Beispiel #1
0
/* Add frame links at the end of the snapshot. */
static BCReg snapshot_framelinks(jit_State *J, SnapEntry *map)
{
  cTValue *frame = J->L->base - 1;
  cTValue *lim = J->L->base - J->baseslot;
  GCfunc *fn = frame_func(frame);
  cTValue *ftop = isluafunc(fn) ? (frame+funcproto(fn)->framesize) : J->L->top;
  MSize f = 0;
  lua_assert(!LJ_FR2);  /* TODO_FR2: store 64 bit PCs. */
  map[f++] = SNAP_MKPC(J->pc);  /* The current PC is always the first entry. */
  while (frame > lim) {  /* Backwards traversal of all frames above base. */
    if (frame_islua(frame)) {
      map[f++] = SNAP_MKPC(frame_pc(frame));
      frame = frame_prevl(frame);
    } else if (frame_iscont(frame)) {
      map[f++] = SNAP_MKFTSZ(frame_ftsz(frame));
      map[f++] = SNAP_MKPC(frame_contpc(frame));
      frame = frame_prevd(frame);
    } else {
      lua_assert(!frame_isc(frame));
      map[f++] = SNAP_MKFTSZ(frame_ftsz(frame));
      frame = frame_prevd(frame);
      continue;
    }
    if (frame + funcproto(frame_func(frame))->framesize > ftop)
      ftop = frame + funcproto(frame_func(frame))->framesize;
  }
  lua_assert(f == (MSize)(1 + J->framedepth));
  return (BCReg)(ftop - lim);
}
Beispiel #2
0
/* Add frame links at the end of the snapshot. */
static void snapshot_framelinks(jit_State *J, SnapEntry *map)
{
  cTValue *frame = J->L->base - 1;
  cTValue *lim = J->L->base - J->baseslot;
  MSize f = 0;
  map[f++] = SNAP_MKPC(J->pc);  /* The current PC is always the first entry. */
  while (frame > lim) {  /* Backwards traversal of all frames above base. */
    if (frame_islua(frame)) {
      map[f++] = SNAP_MKPC(frame_pc(frame));
      frame = frame_prevl(frame);
    } else if (frame_iscont(frame)) {
      map[f++] = SNAP_MKFTSZ(frame_ftsz(frame));
      map[f++] = SNAP_MKPC(frame_contpc(frame));
      frame = frame_prevd(frame);
    } else {
      lua_assert(!frame_isc(frame));
      map[f++] = SNAP_MKFTSZ(frame_ftsz(frame));
      frame = frame_prevd(frame);
    }
  }
  lua_assert(f == (MSize)(1 + J->framedepth));
}