LRESULT CALLBACK WndProc(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; HWND hDlg; switch(Message) { case WM_KEYDOWN: if(wParam != VK_PAUSE) break; // case WM_SYSKEYDOWN: case WM_CUSTKEYDOWN: { int modifiers = GetModifiers(wParam); if(!HandleKeyMessage(wParam,lParam, modifiers)) return 0; break; } case WM_KEYUP: if(wParam != VK_PAUSE) break; case WM_SYSKEYUP: case WM_CUSTKEYUP: { int modifiers = GetModifiers(wParam); HandleKeyUp(wParam, lParam, modifiers); } break; case WM_SIZE: switch(wParam) { case SIZE_MINIMIZED: break; case SIZE_MAXIMIZED: pcejin.maximized = true; break; case SIZE_RESTORED: pcejin.maximized = false; break; default: break; } return 0; case WM_MOVE: RECT rect; GetWindowRect(hWnd,&rect); WndX = rect.left; WndY = rect.top; return 0; case WM_DROPFILES: { char filename[MAX_PATH] = ""; DragQueryFile((HDROP)wParam,0,filename,MAX_PATH); DragFinish((HDROP)wParam); std::string fileDropped = filename; //------------------------------------------------------- //Check if mcm file, if so auto-convert and play //------------------------------------------------------- if (!(fileDropped.find(".mcm") == std::string::npos) && (fileDropped.find(".mcm") == fileDropped.length()-4)) { if (!pcejin.romLoaded) //If no ROM is loaded, prompt for one { soundDriver->pause(); LoadGame(); pcejin.tempUnPause(); } if (pcejin.romLoaded && !(fileDropped.find(".mcm") == std::string::npos)) LoadMCM(fileDropped.c_str(), true); } //------------------------------------------------------- //Check if Movie file //------------------------------------------------------- else if (!(fileDropped.find(".mc2") == std::string::npos) && (fileDropped.find(".mc2") == fileDropped.length()-4)) { if (!pcejin.romLoaded) //If no ROM is loaded, prompt for one { soundDriver->pause(); LoadGame(); pcejin.tempUnPause(); } if (pcejin.romLoaded && !(fileDropped.find(".mc2") == std::string::npos)) { LoadMovie(fileDropped.c_str(), 1, false, false); RecentMovies.UpdateRecentItems(fileDropped); } } //------------------------------------------------------- //Check if Savestate file //------------------------------------------------------- else if (!(fileDropped.find(".nc") == std::string::npos)) { if (fileDropped.find(".nc") == fileDropped.length()-4) { if ((fileDropped[fileDropped.length()-1] >= '0' && fileDropped[fileDropped.length()-1] <= '9')) { MDFNSS_Load(filename, NULL); UpdateToolWindows(); } } } //------------------------------------------------------- //Check if Lua script file //------------------------------------------------------- else if (!(fileDropped.find(".lua") == std::string::npos) && (fileDropped.find(".lua") == fileDropped.length()-4)) //ROM is already loaded and .dsm in filename { if(LuaScriptHWnds.size() < 16) { char temp [1024]; strcpy(temp, fileDropped.c_str()); HWND IsScriptFileOpen(const char* Path); RecentLua.UpdateRecentItems(fileDropped); if(!IsScriptFileOpen(temp)) { HWND hDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_LUA), hWnd, (DLGPROC) LuaScriptProc); SendDlgItemMessage(hDlg,IDC_EDIT_LUAPATH,WM_SETTEXT,0,(LPARAM)temp); } } } //------------------------------------------------------- //Check if watchlist file //------------------------------------------------------- else if (!(fileDropped.find(".wch") == std::string::npos) && (fileDropped.find(".wch") == fileDropped.length()-4)) //ROM is already loaded and .dsm in filename { if(!RamWatchHWnd) { RamWatchHWnd = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_RAMWATCH), hWnd, (DLGPROC) RamWatchProc); } else SetForegroundWindow(RamWatchHWnd); Load_Watches(true, fileDropped.c_str()); } //------------------------------------------------------- //Else load it as a ROM //------------------------------------------------------- else { ALoad(fileDropped.c_str()); } } return 0; case WM_ENTERMENULOOP: soundDriver->pause(); EnableMenuItem(GetMenu(hWnd), IDM_RECORD_MOVIE, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_PLAY_MOVIE, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_STOPMOVIE, MF_BYCOMMAND | (movieMode != MOVIEMODE_INACTIVE) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_RESTARTMOVIE, MF_BYCOMMAND | (movieMode != MOVIEMODE_INACTIVE) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_STOPAVI, MF_BYCOMMAND | (DRV_AviIsRecording()) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_RECORDAVI, MF_BYCOMMAND | (!DRV_AviIsRecording()) ? MF_ENABLED : MF_GRAYED); //Window Size checkMenu(IDC_WINDOW1X, ((pcejin.windowSize==1))); checkMenu(IDC_WINDOW2X, ((pcejin.windowSize==2))); checkMenu(IDC_WINDOW3X, ((pcejin.windowSize==3))); checkMenu(IDC_WINDOW4X, ((pcejin.windowSize==4))); checkMenu(IDC_ASPECT, ((pcejin.aspectRatio))); checkMenu(ID_VIEW_FRAMECOUNTER,Hud.FrameCounterDisplay); checkMenu(ID_VIEW_DISPLAYINPUT,Hud.ShowInputDisplay); checkMenu(ID_VIEW_DISPLAYSTATESLOTS,Hud.DisplayStateSlots); checkMenu(ID_VIEW_DISPLAYLAG,Hud.ShowLagFrameCounter); checkMenu(IDM_MUTE,soundDriver->userMute); break; case WM_EXITMENULOOP: pcejin.tempUnPause(); break; case WM_CLOSE: { SaveIniSettings(); PostQuitMessage(0); } case WM_DESTROY: { PostQuitMessage(0); } // HANDLE_MSG(hWnd, WM_DESTROY, OnDestroy); // HANDLE_MSG(hWnd, WM_PAINT, OnPaint); // HANDLE_MSG(hwnd, WM_COMMAND, OnCommand); case WM_COMMAND: //Recent ROMs if(wParam >= RECENTROM_START && wParam <= RECENTROM_START + RecentROMs.MAX_RECENT_ITEMS - 1) { ALoad(RecentROMs.GetRecentItem(wParam - RECENTROM_START).c_str()); break; } else if (wParam == RecentROMs.GetClearID()) { RecentROMs.ClearRecentItems(); break; } else if (wParam == RecentROMs.GetAutoloadID()) { RecentROMs.FlipAutoLoad(); break; } //Recent Movies if(wParam >= RECENTMOVIE_START && wParam <= RECENTMOVIE_START + RecentMovies.MAX_RECENT_ITEMS - 1) { strcpy(Tmp_Str, RecentMovies.GetRecentItem(wParam - RECENTMOVIE_START).c_str()); RecentMovies.UpdateRecentItems(Tmp_Str); //WIN32_StartMovieReplay(Str_Tmp); break; } else if (wParam == RecentMovies.GetClearID()) { RecentMovies.ClearRecentItems(); break; } else if (wParam == RecentMovies.GetAutoloadID()) { RecentMovies.FlipAutoLoad(); break; } //Recent Lua if(wParam >= RECENTLUA_START && wParam <= RECENTLUA_START + RecentLua.MAX_RECENT_ITEMS - 1) { if(LuaScriptHWnds.size() < 16) { char temp [1024]; strcpy(temp, RecentLua.GetRecentItem(wParam - RECENTLUA_START).c_str()); HWND IsScriptFileOpen(const char* Path); RecentLua.UpdateRecentItems(temp); if(!IsScriptFileOpen(temp)) { HWND hDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_LUA), hWnd, (DLGPROC) LuaScriptProc); SendDlgItemMessage(hDlg,IDC_EDIT_LUAPATH,WM_SETTEXT,0,(LPARAM)temp); } } break; } else if (wParam == RecentLua.GetClearID()) { RecentLua.ClearRecentItems(); break; } else if (wParam == RecentLua.GetAutoloadID()) { RecentLua.FlipAutoLoad(); break; } wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDC_WINDOW1X: pcejin.windowSize=1; ScaleScreen(pcejin.windowSize); break; case IDC_WINDOW2X: pcejin.windowSize=2; ScaleScreen(pcejin.windowSize); break; case IDC_WINDOW3X: pcejin.windowSize=3; ScaleScreen(pcejin.windowSize); break; case IDC_WINDOW4X: pcejin.windowSize=4; ScaleScreen(pcejin.windowSize); break; case IDC_ASPECT: pcejin.aspectRatio ^= 1; ScaleScreen(pcejin.windowSize); break; case IDM_EXIT: SaveIniSettings(); PostQuitMessage(0); break; case IDM_RESET: PCE_Power(); break; case IDM_OPEN_ROM: soundDriver->pause(); LoadGame(); pcejin.tempUnPause(); break; case IDM_RECORD_MOVIE: soundDriver->pause(); MovieRecordTo(); pcejin.tempUnPause(); return 0; case IDM_PLAY_MOVIE: soundDriver->pause(); Replay_LoadMovie(); pcejin.tempUnPause(); return 0; case IDM_INPUT_CONFIG: soundDriver->pause(); DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_INPUTCONFIG), hWnd, DlgInputConfig); pcejin.tempUnPause(); // RunInputConfig(); break; case IDM_HOTKEY_CONFIG: { soundDriver->pause(); DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_KEYCUSTOM), hWnd, DlgHotkeyConfig); pcejin.tempUnPause(); } break; case IDM_BIOS_CONFIG: soundDriver->pause(); DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_BIOS), hWnd, (DLGPROC) BiosSettingsDlgProc); // DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_KEYCUSTOM), hWnd, BiosSettingsDlgProc); pcejin.tempUnPause(); break; case ID_VIEW_FRAMECOUNTER: Hud.FrameCounterDisplay ^= true; WritePrivateProfileBool("Display", "FrameCounter", Hud.FrameCounterDisplay, IniName); return 0; case ID_VIEW_DISPLAYINPUT: Hud.ShowInputDisplay ^= true; WritePrivateProfileBool("Display", "Display Input", Hud.ShowInputDisplay, IniName); osd->clear(); return 0; case ID_VIEW_DISPLAYSTATESLOTS: Hud.DisplayStateSlots ^= true; WritePrivateProfileBool("Display", "Display State Slots", Hud.DisplayStateSlots, IniName); osd->clear(); return 0; case ID_VIEW_DISPLAYLAG: