Beispiel #1
0
/*
 * Wait while spinning on a contended spinlock.
 */
void
perform_spin_delay(SpinDelayStatus *status)
{
	/* CPU-specific delay each time through the loop */
	SPIN_DELAY();

	/* Block the process every spins_per_delay tries */
	if (++(status->spins) >= spins_per_delay)
	{
		if (++(status->delays) > NUM_DELAYS)
			s_lock_stuck(status->file, status->line, status->func);

		if (status->cur_delay == 0)		/* first time to delay? */
			status->cur_delay = MIN_DELAY_USEC;

		pg_usleep(status->cur_delay);

#if defined(S_LOCK_TEST)
		fprintf(stdout, "*");
		fflush(stdout);
#endif

		/* increase delay by a random fraction between 1X and 2X */
		status->cur_delay += (int) (status->cur_delay *
					  ((double) random() / (double) MAX_RANDOM_VALUE) + 0.5);
		/* wrap back to minimum delay when max is exceeded */
		if (status->cur_delay > MAX_DELAY_USEC)
			status->cur_delay = MIN_DELAY_USEC;

		status->spins = 0;
	}
}
Beispiel #2
0
/*
 * s_lock(lock) - platform-independent portion of waiting for a spinlock.
 */
void
s_lock(volatile slock_t *lock, const char *file, int line TSRMLS_DC)
{
	/*
	 * We loop tightly for awhile, then delay using pg_usleep() and try again.
	 * Preferably, "awhile" should be a small multiple of the maximum time we
	 * expect a spinlock to be held.  100 iterations seems about right as an
	 * initial guess.  However, on a uniprocessor the loop is a waste of
	 * cycles, while in a multi-CPU scenario it's usually better to spin a bit
	 * longer than to call the kernel, so we try to adapt the spin loop count
	 * depending on whether we seem to be in a uniprocessor or multiprocessor.
	 *
	 * Note: you might think MIN_SPINS_PER_DELAY should be just 1, but you'd
	 * be wrong; there are platforms where that can result in a "stuck
	 * spinlock" failure.  This has been seen particularly on Alphas; it seems
	 * that the first TAS after returning from kernel space will always fail
	 * on that hardware.
	 *
	 * Once we do decide to block, we use randomly increasing pg_usleep()
	 * delays. The first delay is 1 msec, then the delay randomly increases to
	 * about one second, after which we reset to 1 msec and start again.  The
	 * idea here is that in the presence of heavy contention we need to
	 * increase the delay, else the spinlock holder may never get to run and
	 * release the lock.  (Consider situation where spinlock holder has been
	 * nice'd down in priority by the scheduler --- it will not get scheduled
	 * until all would-be acquirers are sleeping, so if we always use a 1-msec
	 * sleep, there is a real possibility of starvation.)  But we can't just
	 * clamp the delay to an upper bound, else it would take a long time to
	 * make a reasonable number of tries.
	 *
	 * We time out and declare error after NUM_DELAYS delays (thus, exactly
	 * that many tries).  With the given settings, this will usually take 2 or
	 * so minutes.	It seems better to fix the total number of tries (and thus
	 * the probability of unintended failure) than to fix the total time
	 * spent.
	 *
	 * The pg_usleep() delays are measured in milliseconds because 1 msec is a
	 * common resolution limit at the OS level for newer platforms. On older
	 * platforms the resolution limit is usually 10 msec, in which case the
	 * total delay before timeout will be a bit more.
	 */
#define MIN_SPINS_PER_DELAY 10
#define MAX_SPINS_PER_DELAY 1000
#define NUM_DELAYS			1000
#define MIN_DELAY_MSEC		1
#define MAX_DELAY_MSEC		1000

	int			spins = 0;
	int			delays = 0;
	int			cur_delay = 0;
  
	while (TAS(lock))
	{
		/* CPU-specific delay each time through the loop */
		SPIN_DELAY();

		/* Block the process every spins_per_delay tries */
		if (++spins >= spins_per_delay)
		{
			if (++delays > NUM_DELAYS)
				s_lock_stuck(lock, file, line TSRMLS_CC);

			if (cur_delay == 0) /* first time to delay? */
				cur_delay = MIN_DELAY_MSEC;

			pg_usleep(cur_delay * 1000L);

#if defined(S_LOCK_TEST)
			fprintf(stdout, "*");
			fflush(stdout);
#endif

			/* increase delay by a random fraction between 1X and 2X */
			cur_delay += (int) (cur_delay *
					  ((double) rand() / (double) MAX_RANDOM_VALUE) + 0.5);
			/* wrap back to minimum delay when max is exceeded */
			if (cur_delay > MAX_DELAY_MSEC)
				cur_delay = MIN_DELAY_MSEC;

			spins = 0;
		}
	}

	/*
	 * If we were able to acquire the lock without delaying, it's a good
	 * indication we are in a multiprocessor.  If we had to delay, it's a sign
	 * (but not a sure thing) that we are in a uniprocessor. Hence, we
	 * decrement spins_per_delay slowly when we had to delay, and increase it
	 * rapidly when we didn't.  It's expected that spins_per_delay will
	 * converge to the minimum value on a uniprocessor and to the maximum
	 * value on a multiprocessor.
	 *
	 * Note: spins_per_delay is local within our current process. We want to
	 * average these observations across multiple backends, since it's
	 * relatively rare for this function to even get entered, and so a single
	 * backend might not live long enough to converge on a good value.	That
	 * is handled by the two routines below.
	 */
	if (cur_delay == 0)
	{
		/* we never had to delay */
		if (spins_per_delay < MAX_SPINS_PER_DELAY)
			spins_per_delay = Min(spins_per_delay + 100, MAX_SPINS_PER_DELAY);
	}
	else
	{
		if (spins_per_delay > MIN_SPINS_PER_DELAY)
			spins_per_delay = Max(spins_per_delay - 1, MIN_SPINS_PER_DELAY);
	}
}