SceneManager::SceneManager() :currentScene(NULL) { RegisterScene(new MainMenuScene); RegisterScene(new ConstructedScene); RegisterScene(new IngameScene); RegisterScene(new ArenaScene); }
SceneManager::SceneManager() : mCurrentScene( NULL ) { RegisterScene( new MainMenuScene ); RegisterScene( new ConstructedScene ); RegisterScene( new SoloAdventuresScene ); RegisterScene( new ClassSelectionScene ); RegisterScene( new IngameScene ); RegisterScene( new ArenaScene ); }