Hud.ShowLagFrameCounter ^= true; WritePrivateProfileBool("Display", "Display Lag Counter", Hud.ShowLagFrameCounter, IniName); osd->clear(); return 0; case IDC_NEW_LUA_SCRIPT: if(LuaScriptHWnds.size() < 16) { CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_LUA), g_hWnd, (DLGPROC) LuaScriptProc); } break; case IDM_CONVERT_MCM: ConvertMCM(hWnd); break; case IDM_MUTE: soundDriver->doUserMute(); break; case IDM_STOPMOVIE: StopMovie(); return 0; break; case IDM_RESTARTMOVIE: PCE_Power(); ResetFrameCount(); movieMode = MOVIEMODE_PLAY; movie_readonly = true; return 0; break; case ID_RAM_SEARCH: if(!RamSearchHWnd) { InitRamSearch(); RamSearchHWnd = CreateDialog(winClass.hInstance, MAKEINTRESOURCE(IDD_RAMSEARCH), hWnd, (DLGPROC) RamSearchProc); } else SetForegroundWindow(RamSearchHWnd); break; case ID_RAM_WATCH: if(!RamWatchHWnd) { RamWatchHWnd = CreateDialog(winClass.hInstance, MAKEINTRESOURCE(IDD_RAMWATCH), hWnd, (DLGPROC) RamWatchProc); } else SetForegroundWindow(RamWatchHWnd); return 0; case IDM_MEMORY: if (!RegWndClass("MemView_ViewBox", MemView_ViewBoxProc, 0, sizeof(CMemView*))) return 0; OpenToolWindow(new CMemView()); return 0; case IDM_ABOUT: soundDriver->pause(); DialogBox(winClass.hInstance, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); pcejin.tempUnPause(); break; case IDM_FILE_RECORDAVI: soundDriver->pause(); RecordAvi(); pcejin.tempUnPause(); break; case IDM_FILE_STOPAVI: StopAvi(); break; } break; } return DefWindowProc(hWnd, Message, wParam, lParam); }
/** * Render the Virtual Cinema Theatre. ***/ void* OculusTracker::Provoke(void* pThis, int eD3D, int eD3DInterface, int eD3DMethod, DWORD dwNumberConnected, int& nProvokerIndex) { // update game timer m_cGameTimer.Tick(); static UINT unFrameSkip = 200; if (unFrameSkip > 0) { unFrameSkip--; return nullptr; } // #define _DEBUG_OTR #ifdef _DEBUG_OTR { wchar_t buf[128]; wsprintf(buf, L"[OTR] ifc %u mtd %u", eD3DInterface, eD3DMethod); OutputDebugString(buf); } #endif // save ini file ? if (m_nIniFrameCount) { if (m_nIniFrameCount == 1) SaveIniSettings(); m_nIniFrameCount--; } // main menu update ? if (m_sMenu.bOnChanged) { // set back event bool, set ini file frame count m_sMenu.bOnChanged = false; m_nIniFrameCount = 300; // loop through entries for (size_t nIx = 0; nIx < m_sMenu.asEntries.size(); nIx++) { // entry index changed ? if (m_sMenu.asEntries[nIx].bOnChanged) { m_sMenu.asEntries[nIx].bOnChanged = false; // touch entries ? if (nIx < 25) { // set new vk code by string m_aaunKeys[1][nIx] = GetVkCodeByString(m_sMenu.asEntries[nIx].astrValueEnumeration[m_sMenu.asEntries[nIx].unValue]); } } } } if (m_hSession) { #pragma region controller // controller indices static const uint32_t s_unIndexRemote = 0; static const uint32_t s_unIndexTouch = 1; static const uint32_t s_unIndexXBox = 2; // get all connected input states ovrInputState sInputState[3] = {}; unsigned int unControllersConnected = ovr_GetConnectedControllerTypes(m_hSession); #pragma region Remote if (unControllersConnected & ovrControllerType_Remote) { ovr_GetInputState(m_hSession, ovrControllerType_Remote, &sInputState[s_unIndexRemote]); // handle all remote buttons except Oculus private ones if (sInputState[s_unIndexRemote].Buttons & ovrButton_Up) m_sMenu.bOnUp = true; if (sInputState[s_unIndexRemote].Buttons & ovrButton_Down) m_sMenu.bOnDown = true; if (sInputState[s_unIndexRemote].Buttons & ovrButton_Left) m_sMenu.bOnLeft = true; if (sInputState[s_unIndexRemote].Buttons & ovrButton_Right) m_sMenu.bOnRight = true; if (sInputState[s_unIndexRemote].Buttons & ovrButton_Enter) m_sMenu.bOnAccept = true; if (sInputState[s_unIndexRemote].Buttons & ovrButton_Back) m_sMenu.bOnBack = true; } #pragma endregion #pragma region touch if (unControllersConnected & ovrControllerType_Touch) { // get input state ovr_GetInputState(m_hSession, ovrControllerType_Touch, &sInputState[s_unIndexTouch]); // loop through controller buttons for (UINT unButtonIx = 0; unButtonIx < unButtonNo; unButtonIx++) { // cast keyboard event if (sInputState[s_unIndexTouch].Buttons & aunButtonIds[unButtonIx]) { if (!m_aabKeys[s_unIndexTouch][unButtonIx]) MapButtonDown(s_unIndexTouch, unButtonIx); } else if (m_aabKeys[s_unIndexTouch][unButtonIx]) MapButtonUp(s_unIndexTouch, unButtonIx); } } #pragma endregion if (unControllersConnected & ovrControllerType_XBox) ovr_GetInputState(m_hSession, ovrControllerType_XBox, &sInputState[s_unIndexXBox]); #pragma endregion #pragma region hmd /*// Start the sensor which informs of the Rift's pose and motion .... obsolete for SDK 1.3.x ?? ovr_ConfigureTracking(m_hSession, ovrTrackingCap_Orientation | ovrTrackingCap_MagYawCorrection | ovrTrackingCap_Position, 0);*/ // get the current tracking state ovrTrackingState sTrackingState = ovr_GetTrackingState(m_hSession, ovr_GetTimeInSeconds(), false); if (TRUE)//(sTrackingState.StatusFlags & (ovrStatus_OrientationTracked | ovrStatus_PositionTracked)) { // get pose ovrPoseStatef sPoseState = sTrackingState.HeadPose; m_sPose = sPoseState.ThePose; m_sOrientation.x = m_sPose.Orientation.x; m_sOrientation.y = m_sPose.Orientation.y; m_sOrientation.z = m_sPose.Orientation.z; m_sOrientation.w = m_sPose.Orientation.w; // backup old euler angles and velocity float fEulerOld[3]; float fEulerVelocityOld[3]; memcpy(&fEulerOld[0], &m_fEuler[0], sizeof(float)* 3); memcpy(&fEulerVelocityOld[0], &m_fEulerVelocity[0], sizeof(float)* 3); // predicted euler angles ? for Oculus, due to ATW, we do not predict the euler angles if (FALSE) { // get angles m_sOrientation.GetEulerAngles<Axis::Axis_Y, Axis::Axis_X, Axis::Axis_Z, RotateDirection::Rotate_CW, HandedSystem::Handed_R >(&m_fEuler[1], &m_fEuler[0], &m_fEuler[2]); // quick fix here... m_fEuler[1] *= -1.0f; m_fEuler[0] *= -1.0f; m_fEuler[2] *= -1.0f; // get euler velocity + acceleration float fEulerAcceleration[3]; for (UINT unI = 0; unI < 3; unI++) { // get the velocity m_fEulerVelocity[unI] = (m_fEuler[unI] - fEulerOld[unI]) / (float)m_cGameTimer.DeltaTime(); // get the acceleration fEulerAcceleration[unI] = (m_fEulerVelocity[unI] - fEulerVelocityOld[unI]) / (float)m_cGameTimer.DeltaTime(); } // get predicted euler for (UINT unI = 0; unI < 3; unI++) { // compute predicted euler m_fEulerPredicted[unI] = (0.5f * fEulerAcceleration[unI] * ((float)m_cGameTimer.DeltaTime() * (float)m_cGameTimer.DeltaTime())) + (m_fEulerVelocity[unI] * (float)m_cGameTimer.DeltaTime()) + m_fEuler[unI]; } } else { // get angles m_sOrientation.GetEulerAngles<Axis::Axis_Y, Axis::Axis_X, Axis::Axis_Z, RotateDirection::Rotate_CW, HandedSystem::Handed_R >(&m_fEulerPredicted[1], &m_fEulerPredicted[0], &m_fEulerPredicted[2]); // quick fix here... m_fEulerPredicted[1] *= -1.0f; m_fEulerPredicted[0] *= -1.0f; m_fEulerPredicted[2] *= -1.0f; } // set the drawing update to true m_bControlUpdate = true; // set position m_afPosition[0] = (float)-m_sPose.Position.x - m_afPositionOrigin[0]; m_afPosition[1] = (float)-m_sPose.Position.y - m_afPositionOrigin[1]; m_afPosition[2] = (float)m_sPose.Position.z + m_afPositionOrigin[2]; // get eye render pose and other fields ovrEyeRenderDesc asEyeRenderDesc[2]; asEyeRenderDesc[0] = ovr_GetRenderDesc(m_hSession, ovrEye_Left, m_sHMDDesc.DefaultEyeFov[0]); asEyeRenderDesc[1] = ovr_GetRenderDesc(m_hSession, ovrEye_Right, m_sHMDDesc.DefaultEyeFov[1]); ovrPosef asHmdToEyePose[2] = { asEyeRenderDesc[0].HmdToEyePose,asEyeRenderDesc[1].HmdToEyePose }; //ovrVector3f asHmdToEyeViewOffset[2] = { asEyeRenderDesc[0].HmdToEyePose, asEyeRenderDesc[1].HmdToEyePose }; ovrPosef asEyeRenderPose[2]; static long long s_frameIndex = 0; static double s_sensorSampleTime = 0.0; // sensorSampleTime is fed into the layer later ovr_GetEyePoses(m_hSession, s_frameIndex, ovrTrue, asHmdToEyePose, asEyeRenderPose, &s_sensorSampleTime); // ovr_CalcEyePoses(sTrackingState.HeadPose.ThePose, asHmdToEyePose, asEyeRenderPose); // create rotation matrix from euler angles D3DXMATRIX sRotation; D3DXMATRIX sPitch, sYaw, sRoll; D3DXMatrixRotationX(&sPitch, m_fEulerPredicted[0]); D3DXMatrixRotationY(&sYaw, m_fEulerPredicted[1]); D3DXMatrixRotationZ(&sRoll, -m_fEulerPredicted[2]); sRotation = sYaw * sPitch * sRoll; // create per eye view matrix from rotation and position D3DXMATRIX sView[2]; for (UINT unEye = 0; unEye < 2; unEye++) { D3DXMATRIX sTranslation; D3DXMatrixTranslation(&sTranslation, (float)-asEyeRenderPose[unEye].Position.x - m_afPositionOrigin[0], (float)-asEyeRenderPose[unEye].Position.y - m_afPositionOrigin[1], (float)asEyeRenderPose[unEye].Position.z + m_afPositionOrigin[2]); sView[unEye] = sTranslation * sRotation; } // create head pose view matrix D3DXMATRIX sTranslation; D3DXMatrixTranslation(&sTranslation, (float)-sTrackingState.HeadPose.ThePose.Position.x - m_afPositionOrigin[0], (float)-sTrackingState.HeadPose.ThePose.Position.y - m_afPositionOrigin[1], (float)sTrackingState.HeadPose.ThePose.Position.z + m_afPositionOrigin[2]); m_sView = sTranslation * sRotation; // create inverse view matrix D3DXMATRIX sVInv = {}; D3DXMatrixInverse(&sVInv, nullptr, &m_sView); // get projection matrices left/right D3DXMATRIX asToEye[2]; D3DXMATRIX asProjection[2]; for (UINT unEye = 0; unEye < 2; unEye++) { // get ovr projection ovrMatrix4f sProj = ovrMatrix4f_Projection(m_sHMDDesc.DefaultEyeFov[unEye], 0.01f, 30.0f, ovrProjection_LeftHanded); // create dx projection asProjection[unEye] = D3DXMATRIX(&sProj.M[0][0]); D3DXMatrixTranspose(&asProjection[unEye], &asProjection[unEye]); // create eventual projection using inverse matrix of the head pose view matrix m_asProjection[unEye] = sVInv * sView[unEye] * asProjection[unEye]; } } #pragma endregion } else { // Initialize LibOVR, and the Rift... then create hmd handle ovrResult result = ovr_Initialize(nullptr); if (!OVR_SUCCESS(result)) { OutputDebugString(L"[OVR] Failed to initialize libOVR."); return nullptr; } result = ovr_Create(&m_hSession, &m_sLuid); if (!OVR_SUCCESS(result)) { OutputDebugString(L"[OVR] Failed to retreive HMD handle."); return nullptr; } else OutputDebugString(L"[OVR] HMD handle initialized !"); if (m_hSession) { // get the description and set pointers m_sHMDDesc = ovr_GetHmdDesc(m_hSession); // Configure Stereo settings. ovrSizei sRecommenedTex0Size = ovr_GetFovTextureSize(m_hSession, ovrEye_Left, m_sHMDDesc.DefaultEyeFov[0], 1.0f); ovrSizei sRecommenedTex1Size = ovr_GetFovTextureSize(m_hSession, ovrEye_Right, m_sHMDDesc.DefaultEyeFov[1], 1.0f); ovrSizei sTextureSize; sTextureSize.w = max(sRecommenedTex0Size.w, sRecommenedTex1Size.w); sTextureSize.h = max(sRecommenedTex0Size.h, sRecommenedTex1Size.h); m_unRenderTextureWidth = (UINT)sTextureSize.w; m_unRenderTextureHeight = (UINT)sTextureSize.h; // get view offset ovrEyeRenderDesc asEyeRenderDesc[2]; asEyeRenderDesc[0] = ovr_GetRenderDesc(m_hSession, ovrEye_Left, m_sHMDDesc.DefaultEyeFov[0]); asEyeRenderDesc[1] = ovr_GetRenderDesc(m_hSession, ovrEye_Right, m_sHMDDesc.DefaultEyeFov[1]); ovrVector3f asViewOffset[2] = { asEyeRenderDesc[0].HmdToEyePose.Position, asEyeRenderDesc[1].HmdToEyePose.Position }; // get projection matrices left/right D3DXMATRIX asToEye[2]; D3DXMATRIX asProjection[2]; for (UINT unEye = 0; unEye < 2; unEye++) { // get ovr projection ovrMatrix4f sProj = ovrMatrix4f_Projection(m_sHMDDesc.DefaultEyeFov[unEye], 0.01f, 30.0f, ovrProjection_LeftHanded); // create dx projection asProjection[unEye] = D3DXMATRIX(&sProj.M[0][0]); D3DXMatrixTranspose(&asProjection[unEye], &asProjection[unEye]); // create view offset translation matrix D3DXMatrixTranslation(&asToEye[unEye], -asViewOffset[unEye].x, -asViewOffset[unEye].y, -asViewOffset[unEye].z); // create eventual projection m_asProjection[unEye] = asToEye[unEye] * asProjection[unEye]; } } } return nullptr; }
LRESULT CALLBACK WndProc(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch(Message) { case WM_INITMENU: recentromsmenu = LoadMenu(g_hInstance, "RECENTROMS"); GetRecentRoms(); break; case WM_KEYDOWN: if(wParam != VK_PAUSE) break; // case WM_SYSKEYDOWN: case WM_CUSTKEYDOWN: { int modifiers = GetModifiers(wParam); if(!HandleKeyMessage(wParam,lParam, modifiers)) return 0; break; } case WM_KEYUP: if(wParam != VK_PAUSE) break; case WM_SYSKEYUP: case WM_CUSTKEYUP: { int modifiers = GetModifiers(wParam); HandleKeyUp(wParam, lParam, modifiers); } break; case WM_SIZE: switch(wParam) { case SIZE_MINIMIZED: break; case SIZE_MAXIMIZED: pcejin.maximized = true; break; case SIZE_RESTORED: pcejin.maximized = false; break; default: break; } return 0; case WM_MOVE: RECT rect; GetWindowRect(hWnd,&rect); WndX = rect.left; WndY = rect.top; return 0; case WM_DROPFILES: { char filename[MAX_PATH] = ""; DragQueryFile((HDROP)wParam,0,filename,MAX_PATH); DragFinish((HDROP)wParam); std::string fileDropped = filename; //------------------------------------------------------- //Check if Movie file //------------------------------------------------------- if (!(fileDropped.find(".mc2") == std::string::npos) && (fileDropped.find(".mc2") == fileDropped.length()-4)) { if (!pcejin.romLoaded) //If no ROM is loaded, prompt for one { soundDriver->pause(); LoadGame(); pcejin.tempUnPause(); } if (pcejin.romLoaded && !