Beispiel #1
0
void Queue::ParseRemoteStatus(char *output)
{
   SetInitChildren();
   DeleteChildren();
   if (_loaded_attributes == false)
      ReadAttributes();
   ProcessJobs(output);
}
Beispiel #2
0
void Queue::InitChildren()
{
   if (_loaded_attributes == false)
      ReadAttributes();
   ProcessJobs();
}
Beispiel #3
0
void RayEngine::Process(const Scene* scene){
	ProcessJobs(jobList, scene);
}