Beispiel #1
0
void WorldObjectEventProcessor::KillAllEvents(bool force)
{
    if (force)
        RenewEvents();

    EventProcessor::KillAllEvents(force);
}
Beispiel #2
0
void WorldObjectEventProcessor::Update(uint32 p_time, bool force)
{
    if (force)
        RenewEvents();

    EventProcessor::Update(p_time);
}
void WorldObjectEventProcessor::Update(uint32 p_time, bool force)
{
    if (force)
        RenewEvents();

    ReadGuard Guard(GetLock());
    EventProcessor::Update(p_time);
}
void WorldObjectEventProcessor::KillAllEvents(bool force)
{
    if (force)
    {
        RenewEvents();
        EventProcessor::KillAllEvents(force);
    }
    else
        SetNeedKill(true);
}