Beispiel #1
0
void Selector::alterSchema(PointBuffer& buffer)
{
    Schema const& original_schema = buffer.getSchema();

    Schema new_schema = buffer.getSchema();
    
    std::map<std::string, bool> const& ignoredMap = m_selectorFilter.getIgnoredMap();
    // for (std::map<std::string, bool>::const_iterator i = ignoredMap.begin();
    //     i != ignoredMap.end(); ++i)
    // {
    //     boost::optional<Dimension const&> d = original_schema.getDimensionOptional(i->first);
    //     if (d)
    //     {
    //         Dimension d2(*d);
    //         boost::uint32_t flags = d2.getFlags();
    //         if (i->second)
    //             d2.setFlags(flags | dimension::IsIgnored);
    //         new_schema.setDimension(d2);
    //     }
    // }
    // 

    schema::Map dimensions = original_schema.getDimensions();
    schema::index_by_index const& dims = dimensions.get<schema::index>();
    for (schema::index_by_index::const_iterator t = dims.begin(); 
         t != dims.end(); 
         ++t)
    {
        
        std::map<std::string, bool>::const_iterator ignored = ignoredMap.find(t->getName());
        if (ignored != ignoredMap.end())
        {
            if (ignored->second) // marked to be dropped
            {
                // set to ignored
                Dimension d2(*t);
                boost::uint32_t flags = d2.getFlags();
                d2.setFlags(flags | dimension::IsIgnored);
                new_schema.setDimension(d2);
            }
        }
        
        else { // didn't find it in our map of specified dimensions
            
            if (m_selectorFilter.doIgnoreUnspecifiedDimensions())
            {
                // set to ignored
                Dimension d2(*t);
                boost::uint32_t flags = d2.getFlags();
                d2.setFlags(flags | dimension::IsIgnored);
                new_schema.setDimension(d2);
            }
        }

    }

    buffer = PointBuffer(new_schema, buffer.getCapacity());
}
Beispiel #2
0
boost::uint64_t Writer::write(boost::uint64_t targetNumPointsToWrite)
{
    if (!isInitialized())
    {
        throw pdal_error("stage not initialized");
    }

    boost::uint64_t actualNumPointsWritten = 0;

    UserCallback* callback = getUserCallback();
    do_callback(0.0, callback);

    boost::scoped_ptr<StageSequentialIterator> iter(getPrevStage().createSequentialIterator());
    
    if (!iter) throw pdal_error("Unable to obtain iterator from previous stage!");

    // if we don't have an SRS, try to forward the one from the prev stage
    if (m_spatialReference.empty()) m_spatialReference = getPrevStage().getSpatialReference();
    
    writeBegin(targetNumPointsToWrite);

    iter->readBegin();

    const Schema& schema = getPrevStage().getSchema();
    PointBuffer buffer(schema, m_chunkSize);

    //
    // The user has requested a specific number of points: proceed a 
    // chunk at a time until we reach that number.  (If that number 
    // is 0, we proceed until no more points can be read.)
    //
    // If the user requests an interrupt while we're running, we'll throw.
    //
    while (true)
    {
        // have we hit the end already?
        if (iter->atEnd()) break;

        // rebuild our PointBuffer, if it needs to hold less than the default max chunk size
        if (targetNumPointsToWrite != 0)
        {
            const boost::uint64_t numRemainingPointsToRead = targetNumPointsToWrite - actualNumPointsWritten;
        
            const boost::uint64_t numPointsToReadThisChunk64 = std::min<boost::uint64_t>(numRemainingPointsToRead, m_chunkSize);
            // this case is safe because m_chunkSize is a uint32
            const boost::uint32_t numPointsToReadThisChunk = static_cast<boost::uint32_t>(numPointsToReadThisChunk64);

            // we are reusing the buffer, so we may need to adjust the capacity for the last (and likely undersized) chunk
            if (buffer.getCapacity() != numPointsToReadThisChunk)
            {
                buffer = PointBuffer(schema, numPointsToReadThisChunk);
            }
        }

        // read...
        iter->readBufferBegin(buffer);
        const boost::uint32_t numPointsReadThisChunk = iter->readBuffer(buffer);
        iter->readBufferEnd(buffer);

        assert(numPointsReadThisChunk == buffer.getNumPoints());
        assert(numPointsReadThisChunk <= buffer.getCapacity());

        // have we reached the end yet?
        if (numPointsReadThisChunk == 0) break;

        // write...
        writeBufferBegin(buffer);
        const boost::uint32_t numPointsWrittenThisChunk = writeBuffer(buffer);
        assert(numPointsWrittenThisChunk == numPointsReadThisChunk);
        writeBufferEnd(buffer);

        // update count
        actualNumPointsWritten += numPointsWrittenThisChunk;

        do_callback(actualNumPointsWritten, targetNumPointsToWrite, callback);

        if (targetNumPointsToWrite != 0)
        {
            // have we done enough yet?
            if (actualNumPointsWritten >= targetNumPointsToWrite) break;
        }

        // reset the buffer, so we can use it again
        buffer.setNumPoints(0);
    }

    iter->readEnd();

    writeEnd(actualNumPointsWritten);

    assert((targetNumPointsToWrite == 0) || (actualNumPointsWritten <= targetNumPointsToWrite));

    do_callback(100.0, callback);

    return actualNumPointsWritten;
}