Beispiel #1
0
/*
=================
S_Init
=================
*/
void S_Init( void )
{
	cvar_t		*cv;
	qboolean	started = qfalse;

	Com_Printf( "------ Initializing Sound ------\n" );

	s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE );
	s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE );
	s_muted = Cvar_Get("s_muted", "0", CVAR_ROM);
	s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE );
	s_backend = Cvar_Get( "s_backend", "", CVAR_ROM );
	s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE );
	s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE );

	cv = Cvar_Get( "s_initsound", "1", 0 );
	if( !cv->integer ) {
		Com_Printf( "Sound disabled.\n" );
	} else {

		S_CodecInit( );

		Cmd_AddCommand( "play", S_Play_f );
		Cmd_AddCommand( "music", S_Music_f );
		Cmd_AddCommand( "stopmusic", S_StopMusic_f );
		Cmd_AddCommand( "s_list", S_SoundList );
		Cmd_AddCommand( "s_stop", S_StopAllSounds );
		Cmd_AddCommand( "s_info", S_SoundInfo );

#ifdef URBAN_TERROR
/* This doesn't work properly in UrT so disable it by default */
		cv = Cvar_Get( "s_useOpenAL", "0", CVAR_ARCHIVE );
#else
		cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE );
#endif
		if( cv->integer ) {
			//OpenAL
			started = S_AL_Init( &si );
			Cvar_Set( "s_backend", "OpenAL" );
		}

		if( !started ) {
			started = S_Base_Init( &si );
			Cvar_Set( "s_backend", "base" );
		}

		if( started ) {
			if( !S_ValidSoundInterface( &si ) ) {
				Com_Error( ERR_FATAL, "Sound interface invalid" );
			}

			S_SoundInfo( );
			Com_Printf( "Sound initialization successful.\n" );
		} else {
			Com_Printf( "Sound initialization failed.\n" );
		}
	}

	Com_Printf( "--------------------------------\n");
}
Beispiel #2
0
/*
=================
S_Init
=================
*/
void S_Init( void )
{
	cvar_t		*cv;
	bool	started = false;

	Com_Printf( "------ Initializing Sound ------\n" );

	s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE );
	s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE );
	s_muted = Cvar_Get("s_muted", "0", CVAR_ROM);
	s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE );
	s_backend = Cvar_Get( "s_backend", "", CVAR_ROM );
	s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE );
	s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE );

	cv = Cvar_Get( "s_initsound", "1", 0 );
	if( !cv->integer ) {
		Com_Printf( "Sound disabled.\n" );
	} else {

		S_CodecInit( );

		Cmd_AddCommand( "play", S_Play_f );
		Cmd_SetCommandCompletionFunc( "play", S_CompleteSoundName );
		Cmd_AddCommand( "music", S_Music_f );
		Cmd_SetCommandCompletionFunc( "music", S_CompleteMusicName );
		Cmd_AddCommand( "stopmusic", S_StopMusic_f );
		Cmd_AddCommand( "s_list", S_SoundList );
		Cmd_AddCommand( "s_stop", S_StopAllSounds );
		Cmd_AddCommand( "s_info", S_SoundInfo );

		cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE );
		if( cv->integer ) {
			//OpenAL
			started = S_AL_Init( &si );
			Cvar_Set( "s_backend", "OpenAL" );
		}

		if( !started ) {
			started = S_Base_Init( &si );
			Cvar_Set( "s_backend", "base" );
		}

		if( started ) {
			if( !S_ValidSoundInterface( &si ) ) {
				Com_Error( ERR_FATAL, "Sound interface invalid" );
			}

			S_SoundInfo( );
			Com_Printf( "Sound initialization successful.\n" );
		} else {
			Com_Printf( "Sound initialization failed.\n" );
		}
	}

	Com_Printf( "--------------------------------\n");
}
Beispiel #3
0
/*
=================
S_Init
=================
*/
void S_Init( void )
{
	convar_t		*cv;
	bool	started = false;

	Com_Printf( "------ Initializing Sound ------\n" );

	s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE, "test" );
	s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE, "test" );
	s_muted = Cvar_Get("s_muted", "0", CVAR_ROM, "test");
	s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE, "test" );
	s_backend = Cvar_Get( "s_backend", "", CVAR_ROM, "test" );
	s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE, "test" );
	s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE, "test" );

	cv = Cvar_Get( "s_initsound", "1", 0, "test" );
	if( !cv->integer ) {
		Com_Printf( "Sound disabled.\n" );
	} else {

