow->red[c]   = newColor.red   = r<<8;
        myWindow->green[c] = newColor.green = g<<8;
        myWindow->blue[c]  = newColor.blue  = b<<8;
        SetEntryColor(myPalette,(short) c,&newColor);
        ActivatePalette(myWindow->theWindow);
        break;

      case opSetPalette :
        x = (short) (*((unsigned char *)data));
        data++;
        y = (short) (*((unsigned char *)data));
        data++;
        myPalette = GetPalette(myWindow->theWindow);
        for (j=x; j<=y; j++)
        {
          r = (short) (*((unsigned char *)data));
          data++;
          g = (short) (*((unsigned char *)data));
          data++;
          b = (short) (*((unsigned char *)data));
          data++;
          myWindow->red[j]   = newColor.red   = r<<8;
          myWindow->green[j] = newColor.green = g<<8;
          myWindow->blue[j]  = newColor.blue  = b<<8;
          SetEntryColor(myPalette,(short) j,&newColor);
        }
        ActivatePalette(myWindow->theWindow);
        break;

      case opNewLine :
        lw = *((unsigned char *)data);
        data++;
        c = *((unsigned char *)data);
        data++;
        x1 = *((short *)data);
        data += 2;
        y1 = *((short *)data);
        data += 2;
        x2 = *((short *)data);
        data += 2;
        y2 = *((short *)data);
        data += 2;
        TRFMX(x1);
        TRFMY(y1);
        TRFMX(x2);
        TRFMY(y2);
        PenSize(lw,lw);
        PmForeColor((short)c);
        MoveTo(x1,y1);
        LineTo(x2,y2);
        break;

      case opNewPolyline :
        lw = *((unsigned char *)data);
        data++;
        c = *((unsigned char *)data);
        data++;
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        PenSize(lw,lw);
        PmForeColor((short)c);
        MoveTo(xx[0],yy[0]);
        for (j=1; j<n; j++) LineTo(xx[j],yy[j]);
        break;

      case opNewPolygon :
        c = *((unsigned char *)data);
        data++;
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        if (n<3) break;
        PmForeColor((short)c);
        myPoly = OpenPoly();
        MoveTo(xx[0],yy[0]);
        for (j=1; j<n; j++) LineTo(xx[j],yy[j]);
        LineTo(xx[0],yy[0]);
        ClosePoly();
        PaintPoly(myPoly);
        FramePoly(myPoly);
        KillPoly(myPoly);
        break;

      case opNewPolymark :
        m = *((unsigned char *)data);
        data++;
        ms = *((unsigned char *)data);
        data++;
        c = *((unsigned char *)data);
        data++;
        n = *((short *)data);
        data += 2;
        if (n>=SIZE) {free(buffer); return(2);}
        size = n<<1;
        memcpy(xx,data,size);
        data += size;
        memcpy(yy,data,size);
        data += size;
        for (j=0; j<n; j++)
        {
          TRFMX(xx[j]);
          TRFMY(yy[j]);
        }
        PmForeColor((short)c);
        for (j=0; j<n; j++) Marker(m,ms,xx[j],yy[j]);
        break;

      case opNewText :
        ts = *((unsigned char *)data);
        data++;
        c = *((unsigned char *)data);
        data++;
        x = *((short *)data);
        data += 2;
        y = *((short *)data);
        data += 2;
        TRFMX(x);
        TRFMY(y);
        n = *((short *)data);
        data += 2;
        if (n>=CSIZE-1) {free(buffer); return(2);}
        memcpy(s,data,n);
        s[n] = 0;
        data += n;
        MoveTo(x,y);
        TextSize(ts);
        PmForeColor((short)c);
        DrawString((ConstStr255Param)c2pstr(s));
        break;

      case opNewCenteredText :
        ts = *((unsigned char *)data);
        data++;
        c = *((unsigned char *)data);
        data++;
        x = *((short *)data);
        data += 2;
        y = *((short *)data);
        data += 2;
        TRFMX(x);
        TRFMY(y);
        n = *((short *)data);
        data += 2;
        if (n>=CSIZE-1) {free(buffer); return(2);}
        memcpy(s,data,n);
        s[n] = 0;
        data += n;
        c2pstr(s);
        w = StringWidth((ConstStr255Param)s);
        TextSize(ts);
        PmForeColor((short)c);
        MoveTo(x-w/2,y+ts/2);
        DrawString((ConstStr255Param)c2pstr(s));
        break;

