Beispiel #1
0
int AttachGalley(OBJECT hd, OBJECT *inners, OBJECT *suspend_pt)
{ OBJECT hd_index;		/* the index of hd in the enclosing galley   */
  OBJECT hd_inners;		/* inner galleys of hd, if unsized           */
  OBJECT dest;			/* the target @Galley hd empties into        */
  OBJECT dest_index;		/* the index of dest                         */
  OBJECT target;		/* the target indefinite containing dest     */
  OBJECT target_index;		/* the index of target                       */
  OBJECT target_galley;		/* the body of target, made into a galley    */
  OBJECT tg_inners;		/* inner galleys of target_galley            */
  BOOLEAN need_precedes = FALSE;/* true if destination lies before galley    */
  OBJECT recs;			/* list of recursive definite objects        */
  OBJECT link, y = nilobj;	/* for scanning through the components of hd */
  CONSTRAINT c;			/* temporary variable holding a constraint   */
  OBJECT env, n1, tmp, zlink, z, sym;	/* placeholders and temporaries	     */
  BOOLEAN was_sized;		/* true if sized(hd) initially               */
  int dim;			/* the galley direction                      */
  FULL_LENGTH perp_back, perp_fwd;
  OBJECT why, junk;

  debug2(DGA, D, "[ AttachGalley(Galley %s into %s)",
	SymName(actual(hd)), SymName(whereto(hd)));
  ifdebug(DGA, DD, DebugGalley(hd, nilobj, 4));
  assert( Up(hd) != hd, "AttachGalley: no index!" );
  Parent(hd_index, Up(hd));
  assert( type(hd_index) == UNATTACHED, "AttachGalley: not UNATTACHED!" );
  hd_inners = tg_inners = nilobj;
  was_sized = sized(hd);
  dim = gall_dir(hd);

  for(;;)
  {
    /*************************************************************************/
    /*                                                                       */
    /*  Search for a destination for hd.  If hd is unsized, search for       */
    /*  inner galleys preceding it first of all, then for receptive objects  */
    /*  following it, possibly in inner galleys.  If no luck, exit.          */
    /*  If hd is sized, search only for receptive objects in the current     */
    /*  galley below the current spot, and fail if cannot find any.          */
    /*                                                                       */
    /*************************************************************************/

    sym = whereto(hd);
    if( sized(hd) )
    {
      /* sized galley case: search on from current spot */
      target_index = SearchGalley(Up(hd_index), sym, TRUE, FALSE, TRUE, TRUE);
      if( target_index == nilobj )
      {	
	/* search failed to find any new target, so kill the galley */
	for( link = Down(hd); link != hd; link = NextDown(link) )
	{ Child(y, link);
	  if( type(y) == SPLIT )  Child(y, DownDim(y, dim));
	  if( is_definite(type(y)) )  break;
	}
	if( link != hd )
	  Error(19, 1, "galley %s deleted from here (no target)",
	    WARN, &fpos(y), SymName(actual(hd)));
	if( hd_inners != nilobj )  DisposeObject(hd_inners), hd_inners=nilobj;
	if( tg_inners != nilobj )  DisposeObject(tg_inners), tg_inners=nilobj;
	KillGalley(hd, FALSE);
	*inners = nilobj;
	debug0(DGA, D, "] AttachGalley returning ATTACH_KILLED");
	return ATTACH_KILLED;
      }
      else if( actual(actual(target_index)) == InputSym )
      {
	/* search found input object, so suspend on that */
	DeleteNode(hd_index);
	Link(target_index, hd);
	*inners = nilobj;
	debug0(DGA, D, "] AttachGalley returning ATTACH_INPUT");
	return ATTACH_INPUT;
      }

    }
    else /* unsized galley, either backwards or normal */
    {
      if( foll_or_prec(hd) == GALL_PREC )
      {	target_index= SearchGalley(Up(hd_index), sym, FALSE, TRUE,TRUE,FALSE);
	need_precedes = FALSE;
      }
      else
      {	target_index = SearchGalley(Up(hd_index), sym, FALSE,TRUE,FALSE,FALSE);
	need_precedes = (target_index != nilobj);
	if( target_index == nilobj )
	  target_index = SearchGalley(Up(hd_index), sym, TRUE,TRUE,TRUE,FALSE);
      }

      /* if no luck, exit without error */
      if( target_index == nilobj )
      {	*inners = nilobj;
	debug0(DGA, D, "] AttachGalley returning ATTACH_NOTARGET");
	return ATTACH_NOTARGET;
      }
    }
    assert( type(target_index) == RECEPTIVE, "AttachGalley: target_index!" );
    target = actual(target_index);
    assert( type(target) == CLOSURE, "AttachGalley: target!" );

    /* set target_galley to the expanded value of target */
    debug1(DYY, D, "[ EnterErrorBlock(FALSE) (expanding target %s)",
      SymName(actual(target)));
    EnterErrorBlock(FALSE);
    New(target_galley, HEAD);
    force_gall(target_galley) = FALSE;
    enclose_obj(target_galley) = limiter(target_galley) = nilobj;
    ClearHeaders(target_galley);
    opt_components(target_galley) = opt_constraints(target_galley) = nilobj;
    gall_dir(target_galley) = external_hor(target) ? COLM : ROWM;
    FposCopy(fpos(target_galley), fpos(target));
    actual(target_galley) = actual(target);
    whereto(target_galley) = ready_galls(target_galley) = nilobj;
    foll_or_prec(target_galley) = GALL_FOLL;
    must_expand(target_galley) = FALSE;
    sized(target_galley) = FALSE;

    /* get perpendicular constraint (none if horizontal galley) */
    if( dim == ROWM )
    {
      Constrained(target, &c, 1-dim, &junk);
      if( !constrained(c) )
        Error(19, 2, "receptive symbol %s has unconstrained width",
	  FATAL, &fpos(target), SymName(actual(target)));
      debug2(DSC, DD, "Constrained( %s, 1-dim ) = %s",
	EchoObject(target), EchoConstraint(&c));
      if( !FitsConstraint(0, 0, c) )
      { debug0(DGA, D, "  reject: target_galley horizontal constraint is -1");
	y = nilobj;
        goto REJECT;
      }
    }
    else /* actually unused */
      SetConstraint(c, MAX_FULL_LENGTH, MAX_FULL_LENGTH, MAX_FULL_LENGTH);

    debug1(DGA, DDD, "  expanding %s", EchoObject(target));
    tmp = CopyObject(target, no_fpos);
    Link(target_galley, tmp);
    env = DetachEnv(tmp);
    debug4(DGM, D, "  external_ver(%s) = %s, external_hor(%s) = %s",
      SymName(actual(target)), bool(external_ver(target)),
      SymName(actual(target)), bool(external_hor(target)));
    SizeGalley(target_galley, env,
	external_ver(target) || external_hor(target),
	threaded(target), non_blocking(target_index),
	trigger_externs(target_index), &save_style(target),
	&c, whereto(hd), &dest_index, &recs, &tg_inners,
	enclose_obj(hd) != nilobj ? CopyObject(enclose_obj(hd), no_fpos):nilobj);
    debug1(DGA, DD, "  SizeGalley tg_inners: %s", DebugInnersNames(tg_inners));
    if( recs != nilobj )  ExpandRecursives(recs);
    dest = actual(dest_index);
    if( underline(dest) == UNDER_UNDEF )  underline(dest) = UNDER_OFF;

    /* verify that hd satisfies any horizontal constraint on dest */
    if( dim == ROWM )
    {
      debug1(DGA, DDD, "  checking hor fit of hd in %s",SymName(actual(dest)));
      Constrained(dest, &c, 1-dim, &junk);
      debug3(DSC, DD, "Constrained( %s, %s ) = %s",
	EchoObject(dest), dimen(1-dim), EchoConstraint(&c));
      assert( constrained(c), "AttachGalley: dest unconstrained!" );
      if( !FitsConstraint(0, 0, c) )
      { debug0(DGA, D, "  reject: hd horizontal constraint is -1");
	y = nilobj;
        goto REJECT;
      }
    }

