Beispiel #1
0
bool WaterMapV2::InLava(float y, float x, float z) const {
	return ReturnRegionType(y, x, z) == RegionTypeLava;
}
Beispiel #2
0
bool WaterMapV2::InVWater(float y, float x, float z) const {
	return ReturnRegionType(y, x, z) == RegionTypeVWater;
}
Beispiel #3
0
bool WaterMapV2::InZoneLine(const glm::vec3& location) const {
	return ReturnRegionType(location) == RegionTypeZoneLine;
}
Beispiel #4
0
bool WaterMapV2::InPvP(const glm::vec3& location) const {
	return ReturnRegionType(location) == RegionTypePVP;
}
Beispiel #5
0
bool WaterMapV2::InLava(const glm::vec3& location) const {
	return ReturnRegionType(location) == RegionTypeLava;
}
Beispiel #6
0
bool WaterMapV2::InVWater(const glm::vec3& location) const {
	return ReturnRegionType(location) == RegionTypeVWater;
}