void FRichCurve::ScaleCurve(float ScaleOrigin, float ScaleFactor) { TSet<FKeyHandle> KeyHandles; for (auto It = KeyHandlesToIndices.CreateIterator(); It; ++It) { FKeyHandle& KeyHandle = It.Key(); KeyHandles.Add(KeyHandle); } ScaleCurve(ScaleOrigin, ScaleFactor, KeyHandles); }
void FRichCurve::ScaleCurve(float ScaleOrigin, float ScaleFactor) { TSet<FKeyHandle> KeyHandles; ScaleCurve(ScaleOrigin, ScaleFactor, KeyHandles); }