Beispiel #1
0
int AseFile::Init(char *file_name, int MipLevels, int rotateX90, float scale, int loadNormalMap, int loadHeightMap)
{
	char strMessage[255]={0};

	DeleteAll();
	file = fopen( file_name, "rb");
	if(!file)
	{
		sprintf(strMessage, "Unable to find the file: %s!", file_name);
		MessageBox(NULL, strMessage, "Error", MB_OK);
		return 0;
	}
	char *pdest = strrchr( file_name, '/' );
	if( pdest==NULL)directory[0]=NULL;
	else
	{
		strncpy( directory, file_name, pdest-file_name+1);
		directory[pdest-file_name+1]=NULL;
	}
	int ret = ReadAseFile();
	fclose( file );
	if(!ret)return 0;

	if(!LoadTexturesDiffuse(MipLevels))return 0;
	
	if(loadNormalMap)
		if(!LoadTexturesNormal(MipLevels))return 0;
	
	if(loadHeightMap)
		if(!LoadTexturesHeight(MipLevels))return 0;

	if(rotateX90)RotateX90();
	if(scale!=1.0f)Rescale( scale);
	MakeBoundingBoxs();

	for(int i=0; i<objects.size(); i++)
	//	if(objects[i].pFaceNormals==NULL || objects[i].pNormals==NULL)
			ComputeNormals(objects[i]);

	if(loadNormalMap)
		ComputeTangentBinormal();
	
	return 1;
}
Beispiel #2
0
Datei: Ase.cpp Projekt: RinM/CGA
bool CLoadASE::ImportASE(t3DModel *pModel, char *strFileName)
{
	char strMessage[255] = {0};

	if(!pModel || !strFileName) return false;

	m_FilePointer = fopen(strFileName, "r");

	if(!m_FilePointer) {
		sprintf(strMessage, "Unable to find or open the file: %s", strFileName);
		MessageBox(NULL, strMessage, "Error", MB_OK);
		return false;
	}

	ReadAseFile(pModel);

	ComputeNormals(pModel);
	ComputeTangents(pModel);

	fclose(m_FilePointer);

	return true;
}