      default :
        break;
      }
    }
  }

  return(0);
}
Beispiel #4
0
Datei: ugView.c Projekt: rolk/ug
static void Marker (short n, short s, short x, short y)
{
  Rect r;
  PolyHandle myPoly;

  s = s/2;

  r.top = y-s; r.bottom = y+s;
  r.left = x-s; r.right = x+s;

  n = n%11;

  switch (n)
  {
  case 0 :
    FrameRect(&r);
    break;
  case 1 :
    PenPat(&qd.gray);
    PaintRect(&r);
    PenNormal();
    break;
  case 2 :
    PaintRect(&r);
    break;
  case 3 :
    FrameOval(&r);
    break;
  case 4 :
    PenPat(&qd.gray);
    PaintOval(&r);
    PenNormal();
    break;
  case 5 :
    PaintOval(&r);
    break;
  case 6 :
    MoveTo(x,y+s);
    LineTo(x+s,y);
    LineTo(x,y-s);
    LineTo(x-s,y);
    LineTo(x,y+s);
    break;
  case 7 :
    PenPat(&qd.gray);
    myPoly = OpenPoly();
    MoveTo(x,y+s);
    LineTo(x+s,y);
    LineTo(x,y-s);
    LineTo(x-s,y);
    LineTo(x,y+s);
    ClosePoly();
    PaintPoly(myPoly);
    KillPoly(myPoly);
    PenNormal();
    break;
  case 8 :
    myPoly = OpenPoly();
    MoveTo(x,y+s);
    LineTo(x+s,y);
    LineTo(x,y-s);
    LineTo(x-s,y);
    LineTo(x,y+s);
    ClosePoly();
    PaintPoly(myPoly);
    KillPoly(myPoly);
    PenNormal();
    break;
  case 9 :
    MoveTo(x,y+s);
    LineTo(x,y-s);
    MoveTo(x-s,y);
    LineTo(x+s,y-s);
    break;
  case 10 :
    MoveTo(x-s,y+s);
    LineTo(x+s,y-s);
    MoveTo(x-s,y-s);
    LineTo(x+s,y+s);
    break;
  }
}
Beispiel #5
0
void DrawNoSectPolyRecursive (CMap *theMap, PolyObjectHdl MapPolyHdl, DrawSpecRecPtr drawSettings,Rect subRect)
{
	long			PointCount, PlotCount = 0, PointIndex;
	LongPoint		MatrixPt;
	Point			LastScrPt, ThisScrPt, FirstScrPt;
	LongPoint		**RgnPtsHdl;
	PolyHandle		PolyHdl = nil;
	
	////////////
	Boolean  alwaysIn123 = true;
	Boolean  alwaysIn174 = true;
	Boolean  alwaysIn456 = true;
	Boolean  alwaysIn386 = true;
	Boolean canSkipDrawingPolygon = false;
	//    1 7 4
	//    2 0 5
	//    3 8 6
	////////////////

	PointCount = GetPolyPointCount (MapPolyHdl);
	RgnPtsHdl = GetPolyPointsHdl (MapPolyHdl);
	Boolean bDrawBlackAndWhite = (sharedPrinting && settings.printMode != COLORMODE);

	#define MAXNUMSEGMENTS  8000 // JLM, It seems the limit is 32K not 64K at the documentation says
	short thisSectionOfPlane,prevSectionOfPlane;
	Boolean canSkipThisPt,skippedAPt,offQuickDrawPlane=false;
	Point lastSkippedPt;
	Rect  fuzzyRect = subRect;
	long lineWidth = 1, esiCode;
	long outsetPixels = 2*lineWidth+2; // needs to be wider that the line width
	//long penWidth = 3;
	long penWidth = 2;
	long halfPenWidth = 0;
	InsetRect(&fuzzyRect,-outsetPixels,-outsetPixels);

	if (RgnPtsHdl != nil)
	{

		// must clip to this rect in addtion to the original clip
		Rect clippingRect = subRect;
		RgnHandle saveClip = NewRgn(), addition = NewRgn() , newClip = NewRgn();

