Beispiel #1
0
void
MirrorBuffer (BufferType *Buffer)
{
  int i;

  if (Buffer->Data->ElementN)
    {
      Message (_("You can't mirror a buffer that has elements!\n"));
      return;
    }
  for (i = 0; i < max_copper_layer + 2; i++)
    {
      LayerType *layer = Buffer->Data->Layer + i;
      if (layer->TextN)
	{
	  Message (_("You can't mirror a buffer that has text!\n"));
	  return;
	}
    }
  /* set buffer offset to 'mark' position */
  Buffer->X = SWAP_X (Buffer->X);
  Buffer->Y = SWAP_Y (Buffer->Y);
  VIA_LOOP (Buffer->Data);
  {
    via->X = SWAP_X (via->X);
    via->Y = SWAP_Y (via->Y);
  }
  END_LOOP;
  ALLLINE_LOOP (Buffer->Data);
  {
    line->Point1.X = SWAP_X (line->Point1.X);
    line->Point1.Y = SWAP_Y (line->Point1.Y);
    line->Point2.X = SWAP_X (line->Point2.X);
    line->Point2.Y = SWAP_Y (line->Point2.Y);
  }
  ENDALL_LOOP;
  ALLARC_LOOP (Buffer->Data);
  {
    arc->X = SWAP_X (arc->X);
    arc->Y = SWAP_Y (arc->Y);
    arc->StartAngle = SWAP_ANGLE (arc->StartAngle);
    arc->Delta = SWAP_DELTA (arc->Delta);
    SetArcBoundingBox (arc);
  }
  ENDALL_LOOP;
  ALLPOLYGON_LOOP (Buffer->Data);
  {
    POLYGONPOINT_LOOP (polygon);
    {
      point->X = SWAP_X (point->X);
      point->Y = SWAP_Y (point->Y);
    }
    END_LOOP;
    SetPolygonBoundingBox (polygon);
  }
  ENDALL_LOOP;
  SetBufferBoundingBox (Buffer);
  SetCrosshairRangeToBuffer ();
}
Beispiel #2
0
/* ---------------------------------------------------------------------------
 * mirrors the coordinates of an element
 * an additional offset is passed
 */
void
MirrorElementCoordinates (DataTypePtr Data, ElementTypePtr Element,
			  Coord yoff)
{
  r_delete_element (Data, Element);
  ELEMENTLINE_LOOP (Element);
  {
    line->Point1.X = SWAP_X (line->Point1.X);
    line->Point1.Y = SWAP_Y (line->Point1.Y) + yoff;
    line->Point2.X = SWAP_X (line->Point2.X);
    line->Point2.Y = SWAP_Y (line->Point2.Y) + yoff;
  }
  END_LOOP;
  PIN_LOOP (Element);
  {
    RestoreToPolygon (Data, PIN_TYPE, Element, pin);
    pin->X = SWAP_X (pin->X);
    pin->Y = SWAP_Y (pin->Y) + yoff;
  }
  END_LOOP;
  PAD_LOOP (Element);
  {
    RestoreToPolygon (Data, PAD_TYPE, Element, pad);
    pad->Point1.X = SWAP_X (pad->Point1.X);
    pad->Point1.Y = SWAP_Y (pad->Point1.Y) + yoff;
    pad->Point2.X = SWAP_X (pad->Point2.X);
    pad->Point2.Y = SWAP_Y (pad->Point2.Y) + yoff;
    TOGGLE_FLAG (ONSOLDERFLAG, pad);
  }
  END_LOOP;
  ARC_LOOP (Element);
  {
    arc->X = SWAP_X (arc->X);
    arc->Y = SWAP_Y (arc->Y) + yoff;
    arc->StartAngle = SWAP_ANGLE (arc->StartAngle);
    arc->Delta = SWAP_DELTA (arc->Delta);
  }
  END_LOOP;
  ELEMENTTEXT_LOOP (Element);
  {
    text->X = SWAP_X (text->X);
    text->Y = SWAP_Y (text->Y) + yoff;
    TOGGLE_FLAG (ONSOLDERFLAG, text);
  }
  END_LOOP;
  Element->MarkX = SWAP_X (Element->MarkX);
  Element->MarkY = SWAP_Y (Element->MarkY) + yoff;

  /* now toggle the solder-side flag */
  TOGGLE_FLAG (ONSOLDERFLAG, Element);
  /* this inserts all of the rtree data too */
  SetElementBoundingBox (Data, Element, &PCB->Font);
  ClearFromPolygon (Data, ELEMENT_TYPE, Element, Element);
}
Beispiel #3
0
/* ---------------------------------------------------------------------------
 * flip components/tracks from one side to the other
 */
static void
SwapBuffer (BufferType *Buffer)
{
  int j, k;
  Cardinal sgroup, cgroup;
  LayerType swap;