		S_CodecInit( );

		Cmd_AddCommand( "play", S_Play_f, "^1Plays specified music file (music music.wav)." );
		Cmd_AddCommand( "music", S_Music_f, "^1Plays specified music file (music music.wav)." );
		Cmd_AddCommand( "stopmusic", S_StopMusic_f, "^1Stop playing music file." );
		Cmd_AddCommand( "s_list", S_SoundList, "^1Display paths and filenames of all sound files as they are played." );
		Cmd_AddCommand( "s_stop", S_StopAllSounds, "^1Stop whatever sound that is currently playing from playing." );
		Cmd_AddCommand( "s_info", S_SoundInfo, "^1Display information about sound system." );

		cv = Cvar_Get( "s_useOpenAL", "1", CVAR_ARCHIVE, "test" );
		if( cv->integer ) {
			//OpenAL
			started = S_AL_Init( &si );
			Cvar_Set( "s_backend", "OpenAL" );
		}

		if( !started ) {
			started = S_Base_Init( &si );
			Cvar_Set( "s_backend", "base" );
		}

		if( started ) {
			if( !S_ValidSoundInterface( &si ) ) {
				Com_Error( ERR_FATAL, "Sound interface invalid" );
			}

			S_SoundInfo( );
			Com_Printf( "Sound initialization successful.\n" );
		} else {
			Com_Printf( "Sound initialization failed.\n" );
		}
	}

	Com_Printf( "--------------------------------\n");
}
Beispiel #4
0
void S_Init()
{
	qbool started = qfalse;

	Com_Printf( "------ Initializing Sound ------\n" );

	s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE );
	s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE );

	const cvar_t* cv = Cvar_Get( "s_initsound", "1", 0 );
	if ( !cv->integer ) {
		Com_Memset( &si, 0, sizeof(si) );
		Com_Printf( "Sound disabled.\n" );
	} else {

		S_CodecInit();

		Cmd_AddCommand( "play", S_Play_f );
		Cmd_AddCommand( "music", S_Music_f );
		Cmd_AddCommand( "s_list", S_SoundList );
		Cmd_AddCommand( "s_stop", S_StopAllSounds );
		Cmd_AddCommand( "s_info", S_SoundInfo );

		started = S_Base_Init( &si );

		if ( started ) {
			if ( !S_ValidSoundInterface() ) {
				Com_Error( ERR_FATAL, "Sound interface invalid." );
			}
			S_SoundInfo();
			Com_Printf( "Sound initialization successful.\n" );
		} else {
			Com_Printf( "Sound initialization failed.\n" );
		}
	}

	Com_Printf( "--------------------------------\n" );
}
Beispiel #5
0
/**
 * @brief Initiates the sound system
 */
void S_Init(void)
{
	cvar_t *cv = Cvar_Get("s_initsound", "1", CVAR_ARCHIVE | CVAR_LATCH | CVAR_UNSAFE);  // 0 = disabled, 1 = base, 2 = OpenAL

	Com_Printf("------ Initializing Sound (%i)------\n", cv->integer);

	s_volume            = Cvar_Get("s_volume", "0.8", CVAR_ARCHIVE);
	s_musicVolume       = Cvar_Get("s_musicvolume", "0.25", CVAR_ARCHIVE);
	s_muted             = Cvar_Get("s_muted", "0", CVAR_ROM);
	s_doppler           = Cvar_Get("s_doppler", "1", CVAR_ARCHIVE);
	s_backend           = Cvar_Get("s_backend", "", CVAR_ROM);
	s_muteWhenMinimized = Cvar_Get("s_muteWhenMinimized", "1", CVAR_ARCHIVE);
	s_muteWhenUnfocused = Cvar_Get("s_muteWhenUnfocused", "0", CVAR_ARCHIVE);

	if (!cv->integer)
	{
		Com_Printf("Sound disabled.\n");
	}
	else
	{
		qboolean started = qfalse;

		S_CodecInit();

		Cmd_AddCommand("play", S_Play_f);
		Cmd_AddCommand("music", S_Music_f);
		Cmd_AddCommand("stopmusic", S_StopMusic_f);
		Cmd_AddCommand("stream", S_Stream_f);
		Cmd_AddCommand("s_list", S_SoundList);
		Cmd_AddCommand("s_stop", S_StopAllSounds);
		Cmd_AddCommand("s_info", S_SoundInfo);

