/*
*********************************************************************************************************
*                                   RawRead()
*    
* Description : Reads the specified number of bytes from a mounted RAW window from the specified starting
*               index;
*
* Argument(s) : rawId      -- RAW window ID being read from
*               startIndex -- start index within RAW window to read from
*               length     -- number of bytes to read from the RAW window
*               p_dest     -- pointer to Host buffer where read data is copied
*
* Return(s)   : error code
*
* Caller(s)   : WF Driver
*
* Notes:      : None
*
*********************************************************************************************************
*/
void RawRead(UINT8 rawId, UINT16 startIndex, UINT16 length, UINT8 *p_dest)
{
    RawSetIndex(rawId, startIndex);
    RawGetByte(rawId, p_dest, length);
}
Beispiel #2
0
/*
*********************************************************************************************************
*                                   RawRead()
*    
* Description : Reads the specified number of bytes from a mounted RAW window from the specified starting
*               index;
*
* Argument(s) : rawId      -- RAW window ID being read from
*               startIndex -- start index within RAW window to read from
*               length     -- number of bytes to read from the RAW window
*               p_dest     -- pointer to Host buffer where read data is copied
*
* Return(s)   : error code
*
* Caller(s)   : WF Driver
*
* Notes:      : None
*
*********************************************************************************************************
*/
void RawRead(uint8_t rawId, uint16_t startIndex, uint16_t length, uint8_t *p_dest)
{
    RawSetIndex(rawId, startIndex);
    RawGetByte(rawId, p_dest, length);
}
void RawCopyTest()
{
    BOOL res;
    UINT8 i;
    UINT8 byte;
    UINT16 rawIndex;
    UINT16 bufAvail;
    UINT16 srcRawId = 5;
    UINT16 byteCount;
    
    /* get total bytes available for MGMT tx memory pool */
    bufAvail = Read16BitWFRegister(WF_HOST_WFIFO_BCNT1_REG) & 0x0fff; /* LS 12 bits contain length */                    
    
    /* verify we can read and write from scratch buffer (already mounted) */
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);
    for (i = 0; i < 128; ++i)
    {
        RawSetByte(RAW_SCRATCH_ID, &i, 1);
        rawIndex = RawGetIndex(RAW_SCRATCH_ID);
        WF_ASSERT(rawIndex == i + 1);
    }       
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  /* raw index should be at 128 */
    WF_ASSERT(rawIndex == 128);
    
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);

    for (i = 0; i < 128; ++i)
    {
        RawGetByte(RAW_SCRATCH_ID, &byte, 1); 
        WF_ASSERT(byte == i);  
    }    
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);
    
    /* now zero out scratch */
    byte = 0;
    for (i = 0; i < 128; ++i)
    {
        RawSetByte(RAW_SCRATCH_ID, &byte, 1);
        rawIndex = RawGetIndex(RAW_SCRATCH_ID);
        WF_ASSERT(rawIndex == i + 1);
    }   
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);
    
    /* verify scratch is zeroed out */ 
    for (i = 0; i < 128; ++i)
    {
        RawGetByte(RAW_SCRATCH_ID, &byte, 1); 
        WF_ASSERT(byte == 0);  
    }    
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);
    
    
    /* allocate raw buffer of 128 bytes */
    byteCount = RawMove(srcRawId, RAW_MGMT_POOL, TRUE, 128);
    WF_ASSERT(byteCount >= 128);

    /* fill up buffer with known values */
    for (i = 0; i < 128; ++i)
    {
        RawSetByte(srcRawId, &i, 1);
    } 
    rawIndex = RawGetIndex(srcRawId);  /* raw index should be at 128 */
    WF_ASSERT(rawIndex == 128);
      
    /* put raw index back to 0 and verify */
    res = RawSetIndex(srcRawId, 0);
    WF_ASSERT(res == TRUE);
    rawIndex = RawGetIndex(srcRawId);
    WF_ASSERT(rawIndex == 0);   
    
    /* read back from source buffer to ensure write was successful */
    for (i = 0; i < 128; ++i)
    {
        RawGetByte(srcRawId, &byte, 1);
        rawIndex = RawGetIndex(srcRawId);
        WF_ASSERT(rawIndex == i + 1);
        if (byte != i)
        {
            WF_ASSERT(FALSE);
        }            
    }          

    /* put raw index back to 0 and verify */
    res = RawSetIndex(srcRawId, 0);
    WF_ASSERT(res == TRUE);
    rawIndex = RawGetIndex(srcRawId);
    WF_ASSERT(rawIndex == 0);   
    
    /* set the Scratch index to 0 and verify */
    RawSetIndex(RAW_SCRATCH_ID, 0);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);  
    WF_ASSERT(rawIndex == 0);   

    /* set the raw source index to 0 and verify */
    RawSetIndex(srcRawId, 0);
    rawIndex = RawGetIndex(srcRawId);  
    WF_ASSERT(rawIndex == 0);   

    /* perform raw to raw copy and verify raw indexes*/
    RawToRawCopy(RAW_SCRATCH_ID, srcRawId, 128);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);
    WF_ASSERT(rawIndex == 128);
    rawIndex = RawGetIndex(srcRawId);
    WF_ASSERT(rawIndex == 128);
    
    /* put scratch raw index back to 0 */
    res = RawSetIndex(RAW_SCRATCH_ID, 0);
    WF_ASSERT(res == TRUE);
    rawIndex = RawGetIndex(RAW_SCRATCH_ID);
    WF_ASSERT(rawIndex == 0);
    
    /* read data from scratch and see if it matches what was copied */   
    for (i = 0; i < 128; ++i)
    {
        RawGetByte(RAW_SCRATCH_ID, &byte, 1);
        rawIndex = RawGetIndex(RAW_SCRATCH_ID);
        WF_ASSERT(rawIndex == (i+1));
        if (byte != i)
        {
            WF_ASSERT(FALSE);
        }    
    }    
   
   
        
}    
Beispiel #4
0
// similar to RawRead, but takes advantage of the auto-increment feature and does
// not set the index before reading
void RawReadRelative(uint8_t rawId, uint16_t length, uint8_t *p_dest)
{
    RawGetByte(rawId, p_dest, length);
}