Beispiel #1
0
static INT32 DrvFrame()
{
	INT32 nInterleave = 4;

	if (DrvReset) {
		DrvDoReset();
	}

	memset (DrvInputs, 0, 3);
	for (INT32 i = 0; i < 8; i++) {
		DrvInputs[0] |= (DrvJoy1[i] & 1) << i;
		DrvInputs[1] |= (DrvJoy2[i] & 1) << i;
		DrvInputs[2] |= (DrvJoy3[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInputs[0]);
	ToaClearOpposites(&DrvInputs[1]);

	SekNewFrame();
	ZetNewFrame();
	
	SekOpen(0);
	ZetOpen(0);

	SekIdle(nCyclesDone[0]);
	ZetIdle(nCyclesDone[1]);

	nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE));
	nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE);

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	for (INT32 i = 0; i < nInterleave; i++) {
		INT32 nNext;

		// Run 68000

		nNext = (i + 1) * nCyclesTotal[0] / nInterleave;

		// Trigger VBlank interrupt
		if (nNext > nToaCyclesVBlankStart) {
			if (SekTotalCycles() < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles();
				SekRun(nCyclesSegment);
			}

			if (pBurnDraw) {
				DrvDraw();
			}

			memcpy (DrvSprBuf, DrvSprRAM, 0x1000);

			bVBlank = true;
			if (bEnableInterrupts) {
				SekSetIRQLine(4, SEK_IRQSTATUS_AUTO);
			}
		}

		nCyclesSegment = nNext - SekTotalCycles();
		if (bVBlank || (!CheckSleep(0))) {
			SekRun(nCyclesSegment);
		} else {
			SekIdle(nCyclesSegment);
		}
		
		BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave));
	}

	nToa1Cycles68KSync = SekTotalCycles();
	BurnTimerEndFrameYM3812(nCyclesTotal[1]);
	if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);

	nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0];

	SekClose();
	ZetClose();

	return 0;
}
Beispiel #2
0
static INT32 DrvFrame()
{
	INT32 nInterleave = 4;

	if (DrvReset) {														// Reset machine
		DrvDoReset();
	}

	// Compile digital inputs
	DrvInput[0] = 0x00;													// Buttons
	DrvInput[1] = 0x00;													// Player 1
	DrvInput[4] = 0x00;													// Player 2
	for (INT32 i = 0; i < 8; i++) {
		DrvInput[0] |= (DrvJoy1[i] & 1) << i;
		DrvInput[1] |= (DrvJoy2[i] & 1) << i;
		DrvInput[4] |= (DrvButton[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInput[0]);
	ToaClearOpposites(&DrvInput[1]);

	SekNewFrame();
	ZetNewFrame();
	
	SekOpen(0);
	ZetOpen(0);

	SekIdle(nCyclesDone[0]);
	ZetIdle(nCyclesDone[1]);

	nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE));
	nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE);

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	for (INT32 i = 0; i < nInterleave; i++) {
		INT32 nNext;

		// Run 68000

		nNext = (i + 1) * nCyclesTotal[0] / nInterleave;

		// Trigger VBlank interrupt
		if (nNext > nToaCyclesVBlankStart) {
			if (SekTotalCycles() < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles();
				SekRun(nCyclesSegment);
			}

			if (pBurnDraw) {
				DrvDraw();												// Draw screen if needed
			}

			ToaBufferFCU2Sprites();

			bVBlank = true;
			if (bEnableInterrupts) {
				SekSetIRQLine(4, SEK_IRQSTATUS_AUTO);
			}
		}

		nCyclesSegment = nNext - SekTotalCycles();
		if (bVBlank || (!CheckSleep(0))) {								// See if this CPU is busywaiting
			SekRun(nCyclesSegment);
		} else {
			SekIdle(nCyclesSegment);
		}
		
		BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave));
	}

	nToa1Cycles68KSync = SekTotalCycles();
	BurnTimerEndFrameYM3812(nCyclesTotal[1]);
	if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);

	nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0];
	nCyclesDone[1] = ZetTotalCycles() - nCyclesTotal[1];

//	bprintf(PRINT_NORMAL, _T("    %i\n"), nCyclesDone[0]);

	ZetClose();
	SekClose();

//	ToaBufferFCU2Sprites();

	return 0;
}
Beispiel #3
0
INT32 Cps2Frame()
{
	INT32 nDisplayEnd, nNext;									// variables to keep track of executed 68K cyles
	INT32 i;

	if (CpsReset) {
		DrvReset();
	}

//	extern INT32 prevline;
//	prevline = -1;

	SekNewFrame();
	if (!Cps2DisableQSnd) QsndNewFrame();

	nCpsCycles = (INT32)(((INT64)nCPS68KClockspeed * nBurnCPUSpeedAdjust) / 0x0100);
	SekOpen(0);
	SekSetCyclesScanline(nCpsCycles / nCpsNumScanlines);

