void CArchiveScanner::ScanArchive(const std::string& fullName, bool doChecksum)
{
	const std::string fn    = FileSystem::GetFilename(fullName);
	const std::string fpath = FileSystem::GetDirectory(fullName);
	const std::string lcfn  = StringToLower(fn);

	// Stat file
	struct stat info = {0};
	int statfailed = stat(fullName.c_str(), &info);

	// If stat fails, assume the archive is not broken nor cached
	if (!statfailed) {
		// Determine whether this archive has earlier be found to be broken
		std::map<std::string, BrokenArchive>::iterator bai = brokenArchives.find(lcfn);
		if (bai != brokenArchives.end()) {
			if ((unsigned)info.st_mtime == bai->second.modified && fpath == bai->second.path) {
				bai->second.updated = true;
				return;
			}
		}

		// Determine whether to rely on the cached info or not
		std::map<std::string, ArchiveInfo>::iterator aii = archiveInfos.find(lcfn);
		if (aii != archiveInfos.end()) {
			// This archive may have been obsoleted, do not process it if so
			if (!aii->second.replaced.empty()) {
				return;
			}

			if ((unsigned)info.st_mtime == aii->second.modified && fpath == aii->second.path) {
				// cache found update checksum if wanted
				aii->second.updated = true;
				if (doChecksum && (aii->second.checksum == 0)) {
					aii->second.checksum = GetCRC(fullName);
				}
				return;
			} else {
				if (aii->second.updated) {
					const std::string filename = aii->first;
					LOG_L(L_ERROR, "Found a \"%s\" already in \"%s\", ignoring.", fullName.c_str(), (aii->second.path + aii->second.origName).c_str());
					if (IsBaseContent(filename)) {
						throw user_error(std::string("duplicate base content detected:\n\t") + aii->second.path + std::string("\n\t") + fpath
							+ std::string("\nPlease fix your configuration/installation as this can cause desyncs!"));
					}
					return;
				}

				// If we are here, we could have invalid info in the cache
				// Force a reread if it is a directory archive (.sdd), as
				// st_mtime only reflects changes to the directory itself,
				// not the contents.
				archiveInfos.erase(aii);
			}
		}
	}

	boost::scoped_ptr<IArchive> ar(archiveLoader.OpenArchive(fullName));
	if (!ar || !ar->IsOpen()) {
		LOG_L(L_WARNING, "Unable to open archive: %s", fullName.c_str());

		// record it as broken, so we don't need to look inside everytime
		BrokenArchive& ba = brokenArchives[lcfn];
		ba.path = fpath;
		ba.modified = info.st_mtime;
		ba.updated = true;
		ba.problem = "Unable to open archive";
		return;
	}

	std::string error;
	std::string mapfile;

	const bool hasModinfo = ar->FileExists("modinfo.lua");
	const bool hasMapinfo = ar->FileExists("mapinfo.lua");


	ArchiveInfo ai;
	auto& ad = ai.archiveData;
	if (hasMapinfo) {
		ScanArchiveLua(ar.get(), "mapinfo.lua", ai, error);
		if (ad.GetMapFile().empty()) {
			LOG_L(L_WARNING, "%s: mapfile isn't set in mapinfo.lua, please set it for faster loading!", fullName.c_str());
			mapfile = SearchMapFile(ar.get(), error);
		}
	} else if (hasModinfo) {
		ScanArchiveLua(ar.get(), "modinfo.lua", ai, error);
	} else {
		mapfile = SearchMapFile(ar.get(), error);
	}
	CheckCompression(ar.get(), fullName, error);

	if (!error.empty()) {
		// for some reason, the archive is marked as broken
		LOG_L(L_WARNING, "Failed to scan %s (%s)", fullName.c_str(), error.c_str());

		// record it as broken, so we don't need to look inside everytime
		BrokenArchive& ba = brokenArchives[lcfn];
		ba.path = fpath;
		ba.modified = info.st_mtime;
		ba.updated = true;
		ba.problem = error;
		return;
	}

	if (hasMapinfo || !mapfile.empty()) {
		// it is a map
		if (ad.GetName().empty()) {
			// FIXME The name will never be empty, if version is set (see HACK in ArchiveData)
			ad.SetInfoItemValueString("name_pure", FileSystem::GetBasename(mapfile));
			ad.SetInfoItemValueString("name", FileSystem::GetBasename(mapfile));
		}
		if (ad.GetMapFile().empty()) {
			ad.SetInfoItemValueString("mapfile", mapfile);
		}

		AddDependency(ad.GetDependencies(), "Map Helper v1");
		ad.SetInfoItemValueInteger("modType", modtype::map);

		LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new map: %s", ad.GetNameVersioned().c_str());
	} else if (hasModinfo) {
		// it is a game
		if (ad.GetModType() == modtype::primary) {
			AddDependency(ad.GetDependencies(), "Spring content v1");
		}

		LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new game: %s", ad.GetNameVersioned().c_str());
	} else {
		// neither a map nor a mod: error
		error = "missing modinfo.lua/mapinfo.lua";
	}

	ai.path = fpath;
	ai.modified = info.st_mtime;
	ai.origName = fn;
	ai.updated = true;
	ai.checksum = (doChecksum) ? GetCRC(fullName) : 0;
	archiveInfos[lcfn] = ai;
}
Beispiel #2
0
void CArchiveScanner::ScanArchive(const std::string& fullName, bool doChecksum)
{
	unsigned modifiedTime = 0;
	if (CheckCachedData(fullName, &modifiedTime, doChecksum))
		return;

	isDirty = true;

	const std::string& fn    = FileSystem::GetFilename(fullName);
	const std::string& fpath = FileSystem::GetDirectory(fullName);
	const std::string& lcfn  = StringToLower(fn);

	std::unique_ptr<IArchive> ar(archiveLoader.OpenArchive(fullName));
	if (ar == nullptr || !ar->IsOpen()) {
		LOG_L(L_WARNING, "[AS::%s] unable to open archive \"%s\"", __func__, fullName.c_str());

		// record it as broken, so we don't need to look inside everytime
		BrokenArchive& ba = brokenArchives[lcfn];
		ba.path = fpath;
		ba.modified = modifiedTime;
		ba.updated = true;
		ba.problem = "Unable to open archive";

		// does not count as a scan
		// numScannedArchives += 1;
		return;
	}

	std::string error;
	std::string arMapFile; // file in archive with "smf" or "sm3" extension
	std::string miMapFile; // value for the 'mapfile' key parsed from mapinfo

	const bool hasModinfo = ar->FileExists("modinfo.lua");
	const bool hasMapinfo = ar->FileExists("mapinfo.lua");


	ArchiveInfo ai;
	ArchiveData& ad = ai.archiveData;

	// execute the respective .lua, otherwise assume this archive is a map
	if (hasMapinfo) {
		ScanArchiveLua(ar.get(), "mapinfo.lua", ai, error);

		if ((miMapFile = ad.GetMapFile()).empty()) {
			LOG_L(L_WARNING, "[AS::%s] set the 'mapfile' key in mapinfo.lua of archive \"%s\" for faster loading!", __func__, fullName.c_str());
			arMapFile = SearchMapFile(ar.get(), error);
		}
	} else if (hasModinfo) {
		ScanArchiveLua(ar.get(), "modinfo.lua", ai, error);
	} else {
		arMapFile = SearchMapFile(ar.get(), error);
	}

	if (!CheckCompression(ar.get(), fullName, error)) {
		// for some reason, the archive is marked as broken
		LOG_L(L_WARNING, "[AS::%s] failed to scan \"%s\" (%s)", __func__, fullName.c_str(), error.c_str());

		// record it as broken, so we don't need to look inside everytime
		BrokenArchive& ba = brokenArchives[lcfn];
		ba.path = fpath;
		ba.modified = modifiedTime;
		ba.updated = true;
		ba.problem = error;

		// does count as a scan
		numScannedArchives += 1;
		return;
	}

	if (hasMapinfo || !arMapFile.empty()) {
		// map archive
		if ((ad.GetName()).empty()) {
			// FIXME The name will never be empty, if version is set (see HACK in ArchiveData)
			ad.SetInfoItemValueString("name_pure", FileSystem::GetBasename(arMapFile));
			ad.SetInfoItemValueString("name", FileSystem::GetBasename(arMapFile));
		}

		if (miMapFile.empty())
			ad.SetInfoItemValueString("mapfile", arMapFile);

		AddDependency(ad.GetDependencies(), GetMapHelperContentName());
		ad.SetInfoItemValueInteger("modType", modtype::map);

		LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new map: %s", ad.GetNameVersioned().c_str());
	} else if (hasModinfo) {
		// game or base-type (cursors, bitmaps, ...) archive
		// babysitting like this is really no longer required
		if (ad.IsGame() || ad.IsMenu())
			AddDependency(ad.GetDependencies(), GetSpringBaseContentName());

		LOG_S(LOG_SECTION_ARCHIVESCANNER, "Found new game: %s", ad.GetNameVersioned().c_str());
	} else {
		// neither a map nor a mod: error
		error = "missing modinfo.lua/mapinfo.lua";
	}

	ai.path = fpath;
	ai.modified = modifiedTime;
	ai.origName = fn;
	ai.updated = true;
	ai.checksum = (doChecksum) ? GetCRC(fullName) : 0;
	archiveInfos[lcfn] = ai;

	numScannedArchives += 1;
}