    /* manifest and size the galley if not done yet */
    if( !sized(hd) )
    {
      debug2(DYY, D, "[ EnterErrorBlock(TRUE) (sizing galley %s into %s)",
	SymName(actual(hd)), SymName(whereto(hd)));
      EnterErrorBlock(TRUE);
      n1 = nilobj;
      Child(y, Down(hd));
      env = DetachEnv(y);
      /*** threaded() only defined in ROWM case
      SizeGalley(hd, env, TRUE, threaded(dest), non_blocking(target_index),
	TRUE, &save_style(dest), &c, nilobj, &n1, &recs, &hd_inners);
      *** */
      SizeGalley(hd, env, TRUE, dim == ROWM ? threaded(dest) : FALSE,
	non_blocking(target_index), TRUE, &save_style(dest), &c, nilobj,
	&n1, &recs, &hd_inners, nilobj);
      debug1(DGA,DD,"  SizeGalley hd_inners: %s", DebugInnersNames(hd_inners));
      if( recs != nilobj )  ExpandRecursives(recs);
      if( need_precedes )		/* need an ordering constraint */
      {	OBJECT index1, index2;
        New(index1, PRECEDES);
	New(index2, FOLLOWS);
	blocked(index2) = FALSE;
	tmp = MakeWord(WORD, STR_EMPTY, no_fpos);
	Link(index1, tmp);  Link(index2, tmp);
	Link(Up(hd_index), index1);
	Link(Down(hd), index2);
	debug0(DGA, D, "  inserting PRECEDES and FOLLOWS");
      }
      LeaveErrorBlock(TRUE);
      debug0(DYY, D, "] LeaveErrorBlock(TRUE) (finished sizing galley)");
    }

    if( dim == ROWM )
    { if( !FitsConstraint(back(hd, 1-dim), fwd(hd, 1-dim), c) )
      { debug3(DGA, D, "  reject: hd %s,%s does not fit target_galley %s",
	  EchoLength(back(hd, 1-dim)), EchoLength(fwd(hd, 1-dim)),
	  EchoConstraint(&c));
        Error(19, 3, "too little horizontal space for galley %s at %s",
	  WARN, &fpos(hd), SymName(actual(hd)), SymName(actual(dest)));
        goto REJECT;
      }
    }

    /* check status of first component of hd */
    debug0(DGA, DDD, "  now ready to attach; hd =");
    ifdebug(DGA, DDD, DebugObject(hd));
    for( link = Down(hd);  link != hd;  link = NextDown(link) )
    {
      Child(y, link);
      debug1(DGA, DDD, "  examining %s", EchoIndex(y));
      if( type(y) == SPLIT )  Child(y, DownDim(y, dim));
      switch( type(y) )
      {

	case EXPAND_IND:
	case SCALE_IND:
	case COVER_IND:
	case GALL_PREC:
	case GALL_FOLL:
	case GALL_FOLL_OR_PREC:
	case GALL_TARG:
	case CROSS_PREC:
	case CROSS_FOLL:
	case CROSS_FOLL_OR_PREC:
	case CROSS_TARG:
	case PAGE_LABEL_IND:
	    
	  break;


	case PRECEDES:
	case UNATTACHED:
	    
	  if( was_sized )
	  { /* SizeGalley was not called, so hd_inners was not set by it */
	    if( hd_inners == nilobj )  New(hd_inners, ACAT);
	    Link(hd_inners, y);
	  }
	  break;


	case RECEPTIVE:

	  goto SUSPEND;


	case RECEIVING:
	    
	  goto SUSPEND;


	case FOLLOWS:
	    
	  Child(tmp, Down(y));
	  if( Up(tmp) == LastUp(tmp) )
	  { link = pred(link, CHILD);
	    debug0(DGA, DD, "  disposing FOLLOWS");
	    DisposeChild(NextDown(link));
	    break;
	  }
	  Parent(tmp, Up(tmp));
	  assert(type(tmp) == PRECEDES, "Attach: PRECEDES!");
	  switch( CheckComponentOrder(tmp, target_index) )
	  {
	    case CLEAR:		DeleteNode(tmp);
				link = pred(link, CHILD);
				DisposeChild(NextDown(link));
				break;

	    case PROMOTE:	break;

	    case BLOCK:		debug0(DGA, DD, "CheckContraint: BLOCK");
				goto SUSPEND;

	    case CLOSE:		debug0(DGA, D, "  reject: CheckContraint");
				goto REJECT;
	  }
	  break;


	case GAP_OBJ:

	  underline(y) = underline(dest);
	  if( !join(gap(y)) )  seen_nojoin(hd) = TRUE;
	  break;


	case BEGIN_HEADER:
	case END_HEADER:
	case SET_HEADER:
	case CLEAR_HEADER:

	  /* do nothing until actually promoted out of here */
	  underline(y) = underline(dest);
	  break;


	case CLOSURE:
	case CROSS:
	case FORCE_CROSS:
	case NULL_CLOS:
	case PAGE_LABEL:

	  underline(y) = underline(dest);
	  break;


	case WORD:
	case QWORD:
	case ONE_COL:
	case ONE_ROW:
	case WIDE:
	case HIGH:
	case HSHIFT:
	case VSHIFT:
	case HMIRROR:
	case VMIRROR:
	case HSCALE:
	case VSCALE:
	case HCOVER:
	case VCOVER:
	case HCONTRACT:
	case VCONTRACT:
	case HLIMITED:
	case VLIMITED:
	case HEXPAND:
	case VEXPAND:
	case START_HVSPAN:
	case START_HSPAN:
	case START_VSPAN:
	case HSPAN:
	case VSPAN:
	case ROTATE:
	case BACKGROUND:
	case SCALE:
	case KERN_SHRINK:
	case INCGRAPHIC:
	case SINCGRAPHIC:
	case PLAIN_GRAPHIC:
	case GRAPHIC:
	case LINK_SOURCE:
	case LINK_DEST:
	case LINK_DEST_NULL:
	case LINK_URL:
	case ACAT:
	case HCAT:
	case VCAT:
	case ROW_THR:
	case COL_THR:
	    

	  underline(y) = underline(dest);
	  if( dim == ROWM )
	  {
	    /* make sure y is not joined to a target below (vertical only) */
	    for( zlink = NextDown(link); zlink != hd; zlink = NextDown(zlink) )
	    { Child(z, zlink);
	      switch( type(z) )
	      {
	        case RECEPTIVE:
		
		  if( non_blocking(z) )
		  { zlink = PrevDown(zlink);
		    DeleteNode(z);
		  }
		  else
		  { y = z;
		    goto SUSPEND;
		  }
		  break;


	        case RECEIVING:
		
		  if( non_blocking(z) )
		  { zlink = PrevDown(zlink);
		    while( Down(z) != z )
		    { Child(tmp, Down(y));
		      if( opt_components(tmp) != nilobj )
		      { DisposeObject(opt_components(tmp));
		        opt_components(tmp) = nilobj;
		        debug3(DOG, D, "AttachGalley(%s) de-optimizing %s %s",
			  SymName(actual(hd)), SymName(actual(tmp)), "(join)");
		      }
		      DetachGalley(tmp);
		      KillGalley(tmp, FALSE);
		    }
		    DeleteNode(z);
		  }
		  else
		  { y = z;
		    goto SUSPEND;
		  }
		  break;


	        case GAP_OBJ:
		
		  if( !join(gap(z)) )  zlink = PrevDown(hd);
		  break;


	        default:	break;
	      }
	    }

	    /* if HCAT, try vertical hyphenation (vertical galleys only) */
	    if( type(y) == HCAT )  VerticalHyphenate(y);
	  }


	  /* check availability of parallel space for the first component */
	  why = nilobj;
	  Constrained(dest, &c, dim, &why);
	  debug3(DGF, DD, "  dest parallel Constrained(%s, %s) = %s",
	    EchoObject(dest), dimen(dim), EchoConstraint(&c));
	  if( !FitsConstraint(back(y, dim), fwd(y, dim), c) )
	  { BOOLEAN scaled;

	    /* if forcing galley doesn't fit, try scaling first component */
	    scaled = FALSE;
	    if( force_gall(hd) && size(y, dim) > 0 )
	    { int scale_factor;
	      scale_factor = ScaleToConstraint(back(y,dim), fwd(y,dim), &c);
	      if( scale_factor > 0.5 * SF )
	      {	char num1[20], num2[20];
		sprintf(num1, "%.1fc", (float) size(y, dim) / CM);
		sprintf(num2, "%.1fc", (float) bfc(c) / CM);
		if( dim == ROWM )
		  Error(19, 4, "%s object too high for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		else
		  Error(19, 5, "%s object too wide for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		y = InterposeScale(y, scale_factor, dim);
		scaled = TRUE;
	      }
	    }

	    /* otherwise we must reject, and warn the user */
	    if( !scaled )
	    { char num1[20], num2[20];
	      debug3(DGA, D, "  reject: vsize %s,%s in %s; y=",
		EchoLength(back(y, dim)), EchoLength(fwd(y, dim)),
		EchoConstraint(&c));
	      ifdebug(DGA, D, DebugObject(y));
	      if( size(y, dim) > 0 )
	      { sprintf(num1, "%.1fc", (float) size(y, dim) / CM);
	        sprintf(num2, "%.1fc", (float) bfc(c) / CM);
	        if( dim == ROWM )
		  Error(19, 12, "%s object too high for %s space; will try elsewhere",
		    WARN, &fpos(y), num1, num2);
	        else
		  Error(19, 13, "%s object too wide for %s space; will try elsewhere",
		    WARN, &fpos(y), num1, num2);
	      }
	      goto REJECT;
	    }

	  }

	  /* check availability of perpendicular space for first component */
	  if( dim == ROWM )
	  { perp_back = back(hd, 1-dim);  perp_fwd = fwd(hd, 1-dim);
	  }
	  else
	  { perp_back = back(y, 1-dim);  perp_fwd = fwd(y, 1-dim);
	  }
	  Constrained(dest, &c, 1-dim, &junk);
	  debug3(DGF, DD, "  dest perpendicular Constrained(%s, %s) = %s",
	    EchoObject(dest), dimen(1-dim), EchoConstraint(&c));
	  if( !FitsConstraint(perp_back, perp_fwd, c) )
	  { BOOLEAN scaled;

