static bool CheckResize (TRI_hash_array_multi_t* array) {
  if (array->_nrAlloc < 2 * array->_nrUsed) {
    int res = ResizeHashArray(array, 2 * array->_nrAlloc + 1, false);

    if (res != TRI_ERROR_NO_ERROR) {
      return false;
    }
  }

  return true;
}
int TRI_ResizeHashArrayMulti (TRI_hash_array_multi_t* array,
                              size_t size) {
  // use less than 1 element per number of documents
  // we does this because expect duplicate values, which are stored in the overflow
  // items (which are allocated separately)
  size_t targetSize = static_cast<size_t>(0.75 * size);
  if ((targetSize & 1) == 0) {
    // make odd
    targetSize++;
  }
  return ResizeHashArray(array, (uint64_t) targetSize, false);
}
int TRI_RemoveElementHashArrayMulti (TRI_hash_array_multi_t* array,
                                     TRI_index_search_value_t const* key,
                                     TRI_hash_index_element_multi_t* element) {
  uint64_t const n = array->_nrAlloc;
  uint64_t i, k;

  i = k = HashKey(array, key) % n;

  for (; i < n && array->_table[i]._document != nullptr && ! IsEqualKeyElement(array, key, &array->_table[i]); ++i);
  if (i == n) {
    for (i = 0; i < k && array->_table[i]._document != nullptr && ! IsEqualKeyElement(array, key, &array->_table[i]); ++i);
  }

  TRI_ASSERT_EXPENSIVE(i < n);

  TRI_hash_index_element_multi_t* arrayElement = &array->_table[i];

  bool found = (arrayElement->_document != nullptr);

  if (! found) {
    return TRI_RESULT_ELEMENT_NOT_FOUND;
  }
    
  if (arrayElement->_document != element->_document) {
    // look in the overflow list for the sought document
    auto next = &(arrayElement->_next);
    while (*next != nullptr) {
      if ((*next)->_document == element->_document) {
        auto ptr = (*next)->_next;
        DestroyElement(array, *next);
        ReturnToFreelist(array, *next);
        *next = ptr;

        return TRI_ERROR_NO_ERROR;
      }
      next = &((*next)->_next);
    }

    return TRI_RESULT_ELEMENT_NOT_FOUND;
  }

  // the element itself is the document to remove
  TRI_ASSERT(arrayElement->_document == element->_document);
  
  if (arrayElement->_next != nullptr) {
    auto next = arrayElement->_next;

    // destroy our own data first, otherwise we'll leak
    TRI_ASSERT(arrayElement->_subObjects != nullptr);
    TRI_Free(TRI_UNKNOWN_MEM_ZONE, arrayElement->_subObjects);

    // copy data from first overflow element into ourselves
    arrayElement->_document   = next->_document;
    arrayElement->_subObjects = next->_subObjects;
    arrayElement->_next       = next->_next;
 
    // and remove the first overflow element
    next->_subObjects = nullptr;
    DestroyElement(array, next);
    ReturnToFreelist(array, next);
        
    return TRI_ERROR_NO_ERROR;
  }

  TRI_ASSERT(arrayElement->_next == nullptr);

  DestroyElement(array, arrayElement);
  array->_nrUsed--;

  // ...........................................................................
  // and now check the following places for items to move here
  // ...........................................................................

  k = TRI_IncModU64(i, n);

  while (array->_table[k]._document != nullptr) {
    uint64_t j = HashElement(array, &array->_table[k]) % n;

    if ((i < k && ! (i < j && j <= k)) || (k < i && ! (i < j || j <= k))) {
      array->_table[i] = array->_table[k];
      array->_table[k]._document   = nullptr;
      array->_table[k]._next       = nullptr;
      array->_table[k]._subObjects = nullptr;
      i = k;
    }

    k = TRI_IncModU64(k, n);
  }

  if (array->_nrUsed == 0) {
    TRI_ASSERT(array->_nrOverflowUsed == 0);
    ResizeHashArray(array, InitialSize(), true);
  }

  return TRI_ERROR_NO_ERROR;
}
Beispiel #4
0
int TRI_InsertKeyHashArray (TRI_hash_array_t* array,
                            TRI_index_search_value_t* key,
                            TRI_hash_index_element_t* element,
                            bool overwrite) {
  uint64_t hash;
  uint64_t i;
  bool found;
  int res;
  TRI_hash_index_element_t* arrayElement;

  // ...........................................................................
  // compute the hash
  // ...........................................................................

  hash = HashKey(array, key);
  i = hash % array->_nrAlloc;

  // ...........................................................................
  // update statistics
  // ...........................................................................

