SceneManager::SceneManager()
  :currentScene(NULL)
{
  RegisterScene(new MainMenuScene);
  RegisterScene(new ConstructedScene);
  RegisterScene(new IngameScene);
  RegisterScene(new ArenaScene);
}
Beispiel #2
0
SceneManager::SceneManager()
  : mCurrentScene( NULL )
{
  RegisterScene( new MainMenuScene );
  RegisterScene( new ConstructedScene );
  RegisterScene( new SoloAdventuresScene );
  RegisterScene( new ClassSelectionScene );
  RegisterScene( new IngameScene );
  RegisterScene( new ArenaScene );
}