		GetClip(saveClip);
		GetClip(newClip);
		RectRgn(addition, &clippingRect);
		SectRgn(newClip, addition, newClip);
		SetClip(newClip);
		if(newClip) DisposeRgn(newClip);
		if(addition) DisposeRgn(addition);


		if (drawSettings -> fillCode != kNoFillCode)
			PolyHdl = OpenPoly ();
		else
		{
			PolyHdl = OpenPoly ();
			//Our_PmForeColor (gDrawBitmapInBlackAndWhite ? kBlackColorInd : drawSettings -> foreColorInd);
			Our_PmForeColor (drawSettings -> foreColorInd);
		}

		GetObjectESICode ((ObjectRecHdl) MapPolyHdl,&esiCode); 
		if (esiCode>0) 	// -500 is the default
		{
			//halfPenWidth = penWidth/2;
#ifdef MAC
			PenSize(penWidth,penWidth);
#else
			PenStyle(BLACK,penWidth);
#endif
		}
		for (PointIndex = 0,skippedAPt = false,prevSectionOfPlane = -1; PointIndex < PointCount; ++PointIndex)
		{
			MatrixPt = (*RgnPtsHdl) [PointIndex];
//			theMap -> GetScrPoint (&MatrixPt, &ThisScrPt);

			//ThisScrPt.h = SameDifferenceX(MatrixPt.h);
			//ThisScrPt.v = (gRect.bottom + gRect.top) - SameDifferenceY(MatrixPt.v);
			ThisScrPt = GetQuickDrawPt(MatrixPt.h, MatrixPt.v, &gRect, &offQuickDrawPlane);

			// code goes here, what to do when point is off quickdraw plane?
			//if (offQuickDrawPlane) break;
			
			ThisScrPt.h += drawSettings -> offsetDx;
			ThisScrPt.v += drawSettings -> offsetDy;
			
			if(PolyHdl)
			{  //// JLM 2/18/99
				// for points outside the drawing area, it is not necessary to move to the correct point,
				// as long as we preserve the winding.  This allows us to ignore many of the points outside 
				// the drawing rectangle gRect
				thisSectionOfPlane = SectionOfPlane(&fuzzyRect,ThisScrPt);
				if( 	thisSectionOfPlane > 0 // outside of the rectangle
						&& thisSectionOfPlane == prevSectionOfPlane // we have not changed sections of the plane
						&& PointIndex < PointCount -1) // not the last point
					canSkipThisPt = true;
				else canSkipThisPt = false;
				prevSectionOfPlane = thisSectionOfPlane;
				if(canSkipThisPt) 
				{
					skippedAPt = true;
					lastSkippedPt =ThisScrPt;
					continue;
				}
				/// JLM 3/6/01
				switch(thisSectionOfPlane) {
					case 1: 															alwaysIn456 = false; alwaysIn386 = false; break;
					case 2: 								alwaysIn174 = false; alwaysIn456 = false; alwaysIn386 = false; break;
					case 3: 								alwaysIn174 = false; alwaysIn456 = false; 							break;
					case 4:	alwaysIn123 = false; 														alwaysIn386 = false; break;
					case 5:	alwaysIn123 = false;	alwaysIn174 = false; 							alwaysIn386 = false; break;
					case 6:	alwaysIn123 = false;	alwaysIn174 = false; 														break;
					case 7:	alwaysIn123 = false;								alwaysIn456 = false; alwaysIn386 = false; break;
					case 8:	alwaysIn123 = false;	alwaysIn174 = false; alwaysIn456 = false; 							break;
					default: alwaysIn123 = false;	alwaysIn174 = false; alwaysIn456 = false; alwaysIn386 = false; break;
				}
				//////
				if(skippedAPt)
				{	// then we have to draw to the previous point 
					// before we draw to the current point 
					PointIndex--; //so we do the previous point below
					ThisScrPt = lastSkippedPt; // restore the coordinates of the previous point
					prevSectionOfPlane = -1; // force the next point to not be skipped
				}
				skippedAPt = false;
				if(PlotCount > MAXNUMSEGMENTS)
				{	// there is a bug on the max when the number of points gets too large
					// try recusion
					ClosePoly();
					KillPoly(PolyHdl);
					SetClip(saveClip);// JLM 8/4/99
					goto recursion;
				}
				//////////////
			}