#ifdef TRI_INTERNAL_STATS
  array->_nrAdds++;
#endif

  // ...........................................................................
  // search the table
  // ...........................................................................

  while (! IsEmptyElement(array, &array->_table[i])
      && ! IsEqualKeyElement(array, key, &array->_table[i])) {
    i = (i + 1) % array->_nrAlloc;

#ifdef TRI_INTERNAL_STATS
    array->_nrProbesA++;
#endif
  }

  arrayElement = &array->_table[i];

  // ...........................................................................
  // if we found an element, return
  // ...........................................................................

  found = ! IsEmptyElement(array, arrayElement);

  if (found) {
    if (overwrite) {
      // destroy the underlying element since we are going to stomp on top if it
      DestroyElement(array, arrayElement);
      *arrayElement = *element;
    }
    else {
      DestroyElement(array, element);
    }

    return TRI_RESULT_KEY_EXISTS;
  }

  // ...........................................................................
  // add a new element to the associative array
  // ...........................................................................

  *arrayElement = *element;
  array->_nrUsed++;

  // ...........................................................................
  // we are adding and the table is more than half full, extend it
  // ...........................................................................

  if (array->_nrAlloc < 2 * array->_nrUsed) {
    res = ResizeHashArray(array);

    if (res != TRI_ERROR_NO_ERROR) {
      return res;
    }
  }

  return TRI_ERROR_NO_ERROR;
}
Beispiel #5
0
int TRI_InsertKeyHashArrayMulti (TRI_hash_array_t* array,
                                 TRI_index_search_value_t* key,
                                 TRI_hash_index_element_t* element,
                                 bool overwrite) {
  uint64_t hash;
  uint64_t i;
  int res;
  TRI_hash_index_element_t* arrayElement;

  // ...........................................................................
  // compute the hash
  // ...........................................................................

  hash = HashKey(array, key);
  i = hash % array->_nrAlloc;

  // ...........................................................................
  // update statistics
  // ...........................................................................

#ifdef TRI_INTERNAL_STATS
  array->_nrAdds++;
#endif

  // ...........................................................................
  // search the table
  // ...........................................................................

  while (! IsEmptyElement(array, &array->_table[i])) {
    i = (i + 1) % array->_nrAlloc;

#ifdef TRI_INTERNAL_STATS
    array->_nrProbesA++;
#endif
  }

  arrayElement = &array->_table[i];

  // ...........................................................................
  // We do not look for an element (as opposed to the function above). So whether
  // or not there exists a duplicate we do not care.
  // ...........................................................................

  // ...........................................................................
  // add a new element to the associative array
  // ...........................................................................

  *arrayElement = * element;
  array->_nrUsed++;

  // ...........................................................................
  // if we were adding and the table is more than half full, extend it
  // ...........................................................................

  if (array->_nrAlloc < 2 * array->_nrUsed) {
    res = ResizeHashArray(array);

    if (res != TRI_ERROR_NO_ERROR) {
      return res;
    }
  }

  return TRI_ERROR_NO_ERROR;
}
Beispiel #6
0
int TRI_InsertElementHashArrayMulti (TRI_hash_array_t* array,
                                     TRI_hash_index_element_t* element,
                                     bool overwrite) {

  uint64_t hash;
  uint64_t i;
  bool found;
  int res;
  TRI_hash_index_element_t* arrayElement;

  // ...........................................................................
  // compute the hash
  // ...........................................................................

  hash = HashElement(array, element);
  i = hash % array->_nrAlloc;

  // ...........................................................................
  // update statistics
  // ...........................................................................

#ifdef TRI_INTERNAL_STATS
  array->_nrAdds++;
#endif

  // ...........................................................................
  // search the table
  // ...........................................................................

  while (! IsEmptyElement(array, &array->_table[i])
      && ! IsEqualElementElement(array, element, &array->_table[i])) {
    i = (i + 1) % array->_nrAlloc;

#ifdef TRI_INTERNAL_STATS
    array->_nrProbesA++;
#endif
  }

  arrayElement = &array->_table[i];

  // ...........................................................................
  // If we found an element, return. While we allow duplicate entries in the
  // hash table, we do not allow duplicate elements. Elements would refer to the
  // (for example) an actual row in memory. This is different from the
  // TRI_InsertElementMultiArray function below where we only have keys to
  // differentiate between elements.
  // ...........................................................................

  found = ! IsEmptyElement(array, arrayElement);

  if (found) {
    if (overwrite) {
      // destroy the underlying element since we are going to stomp on top if it
      DestroyElement(array, arrayElement);
      *arrayElement = *element;
    }
    else {
      DestroyElement(array, element);
    }

    return TRI_RESULT_ELEMENT_EXISTS;
  }

  // ...........................................................................
  // add a new element to the associative array
  // ...........................................................................

  *arrayElement = *element;
  array->_nrUsed++;

  // ...........................................................................
  // if we were adding and the table is more than half full, extend it
  // ...........................................................................

  if (array->_nrAlloc < 2 * array->_nrUsed) {
    res = ResizeHashArray(array);

    if (res != TRI_ERROR_NO_ERROR) {
      return res;
    }
  }

  return TRI_ERROR_NO_ERROR;
}