	    /* if forcing galley doesn't fit, try scaling first component */
	    scaled = FALSE;
	    if( force_gall(hd) && perp_back + perp_fwd > 0 )
	    { int scale_factor;
	      scale_factor = ScaleToConstraint(perp_back, perp_fwd, &c);
	      if( scale_factor > 0.5 * SF )
	      {	char num1[20], num2[20];
		sprintf(num1, "%.1fc", (float) (perp_back + perp_fwd) / CM);
		sprintf(num2, "%.1fc", (float) bfc(c) / CM);
		if( 1-dim == ROWM )
		  Error(19, 6, "%s object too high for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		else
		  Error(19, 7, "%s object too wide for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		y = InterposeScale(y, scale_factor, 1-dim);
		scaled = TRUE;
	      }
	    }

	    /* otherwise we must reject, and warn the user */
	    if( !scaled )
	    {
	      debug3(DGA, D, "  reject: vsize %s,%s in %s; y=",
		EchoLength(perp_back), EchoLength(perp_fwd),
		EchoConstraint(&c));
	      ifdebug(DGA, D, DebugObject(y));
	      goto REJECT;
	    }

	  }

	  /* dest seems OK, so perform its size adjustments */
	  debug0(DSA, D, "calling AdjustSize from AttachGalley (a)");
	  AdjustSize(dest, back(y, dim), fwd(y, dim), dim);
	  debug0(DSA, D, "calling AdjustSize from AttachGalley (b)");
	  AdjustSize(dest, perp_back, perp_fwd, 1-dim);


	  /* now check parallel space for target_galley in target */
	  Constrained(target, &c, dim, &why);
	  debug3(DGF, DD, "  target parallel Constrained(%s, %s) = %s",
	    EchoObject(target), dimen(dim), EchoConstraint(&c));
	  Child(z, LastDown(target_galley));  /* works in all cases? */
	  assert( !is_index(type(z)), "AttachGalley: is_index(z)!" );
	  assert( back(z, dim)>=0 && fwd(z, dim)>=0, "AttachGalley: z size!" );
	  if( !FitsConstraint(back(z, dim), fwd(z, dim), c) )
	  { BOOLEAN scaled;

	    debug2(DGA, D, "  why     = %d %s", (int) why, EchoObject(why));
	    debug2(DGA, D, "  limiter = %d %s", (int) limiter(hd),
	      EchoObject(limiter(hd)));

	    /* if forcing galley doesn't fit, try scaling z */
	    scaled = FALSE;
	    if( force_gall(hd) && size(z, dim) > 0 && limiter(hd) != why )
	    { int scale_factor;
	      scale_factor = ScaleToConstraint(back(z,dim), fwd(z,dim), &c);
	      if( scale_factor > 0.5 * SF )
	      {	char num1[20], num2[20];
		sprintf(num1, "%.1fc", (float) size(z, dim) / CM);
		sprintf(num2, "%.1fc", (float) bfc(c) / CM);
		if( dim == ROWM )
		  Error(19, 8, "%s object too high for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		else
		  Error(19, 9, "%s object too wide for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		z = InterposeWideOrHigh(z, dim);
		z = InterposeScale(z, scale_factor, dim);
		scaled = TRUE;
	      }
	    }

	    if( !scaled )
	    { char num1[20], num2[20];
	      limiter(hd) = why;
	      debug3(DGA, D, "  set limiter(%s) = %d %s", SymName(actual(hd)),
		(int) limiter(hd), EchoObject(limiter(hd)));
	      debug3(DGA, D, "  reject: size was %s,%s in %s; y =",
		EchoLength(back(z, dim)), EchoLength(fwd(z, dim)),
		EchoConstraint(&c));
	      ifdebug(DGA, D, DebugObject(y));
	      if( size(z, dim) > 0 )
	      { sprintf(num1, "%.1fc", (float) size(z, dim) / CM);
	        sprintf(num2, "%.1fc", (float) bfc(c) / CM);
	        if( dim == ROWM )
		  Error(19, 14, "%s object too high for %s space; will try elsewhere",
		    WARN, &fpos(y), num1, num2);
	        else
		  Error(19, 15, "%s object too wide for %s space; will try elsewhere",
		    WARN, &fpos(y), num1, num2);
	      }
	      goto REJECT;
	    }
	  }
	  limiter(hd) = why;
	  debug3(DGA, D, "  set limiter(%s) = %d %s", SymName(actual(hd)),
	    (int) limiter(hd), EchoObject(limiter(hd)));

	  /* now check perpendicular space for target_galley in target */
	  Constrained(target, &c, 1-dim, &junk);
	  debug3(DGF, DD, "  target perpendicular Constrained(%s, %s) = %s",
	    EchoObject(target), dimen(1-dim), EchoConstraint(&c));
	  Child(z, LastDown(target_galley));  /* works in all cases? */
	  assert( !is_index(type(z)), "AttachGalley: is_index(z)!" );
	  assert( back(z, 1-dim)>=0 && fwd(z, 1-dim)>=0,
	    "AttachGalley: z size (perpendicular)!" );
	  if( !FitsConstraint(back(z, 1-dim), fwd(z, 1-dim), c) )
	  { BOOLEAN scaled;

	    /* if forcing galley doesn't fit, try scaling z */
	    scaled = FALSE;
	    if( force_gall(hd) && size(z, 1-dim) > 0 )
	    { int scale_factor;
	      scale_factor = ScaleToConstraint(back(z,1-dim), fwd(z,1-dim), &c);
	      if( scale_factor > 0.5 * SF )
	      {	char num1[20], num2[20];
		sprintf(num1, "%.1fc", (float) size(z, 1-dim) / CM);
		sprintf(num2, "%.1fc", (float) bfc(c) / CM);
		if( 1-dim == ROWM )
		  Error(19, 10, "%s object too high for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		else
		  Error(19, 11, "%s object too wide for %s space; %s inserted",
		    WARN, &fpos(y), num1, num2, KW_SCALE);
		z = InterposeWideOrHigh(z, 1-dim);
		z = InterposeScale(z, scale_factor, 1-dim);
		scaled = TRUE;
	      }
	    }

	    if( !scaled )
	    {
	      debug3(DGA, D, "  reject: size was %s,%s in %s; y =",
		EchoLength(back(z, 1-dim)), EchoLength(fwd(z, 1-dim)),
		EchoConstraint(&c));
	      ifdebug(DGA, D, DebugObject(y));
	      goto REJECT;
	    }
	  }

	  /* target seems OK, so adjust sizes and accept */
	  if( external_hor(target) )
	  {
	    /* don't adjust any sizes, none to adjust */
	    debug0(DSA, D, "not calling AdjustSize from AttachGalley (c)");
	  }
	  else if( external_ver(target) )
	  {
	    /* adjust perp size only, to galley size */
	    debug0(DSA, D, "calling AdjustSize from AttachGalley (d)");
	    AdjustSize(target, back(target_galley, 1-dim),
	      fwd(target_galley, 1-dim), 1-dim);
	  }
	  else
	  {
	    /* adjust both directions, using z (last component) */
	    Child(z, LastDown(target_galley));
	    debug0(DSA, D, "AttachGalley AdjustSize using z =");
	    ifdebug(DSA, D, DebugObject(z));
	    debug0(DSA, D, "calling AdjustSize from AttachGalley (e)");
	    AdjustSize(target, back(z, dim), fwd(z, dim), dim);
	    debug0(DSA, D, "calling AdjustSize from AttachGalley (f)");
	    AdjustSize(target, back(z, 1-dim), fwd(z, 1-dim), 1-dim);
	  }

	  goto ACCEPT;


	default:
	    
	  assert1(FALSE, "AttachGalley:", Image(type(y)));
	  break;

      } /* end switch */
    } /* end for */

    /* null galley: promote whole galley without expanding the target */
    debug0(DGA, D, "  null galley");
    if( tg_inners != nilobj )  DisposeObject(tg_inners), tg_inners = nilobj;
    DisposeObject(target_galley);
    LeaveErrorBlock(FALSE);
    debug0(DYY, D, "] LeaveErrorBlock(FALSE) (null galley)");

    /* kill off any null objects within the galley, then transfer it */
    /* don't use Promote() since it does extra unwanted things here  */
    for( link = Down(hd);  link != hd;  link = NextDown(link) )
    { Child(y, link);
      switch( type(y) )
      {

	case GAP_OBJ:
	case CLOSURE:
	case CROSS:
	case FORCE_CROSS:
	case NULL_CLOS:
	case PAGE_LABEL:
	
	  link = PrevDown(link);
	  debug1(DGA, D, "  null galley, disposing %s", Image(type(y)));
	  DisposeChild(NextDown(link));
	  break;

	
	default:
	
	  break;
      }
    }
    TransferLinks(NextDown(hd), hd, Up(target_index));

