Beispiel #1
0
s32 STM_ShutdownToIdle()
{
	int res;

	_viReg[1] = 0;
	if(__stm_initialized==0) {
#ifdef DEBUG_STM
		printf("STM notinited\n");
#endif
		return STM_ENOTINIT;
	}
	switch(SYS_GetHollywoodRevision()) {
		case 0:
		case 1:
		case 2:
			__stm_immbufin[0] = 0xFCA08280;
		default:
			__stm_immbufin[0] = 0xFCE082C0;
	}
	res= IOS_Ioctl(__stm_imm_fd,IOCTL_STM_IDLE,__stm_immbufin,0x20,__stm_immbufout,0x20);
	if(res<0) {
#ifdef DEBUG_STM
		printf("STM IDLE failed: %d\n",res);
#endif
	}
	return res;
}
Beispiel #2
0
{
	// Exit after 10 seconds if there is an error
	__exception_setreload(10);
	CheckForGecko();
	DCInvalidateRange(loader_stub, 0x1800);
	memcpy(loader_stub, (void*)0x80001800, 0x1800);
	DCFlushRange(loader_stub, 0x1800);

	if( !IsWiiU() )
	{
		gprintf("Nintendont Loader\r\n");
		gprintf("Built   : %s %s\r\n", __DATE__, __TIME__ );
		gprintf("Version : %d.%d\r\n", NIN_VERSION>>16, NIN_VERSION&0xFFFF );	
	}
	u32 currev = *(vu32*)0x80003140;
	HollywoodRevision = SYS_GetHollywoodRevision();	//RAMInit overwrites this
	RAMInit();

	STM_RegisterEventHandler(HandleSTMEvent);

	Initialise();

	FPAD_Init();

	PrintInfo();
	PrintFormat( MENU_POS_X + 44 * 5, MENU_POS_Y + 20*1, "Home: Exit");
	PrintFormat( MENU_POS_X + 44 * 5, MENU_POS_Y + 20*2, "A   : Select");
	
	if( *(vu32*)(0xCd800064) != -1 )
	{
		ClearScreen();