void CIkev1Dialog::LaunchDialogL() { // // Launch the dialog if there is no dialog already going // if ( QueueDialog(this) == 1 ) { StartDialogL(); } }
void ExtraMenu_SelectAction(uint16_t row) { switch(row) { case 0: { QueueOptionsScreen(); break; } case 1: { QueueDialog(&credits[0]); QueueDialog(&credits[1]); QueueDialog(&credits[2]); break; } case 2: { QueueLargeImage(RESOURCE_ID_IMAGE_REPOSITORYCODE, true); break; } } }