			if (PointIndex == 0)
			{
				MyMoveTo (ThisScrPt.h-halfPenWidth, ThisScrPt.v-halfPenWidth);
				FirstScrPt = ThisScrPt;
				LastScrPt = ThisScrPt;
				PlotCount = 0;
			}
			else
			{
				if (LastScrPt.h != ThisScrPt.h || LastScrPt.v != ThisScrPt.v)
				{
					MyLineTo (ThisScrPt.h-halfPenWidth, ThisScrPt.v-halfPenWidth);
					LastScrPt = ThisScrPt;
					++PlotCount;
				}
			}
		}

		if (drawSettings -> bClosed)	/* draw a line from last point to first point if requested */
		{
			MyLineTo (FirstScrPt.h-halfPenWidth, FirstScrPt.v-halfPenWidth);
			++PlotCount;
		}

		if (PolyHdl != nil)
		{
			ClosePoly ();
			////////////// JLM 3/6/01
			if(alwaysIn123 || alwaysIn174 || alwaysIn456 || alwaysIn386)
				canSkipDrawingPolygon = true;
			if(canSkipDrawingPolygon) PlotCount = 0; // so that we skip the code below
			////////////
			if (PlotCount > 0)
			{
				if (PlotCount > 2)			/* polygon must contain more than 2 line-to points */
				{
					if (drawSettings -> bErase || (drawSettings -> fillCode == kNoFillCode && drawSettings -> backColorInd == kWaterColorInd))
						ErasePoly (PolyHdl);
	
					if (drawSettings -> fillCode == kPaintFillCode)
					{
						// this is the usual drawing code
						Our_PmForeColor (bDrawBlackAndWhite || gDrawBitmapInBlackAndWhite ? kBlackColorInd : drawSettings -> foreColorInd);//JLM
						if(bDrawBlackAndWhite) SetPenPat(UPSTRIPES);
						PaintPoly(PolyHdl);//JLM
						if(bDrawBlackAndWhite) SetPenPat(BLACK);
					}
					else if (drawSettings -> fillCode == kPatFillCode)
						FillPoly (PolyHdl, &(drawSettings -> backPattern));
				}

				if (drawSettings -> frameCode == kPaintFrameCode)
				{
					Our_PmForeColor (bDrawBlackAndWhite || gDrawBitmapInBlackAndWhite ? kBlackColorInd : drawSettings -> foreColorInd);
					FramePoly (PolyHdl);
				}
				else if (drawSettings -> frameCode == kPatFrameCode)
				{
					PenPat (&(drawSettings -> forePattern));
					FramePoly (PolyHdl);
				}
			}
			
			KillPoly (PolyHdl);
		}
		
		SetClip(saveClip);
		if(saveClip) DisposeRgn(saveClip);

	}

#ifdef MAC
	PenSize(1,1);
#else
	PenStyle(BLACK,1);
#endif
	return;
	
	////////////////////////////////
recursion:
	////////////////////////////////
	{
		#define MAXRECURSION 20 
		static short sRecursionValue = 0;
	
		if(sRecursionValue >= MAXRECURSION) 
		{
			printError("max recusion exceeded");
		}
		else
		{
			// use recursion
			Rect subBoundingRect;
			long middleH = (subRect.left+subRect.right)/2;
			long middleV = (subRect.top+subRect.bottom)/2;
			long index;
			
			sRecursionValue++;
		