    /* attach hd temporarily to target_index */
    MoveLink(Up(hd), target_index, PARENT);
    assert( type(hd_index) == UNATTACHED, "AttachGalley: type(hd_index)!" );
    DeleteNode(hd_index);

    /* return; only hd_inners needs to be flushed now */
    *inners = hd_inners;
    debug0(DGA, D, "] AttachGalley returning ATTACH_NULL");
    return ATTACH_NULL;


    REJECT:
	
      /* reject first component */
      /* debug1(DGA, D, "  reject %s", EchoObject(y)); */
      debug0(DGA, D, "  reject first component");
      LeaveErrorBlock(TRUE);
      debug0(DYY, D, "] LeaveErrorBlock(TRUE) (REJECT)");
      if( tg_inners != nilobj )  DisposeObject(tg_inners), tg_inners = nilobj;
      DisposeObject(target_galley);
      if( foll_or_prec(hd) == GALL_PREC && !sized(hd) )
      {
	/* move to just before the failed target */
	MoveLink(Up(hd_index), Up(target_index), PARENT);
      }
      else
      {
	/* move to just after the failed target */
	MoveLink(Up(hd_index), NextDown(Up(target_index)), PARENT);
      }
      continue;


    SUSPEND:
	
      /* suspend at first component */
      debug1(DGA, D, "  suspend %s", EchoIndex(y));
      blocked(y) = TRUE;
      LeaveErrorBlock(FALSE);
      debug0(DYY, D, "] LeaveErrorBlock(FALSE) (SUSPEND)");
      if( tg_inners != nilobj )  DisposeObject(tg_inners), tg_inners = nilobj;
      DisposeObject(target_galley);
      MoveLink(Up(hd_index), Up(target_index), PARENT);
      if( was_sized )
      { /* nothing new to flush if suspending and already sized */
	if( hd_inners != nilobj )  DisposeObject(hd_inners), hd_inners=nilobj;
	*inners = nilobj;
      }
      else
      { /* flush newly discovered inners if not sized before */
	*inners = hd_inners;
      }
      debug0(DGA, D, "] AttachGalley returning ATTACH_SUSPEND");
      *suspend_pt = y;
      return ATTACH_SUSPEND;


    ACCEPT:
	
      /* accept first component; now committed to the attach */
      debug3(DGA, D, "  accept %s %s %s", Image(type(y)), EchoObject(y),
	EchoFilePos(&fpos(y)));
      LeaveErrorBlock(TRUE);
      debug0(DYY, D, "] LeaveErrorBlock(TRUE) (ACCEPT)");

      /* attach hd to dest */
      MoveLink(Up(hd), dest_index, PARENT);
      assert( type(hd_index) == UNATTACHED, "AttachGalley: type(hd_index)!" );
      DeleteNode(hd_index);

      /* move first component of hd into dest */
      /* nb Interpose must be done after all AdjustSize calls */
      if( dim == ROWM && !external_ver(dest) )
	Interpose(dest, VCAT, hd, y);
      else if( dim == COLM && !external_hor(dest) )
      { Interpose(dest, ACAT, y, y);
	Parent(junk, Up(dest));
	assert( type(junk) == ACAT, "AttachGalley: type(junk) != ACAT!" );
	StyleCopy(save_style(junk), save_style(dest));
	adjust_cat(junk) = padjust(save_style(junk));
      }
      debug1(DGS, D, "calling Promote(hd, %s) from AttachGalley/ACCEPT",
	link == hd ? "hd" : "NextDown(link)");
      Promote(hd, link == hd ? hd : NextDown(link), dest_index, TRUE);

      /* move target_galley into target */
      /* nb Interpose must be done after all AdjustSize calls */
      if( !(external_ver(target) || external_hor(target)) )
      {	Child(z, LastDown(target_galley));
	Interpose(target, VCAT, z, z);
      }
      debug0(DGS, D, "calling Promote(target_galley) from AttachGalley/ACCEPT");
      Promote(target_galley, target_galley, target_index, TRUE);
      DeleteNode(target_galley);
      assert(Down(target_index)==target_index, "AttachGalley: target_ind");
      if( blocked(target_index) )  blocked(dest_index) = TRUE;
      DeleteNode(target_index);

      /* return; both tg_inners and hd_inners need to be flushed now;        */
      /* if was_sized, hd_inners contains the inners of the first component; */
      /* otherwise it contains the inners of all components, from SizeGalley */
      if( tg_inners == nilobj ) *inners = hd_inners;
      else if( hd_inners == nilobj ) *inners = tg_inners;
      else
      {	TransferLinks(Down(hd_inners), hd_inners, tg_inners);
	DeleteNode(hd_inners);
	*inners = tg_inners;
      }
      debug0(DGA, D, "] AttachGalley returning ATTACH_ACCEPT");
      ifdebug(DGA, D,
	if( dim == COLM && !external_hor(dest) )
	{ OBJECT z;
	  Parent(z, Up(dest));
	  debug2(DGA, D, "  COLM dest_encl on exit = %s %s",
	    Image(type(z)), EchoObject(z));
	}
      )
      return ATTACH_ACCEPT;

