static void psp_input_poll(void *data) { int32_t ret; uint64_t *lifecycle_state = (uint64_t*)&g_extern.lifecycle_state; SceCtrlData state_tmp; psp_input_t *psp = (psp_input_t*)data; #ifdef PSP sceCtrlSetSamplingCycle(0); #endif sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); ret = CtrlPeekBufferPositive(0, &state_tmp, 1); (void)ret; psp->analog_state[0][0][0] = psp->analog_state[0][0][1] = psp->analog_state[0][1][0] = psp->analog_state[0][1][1] = 0; psp->pad_state = 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256; psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256; #ifdef SN_TARGET_PSP2 psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256; psp->analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256; #endif for (int i = 0; i < 2; i++) for (int j = 0; j < 2; j++) if (psp->analog_state[0][i][j] == -0x8000) psp->analog_state[0][i][j] = -0x7fff; *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE)); if ( (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L)) && (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R)) && (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT)) && (psp->pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START)) ) *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); if (g_settings.input.autodetect_enable) { if (strcmp(g_settings.input.device_names[0], "PSP") != 0) psp_input_set_keybinds(NULL, DEVICE_PSP, 0, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); } }
static void psp_joypad_poll(void) { int32_t ret; unsigned i, j, k; SceCtrlData state_tmp; unsigned players_count = 1; #ifdef PSP sceCtrlSetSamplingCycle(0); #endif sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); ret = CtrlPeekBufferPositive(0, &state_tmp, 1); for (i = 0; i < players_count; i++) { #ifdef HAVE_KERNEL_PRX state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF) | (read_system_buttons() & 0xFFFF0000); #endif (void)ret; analog_state[i][0][0] = analog_state[i][0][1] = analog_state[i][1][0] = analog_state[i][1][1] = 0; pad_state[i] = 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256; #if defined(SN_TARGET_PSP2) || defined(VITA) analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256; analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256; #endif for (j = 0; j < 2; j++) for (k = 0; k < 2; k++) if (analog_state[i][j][k] == -0x8000) analog_state[i][j][k] = -0x7fff; } BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE); #ifdef HAVE_KERNEL_PRX if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE) BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE); #endif }
static void psp_input_poll(void *data) { (void)data; SceCtrlData state_tmp; int ret = CtrlReadBufferPositive(0, &state_tmp, 1); state = 0; if (ret != SCE_OK) return; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? PSP_GAMEPAD_DPAD_LEFT : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? PSP_GAMEPAD_DPAD_DOWN : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? PSP_GAMEPAD_DPAD_RIGHT : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? PSP_GAMEPAD_DPAD_UP : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? PSP_GAMEPAD_START : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? PSP_GAMEPAD_SELECT : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? PSP_GAMEPAD_TRIANGLE : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? PSP_GAMEPAD_SQUARE : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? PSP_GAMEPAD_CROSS : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? PSP_GAMEPAD_CIRCLE : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? PSP_GAMEPAD_R : 0; state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? PSP_GAMEPAD_L : 0; state |= (STATE_ANALOGLX(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_LSTICK_LEFT_MASK : 0; state |= (STATE_ANALOGLX(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_LSTICK_RIGHT_MASK : 0; state |= (STATE_ANALOGLY(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_LSTICK_UP_MASK : 0; state |= (STATE_ANALOGLY(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_LSTICK_DOWN_MASK : 0; #ifdef SN_TARGET_PSP2 state |= (STATE_ANALOGRX(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_RSTICK_LEFT_MASK : 0; state |= (STATE_ANALOGRX(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_RSTICK_RIGHT_MASK : 0; state |= (STATE_ANALOGRY(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_RSTICK_UP_MASK : 0; state |= (STATE_ANALOGRY(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_RSTICK_DOWN_MASK : 0; #endif }
static void psp_input_poll(void *data) { SceCtrlData state_tmp; psp_input_t *psp = (psp_input_t*)data; #ifdef PSP sceCtrlSetSamplingCycle(0); #endif sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); int ret = CtrlReadBufferPositive(0, &state_tmp, 1); psp->analog_state[0][0][0] = psp->analog_state[0][0][1] = psp->analog_state[0][1][0] = psp->analog_state[0][1][1] = 0; psp->pad_state = 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; psp->pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; #if 0 psp->pad_state |= (STATE_ANALOGLX(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_LSTICK_LEFT_MASK : 0; psp->pad_state |= (STATE_ANALOGLX(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_LSTICK_RIGHT_MASK : 0; psp->pad_state |= (STATE_ANALOGLY(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_LSTICK_UP_MASK : 0; psp->pad_state |= (STATE_ANALOGLY(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_LSTICK_DOWN_MASK : 0; #ifdef SN_TARGET_PSP2 psp->pad_state |= (STATE_ANALOGRX(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_RSTICK_LEFT_MASK : 0; psp->pad_state |= (STATE_ANALOGRX(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_RSTICK_RIGHT_MASK : 0; psp->pad_state |= (STATE_ANALOGRY(state_tmp) < ANALOGSTICK_DEADZONE_LOW) ? PSP_GAMEPAD_RSTICK_UP_MASK : 0; psp->pad_state |= (STATE_ANALOGRY(state_tmp) > ANALOGSTICK_DEADZONE_HIGH) ? PSP_GAMEPAD_RSTICK_DOWN_MASK : 0; #endif #endif }
static void psp_joypad_poll(void) { int32_t ret; SceCtrlData state_tmp; global_t *global = global_get_ptr(); uint64_t *lifecycle_state = (uint64_t*)&global->lifecycle_state; #ifdef PSP sceCtrlSetSamplingCycle(0); #endif sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE); ret = CtrlPeekBufferPositive(0, &state_tmp, 1); #ifdef HAVE_KERNEL_PRX state_tmp.Buttons = (state_tmp.Buttons&0x0000FFFF)|(read_system_buttons()&0xFFFF0000); #endif (void)ret; analog_state[0][0][0] = analog_state[0][0][1] = analog_state[0][1][0] = analog_state[0][1][1] = 0; pad_state = 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256; analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256; #ifdef SN_TARGET_PSP2 analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256; analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256; #endif for (int i = 0; i < 2; i++) for (int j = 0; j < 2; j++) if (analog_state[0][i][j] == -0x8000) analog_state[0][i][j] = -0x7fff; *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE)); #ifdef HAVE_KERNEL_PRX if (STATE_BUTTON(state_tmp) & PSP_CTRL_NOTE) #else if ( (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L)) && (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R)) && (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT)) && (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START)) ) #endif *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); }