			// divide the points up and Draw again
			for(index = 0; index < 4; index++)
			{
				subBoundingRect = subRect;
				switch(index)
				{
					case 0: 
						subBoundingRect.top  = middleV;
						subBoundingRect.left  = middleH;
						break;
					case 1: 
						subBoundingRect.top  = middleV;
						subBoundingRect.right  = middleH;
						break;
					case 2: 
						subBoundingRect.bottom  = middleV;
						subBoundingRect.left  = middleH;
						break;
					default: 
						subBoundingRect.bottom  = middleV;
						subBoundingRect.right  = middleH;
						break;
				}
				
				// the recursive call
				DrawNoSectPolyRecursive (theMap,MapPolyHdl,drawSettings,subBoundingRect);
				
			}
			// all done
			sRecursionValue--;
			return;
		}
	}
	
}
Beispiel #6
0
OSErr DrawSectPoly (CMap* theMap, PolyObjectHdl MapPolyHdl, DrawSpecRecPtr drawSettings)
{
	long			SegCount, SegIndex, SegIndexPlus, PlotCount;
	LongPoint		MatrixPt;
	Point			ThisScrPt;
	OSErr			ErrCode = 0;
	Boolean			DrawFromSegFlag;
	PolyHandle		PolyHdl = nil;
	SegmentsHdl		SectSegHdl = nil;
	LongRect		sectLRect;
	Rect			ScrPolyRect;
	
	theMap -> GetMapDrawRect (&ScrPolyRect);
	InsetRect (&ScrPolyRect, -1, -1);
	theMap -> GetMatrixLRect (&ScrPolyRect, &sectLRect);

	SectSegHdl = MakeSectPoly (&sectLRect, MapPolyHdl);
	if (SectSegHdl != nil)
	{
		SegCount = _GetHandleSize ((Handle) SectSegHdl) / sizeof (Segment);

		PolyHdl = OpenPoly ();
			
		DrawFromSegFlag = true;
		PlotCount = 0;
		Boolean bDrawBlackAndWhite = (sharedPrinting && settings.printMode != COLORMODE);
		
		for (SegIndex = 0; SegIndex < SegCount; ++SegIndex)
		{
			if (DrawFromSegFlag)	/* start of new poly */
			{
				MatrixPt.h = (*SectSegHdl) [SegIndex].fromLong;
				MatrixPt.v = (*SectSegHdl) [SegIndex].fromLat;
				theMap -> GetScrPoint (&MatrixPt, &ThisScrPt);
				MyMoveTo (ThisScrPt.h, ThisScrPt.v);
				DrawFromSegFlag = false;
				PlotCount = 0;
			}
			
			MatrixPt.h = (*SectSegHdl) [SegIndex].toLong;
			MatrixPt.v = (*SectSegHdl) [SegIndex].toLat;
			theMap -> GetScrPoint (&MatrixPt, &ThisScrPt);
			MyLineTo (ThisScrPt.h, ThisScrPt.v);
			++PlotCount;

			SegIndexPlus = SegIndex + 1;
			if (SegIndexPlus == SegCount)
				SegIndexPlus = 0;
			
			/* check for end of current poly */
			if (((*SectSegHdl) [SegIndex].toLat  != (*SectSegHdl) [SegIndexPlus].fromLat ||
				 (*SectSegHdl) [SegIndex].toLong != (*SectSegHdl) [SegIndexPlus].fromLong))
			{
				ClosePoly ();
				
				if (PlotCount > 0)
				{
					if (PlotCount > 2)
					{
						if (drawSettings -> bErase)
							ErasePoly (PolyHdl);
		
						if (drawSettings -> fillCode == kPaintFillCode)
						{
							// this is the usual drawing code
							Our_PmForeColor (bDrawBlackAndWhite || gDrawBitmapInBlackAndWhite ? kBlackColorInd : drawSettings -> foreColorInd);//JLM
							if(bDrawBlackAndWhite) SetPenPat(UPSTRIPES);
							PaintPoly(PolyHdl);//JLM
							if(bDrawBlackAndWhite) SetPenPat(BLACK);
						}
						else if (drawSettings -> fillCode == kPatFillCode)
							FillPoly (PolyHdl, &(drawSettings -> backPattern));
					}
				
					if (drawSettings -> frameCode == kPaintFrameCode)
					{
						Our_PmForeColor (bDrawBlackAndWhite || gDrawBitmapInBlackAndWhite ? kBlackColorInd : drawSettings -> foreColorInd);
						FramePoly (PolyHdl);
					}
					else if (drawSettings -> frameCode == kPatFrameCode)
					{
						PenPat (&(drawSettings -> forePattern));
						FramePoly (PolyHdl);
					}
				}