  } /* end for */
Beispiel #2
0
 */
  HashKey = tree->save_hash_key[ply];
  PawnHashKey = tree->save_pawn_hash_key[ply];
/*
 ************************************************************
 *                                                          *
 *  Now do the things that are common to all pieces, such   *
 *  as updating the bitboards and hash signature.           *
 *                                                          *
 ************************************************************
 */
  piece = Piece(move);
  from = From(move);
  to = To(move);
  captured = Captured(move);
  promote = Promote(move);
  bit_move = SetMask(from) | SetMask(to);
  ClearSet(bit_move, Pieces(side, piece));
  ClearSet(bit_move, Occupied(side));
  PcOnSq(to) = 0;
  PcOnSq(from) = pieces[side][piece];
/*
 ************************************************************
 *                                                          *
 *  Now do the piece-specific things by jumping to the      *
 *  appropriate routine (this only has to deal with pawns   *
 *  and king moves that are castling moves.                 *
 *                                                          *
 ************************************************************
 */
  switch (piece) {
Beispiel #3
0
/*
********************************************************************************
*                                                                              *
*   Search() is the recursive routine used to implement the alpha/beta         *
*   negamax search (similar to minimax but simpler to code.)  Search() is      *
*   called whenever there is "depth" remaining so that all moves are subject   *
*   to searching, or when the side to move is in check, to make sure that this *
*   side isn't mated.  Search() recursively calls itself until depth is ex-    *
*   hausted, at which time it calls Quiesce() instead.                         *
*                                                                              *
********************************************************************************
*/
int Search(int alpha, int beta, int wtm, int depth, int ply, int do_null)
{
  register int first_move=1;
  register BITBOARD save_hash_key;
  register int initial_alpha, value;
  register int extensions;
/*
 ----------------------------------------------------------
|                                                          |
|   check to see if we have searched enough nodes that it  |
|   is time to peek at how much time has been used, or if  |
|   is time to check for operator keyboard input.  this is |
|   usually enough nodes to force a time/input check about |
|   once per second, except when the target time per move  |
|   is very small, in which case we try to check the time  |
|   at least 10 times during the search.                   |
|                                                          |
 ----------------------------------------------------------
*/
  if (ply >= MAXPLY-2) return(beta);
  nodes_searched++;
  if (--next_time_check <= 0) {
    next_time_check=nodes_between_time_checks;
    if (CheckInput()) Interrupt(ply);
    time_abort+=TimeCheck(0);
    if (time_abort) {
      abort_search=1;
      return(0);
    }
  }
/*
 ----------------------------------------------------------
|                                                          |
|   check for draw by repetition.                          |
|                                                          |
 ----------------------------------------------------------
*/
  if (RepetitionCheck(ply,wtm)) {
    value=(wtm==root_wtm) ? DrawScore() : -DrawScore();
    if (value < beta) SavePV(ply,value,0);
#if !defined(FAST)
    if(ply <= trace_level) printf("draw by repetition detected, ply=%d.\n",ply);
#endif
    return(value);
  }
/*
 ----------------------------------------------------------
|                                                          |
|   now call LookUp() to see if this position has been     |
|   searched before.  if so, we may get a real score,      |
|   produce a cutoff, or get nothing more than a good move |
|   to try first.  there are four cases to handle:         |
|                                                          |
|   1. LookUp() returned "EXACT_SCORE" if this score is    |
|   greater than beta, return beta.  otherwise, return the |
|   score.  In either case, no further searching is needed |
|   from this position.  note that lookup verified that    |
|   the table position has sufficient "draft" to meet the  |
|   requirements of the current search depth remaining.    |
|                                                          |
|   2.  LookUp() returned "LOWER_BOUND" which means that   |
|   when this position was searched previously, every move |
|   was "refuted" by one of its descendents.  as a result, |
|   when the search was completed, we returned alpha at    |
|   that point.  we simply return alpha here as well.      |
|                                                          |
|   3.  LookUp() returned "UPPER_BOUND" which means that   |
|   when we encountered this position before, we searched  |
|   one branch (probably) which promptly refuted the move  |
|   at the previous ply.                                   |
|                                                          |
|   4.  LookUp() returned "AVOID_NULL_MOVE" which means    |
|   the hashed score/bound was no good, but it indicated   |
|   that trying a null-move in this position will be a     |
|   waste of time.                                         |
|                                                          |
 ----------------------------------------------------------
*/
  switch (LookUp(ply,depth,wtm,&alpha,beta)) {
    case EXACT_SCORE:
      if(alpha >= beta) return(beta);
      else {
        SavePV(ply,alpha,1);
        return(alpha);
      }
    case LOWER_BOUND:
      return(alpha);
    case UPPER_BOUND:
      return(beta);
    case AVOID_NULL_MOVE:
      do_null=0;
  }
/*
 ----------------------------------------------------------
|                                                          |
|   now it's time to try a probe into the endgame table-   |
|   base files.  this is done if (a) the previous move was |
|   a capture or promotion, unless we are at very shallow  |
|   plies (<4) in the search; (b) there are less than 5    |
|   pieces left (currently all interesting 4 piece endings |
|   are available.)                                        |
|                                                          |
 ----------------------------------------------------------
*/
#if defined(TABLEBASES)
  if (TotalPieces < 5) do {
    register int wpawn, bpawn;
    int tb_value;
    if (TotalWhitePawns && TotalBlackPawns) {
      wpawn=FirstOne(WhitePawns);
      bpawn=FirstOne(BlackPawns);
      if (FileDistance(wpawn,bpawn) == 1) {
        if(((Rank(wpawn)==1) && (Rank(bpawn)>2)) ||
           ((Rank(bpawn)==6) && (Rank(wpawn)<5)) || 
           EnPassant(ply)) break;
      }
    }
    tb_probes++;
    if (EGTBScore(ply, wtm, &tb_value)) {
      tb_probes_successful++;
      alpha=tb_value;
      if (abs(alpha) > MATE-100) alpha+=(alpha > 0) ? -(ply-1) : +(ply-1);
      else if (alpha == 0) alpha=(wtm==root_wtm) ? DrawScore() : -DrawScore();
      if(alpha >= beta) return(beta);
      else {
        SavePV(ply,alpha,2);
        return(alpha);
      }
    }
  } while(0);
# endif
/*
 ----------------------------------------------------------
|                                                          |
|   initialize.                                            |
|                                                          |
 ----------------------------------------------------------
*/
  in_check[ply+1]=0;
  extended_reason[ply+1]=no_extension;
  initial_alpha=alpha;
  last[ply]=last[ply-1];
  killer_count1[ply+1]=0;
  killer_count2[ply+1]=0;
/*
 ----------------------------------------------------------
|                                                          |
|  first, we try a null move to see if we can get a quick  |
|  cutoff with only a little work.  this operates as       |
|  follows.  instead of making a legal move, the side on   |
|  move 'passes' and does nothing.  the resulting position |
|  is searched to a shallower depth than normal (usually   |
|  one ply less but settable by the operator) this should  |
|  result in a cutoff or at least should set the lower     |
|  bound better since anything should be better than not   |
|  doing anything.                                         |
|                                                          |
|  this is skipped for any of the following reasons:       |
|                                                          |
|  1.  the side on move is in check.  the null move        |
|      results in an illegal position.                     |
|  2.  no more than one null move can appear in succession |
|      or else the search will degenerate into nothing.    |
|  3.  the side on move has little material left making    |
|      zugzwang positions more likely.                     |
|                                                          |
 ----------------------------------------------------------
*/
# if defined(NULL_MOVE_DEPTH)
  if (do_null && !in_check[ply] && 
      ((wtm) ? TotalWhitePieces : TotalBlackPieces)>2) {
    current_move[ply]=0;
    current_phase[ply]=NULL_MOVE;
#if !defined(FAST)
    if (ply <= trace_level)
      SearchTrace(ply,depth,wtm,alpha,beta,"Search",0);
#endif
    position[ply+1]=position[ply];
    Rule50Moves(ply+1)++;
    save_hash_key=HashKey;
    if (EnPassant(ply)) {
      HashEP(EnPassant(ply+1),HashKey);
      EnPassant(ply+1)=0;
    }
    if ((depth-NULL_MOVE_DEPTH-INCREMENT_PLY) >= INCREMENT_PLY)
      value=-Search(-beta,-alpha,ChangeSide(wtm),depth-NULL_MOVE_DEPTH-INCREMENT_PLY,ply+1,NO_NULL);
    else 
      value=-Quiesce(-beta,-alpha,ChangeSide(wtm),ply+1);
    HashKey=save_hash_key;
    if (abort_search) return(0);
    if (value >= beta) {
      StoreRefutation(ply,depth,wtm,beta);
      return(beta);
    }
  }
# endif
/*
 ----------------------------------------------------------
|                                                          |
|   if there is no best move from the hash table, and this |
|   is a PV node, then we need a good move to search       |
|   first.  while killers and history moves are good, they |
|   are not "good enough".  the simplest action is to try  |
|   a shallow search (depth-2) to get a move.  note that   |
|   when we call Search() with depth-2, it, too, will      |
|   not have a hash move, and will therefore recursively   |
|   continue this process, hence the name "internal        |
|   iterative deepening."                                  |
|                                                          |
 ----------------------------------------------------------
*/
  next_status[ply].phase=FIRST_PHASE;
  if (hash_move[ply]==0 && (depth > 2*INCREMENT_PLY) &&
      (((ply & 1) && alpha == root_alpha && beta == root_beta) ||
      (!(ply & 1) && alpha == -root_beta && beta == -root_alpha))) {
    current_move[ply]=0;
    value=Search(alpha,beta,wtm,depth-2*INCREMENT_PLY,ply,DO_NULL);
    if (abort_search) return(0);
    if (value <= alpha) {
      value=Search(-MATE,beta,wtm,depth-2*INCREMENT_PLY,ply,DO_NULL);
      if (abort_search) return(0);
    }
    else if (value < beta) {
      if ((int) pv[ply-1].path_length >= ply) hash_move[ply]=pv[ply-1].path[ply];
    }
    else hash_move[ply]=current_move[ply];
    last[ply]=last[ply-1];
    next_status[ply].phase=FIRST_PHASE;
  }
/*
 ----------------------------------------------------------
|                                                          |
|   now iterate through the move list and search the       |
|   resulting positions.  note that Search() culls any     |
|   move that is not legal by using Check().  the special  |
|   case is that we must find one legal move to search to  |
|   confirm that it's not a mate or draw.                  |
|                                                          |
 ----------------------------------------------------------
*/
  while ((current_phase[ply]=(in_check[ply]) ? NextEvasion(ply,wtm) : 
                                               NextMove(depth,ply,wtm))) {
    extended_reason[ply]&=check_extension;
#if !defined(FAST)
    if (ply <= trace_level) SearchTrace(ply,depth,wtm,alpha,beta,"Search",current_phase[ply]);
#endif
/*
 ----------------------------------------------------------
|                                                          |
|   if two successive moves are capture / re-capture so    |
|   that the material score is restored, extend the search |
|   by one ply on the re-capture since it is pretty much   |
|   forced and easy to analyze.                            |
|                                                          |
 ----------------------------------------------------------
*/
    extensions=-INCREMENT_PLY;
    if (Captured(current_move[ply]) && Captured(current_move[ply-1]) &&
        To(current_move[ply-1]) == To(current_move[ply]) &&
        (p_values[Captured(current_move[ply-1])+7] == 
         p_values[Captured(current_move[ply])+7] ||
         Promote(current_move[ply-1])) &&
        !(extended_reason[ply-1]&recapture_extension)) {
      extended_reason[ply]|=recapture_extension;
      recapture_extensions_done++;
      extensions+=RECAPTURE;
    }
/*
 ----------------------------------------------------------
|                                                          |
|   if we push a passed pawn, we need to look deeper to    |
|   see if it is a legitimate threat.                      |
|                                                          |
 ----------------------------------------------------------
*/
    if (Piece(current_move[ply])==pawn && !FutileAhead(wtm) &&
         ((wtm && To(current_move[ply])>H5 && TotalBlackPieces<16 &&
          !And(mask_pawn_passed_w[To(current_move[ply])],BlackPawns)) ||
         (!wtm && To(current_move[ply])<A4 && TotalWhitePieces<16 &&
          !And(mask_pawn_passed_b[To(current_move[ply])],WhitePawns)) ||
         push_extensions[To(current_move[ply])]) &&
         Swap(From(current_move[ply]),To(current_move[ply]),wtm) >= 0) {
      extended_reason[ply]|=passed_pawn_extension;
      passed_pawn_extensions_done++;
      extensions+=PASSED_PAWN_PUSH;
    }
/*
 ----------------------------------------------------------
|                                                          |
|   now make the move and search the resulting position.   |
|   if we are in check, the current move must be legal     |
|   since NextEvasion ensures this, otherwise we have to   |
|   make sure the side-on-move is not in check after the   |
|   move to weed out illegal moves and save time.          |
|                                                          |
 ----------------------------------------------------------
*/
    MakeMove(ply,current_move[ply],wtm);
    if (in_check[ply] || !Check(wtm)) {
/*
 ----------------------------------------------------------
|                                                          |
|   if the move to be made checks the opponent, then we    |
|   need to remember that he's in check and also extend    |
|   the depth by one ply for him to get out.               |
|                                                          |
 ----------------------------------------------------------
*/
      if (Check(ChangeSide(wtm))) {
        in_check[ply+1]=1;
        extended_reason[ply+1]=check_extension;
        check_extensions_done++;
        extensions+=IN_CHECK;
      }
      else {
        in_check[ply+1]=0;
        extended_reason[ply+1]=no_extension;
      }
/*
 ----------------------------------------------------------
|                                                          |
|   now we toss in the "razoring" trick, which simply says |
|   if we are doing fairly badly, we can reduce the depth  |
|   an additional ply, if there was nothing at the current |
|   ply that caused an extension.                          |
|                                                          |
 ----------------------------------------------------------
*/
      if (depth < 3*INCREMENT_PLY && !in_check[ply] &&
          extensions == -INCREMENT_PLY) {
        register int val=(wtm) ? Material : -Material;
        if (val+1500 < alpha) extensions-=INCREMENT_PLY;
      }
/*
 ----------------------------------------------------------
|                                                          |
|   if there's only one legal move, extend the search one  |
|   additional ply since this node is very easy to search. |
|                                                          |
 ----------------------------------------------------------
*/
      if (first_move) {
        if (last[ply]-last[ply-1] == 1) {
          extended_reason[ply]|=one_reply_extension;
          one_reply_extensions_done++;
          extensions+=ONE_REPLY_TO_CHECK;
        }
        if (depth+MaxExtensions(extensions) >= INCREMENT_PLY)
          value=-Search(-beta,-alpha,ChangeSide(wtm),depth+MaxExtensions(extensions),ply+1,DO_NULL);
        else {
          value=-Quiesce(-beta,-alpha,ChangeSide(wtm),ply+1);
        }
        if (abort_search) {
          UnMakeMove(ply,current_move[ply],wtm);
          return(0);
        }
        first_move=0;
      }
      else {
        if (depth+MaxExtensions(extensions) >= INCREMENT_PLY)
          value=-Search(-alpha-1,-alpha,ChangeSide(wtm),depth+MaxExtensions(extensions),ply+1,DO_NULL);
        else {
          value=-Quiesce(-alpha-1,-alpha,ChangeSide(wtm),ply+1);
        }
        if (abort_search) {
          UnMakeMove(ply,current_move[ply],wtm);
          return(0);
        }
        if (value>alpha && value<beta) {
          if (depth+MaxExtensions(extensions) >= INCREMENT_PLY)
            value=-Search(-beta,-alpha,ChangeSide(wtm),depth+MaxExtensions(extensions),ply+1,DO_NULL);
          else 
            value=-Quiesce(-beta,-alpha,ChangeSide(wtm),ply+1);
          if (abort_search) {
            UnMakeMove(ply,current_move[ply],wtm);
            return(0);
          }
        }
      }
      if (value > alpha) {
        if(value >= beta) {
          HistoryRefutation(ply,depth,wtm);
          UnMakeMove(ply,current_move[ply],wtm);
          StoreRefutation(ply,depth,wtm,beta);
          return(beta);
        }
        alpha=value;
      }
    }
    UnMakeMove(ply,current_move[ply],wtm);
  }
/*
 ----------------------------------------------------------
|                                                          |
|   all moves have been searched.  if none were legal,     |
|   return either MATE or DRAW depending on whether the    |
|   side to move is in check or not.                       |
|                                                          |
 ----------------------------------------------------------
*/
  if (first_move == 1) {
    value=(Check(wtm)) ? -(MATE-ply) :
                         ((wtm==root_wtm) ? DrawScore() : -DrawScore());
    if(value > beta) value=beta;
    else if (value < alpha) value=alpha;
    if (value >=alpha && value <beta) {
      SavePV(ply,value,0);
#if !defined(FAST)
      if (ply <= trace_level) printf("Search() no moves!  ply=%d\n",ply);
#endif
    }
    return(value);
  }
  else {
    if (alpha != initial_alpha) {
      memcpy(&pv[ply-1].path[ply],&pv[ply].path[ply],(pv[ply].path_length-ply+1)*4);
      memcpy(&pv[ply-1].path_hashed,&pv[ply].path_hashed,3);
      pv[ply-1].path[ply-1]=current_move[ply-1];
      HistoryBest(ply,depth,wtm);
    }
    StoreBest(ply,depth,wtm,alpha,initial_alpha);
/*
 ----------------------------------------------------------
|                                                          |
|   if the 50-move rule is drawing close, then adjust the  |
|   score to reflect the impending draw.                   |
|                                                          |
 ----------------------------------------------------------
*/
    if (Rule50Moves(ply) > 99) {
      value=(wtm==root_wtm) ? DrawScore() : -DrawScore();
      if (value < beta) SavePV(ply,value,0);
#if !defined(FAST)
      if(ply <= trace_level) printf("draw by 50-move rule detected, ply=%d.\n",ply);
#endif
      return(value);
    }
    return(alpha);
  }
}
	static CAT_INLINE u8 *Resize(u8 *ptr, u32 new_trailing_bytes)
	{
		if (!ptr) return Acquire(new_trailing_bytes);
		return Resize(Promote(ptr), new_trailing_bytes);
	}
void UnMakeMove(int ply, int move, int wtm)
{
  register int piece, from, to, captured, promote;
/*
 ----------------------------------------------------------
|                                                          |
|   first, take care of the hash key if there's a possible |
|   enpassant pawn capture.                                |
|                                                          |
 ----------------------------------------------------------
*/
  HashKey=save_hash_key[ply];
  PawnHashKey=save_pawn_hash_key[ply];
/*
 ----------------------------------------------------------
|                                                          |
|   now do the piece-specific things by calling the        |
|   appropriate routine.                                   |
|                                                          |
 ----------------------------------------------------------
*/
  piece=Piece(move);
  from=From(move);
  to=To(move);
  captured=Captured(move);
  promote=Promote(move);
UnMakePieceMove:
  SetRL90(from,OccupiedRL90);
  SetRL45(from,OccupiedRL45);
  SetRR45(from,OccupiedRR45);
  ClearRL90(to,OccupiedRL90);
  ClearRL45(to,OccupiedRL45);
  ClearRR45(to,OccupiedRR45);
  bit_move=Or(set_mask[from],set_mask[to]);
  PieceOnSquare(to)=0;
  switch (piece) {

