void Critter::Eat(int food) { std::cout << "Burp!!" << std::endl; m_Hunger -= food; if(m_Hunger < 0) { m_Hunger = 0; } PassTime(); }
void *CollectThread(void *args) { struct Handler *handler = (struct Handler *)args; int i = 0; for (i = 0; i < THREAD_NUM; i ++) { pthread_join(t[i], NULL); } EndTime(); PassTime(); LoopStop(handler->loop); }
void Critter::Play(int fun) { cout << "Wheee!\n"; m_Boredom -= fun; if (m_Boredom < 0) { m_Boredom = 0; } PassTime(); }
void Critter::Eat(int food) { cout << "Num num num.\n"; m_Hunger -= food; if (m_Hunger < 0) { m_Hunger = 0; } PassTime(); }
void Critter::PerformTrick() { if(GetMood() != "happy") { std::cout << "I dont feel like doing a trick" << std::endl; return; } RandGen rg; unsigned choice = rg(NUM_TRICKS); std::cout << "\n\nI " << TRICKS[choice] << " .\n"; PassTime(); }
void TestSingleHandler(CuTest *tc) { struct Handler *handler = NewHandler(); CuAssertPtrNotNull(tc, handler); handler->HandleMessage = SingleHandleMessageImpl; struct TestObj obj; obj.context = tc; obj.handler = handler; pthread_t t; pthread_create(&t, NULL, SingleHandlerSub, &obj); LoopStart(handler->loop); EndTime(); PassTime(); }
void TestOldThreadMessage(CuTest *tc) { int id = msgget(IPC_PRIVATE, 0660|IPC_CREAT); static int ret1 = 0; pthread_t t1; pthread_create(&t1, NULL, OldThreadMessageSub, &id); struct msgbuf buf; while (1) { msgrcv(id, &buf, sizeof(int), 0x100, 0); //CuAssertIntEquals(tc, ret1++, buf.mtext); //printf("%d\n", buf.mtext); if (buf.mtext == 0xFFFFE) { break; } } EndTime(); PassTime(); }
void Critter::Talk() { cout << "I'm a critter and I feel "; int mood = GetMood(); if (mood > 15) { cout << "mad.\n"; } else if (mood > 10) { cout << "frustrated.\n"; } else if (mood > 5) { cout << "okay.\n"; } else { cout << "happy.\n"; } PassTime(); }
// Make sure it runs the same everywhere void Delay() { SDL_Delay(PassTime()); }
void Delay() { SDL::Delay(PassTime()); }
void Critter::Talk() { std::cout << "I'm a Critter and I feel " << GetMood() << ".\n"; PassTime(); }