				KillPoly (PolyHdl);

				/* now open a new poly for the next set of segments */
				PolyHdl = OpenPoly ();
				
				DrawFromSegFlag = true;
			}
		}

		ClosePoly ();

		if (PlotCount > 0)
		{
			if (PlotCount > 2)		/* must have at least 3 segments to fill-poly */
			{
				if (drawSettings -> bErase)
					ErasePoly (PolyHdl);

				if (drawSettings -> fillCode == kPaintFillCode)
				{
					Our_PmForeColor (drawSettings -> backColorInd);
					FillPoly (PolyHdl, &(drawSettings -> backPattern));
				}
				else if (drawSettings -> fillCode == kPatFillCode)
					FillPoly (PolyHdl, &(drawSettings -> backPattern));
			}

			if (drawSettings -> frameCode == kPaintFrameCode)
			{
				Our_PmForeColor (drawSettings -> foreColorInd);
				FramePoly (PolyHdl);
			}
			else if (drawSettings -> frameCode == kPatFrameCode)
			{
				PenPat (&(drawSettings -> forePattern));
				FramePoly (PolyHdl);
			}
		}

		KillPoly (PolyHdl);

		DisposeHandle ((Handle) SectSegHdl);
	}

	return (ErrCode);
}
Beispiel #7
0
static void Marker (SHORT_POINT point)
{
  Rect r;
  PolyHandle myPoly;
  short n,s,S,x,y;

  s = currgw->marker_size/2;
  S = 1.41*s;
  n = currgw->marker_id;

  x = point.x;
  y = point.y;
  r.top = y-s; r.bottom = y+s;
  r.left = x-s; r.right = x+s;

  switch (n)
  {
  case EMPTY_SQUARE_MARKER :
    FrameRect(&r);
    break;
  case GRAY_SQUARE_MARKER :
    PenPat(qdgray);
    PaintRect(&r);
    PenNormal();
    break;
  case FILLED_SQUARE_MARKER :
    PaintRect(&r);
    break;
  case EMPTY_CIRCLE_MARKER :
    FrameOval(&r);
    break;
  case GRAY_CIRCLE_MARKER :
    PenPat(qdgray);
    PaintOval(&r);
    PenNormal();
    break;
  case FILLED_CIRCLE_MARKER :
    PaintOval(&r);
    break;
  case EMPTY_RHOMBUS_MARKER :
    MoveTo(x,y+S);
    LineTo(x+S,y);
    LineTo(x,y-S);
    LineTo(x-S,y);
    LineTo(x,y+S);
    break;
  case GRAY_RHOMBUS_MARKER :
    PenPat(qdgray);
    myPoly = OpenPoly();
    MoveTo(x,y+S);
    LineTo(x+S,y);
    LineTo(x,y-s);
    LineTo(x-S,y);
    LineTo(x,y+S);
    ClosePoly();
    PaintPoly(myPoly);
    KillPoly(myPoly);
    PenNormal();
    break;
  case FILLED_RHOMBUS_MARKER :
    myPoly = OpenPoly();
    MoveTo(x,y+S);
    LineTo(x+S,y);
    LineTo(x,y-S);
    LineTo(x-S,y);
    LineTo(x,y+S);
    ClosePoly();
    PaintPoly(myPoly);
    KillPoly(myPoly);
    PenNormal();
    break;
  case PLUS_MARKER :
    MoveTo(x,y+s);
    LineTo(x,y-s);
    MoveTo(x-s,y);
    LineTo(x+s,y);
    break;
  case CROSS_MARKER :
    MoveTo(x-s,y+s);
    LineTo(x+s,y-s);
    MoveTo(x-s,y-s);
    LineTo(x+s,y+s);
    break;
  default :
    break;
  }
}
Beispiel #8
0
static
void draw_marker(double xn, double yn, int mtype, double mscale, int mcolor)
{
  int r, x, y, i;
  double scale, xr, yr;
  int pc, op;
  PolyHandle poly;
  Rect rect;