#ifdef FEATURE_OPENAL
		if (cv->integer == 2)
		{
			//OpenAL
			started = S_AL_Init(&si);
			Cvar_Set("s_backend", "OpenAL");
		}
#endif // FEATURE_OPENAL

		if (!started)
		{
			if (cv->integer == 2)
			{
				Com_Printf("Can't initialize OpenAL - reverting to base interface.\n");
			}

			started = S_Base_Init(&si);
			Cvar_Set("s_backend", "base");
		}

		if (started)
		{
			if (!S_ValidSoundInterface(&si))
			{
				Com_Error(ERR_FATAL, "Invalid sound interface.");
			}

			S_SoundInfo();
			Com_Printf("Sound initialization successfully done.\ns_backend set to %s\n", s_backend->string);
		}
		else
		{
			Com_Printf("Sound initialization failed.\n");
		}
	}

	Com_Printf("--------------------------------\n");
}
Beispiel #6
0
/*
=================
S_Init
=================
*/
void S_Init( void )
{
	cvar_t		*cv;
	qboolean	started = qfalse;

	Com_VPrintf( "------ Initializing Sound ------\n" );	//Com_VPrintf

	s_volume = Cvar_Get( "s_volume", "0.8", CVAR_ARCHIVE );
	s_musicVolume = Cvar_Get( "s_musicvolume", "0.25", CVAR_ARCHIVE );
	s_muted = Cvar_Get("s_muted", "0", CVAR_ROM);
	s_doppler = Cvar_Get( "s_doppler", "1", CVAR_ARCHIVE );
	s_backend = Cvar_Get( "s_backend", "", CVAR_ROM );
	s_muteWhenMinimized = Cvar_Get( "s_muteWhenMinimized", "0", CVAR_ARCHIVE );
	s_muteWhenUnfocused = Cvar_Get( "s_muteWhenUnfocused", "0", CVAR_ARCHIVE );
//muff
	s_ambientLoopVolume = Cvar_Get( "s_ambientLoopVolume", "0.75", CVAR_ARCHIVE );
	Cvar_CheckRange( s_ambientLoopVolume, 0, 1, qfalse );
	s_ambientVolume = Cvar_Get( "s_ambientVolume", "0.75", CVAR_ARCHIVE );
	Cvar_CheckRange( s_ambientVolume, 0, 1, qfalse );
	s_announcerVolume = Cvar_Get( "s_announcerVolume", "0.75", CVAR_ARCHIVE );
	Cvar_CheckRange( s_announcerVolume, 0, 1, qfalse );
	s_menuMusicVolume = Cvar_Get( "s_menuMusicVolume", "0.25", CVAR_ARCHIVE );
	Cvar_CheckRange( s_menuMusicVolume, 0, 1, qfalse );
//-muff

	cv = Cvar_Get( "s_initsound", "1", 0 );
	if( !cv->integer ) {
		Com_Printf( "Sound disabled.\n" );
	} else {

		S_CodecInit( );

		Cmd_AddCommand( "play", S_Play_f );
		Cmd_AddCommand( "music", S_Music_f );
		Cmd_AddCommand( "stopmusic", S_StopMusic_f );
		Cmd_AddCommand( "s_list", S_SoundList );
		Cmd_AddCommand( "s_stop", S_StopAllSounds );
		Cmd_AddCommand( "s_info", S_SoundInfo );

		cv = Cvar_Get( "s_useOpenAL", "0", CVAR_ARCHIVE );
		if( cv->integer ) {
			//OpenAL
			started = S_AL_Init( &si );
			Cvar_Set( "s_backend", "OpenAL" );
		}

		if( !started ) {
			started = S_Base_Init( &si );
			Cvar_Set( "s_backend", "base" );
		}

		if( started ) {
			if( !S_ValidSoundInterface( &si ) ) {
				Com_Error( ERR_FATAL, "Sound interface invalid" );
			}

			if ( com_verbose->integer )
				S_SoundInfo();
			Com_VPrintf( "Sound initialization successful.\n" );	//Com_VPrintf
		} else {
			Com_Printf( "Sound initialization failed.\n" );
		}
	}

	Com_VPrintf( "-------------------------------\n");	//Com_VPrintf
}