Beispiel #1
0
   void
   POP3Connection::ParseData(const AnsiString &Request)
   //---------------------------------------------------------------------------()
   // DESCRIPTION:
   // Parses a client POP3 command.
   //---------------------------------------------------------------------------()
   {
      // If we're currently processing a command, we should queue up the new command.
      ParseResult result = InternalParseData(Request);

      switch (result)
      {
      case ResultNormalResponse:
         PostReceive();
         break;
      case ResultStartSendMessage:
         break;
      case ResultDisconnect:
         PostDisconnect();
         break;
      }

   }
Beispiel #2
0
////////////////////////////////////////////////////////////////
//	移除某个特定的Context
void CIOCP::DiscardSocketContext( PER_SOCKET_CONTEXT *pSocketContext, BOOL bReuse)
{
	list<PER_IO_CONTEXT*>::iterator itr;
	int iSize = (pSocketContext->m_IoList).size();
	if(iSize)
	{
		for(itr= (pSocketContext->m_IoList).begin(); iSize>0 ; iSize--)
		{
			(*itr)->Reset();
			m_IOPool.recycle(*itr);
		}
	}
	pSocketContext->m_IoList.clear();
	if(bReuse)
	{
		PER_IO_CONTEXT* pIO = m_IOPool.getItem();
		pIO->m_pOwnerCntx = pSocketContext;
		PostDisconnect(pSocketContext,pIO);
	}
	else
	{
		RELEASE(pSocketContext)
	}
}
   void
   SMTPClientConnection::InternalParseData(const AnsiString  &Request)
   {
      LOG_DEBUG("SMTPClientConnection::_ParseASCII()");

      String sData = "RECEIVED: " + Request;
      LOG_SMTP_CLIENT(GetSessionID(), GetIPAddress().ToString(), sData);

      // Below 3 lines is fix of the problem that occurs when the remote server answers
      // with 2 line in his welcome message.
      String sMinus = "-";
      if ((Request.GetLength() > 3) && (Request.GetAt(3) == sMinus.GetAt(0)))
      {
         LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 1");
         return;
      }

      int lFirstSpace = Request.Find(" ");
   
      AnsiString sFirstWordTemp;
      if (lFirstSpace < 0)
         sFirstWordTemp = Request;
      else
         sFirstWordTemp = Request.Mid(0, lFirstSpace);
      sFirstWordTemp.MakeUpper();
      int iCode = atoi(sFirstWordTemp);

      // We should not update all recipient's if we've just sent a
      // RCPT TO. We should only update the specific one we've just
      // sent to.
      // 
      // Also, we should not update state if we've just sent QUIT to
      // the server. At the time we send QUIT, the message has already
      // been either accepted for delivery and rejected. Any error after
      // this isn't relvat.
      if (m_CurrentState != RCPTTOSENT && m_CurrentState != QUITSENT)
      {
         if (IsPermanentNegative(iCode))
         {
            _UpdateAllRecipientsWithError(iCode, Request, false);
            _SendQUIT();
            return;
         }
         else if (IsTransientNegative(iCode))
         {
            _UpdateAllRecipientsWithError(iCode, Request, false);
            _SendQUIT();
            return;
         }
      }
   
      switch (m_CurrentState)
      {
      case SENDUSERNAME:
         _ProtocolSendUsername();
         break;
      case SENDPASSWORD:
         _ProtocolSendPassword();
         break;
      case PASSWORDCHECK:
         if (!_ProtocolPassswordCheck(iCode, Request))
         {
            // Authentication failed. We have just sent
            // a quit command.
            return;
         }

         break;
      }
      
      if (m_CurrentState == HELO)
      {
         if (iCode == 220)
         {
			   String sComputerName = Utilities::ComputerName(); 
      
            if (m_bUseSMTPAuth)
            {
               _SendData("EHLO " + sComputerName);
               _SetState(EHLOSENT);
            }
            else
            {
               _SendData("HELO " + sComputerName);
               _SetState(HELOSENT);
            }
        
            LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 2");

            return ;
         }
         else
         {
            LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 3");
            _UpdateAllRecipientsWithError(iCode, Request, false);
            _SendQUIT();
            return;
         }
      }

      if (m_CurrentState == EHLOSENT)
      {
         // Ask the server to initiate login process.
         _SendData("AUTH LOGIN");
         _SetState(SENDUSERNAME);
         return ;
      }

      if (m_CurrentState == HELOSENT)
      {
         if (IsPositiveCompletion(iCode))
         {
            // --- Server accepted HELO. Go to HEADER/MAILFROM state.
            _SetState(MAILFROM);
         }
	      else
         {
            _UpdateAllRecipientsWithError(iCode, Request, false);
         }
      }
   

      if (m_CurrentState == MAILFROM)
      {
         String sFrom = m_pDeliveryMessage->GetFromAddress();
         String sData = "MAIL FROM:<" + sFrom + ">";
         _SendData(sData);
         m_CurrentState = MAILFROMSENT;
         LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 4");
         return;
      }

      if (m_CurrentState == MAILFROMSENT)
      {
         if (IsPositiveCompletion(iCode))
         {
            // --- Server accepted mail from. Go to header/rcpt to state.
            m_CurrentState = RCPTTO;
         }
         else
         {
            LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 5");
            _UpdateAllRecipientsWithError(iCode, Request, false);
         }

      }

      if (m_CurrentState == RCPTTO)
      {
         LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 6");

         shared_ptr<MessageRecipient> pRecipient = _GetNextRecipient();
         if (!pRecipient) 
         {
            _SendQUIT();
            return;
         }
         
         String sRecipient = pRecipient->GetAddress();
         String sData = "RCPT TO:<" + sRecipient + ">";
         _SendData(sData);
         m_CurrentState = RCPTTOSENT;

         return;

      }

      if (m_CurrentState == RCPTTOSENT)
      {
         if (m_iCurRecipient < m_vecRecipients.size())
         {
            if (IsPositiveCompletion(iCode))
            {
               _actualRecipients.insert(m_vecRecipients[m_iCurRecipient]);
            }
            else
            {
               _UpdateRecipientWithError(iCode, Request, m_vecRecipients[m_iCurRecipient], false);
            }
         }

         shared_ptr<MessageRecipient> pRecipient = _GetNextRecipient();
         if (pRecipient)
         {
            // Send next recipient.
            _SendData("RCPT TO:<" + pRecipient->GetAddress() + ">");
            m_CurrentState = RCPTTOSENT;
         }
         else
         {
            if (_actualRecipients.size() == 0)
            {
               _SendQUIT();
               return;
            }
            
            m_CurrentState = DATAQUESTION;
         }
      }

      if (m_CurrentState == DATAQUESTION)
      {
         _SendData("DATA");
         m_CurrentState = DATA;
         LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 7");
         return;
      }

      if (m_CurrentState == DATA)
      {
         if (IsPositiveIntermediate(iCode))
         {
            // Send the data!
            const String fileName = PersistentMessage::GetFileName(m_pDeliveryMessage);
            LOG_DEBUG("SMTPClientConnection::~_BEFORE SendFile");
            _StartSendFile(fileName);
            LOG_DEBUG("SMTPClientConnection::~_AFTER SendFile");
            return;
         }
      }

      if (m_CurrentState == DATASENT)
      {
            LOG_DEBUG("SMTPClientConnection::~_BEFORE SendQUIT");
         _SendQUIT();
            LOG_DEBUG("SMTPClientConnection::~_AFTER SendQUIT");

         if (IsPositiveCompletion(iCode))
         {
            _UpdateSuccessfulRecipients();
            LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 9");
            return;
         }
         else
         {
            _UpdateAllRecipientsWithError(iCode, Request, false);
            LOG_DEBUG("SMTPClientConnection::~_ParseASCII() - 10");
         }

         return;
      }

      if (m_CurrentState == QUITSENT)
      {     
         // We just received a reply on our QUIT. Time to disconnect.
         m_bPendingDisconnect = true;
         PostDisconnect();
      }
   }
 void
 OutboundPortConnection::OnConnected()
 {
    PostDisconnect();
 }