  static int marker[26][57] =
  {
    { 5, 9, -4, 7, 4, 7, 7, 4, 7, -4, 	/* omark */
      4, -7, -4, -7, -7, -4, -7, 4, 
      -4, 7,  3, 9, -4, 7, 4, 7, 7, 4, 
      7, -4, 4, -7, -4, -7, -7, -4, 
      -7, 4, -4, 7,  0 }, 
    { 5, 13, -2, 8, 2, 8, 2, 2, 8, 2, 	/* hollow plus */
      8, -2, 2, -2, 2, -8, -2, -8, 
      -2, -2, -8, -2, -8, 2, -2, 2, 
      -2, 8,  3, 13, -2, 8, 2, 8, 
      2, 2, 8, 2, 8, -2, 2, -2, 2, -8, 
      -2, -8, -2, -2, -8, -2, -8, 2, 
      -2, 2, -2, 8,  0 }, 
    { 4, 4, -8, 0, 4, 7, 4, -7, 	/* solid triangle right */
      -8, 0,  0 }, 
    { 4, 4, 8, 0, -4, -7, -4, 7,        /* solid triangle left */
      8, 0,  0 }, 
    { 5, 4, 0, 8, 7, -4, -7, -4, 0, 8,  /* triangle up down */
      5, 4, 0, -8, -7, 4, 7, 4, 0, -8, 
      3, 4, 0, 8, 7, -4, -7, -4, 0, 8, 
      3, 4, 0, -8, -7, 4, 7, 4, 0, -8, 
      0 }, 
    { 4, 11, 0, 9, 2, 2, 9, 3, 3, -1, 	/* solid star */
      6, -8, 0, -3, -6, -8, -3, -1, 
      -9, 3, -2, 2, 0, 9,  0 }, 
    { 5, 11, 0, 9, 2, 2, 9, 3, 3, -1,   /* hollow star */
      6, -8, 0, -3, -6, -8, -3, -1, 
      -9, 3, -2, 2, 0, 9, 
      3, 11, 0, 9, 2, 2, 9, 3, 3, -1, 
      6, -8, 0, -3, -6, -8, -3, -1, 
      -9, 3, -2, 2, 0, 9,  0 }, 
    { 4, 5, 0, 9, 9, 0, 0, -9, -9, 0,   /* solid diamond */
      0, 9,  0 }, 
    { 5, 5, 0, 9, 9, 0, 0, -9, -9, 0,   /* hollow diamond */
      0, 9,  3, 5, 0, 9, 9, 0, 0, -9, 
      -9, 0, 0, 9,  0 }, 
    { 4, 5, 9, 9, -9, -9, 9, -9, -9, 9, /* solid hourglass */
      9, 9,  0 }, 
    { 5, 5, 9, 9, -9, -9, 9, -9, -9, 9, /* hollow hourglass */
      9, 9,  3, 5, 9, 9, -9, -9, 9, -9, 
      -9, 9, 9, 9,  0 }, 
    { 4, 5, 9, 9, 9, -9, -9, 9, -9, -9, /* solid bowtie */
      9, 9,  0 }, 
    { 5, 5, 9, 9, 9, -9, -9, 9, -9, -9, /* hollow bowtie */
      9, 9,  3, 5, 9, 9, 9, -9, -9, 9, 
      -9, -9, 9, 9,  0 }, 
    { 4, 5, 9, 9, 9, -9, -9, -9, -9, 9, /* solid square */
      9, 9,  0 }, 
    { 5, 5, 9, 9, 9, -9, -9, -9, -9, 9, /* hollow square */
      9, 9,  3, 5, 9, 9, 9, -9, -9, -9, 
      -9, 9, 9, 9,  0 }, 
    { 4, 4, -9, 9, 9, 9, 0, -9, -9, 9,  /* solid triangle down */
      0 }, 
    { 5, 4, -9, 9, 9, 9, 0, -9, -9, 9,  /* hollow triangle down */
      3, 4, -9, 9, 9, 9, 0, -9, -9, 9, 
      0 }, 
    { 4, 4, 0, 9, 9, -9, -9, -9, 0, 9,  /* solid triangle up */
      0 }, 
    { 5, 4, 0, 9, 9, -9, -9, -9, 0, 9,  /* hollow triangle up */
      3, 4, 0, 9, 9, -9, -9, -9, 0, 9,
      0 }, 
    { 7,  0 }, 				/* solid circle */
    { 0 },     	        		/* not used */
    { 1,  0 },     	        	/* dot */
    { 2,  0, 0, 0, 9,  2, 0, 0, 9, 0,   /* plus */
      2, 0, 0, 0, -9,  2, 0, 0, -9, 0,  
      0 }, 
    { 2, 0, 0, 0, 9,  2, 0, 0, 9, 3,    /* asterisk */
      2, 0, 0, 6, -9,  2, 0, 0, -6, -9,  
      2, 0, 0, -9, 3,
      0 }, 
    { 8,  6,  0 }, 			/* circle */
    { 2, 0, 0, 9, 9,  2, 0, 0, 9, -9,   /* diagonal cross */
      2, 0, 0, -9, -9,  2, 0, 0, -9, 9, 
      0 }
  };