/*
********************************************************************************
*                                                                              *
*   unmake pawn moves.                                                         *
*                                                                              *
********************************************************************************
*/
  case pawn:
    if (wtm) {
      ClearSet(bit_move,WhitePawns);
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=pawn;
      if (captured == 1) {
        if(EnPassant(ply) == to) {
          TotalPieces++;
          SetRL90(to-8,OccupiedRL90);
          SetRL45(to-8,OccupiedRL45);
          SetRR45(to-8,OccupiedRR45);
          Set(to-8,BlackPawns);
          Set(to-8,BlackPieces);
          PieceOnSquare(to-8)=-pawn;
          Material-=PAWN_VALUE;
          TotalBlackPawns++;
          captured=0;
        }
      }
/*
 --------------------------------------------------------------------
|                                                                    |
|  if this is a pawn promotion, remove the pawn from the counts      |
|  then update the correct piece board to reflect the piece just     |
|  created.                                                          |
|                                                                    |
 --------------------------------------------------------------------
*/
      if (promote) {
        TotalWhitePawns++;
        Material+=PAWN_VALUE;
        Clear(to,WhitePawns);
        Clear(to,WhitePieces);
        switch (promote) {
        case knight:
          Clear(to,WhiteKnights);
          TotalWhitePieces-=knight_v;
          Material-=KNIGHT_VALUE;
          break;
        case bishop:
          Clear(to,WhiteBishops);
          Clear(to,BishopsQueens);
          TotalWhitePieces-=bishop_v;
          Material-=BISHOP_VALUE;
          break;
        case rook:
          Clear(to,WhiteRooks);
          Clear(to,RooksQueens);
          TotalWhitePieces-=rook_v;
          Material-=ROOK_VALUE;
          break;
        case queen:
          Clear(to,WhiteQueens);
          Clear(to,BishopsQueens);
          Clear(to,RooksQueens);
          TotalWhitePieces-=queen_v;
          Material-=QUEEN_VALUE;
          break;
        }
      }
    }
    else {
      ClearSet(bit_move,BlackPawns);
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-pawn;
      if (captured == 1) {
        if(EnPassant(ply) == to) {
          TotalPieces++;
          SetRL90(to+8,OccupiedRL90);
          SetRL45(to+8,OccupiedRL45);
          SetRR45(to+8,OccupiedRR45);
          Set(to+8,WhitePawns);
          Set(to+8,WhitePieces);
          PieceOnSquare(to+8)=pawn;
          Material+=PAWN_VALUE;
          TotalWhitePawns++;
          captured=0;
        }
      }
/*
 --------------------------------------------------------------------
|                                                                    |
|  if this is a pawn promotion, remove the pawn from the counts      |
|  then update the correct piece board to reflect the piece just     |
|  created.                                                          |
|                                                                    |
 --------------------------------------------------------------------
*/
      if (promote) {
        TotalBlackPawns++;
        Material-=PAWN_VALUE;
        Clear(to,BlackPawns);
        Clear(to,BlackPieces);
        switch (promote) {
        case knight:
          Clear(to,BlackKnights);
          TotalBlackPieces-=knight_v;
          Material+=KNIGHT_VALUE;
          break;
        case bishop:
          Clear(to,BlackBishops);
          Clear(to,BishopsQueens);
          TotalBlackPieces-=bishop_v;
          Material+=BISHOP_VALUE;
          break;
        case rook:
          Clear(to,BlackRooks);
          Clear(to,RooksQueens);
          TotalBlackPieces-=rook_v;
          Material+=ROOK_VALUE;
          break;
        case queen:
          Clear(to,BlackQueens);
          Clear(to,BishopsQueens);
          Clear(to,RooksQueens);
          TotalBlackPieces-=queen_v;
          Material+=QUEEN_VALUE;
          break;
        }
      }
    }
    break;

