/* ================== SV_Nextserver_f A cinematic has completed or been aborted by a client, so move to the next server, ================== */ void SV_Nextserver_f(void){ if( atoi(Cmd_Argv(1)) != svs.spawncount){ Com_DPrintf("Nextserver() from wrong level, from %s\n", sv_client->name); return; // leftover from last server } Com_DPrintf("Nextserver() from %s\n", sv_client->name); SV_Nextserver(); }
/* * A cinematic has completed or been aborted by a client, so move * to the next server, */ void SV_Nextserver_f(void) { if ((int)strtol(Cmd_Argv(1), (char **)NULL, 10) != svs.spawncount) { Com_DPrintf("Nextserver() from wrong level, from %s\n", sv_client->name); return; /* leftover from last server */ } Com_DPrintf("Nextserver() from %s\n", sv_client->name); SV_Nextserver(); }