  if (gkss->version > 4)
    mscale *= p->height / 500.0;
  r = (int)(3 * mscale);
  scale = mscale / 3.0;

  xr = r;
  yr = 0;
  seg_xform_rel(&xr, &yr);
  r = nint(sqrt(xr * xr + yr * yr));

  NDC_to_DC(xn, yn, x, y);

  pc = 0;    
  mtype = (r > 0) ? mtype + 20 : 21;

  do 
  {
    op = marker[mtype][pc];
    switch (op)
    {
      case 1: /* point */
	MoveTo(x, y);
	LineTo(x, y);
	break;

      case 2: /* line */
	for (i = 0; i < 2; i++)
        {
          xr =  scale * marker[mtype][pc + 2 * i + 1];
          yr = -scale * marker[mtype][pc + 2 * i + 2];
          seg_xform_rel(&xr, &yr);
          if (i == 0)
	    MoveTo(x - xr, y + yr);
	  else
	    LineTo(x - xr, y + yr);
        }
	pc += 4;
	break;

      case 3: /* polyline */
	for (i = 0; i < marker[mtype][pc + 1]; i++)
	{
	  xr =  scale * marker[mtype][pc + 2 + 2 * i];
	  yr = -scale * marker[mtype][pc + 3 + 2 * i];
          seg_xform_rel(&xr, &yr);
          if (i == 0)
	    MoveTo(x - xr, y + yr);
	  else
	    LineTo(x - xr, y + yr);
	}
	pc += 1 + 2 * marker[mtype][pc + 1];
	break;

      case 4: /* filled polygon */
      case 5: /* hollow polygon */
	poly = OpenPoly();
	if (op == 5)
	  set_color(0);
	for (i = 0; i < marker[mtype][pc + 1]; i++)
	{
	  xr =  scale * marker[mtype][pc + 2 + 2 * i];
	  yr = -scale * marker[mtype][pc + 3 + 2 * i];
          seg_xform_rel(&xr, &yr);
          if (i == 0)
	    MoveTo(x - xr, y + yr);
	  else
	    LineTo(x - xr, y + yr);
	}
	ClosePoly();
	PaintPoly(poly);
	KillPoly(poly);
        pc += 1 + 2 * marker[mtype][pc + 1];
	if (op == 5)
	  set_color(mcolor);
	break;

      case 6: /* arc */
	rect.top = y - r;
	rect.left = x - r;
	rect.bottom = y + r;
	rect.right = x + r;
	FrameArc(&rect, 0, 360);
	break;

      case 7: /* filled arc */
      case 8: /* hollow arc */
	if (op == 8)
	  set_color(0);
	rect.top = y - r;
	rect.left = x - r;
	rect.bottom = y + r;
	rect.right = x + r;
	PaintArc(&rect, 0, 360);
	if (op == 8)
	  set_color(mcolor);
	break;
    }
    pc++;
  }
  while (op != 0);
}