/*
********************************************************************************
*                                                                              *
*   unmake knight moves.                                                       *
*                                                                              *
********************************************************************************
*/
  case knight:
    if (wtm) {
      ClearSet(bit_move,WhiteKnights);
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=knight;
    }
    else {
      ClearSet(bit_move,BlackKnights);
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-knight;
    }
    break;

/*
********************************************************************************
*                                                                              *
*   unmake bishop moves.                                                       *
*                                                                              *
********************************************************************************
*/
  case bishop:
    ClearSet(bit_move,BishopsQueens);
    if (wtm) {
      ClearSet(bit_move,WhiteBishops);
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=bishop;
    }
    else {
      ClearSet(bit_move,BlackBishops);
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-bishop;
    }
    break;
/*
********************************************************************************
*                                                                              *
*   unmake rook moves.                                                         *
*                                                                              *
********************************************************************************
*/
  case rook:
    ClearSet(bit_move,RooksQueens);
    if (wtm) {
      ClearSet(bit_move,WhiteRooks);
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=rook;
    }
    else {
      ClearSet(bit_move,BlackRooks);
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-rook;
    }
    break;
/*
********************************************************************************
*                                                                              *
*   unmake queen moves.                                                        *
*                                                                              *
********************************************************************************
*/
  case queen:
    ClearSet(bit_move,BishopsQueens);
    ClearSet(bit_move,RooksQueens);
    if (wtm) {
      ClearSet(bit_move,WhiteQueens);
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=queen;
    }
    else {
      ClearSet(bit_move,BlackQueens);
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-queen;
    }
    break;
/*
********************************************************************************
*                                                                              *
*   unmake king moves.                                                         *
*                                                                              *
********************************************************************************
*/
  case king:
    if (wtm) {
      ClearSet(bit_move,WhitePieces);
      PieceOnSquare(from)=king;
      WhiteKingSQ=from;
      if (abs(to-from) == 2) {
        if (to == 6) {
          from=H1;
          to=F1;
          piece=rook;
          goto UnMakePieceMove;
        }
        else {
          from=A1;
          to=D1;
          piece=rook;
          goto UnMakePieceMove;
        }
      }
    }
    else {
      ClearSet(bit_move,BlackPieces);
      PieceOnSquare(from)=-king;
      BlackKingSQ=from;
      if (abs(to-from) == 2) {
        if (to == 62) {
          from=H8;
          to=F8;
          piece=rook;
          goto UnMakePieceMove;
        }
        else {
          from=A8;
          to=D8;
          piece=rook;
          goto UnMakePieceMove;
        }
      }
    }
    break;
  }
/*
********************************************************************************
*                                                                              *
*   now it is time to restore a piece that was captured.                       *
*                                                                              *
********************************************************************************
*/
  if(captured) {
    TotalPieces++;
    SetRL90(to,OccupiedRL90);
    SetRL45(to,OccupiedRL45);
    SetRR45(to,OccupiedRR45);
    switch (captured) {
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured pawn.                               |
|                                                          |
 ----------------------------------------------------------
*/
    case pawn: 
      if (wtm) {
        Set(to,BlackPawns);
        Set(to,BlackPieces);
        PieceOnSquare(to)=-pawn;
        Material-=PAWN_VALUE;
        TotalBlackPawns++;
      }
      else {
        Set(to,WhitePawns);
        Set(to,WhitePieces);
        PieceOnSquare(to)=pawn;
        Material+=PAWN_VALUE;
        TotalWhitePawns++;
      }
    break;
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured knight.                             |
|                                                          |
 ----------------------------------------------------------
*/
    case knight: 
      if (wtm) {
        Set(to,BlackKnights);
        Set(to,BlackPieces);
        PieceOnSquare(to)=-knight;
        TotalBlackPieces+=knight_v;
        Material-=KNIGHT_VALUE;
      }
      else {
        Set(to,WhiteKnights);
        Set(to,WhitePieces);
        PieceOnSquare(to)=knight;
        TotalWhitePieces+=knight_v;
        Material+=KNIGHT_VALUE;
      }
    break;
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured bishop.                             |
|                                                          |
 ----------------------------------------------------------
*/
    case bishop: 
      Set(to,BishopsQueens);
      if (wtm) {
        Set(to,BlackBishops);
        Set(to,BlackPieces);
        PieceOnSquare(to)=-bishop;
        TotalBlackPieces+=bishop_v;
        Material-=BISHOP_VALUE;
      }
      else {
        Set(to,WhiteBishops);
        Set(to,WhitePieces);
        PieceOnSquare(to)=bishop;
        TotalWhitePieces+=bishop_v;
        Material+=BISHOP_VALUE;
      }
    break;
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured rook.                               |
|                                                          |
 ----------------------------------------------------------
*/
    case rook: 
      Set(to,RooksQueens);
      if (wtm) {
        Set(to,BlackRooks);
        Set(to,BlackPieces);
        PieceOnSquare(to)=-rook;
        TotalBlackPieces+=rook_v;
        Material-=ROOK_VALUE;
      }
      else {
        Set(to,WhiteRooks);
        Set(to,WhitePieces);
        PieceOnSquare(to)=rook;
        TotalWhitePieces+=rook_v;
        Material+=ROOK_VALUE;
      }
    break;
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured queen.                              |
|                                                          |
 ----------------------------------------------------------
*/
    case queen: 
      Set(to,BishopsQueens);
      Set(to,RooksQueens);
      if (wtm) {
        Set(to,BlackQueens);
        Set(to,BlackPieces);
        PieceOnSquare(to)=-queen;
        TotalBlackPieces+=queen_v;
        Material-=QUEEN_VALUE;
      }
      else {
        Set(to,WhiteQueens);
        Set(to,WhitePieces);
        PieceOnSquare(to)=queen;
        TotalWhitePieces+=queen_v;
        Material+=QUEEN_VALUE;
      }
      break;
/*
 ----------------------------------------------------------
|                                                          |
|   restore a captured king. [this is an error condition]  |
|                                                          |
 ----------------------------------------------------------
*/
    case king: 
      printf("captured a king\n");
      printf("piece=%d,from=%d,to=%d,captured=%d\n",
            piece,from,to,captured);
      printf("ply=%d\n",ply);
      if (log_file) DisplayChessBoard(log_file,search);
    }
  }
#if defined(DEBUG)
  ValidatePosition(ply,move,"UnMakeMove(2)");
#endif
  return;
}
/*
********************************************************************************
*                                                                              *
*   Quiesce() is the recursive routine used to implement the alpha/beta        *
*   negamax search (similar to minimax but simpler to code.)  Quiesce() is     *
*   called whenever there is no "depth" remaining so that only capture moves   *
*   are searched deeper.                                                       *
*                                                                              *
********************************************************************************
*/
int Quiesce(int alpha, int beta, int wtm, int ply)
{
  register int initial_alpha, value, delta;
  register int *next_move;
  register int *goodmv, *movep, moves=0, *sortv, temp;
/*
 ----------------------------------------------------------
|                                                          |
|   initialize.                                            |
|                                                          |
 ----------------------------------------------------------
*/
  if (ply >= MAXPLY-2) return(beta);
  nodes_searched++;
  next_time_check--;
  last[ply]=last[ply-1];
  initial_alpha=alpha;
/*
 ----------------------------------------------------------
|                                                          |
|   now call Evaluate() to produce the "stand-pat" score   |
|   that will be returned if no capture is acceptable.     |
|   if this score is > alpha, then we also have to save    |
|   the "path" to this node as it is the PV that leads     |
|   to this score.                                         |
|                                                          |
 ----------------------------------------------------------
*/
  value=Evaluate(ply,wtm,alpha,beta);
  if (value > alpha) {
    if (value >= beta) return(value);
    alpha=value;
    pv[ply].path_length=ply-1;
    pv[ply].path_hashed=0;
    pv[ply].path_iteration_depth=iteration_depth;
  }
/*
 ----------------------------------------------------------
|                                                          |
|   generate captures and sort them based on (a) the value |
|   of the captured piece - the value of the capturing     |
|   piece if this is > 0; or, (b) the value returned by    |
|   Swap().  if the value of the captured piece won't      |
|   bring the material score back up to near alpha, that   |
|   capture is discarded as "futile."                      |
|                                                          |
 ----------------------------------------------------------
*/
  last[ply]=GenerateCaptures(ply, wtm, last[ply-1]);
  delta=alpha-500-(wtm?Material:-Material);
  goodmv=last[ply-1];
  sortv=sort_value;
  for (movep=last[ply-1];movep<last[ply];movep++)
    if (p_values[Captured(*movep)+7]+p_values[Promote(*movep)+7] >= delta) {
      if (Captured(*movep) == king) return(beta);
      if (p_values[Piece(*movep)+7] < p_values[Captured(*movep)+7] ||
          (p_values[Piece(*movep)+7] <= p_values[Captured(*movep)+7] &&
           delta<=0)) {
        *goodmv++=*movep;
        *sortv++=p_values[Captured(*movep)+7];
        moves++;
      }
      else {
        temp=Swap(From(*movep),To(*movep),wtm);
        if (temp >= 0) {
          *sortv++=temp;
          *goodmv++=*movep;
          moves++;
        }
      }
    }
/*
 ----------------------------------------------------------
|                                                          |
|   don't disdain the lowly bubble sort here.  the list of |
|   captures is always short, and experiments with other   |
|   algorithms are always slightly slower.                 |
|                                                          |
 ----------------------------------------------------------
*/
  if (moves > 1) {
    register int done;
    register int *end=last[ply-1]+moves-1;
    do {
      done=1;
      sortv=sort_value;
      movep=last[ply-1];
      for (;movep<end;movep++,sortv++)
        if (*sortv < *(sortv+1)) {
          temp=*sortv;
          *sortv=*(sortv+1);
          *(sortv+1)=temp;
          temp=*movep;
          *movep=*(movep+1);
          *(movep+1)=temp;
          done=0;
        }
    } while(!done);
  }
  next_move=last[ply-1];
/*
 ----------------------------------------------------------
|                                                          |
|   now iterate through the move list and search the       |
|   resulting positions.                                   |
|                                                          |
 ----------------------------------------------------------
*/
  while (moves--) {
    current_move[ply]=*(next_move++);
#if !defined(FAST)
    if (ply <= trace_level)
      SearchTrace(ply,0,wtm,alpha,beta,"quiesce",CAPTURE_MOVES);
#endif
    MakeMove(ply,current_move[ply],wtm);
    value=-Quiesce(-beta,-alpha,ChangeSide(wtm),ply+1);
    UnMakeMove(ply,current_move[ply],wtm);
    if (value > alpha) {
      if(value >= beta) return(value);
      alpha=value;
    }
  }
/*
 ----------------------------------------------------------
|                                                          |
|   all moves have been searched.  return the search       |
|   result that was found.  if the result is not the       |
|   original alpha score, then we need to return the PV    |
|   that is associated with this score.                    |
|                                                          |
 ----------------------------------------------------------
*/
  if (alpha != initial_alpha) {
    memcpy(&pv[ply-1].path[ply],&pv[ply].path[ply],
           (pv[ply].path_length-ply+1)*sizeof(int));
    memcpy(&pv[ply-1].path_hashed,&pv[ply].path_hashed,3);
    pv[ply-1].path[ply-1]=current_move[ply-1];
  }
  return(alpha);
}
Beispiel #7
0
/*
 *******************************************************************************
 *                                                                             *
 *   Interrupt() is used to read in a move when the operator types something   *
 *   while a search is in progress (during pondering as one example.)  This    *
 *   routine reads in a command (move) and then makes two attempts to use this *
 *   input:  (1) call Option() to see if the command can be executed;  (2) try *
 *   InputMove() to see if this input is a legal move;  If so, and we are      *
 *   pondering see if it matches the move we are pondering.                    *
 *                                                                             *
 *******************************************************************************
 */
void Interrupt(int ply) {
  int temp, i, left = 0, readstat, result, time_used;
  int save_move_number;
  TREE *const tree = block[0];