(fileDropped.find(".mc2") == std::string::npos)) FCEUI_LoadMovie(fileDropped.c_str(), 1, false, false); } //------------------------------------------------------- //Check if Savestate file //------------------------------------------------------- else if (!(fileDropped.find(".mc") == std::string::npos)) //Note: potential clash, mc2 will be loaded a movie file first { if (fileDropped.find(".mc") == fileDropped.length()-4) { if ((fileDropped[fileDropped.length()-1] >= '0' && fileDropped[fileDropped.length()-1] <= '9')) { extern int MDFNSS_Load(const char *fname, const char *suffix); MDFNSS_Load(filename, NULL); ClearDirectDrawOutput(); UpdateToolWindows(); } } } //------------------------------------------------------- //Check if Lua script file //------------------------------------------------------- else if (!(fileDropped.find(".lua") == std::string::npos) && (fileDropped.find(".lua") == fileDropped.length()-4)) //ROM is already loaded and .dsm in filename { if(LuaScriptHWnds.size() < 16) { char temp [1024]; strcpy(temp, fileDropped.c_str()); HWND IsScriptFileOpen(const char* Path); if(!IsScriptFileOpen(temp)) { HWND hDlg = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_LUA), hWnd, (DLGPROC) LuaScriptProc); SendDlgItemMessage(hDlg,IDC_EDIT_LUAPATH,WM_SETTEXT,0,(LPARAM)temp); } } } //------------------------------------------------------- //Check if watchlist file //------------------------------------------------------- else if (!(fileDropped.find(".wch") == std::string::npos) && (fileDropped.find(".wch") == fileDropped.length()-4)) //ROM is already loaded and .dsm in filename { if(!RamWatchHWnd) { RamWatchHWnd = CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_RAMWATCH), hWnd, (DLGPROC) RamWatchProc); } else SetForegroundWindow(RamWatchHWnd); Load_Watches(true, fileDropped.c_str()); } //------------------------------------------------------- //Else load it as a ROM //------------------------------------------------------- else if(MDFNI_LoadGame(NULL,filename)) { pcejin.romLoaded = true; pcejin.started = true; //TODO: adelikat: This code is copied directly from the LoadGame() function, it should be come a separate function and called in both places //////////////////////////////// if (AutoRWLoad) { //Open Ram Watch if its auto-load setting is checked OpenRWRecentFile(0); RamWatchHWnd = CreateDialog(winClass.hInstance, MAKEINTRESOURCE(IDD_RAMWATCH), g_hWnd, (DLGPROC) RamWatchProc); } UpdateRecentRoms(filename); //////////////////////////////// } } return 0; case WM_ENTERMENULOOP: soundDriver->pause(); EnableMenuItem(GetMenu(hWnd), IDM_RECORD_MOVIE, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), ID_RAM_WATCH, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), ID_RAM_SEARCH, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_MEMORY, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_PLAY_MOVIE, MF_BYCOMMAND | (movieMode == MOVIEMODE_INACTIVE && pcejin.romLoaded) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_STOPMOVIE, MF_BYCOMMAND | (movieMode != MOVIEMODE_INACTIVE) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_STOPAVI, MF_BYCOMMAND | (DRV_AviIsRecording()) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_RECORDAVI, MF_BYCOMMAND | (!DRV_AviIsRecording()) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_STOPWAV, MF_BYCOMMAND | (DRV_WaveRecordActive()) ? MF_ENABLED : MF_GRAYED); EnableMenuItem(GetMenu(hWnd), IDM_FILE_RECORDWAV, MF_BYCOMMAND | (!DRV_WaveRecordActive()) ? MF_ENABLED : MF_GRAYED); //Window Size checkMenu(IDC_WINDOW1X, ((pcejin.windowSize==1))); checkMenu(IDC_WINDOW15X, ((pcejin.windowSize==65535))); checkMenu(IDC_WINDOW2X, ((pcejin.windowSize==2))); checkMenu(IDC_WINDOW25X, ((pcejin.windowSize==65534))); checkMenu(IDC_WINDOW3X, ((pcejin.windowSize==3))); checkMenu(IDC_WINDOW4X, ((pcejin.windowSize==4))); checkMenu(IDC_ASPECT, ((pcejin.aspectRatio))); checkMenu(ID_VIEW_MIXLEFTRIGHT,MixVideoOutput); checkMenu(ID_COLOR_MODE_REDBLUE, ((MDFN_IEN_VB::GetColorMode()==0))); checkMenu(ID_COLOR_MODE_REDCYAN, ((MDFN_IEN_VB::GetColorMode()==1))); checkMenu(ID_COLOR_MODE_REDELECTRICCYAN, ((MDFN_IEN_VB::GetColorMode()==2))); checkMenu(ID_COLOR_MODE_REDGREEN, ((MDFN_IEN_VB::GetColorMode()==3))); checkMenu(ID_COLOR_MODE_GREENMAGENTA, ((MDFN_IEN_VB::GetColorMode()==4))); checkMenu(ID_COLOR_MODE_YELLOWBLUE, ((MDFN_IEN_VB::GetColorMode()==5))); checkMenu(ID_COLOR_MODE_GREYSCALE, ((MDFN_IEN_VB::GetColorMode()==6))); checkMenu(ID_SPLIT_MODE_ANAGLYPH, ((MDFN_IEN_VB::GetSplitMode()==MDFN_IEN_VB::VB3DMODE_ANAGLYPH))); checkMenu(ID_SPLIT_MODE_CSCOPE, ((MDFN_IEN_VB::GetSplitMode()==MDFN_IEN_VB::VB3DMODE_CSCOPE))); checkMenu(ID_SPLIT_MODE_SIDEBYSIDE, ((MDFN_IEN_VB::GetSplitMode()==MDFN_IEN_VB::VB3DMODE_SIDEBYSIDE))); checkMenu(ID_SPLIT_MODE_PBARRIER, ((MDFN_IEN_VB::GetSplitMode()==MDFN_IEN_VB::VB3DMODE_PBARRIER))); checkMenu(ID_VIEW_DISP_BOTH, ((DisplayLeftRightOutput==0))); checkMenu(ID_VIEW_DISP_LEFT, ((DisplayLeftRightOutput==1))); checkMenu(ID_VIEW_DISP_RIGHT, ((DisplayLeftRightOutput==2))); checkMenu(ID_VIEW_DISP_DISABLE, ((DisplayLeftRightOutput==3))); checkMenu(ID_VIEW_FRAMECOUNTER,Hud.FrameCounterDisplay); checkMenu(ID_VIEW_DISPLAYINPUT,Hud.ShowInputDisplay); checkMenu(ID_VIEW_OPENCONSOLE,OpenConsoleWindow); checkMenu(ID_VIEW_DISPLAYSTATESLOTS,Hud.DisplayStateSlots); checkMenu(ID_VIEW_DISPLAYLAG,Hud.ShowLagFrameCounter); checkMenu(IDM_MUTE,soundDriver->userMute); break; case WM_EXITMENULOOP: pcejin.tempUnPause(); break; case WM_CLOSE: { SaveIniSettings(); PostQuitMessage(0); } case WM_DESTROY: { PostQuitMessage(0); } // HANDLE_MSG(hWnd, WM_DESTROY, OnDestroy); // HANDLE_MSG(hWnd, WM_PAINT, OnPaint); // HANDLE_MSG(hwnd, WM_COMMAND, OnCommand); case WM_COMMAND: if(wParam >= baseid && wParam <= baseid + MAX_RECENT_ROMS - 1) { int x = wParam - baseid; soundDriver->resume(); OpenRecentROM(x); } else if(wParam == clearid) { /* Clear all the recent ROMs */ if(IDOK == MessageBox(g_hWnd, "OK to clear recent ROMs list?","VBJin",MB_OKCANCEL)) ClearRecentRoms(); } wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDC_WINDOW1X: pcejin.windowSize=1; ScaleScreen((float)pcejin.windowSize); break; case IDC_WINDOW15X: pcejin.windowSize=65535; ScaleScreen((float)pcejin.windowSize); break; case IDC_WINDOW2X: pcejin.windowSize=2; ScaleScreen((float)pcejin.windowSize); break; case IDC_WINDOW25X: pcejin.windowSize=65534; ScaleScreen((float)pcejin.windowSize); break; case IDC_WINDOW3X: pcejin.windowSize=3; ScaleScreen((float)pcejin.windowSize); break; case IDC_WINDOW4X: pcejin.windowSize=4; ScaleScreen((float)pcejin.windowSize); break; case IDC_ASPECT: pcejin.aspectRatio ^= 1; ScaleScreen((float)pcejin.windowSize); break; case IDM_EXIT: SaveIniSettings(); PostQuitMessage(0); break; case IDM_RESET: //NEWTODO PCE_Power(); OpenRecentROM(0); break; case IDM_OPEN_ROM: soundDriver->pause(); LoadGame(); pcejin.tempUnPause(); break; case IDM_RECORD_MOVIE: soundDriver->pause(); MovieRecordTo(); pcejin.tempUnPause(); return 0; case IDM_PLAY_MOVIE: soundDriver->pause(); Replay_LoadMovie(); pcejin.tempUnPause(); return 0; case IDM_INPUT_CONFIG: soundDriver->pause(); DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_INPUTCONFIG), hWnd, DlgInputConfig); pcejin.tempUnPause(); // RunInputConfig(); break; case IDM_HOTKEY_CONFIG: { soundDriver->pause(); DialogBox(g_hInstance, MAKEINTRESOURCE(IDD_KEYCUSTOM), hWnd, DlgHotkeyConfig); pcejin.tempUnPause(); } break; case ID_VIEW_MIXLEFTRIGHT: MixVideoOutput ^= true; MDFN_IEN_VB::SetMixVideoOutput(MixVideoOutput); WritePrivateProfileBool("Display", "MixLeftRight", MixVideoOutput, IniName); return 0; case ID_SPLIT_MODE_ANAGLYPH: MDFN_IEN_VB::SetSplitMode(MDFN_IEN_VB::VB3DMODE_ANAGLYPH); WritePrivateProfileInt("Display", "SplitMode", MDFN_IEN_VB::VB3DMODE_ANAGLYPH, IniName); break; case ID_SPLIT_MODE_CSCOPE: MDFN_IEN_VB::SetSplitMode(MDFN_IEN_VB::VB3DMODE_CSCOPE); WritePrivateProfileInt("Display", "SplitMode", MDFN_IEN_VB::VB3DMODE_CSCOPE, IniName); //Clear the DirectDraw buffers ClearDirectDrawOutput(); break; case ID_SPLIT_MODE_SIDEBYSIDE: MDFN_IEN_VB::SetSplitMode(MDFN_IEN_VB::VB3DMODE_SIDEBYSIDE); WritePrivateProfileInt("Display", "SplitMode", MDFN_IEN_VB::VB3DMODE_SIDEBYSIDE, IniName); //Clear the DirectDraw buffers ClearDirectDrawOutput(); break; case ID_SPLIT_MODE_PBARRIER: MDFN_IEN_VB::SetSplitMode(MDFN_IEN_VB::VB3DMODE_PBARRIER); WritePrivateProfileInt("Display", "SplitMode", MDFN_IEN_VB::VB3DMODE_PBARRIER, IniName); break; case ID_PIXEL_SEP_16: SideBySidePixels = 16; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_PIXEL_SEP_32: SideBySidePixels = 32; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_PIXEL_SEP_48: SideBySidePixels = 48; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_PIXEL_SEP_64: SideBySidePixels = 64; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_PIXEL_SEP_80: SideBySidePixels = 80; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_PIXEL_SEP_96: SideBySidePixels = 96; MDFN_IEN_VB::SetSideBySidePixels(SideBySidePixels); ClearDirectDrawOutput(); WritePrivateProfileInt("Display", "SideBySidePixels", SideBySidePixels, IniName); break; case ID_COLOR_MODE_REDBLUE: MDFN_IEN_VB::SetColorMode(0); WritePrivateProfileInt("Display", "ColorMode", 0, IniName); break; case ID_COLOR_MODE_REDCYAN: MDFN_IEN_VB::SetColorMode(1); WritePrivateProfileInt("Display", "ColorMode", 1, IniName); break; case ID_COLOR_MODE_REDELECTRICCYAN: MDFN_IEN_VB::SetColorMode(2); WritePrivateProfileInt("Display", "ColorMode", 2, IniName); break; case ID_COLOR_MODE_REDGREEN: MDFN_IEN_VB::SetColorMode(3); WritePrivateProfileInt("Display", "ColorMode", 3, IniName); break; case ID_COLOR_MODE_GREENMAGENTA: MDFN_IEN_VB::SetColorMode(4); WritePrivateProfileInt("Display", "ColorMode", 4, IniName); break; case ID_COLOR_MODE_YELLOWBLUE: MDFN_IEN_VB::SetColorMode(5); WritePrivateProfileInt("Display", "ColorMode", 5, IniName); break; case ID_COLOR_MODE_GREYSCALE: MDFN_IEN_VB::SetColorMode(6); WritePrivateProfileInt("Display", "ColorMode", 6, IniName); break; case ID_VIEW_DISP_BOTH: DisplayLeftRightOutput = 0; MDFN_IEN_VB::SetViewDisp(DisplayLeftRightOutput); WritePrivateProfileInt("Display", "ViewDisplay", DisplayLeftRightOutput, IniName); return 0; case ID_VIEW_DISP_LEFT: DisplayLeftRightOutput = 1; MDFN_IEN_VB::SetViewDisp(DisplayLeftRightOutput); WritePrivateProfileInt("Display", "ViewDisplay", DisplayLeftRightOutput, IniName); return 0; case ID_VIEW_DISP_RIGHT: DisplayLeftRightOutput = 2; MDFN_IEN_VB::SetViewDisp(DisplayLeftRightOutput); WritePrivateProfileInt("Display", "ViewDisplay", DisplayLeftRightOutput, IniName); return 0; case ID_VIEW_DISP_DISABLE: DisplayLeftRightOutput = 3; MDFN_IEN_VB::SetViewDisp(DisplayLeftRightOutput); // We're not saving this. Too many people would set it and forget it, then compain. // Someone can still set it manually in the ini file though. return 0; case ID_VIEW_FRAMECOUNTER: Hud.FrameCounterDisplay ^= true; WritePrivateProfileBool("Display", "FrameCounter", Hud.FrameCounterDisplay, IniName); return 0; case ID_VIEW_DISPLAYINPUT: Hud.ShowInputDisplay ^= true; WritePrivateProfileBool("Display", "Display Input", Hud.ShowInputDisplay, IniName); osd->clear(); return 0; case ID_VIEW_OPENCONSOLE: OpenConsoleWindow ^= true; WritePrivateProfileBool("Display", "OpenConsoleWindow", OpenConsoleWindow, IniName); return 0; case ID_VIEW_DISPLAYSTATESLOTS: Hud.DisplayStateSlots ^= true; WritePrivateProfileBool("Display", "Display State Slots", Hud.DisplayStateSlots, IniName); osd->clear(); return 0; case ID_VIEW_DISPLAYLAG: Hud.ShowLagFrameCounter ^= true; WritePrivateProfileBool("Display", "Display Lag Counter", Hud.ShowLagFrameCounter, IniName); osd->clear(); return 0; case IDC_NEW_LUA_SCRIPT: if(LuaScriptHWnds.size() < 16) { CreateDialog(g_hInstance, MAKEINTRESOURCE(IDD_LUA), g_hWnd, (DLGPROC) LuaScriptProc); } break; break; case IDM_MUTE: soundDriver->doUserMute(); break; case IDM_STOPMOVIE: FCEUI_StopMovie(); return 0; break; case ID_RAM_SEARCH: if(!RamSearchHWnd) { if (pcejin.romLoaded) { InitRamSearch(false); RamSearchHWnd = CreateDialog(winClass.hInstance, MAKEINTRESOURCE(IDD_RAMSEARCH), hWnd, (DLGPROC) RamSearchProc); } } else SetForegroundWindow(RamSearchHWnd); break; case ID_RAM_WATCH: if(!RamWatchHWnd) { if(pcejin.romLoaded) RamWatchHWnd = CreateDialog(winClass.hInstance, MAKEINTRESOURCE(IDD_RAMWATCH), hWnd, (DLGPROC) RamWatchProc); } else SetForegroundWindow(RamWatchHWnd); return 0; case IDM_MEMORY: if (!RegWndClass("MemView_ViewBox", MemView_ViewBoxProc, 0, sizeof(CMemView*))) return 0; OpenToolWindow(new CMemView()); return 0; case IDM_ABOUT: soundDriver->pause(); DialogBox(winClass.hInstance, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); pcejin.tempUnPause(); break; case IDM_FILE_RECORDAVI: soundDriver->pause(); RecordAvi(); pcejin.tempUnPause(); break; case IDM_FILE_STOPAVI: StopAvi(); break; case IDM_FILE_RECORDWAV: soundDriver->pause(); CreateSoundSave(); pcejin.tempUnPause(); break; case IDM_FILE_STOPWAV: DRV_EndWaveRecord(); break; } break; } return DefWindowProc(hWnd, Message, wParam, lParam); }