void CIkev1Dialog::LaunchDialogL()
{
    //
    // Launch the dialog if there is no dialog already going 
    //
    if ( QueueDialog(this) == 1 ) 
    {
        StartDialogL();
    }      
}   
Beispiel #2
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void ExtraMenu_SelectAction(uint16_t row)
{
    switch(row)
    {
        case 0:
        {
            QueueOptionsScreen();
            break;
        }
        case 1:
        {
            QueueDialog(&credits[0]);
            QueueDialog(&credits[1]);
            QueueDialog(&credits[2]);
            break;
        }
        case 2:
        {
            QueueLargeImage(RESOURCE_ID_IMAGE_REPOSITORYCODE, true);
            break;
        }
    }
}