/*
 ************************************************************
 *                                                          *
 *   If trying to find a move to ponder, and the operator   *
 *   types a command, exit a.s.a.p.                         *
 *                                                          *
 ************************************************************
 */
  if (puzzling)
    abort_search = 1;
/*
 ************************************************************
 *                                                          *
 *   First check to see if this is a command by calling     *
 *   Option().  Option() will return a 0 if it didn't       *
 *   recognize the command; otherwise it returns a 1 if     *
 *   the command was executed, or a 2 if we need to abort   *
 *   the search to execute the command.                     *
 *                                                          *
 ************************************************************
 */
  else
    do {
      readstat = Read(0, buffer);
      if (readstat <= 0)
        break;
      nargs = ReadParse(buffer, args, " 	;");
      if (nargs == 0) {
        Print(128, "ok.\n");
        break;
      }
      if (strcmp(args[0], ".")) {
        save_move_number = move_number;
        if (!wtm)
          move_number--;
        if (root_wtm)
          Print(128, "Black(%d): %s\n", move_number, buffer);
        else
          Print(128, "White(%d): %s\n", move_number, buffer);
        move_number = save_move_number;
      }
/*
 ************************************************************
 *                                                          *
 *   "." command displays status of current search.         *
 *                                                          *
 ************************************************************
 */
      if (!strcmp(args[0], ".")) {
        if (xboard) {
          end_time = ReadClock();
          time_used = (end_time - start_time);
          printf("stat01: %d ", time_used);
          printf(BMF " ", tree->nodes_searched);
          printf("%d ", iteration_depth);
          for (i = 0; i < n_root_moves; i++)
            if (!(root_moves[i].status & 128))
              left++;
          printf("%d %d\n", left, n_root_moves);
          fflush(stdout);
          break;
        } else {
          end_time = ReadClock();
          time_used = (end_time - start_time);
          printf("time:%s ", DisplayTime(time_used));
          printf("nodes:" BMF "\n", tree->nodes_searched);
          DisplayTreeState(block[0], 1, 0, ply);
        }
      }
/*
 ************************************************************
 *                                                          *
 *   "mn" command is used to set the move number to a       *
 *   specific value...                                      *
 *                                                          *
 ************************************************************
 */
      else if (!strcmp("mn", args[0])) {
        if (nargs == 2) {
          move_number = atoi(args[1]);
          Print(128, "move number set to %d\n", move_number);
        }
      }
/*
 ************************************************************
 *                                                          *
 *   "?" command says "move now!"                           *
 *                                                          *
 ************************************************************
 */
      else if (!strcmp(args[0], "?")) {
        if (thinking) {
          time_abort = 1;
          abort_search = 1;
        }
      }
/*
 ************************************************************
 *                                                          *
 *   Next see if Option() recognizes this as a command.     *
 *                                                          *
 ************************************************************
 */
      else {
        save_move_number = move_number;
        if (!analyze_mode && !wtm)
          move_number--;
        result = Option(tree);
        move_number = save_move_number;
        if (result >= 2) {
          if (thinking && result != 3)
            Print(128, "command not legal now.\n");
          else {
            abort_search = 1;
            input_status = 2;
            break;
          }
        } else if ((result != 1) && analyze_mode) {
          abort_search = 1;
          input_status = 2;
          break;
        }
/*
 ************************************************************
 *                                                          *
 *   Now, check to see if the operator typed a move.  If    *
 *   so, and it matched the predicted move, switch from     *
 *   pondering to thinking to start the timer.  If this     *
 *   is a move, but not the predicted move, abort the       *
 *   search, and start over with the right move.            *
 *                                                          *
 ************************************************************
 */
        else if (!result) {
          if (pondering) {
            nargs = ReadParse(buffer, args, " 	;");
            temp = InputMove(tree, args[0], 0, Flip(root_wtm), 1, 1);
            if (temp) {
              if ((From(temp) == From(ponder_move)) &&
                  (To(temp) == To(ponder_move)) &&
                  (Piece(temp) == Piece(ponder_move)) &&
                  (Captured(temp) == Captured(ponder_move)) &&
                  (Promote(temp) == Promote(ponder_move))) {
                predicted++;
                input_status = 1;
                pondering = 0;
                thinking = 1;
                opponent_end_time = ReadClock();
                program_start_time = ReadClock();
                Print(128, "predicted move made.\n");
              } else {
                input_status = 2;
                abort_search = 1;
                break;
              }
            } else if (!strcmp(args[0], "go") || !strcmp(args[0], "move") ||
                !strcmp(args[0], "SP")) {
              abort_search = 1;
              break;
            } else
              Print(4095, "Illegal move: %s\n", args[0]);
          } else
            Print(4095, "unrecognized/illegal command: %s\n", args[0]);
        }
      }
    } while (1);
  if (log_file)
    fflush(log_file);
}
Beispiel #8
0
static AstExpression PromoteArgument(AstExpression arg)
{
	Type ty = Promote(arg->ty);

	return Cast(ty, arg);
}