  ELEMENT_LOOP (Buffer->Data);
  {
    r_delete_element (Buffer->Data, element);
    MirrorElementCoordinates (Buffer->Data, element, 0);
  }
  END_LOOP;
  /* set buffer offset to 'mark' position */
  Buffer->X = SWAP_X (Buffer->X);
  Buffer->Y = SWAP_Y (Buffer->Y);
  VIA_LOOP (Buffer->Data);
  {
    r_delete_entry (Buffer->Data->via_tree, (BoxType *)via);
    via->X = SWAP_X (via->X);
    via->Y = SWAP_Y (via->Y);
    SetPinBoundingBox (via);
    r_insert_entry (Buffer->Data->via_tree, (BoxType *)via, 0);
  }
  END_LOOP;
  ALLLINE_LOOP (Buffer->Data);
  {
    r_delete_entry (layer->line_tree, (BoxType *)line);
    line->Point1.X = SWAP_X (line->Point1.X);
    line->Point1.Y = SWAP_Y (line->Point1.Y);
    line->Point2.X = SWAP_X (line->Point2.X);
    line->Point2.Y = SWAP_Y (line->Point2.Y);
    SetLineBoundingBox (line);
    r_insert_entry (layer->line_tree, (BoxType *)line, 0);
  }
  ENDALL_LOOP;
  ALLARC_LOOP (Buffer->Data);
  {
    r_delete_entry (layer->arc_tree, (BoxType *)arc);
    arc->X = SWAP_X (arc->X);
    arc->Y = SWAP_Y (arc->Y);
    arc->StartAngle = SWAP_ANGLE (arc->StartAngle);
    arc->Delta = SWAP_DELTA (arc->Delta);
    SetArcBoundingBox (arc);
    r_insert_entry (layer->arc_tree, (BoxType *)arc, 0);
  }
  ENDALL_LOOP;
  ALLPOLYGON_LOOP (Buffer->Data);
  {
    r_delete_entry (layer->polygon_tree, (BoxType *)polygon);
    POLYGONPOINT_LOOP (polygon);
    {
      point->X = SWAP_X (point->X);
      point->Y = SWAP_Y (point->Y);
    }
    END_LOOP;
    SetPolygonBoundingBox (polygon);
    r_insert_entry (layer->polygon_tree, (BoxType *)polygon, 0);
    /* hmmm, how to handle clip */
  }
  ENDALL_LOOP;
  ALLTEXT_LOOP (Buffer->Data);
  {
    r_delete_entry (layer->text_tree, (BoxType *)text);
    text->X = SWAP_X (text->X);
    text->Y = SWAP_Y (text->Y);
    TOGGLE_FLAG (ONSOLDERFLAG, text);
    SetTextBoundingBox (&PCB->Font, text);
    r_insert_entry (layer->text_tree, (BoxType *)text, 0);
  }
  ENDALL_LOOP;
  /* swap silkscreen layers */
  swap = Buffer->Data->Layer[solder_silk_layer];
  Buffer->Data->Layer[solder_silk_layer] =
    Buffer->Data->Layer[component_silk_layer];
  Buffer->Data->Layer[component_silk_layer] = swap;

  /* swap layer groups when balanced */
  sgroup = GetLayerGroupNumberByNumber (solder_silk_layer);
  cgroup = GetLayerGroupNumberByNumber (component_silk_layer);
  if (PCB->LayerGroups.Number[cgroup] == PCB->LayerGroups.Number[sgroup])
    {
      for (j = k = 0; j < PCB->LayerGroups.Number[sgroup]; j++)
	{
	  int t1, t2;
	  Cardinal cnumber = PCB->LayerGroups.Entries[cgroup][k];
	  Cardinal snumber = PCB->LayerGroups.Entries[sgroup][j];

	  if (snumber >= max_copper_layer)
	    continue;
	  swap = Buffer->Data->Layer[snumber];

	  while (cnumber >= max_copper_layer)
	    {
	      k++;
	      cnumber = PCB->LayerGroups.Entries[cgroup][k];
	    }
	  Buffer->Data->Layer[snumber] = Buffer->Data->Layer[cnumber];
	  Buffer->Data->Layer[cnumber] = swap;
	  k++;
	  /* move the thermal flags with the layers */
	  ALLPIN_LOOP (Buffer->Data);
	  {
	    t1 = TEST_THERM (snumber, pin);
	    t2 = TEST_THERM (cnumber, pin);
	    ASSIGN_THERM (snumber, t2, pin);
	    ASSIGN_THERM (cnumber, t1, pin);
	  }
	  ENDALL_LOOP;
	  VIA_LOOP (Buffer->Data);
	  {
	    t1 = TEST_THERM (snumber, via);
	    t2 = TEST_THERM (cnumber, via);
	    ASSIGN_THERM (snumber, t2, via);
	    ASSIGN_THERM (cnumber, t1, via);
	  }
	  END_LOOP;
	}
    }
  SetBufferBoundingBox (Buffer);
  SetCrosshairRangeToBuffer ();
}