Beispiel #1
0
void CBuyRegDialog::Render()
{
	if( m_bActive )
	{
		if( mMoney != (DWORD)atol(RemoveComma(m_pMoneyEdit->GetEditText())) )
		{
			mMoney = (DWORD)atol(RemoveComma(m_pMoneyEdit->GetEditText()));;

			// 091112 ONS 금액표시 색상 설정
			mColor = GetMoneyColor(mMoney);
		}
	}
	
	m_pMoneyEdit->SetNonactiveTextColor( mColor );
	m_pMoneyEdit->SetActiveTextColor( mColor );
	cDialog::Render();
}
Beispiel #2
0
BOOL CBuyRegDialog::GetBuyRegInfo(BUY_REG_INFO& BuyInfo)
{
	m_nVolume = (WORD)atoi(RemoveComma(m_pVolumeEdit->GetEditText()));
	m_nMoney = (DWORD)atol(RemoveComma(m_pMoneyEdit->GetEditText()));

	//090819 pdy 구매노점상에 등록할 아이템 가격이 40억이넘지 못하게 처리
	unsigned long long NewMoney = _atoi64( RemoveComma( m_pMoneyEdit->GetEditText() ) )  * m_nVolume ;

	if( NewMoney  > MAX_INVENTORY_MONEY )
	{
		WINDOWMGR->MsgBox(MBI_BUYREG, MBT_OK, CHATMGR->GetChatMsg(1433));
		m_nMoney = 0;
		m_pMoneyEdit->SetEditText( DEFAULT_MONEY_TEXT );
		return FALSE;
	}

	if(m_nVolume < 1)	// 수량이 1개 미만일때 오류 메세지
	{
		WINDOWMGR->MsgBox(MBI_BUYREG, MBT_OK, CHATMGR->GetChatMsg(1436));
		return FALSE;
	}
	else if(m_nVolume > 2000)	// 수량이 100개 이상일때 오류 메세지
	{
		WINDOWMGR->MsgBox(MBI_BUYREG, MBT_OK, CHATMGR->GetChatMsg(1437));
		m_nVolume = 2000;
		m_pVolumeEdit->SetEditText( MAX_VOLUME_TEXT );
		return FALSE;
	}
	else if( m_nMoney < 1)	// 금액이 0원 이하일때 오류 메세지
	{
		WINDOWMGR->MsgBox(MBI_BUYREG, MBT_OK, CHATMGR->GetChatMsg(1432));
		m_nMoney = 0;
		m_pMoneyEdit->SetEditText( DEFAULT_MONEY_TEXT );
		return FALSE;
	}

	BuyInfo.Type = m_nType;
	BuyInfo.Item = m_nItem;
	BuyInfo.Class = m_nClass;
	BuyInfo.Volume = m_nVolume;
	BuyInfo.Money = m_nMoney;

	return TRUE;
}
bool StudentTree::ValidFullname(char* fullname, unsigned int* len)
{
    tempUint = strlen(fullname);
    RemoveComma(fullname, 0, tempUint);
    RemoveExtraSpaces(fullname);
    Trim(fullname);
    Capitalize(fullname);
    tempUint = strlen(fullname);

    for(unsigned int i=0; i<tempUint; i++)
        if (isdigit(*(fullname + i)) || !isalpha(*(fullname + i)))
        {
            if (*(fullname + i) == ' ')
                continue;
            else
                return false;
        }

    return tempUint?(len?(*len = tempUint):true):false;
}