	CpsRwGetInp();											// Update the input port values
	
	// Check the volumes every 5 frames or so
#if 0
	if (GetCurrentFrame() % 5 == 0) {
		if (Cps2VolUp) Cps2Volume++;
		if (Cps2VolDwn) Cps2Volume--;
		
		if (Cps2Volume > 39) Cps2Volume = 39;
		if (Cps2Volume < 0) Cps2Volume = 0;
		
		QscSetRoute(BURN_SND_QSND_OUTPUT_1, Cps2Volume / 39.0, BURN_SND_ROUTE_LEFT);
		QscSetRoute(BURN_SND_QSND_OUTPUT_2, Cps2Volume / 39.0, BURN_SND_ROUTE_RIGHT);
	}
#endif
	
	nDisplayEnd = nCpsCycles * (nFirstLine + 224) / nCpsNumScanlines;	// Account for VBlank

	nInterrupt = 0;
   memset(nRasterline, 0, MAX_RASTER + 2 * sizeof(nRasterline[0]));

	// Determine which (if any) of the line counters generates the first IRQ
	bEnableAutoIrq50 = bEnableAutoIrq52 = false;
	nIrqLine50 = nIrqLine52 = nCpsNumScanlines;
	if (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x8000) {
		bEnableAutoIrq50 = true;
	}
	if (bEnableAutoIrq50 || (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) {
		nIrqLine50 = (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x01FF);
	}
	if (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x8000) {
		bEnableAutoIrq52 = true;
	}
	if (bEnableAutoIrq52 || (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) {
		nIrqLine52 = (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x01FF);
	}
	ScheduleIRQ();

	SekIdle(nCpsCyclesExtra);

	if (nIrqCycles < nCpsCycles * nFirstLine / nCpsNumScanlines) {
		SekRun(nIrqCycles);
		DoIRQ();
	}
	nNext = nCpsCycles * nFirstLine / nCpsNumScanlines;
	if (SekTotalCycles() < nNext) {
		SekRun(nNext - SekTotalCycles());
	}

	CopyCpsReg(0);										// Get inititial copy of registers
	CopyCpsFrg(0);										//

	if (nIrqLine >= nCpsNumScanlines && (BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x4E))) & 0x0200) == 0) {
		nIrqLine50 = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x50))) & 0x01FF;
		nIrqLine52 = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(CpsReg + 0x52))) & 0x01FF;
		ScheduleIRQ();
	}

	{
		nNext = (nDisplayEnd) / 3;			// find out next cycle count to run to

		while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) {
			SekRun(nIrqCycles - SekTotalCycles());
			DoIRQ();
		}
		SekRun(nNext - SekTotalCycles());				// run cpu

		nNext = (2 * nDisplayEnd) / 3;			// find out next cycle count to run to

		while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) {
			SekRun(nIrqCycles - SekTotalCycles());
			DoIRQ();
		}
		SekRun(nNext - SekTotalCycles());				// run cpu

		nNext = (3 * nDisplayEnd) / 3;			// find out next cycle count to run to

		while (nNext > nIrqCycles && nInterrupt < MAX_RASTER) {
			SekRun(nIrqCycles - SekTotalCycles());
			DoIRQ();
		}
		SekRun(nNext - SekTotalCycles());				// run cpu
	}
	
	CpsObjGet();										// Get objects

//	nCpsCyclesSegment[0] = (nCpsCycles * nVBlank) / nCpsNumScanlines;
//	nDone += SekRun(nCpsCyclesSegment[0] - nDone);

	SekSetIRQLine(2, SEK_IRQSTATUS_AUTO);				// VBlank
	//if (pBurnDraw)
		CpsDraw();
	SekRun(nCpsCycles - SekTotalCycles());	

	nCpsCyclesExtra = SekTotalCycles() - nCpsCycles;

	if (!Cps2DisableQSnd) QsndEndFrame();

	SekClose();

//	bprintf(PRINT_NORMAL, _T("    -\n"));

#if 0 && defined FBA_DEBUG
	if (nInterrupt) {
		bprintf(PRINT_IMPORTANT, _T("Beam synchronized interrupt at line %2X.\r"), nRasterline[nInterrupt]);
	} else {
		bprintf(PRINT_NORMAL, _T("Beam synchronized interrupt disabled.   \r"));
	}

	extern INT32 counter;
	if (counter) {
		bprintf(PRINT_NORMAL, _T("\n\nSlices start at: "));
		for (i = 0; i < MAX_RASTER + 2; i++) {
			bprintf(PRINT_NORMAL, _T("%2X "), nRasterline[i]);
		}
		bprintf(PRINT_NORMAL, _T("\n"));
		for (i = 0; i < 0x80; i++) {
			if (*((UINT16*)(CpsSaveReg[0] + i * 2)) != *((UINT16*)(CpsSaveReg[nInterrupt] + i * 2))) {
				bprintf(PRINT_NORMAL, _T("Register %2X: %4X -> %4X\n"), i * 2, *((UINT16*)(CpsSaveReg[0] + i * 2)), *((UINT16*)(CpsSaveReg[nInterrupt] + i * 2)));
			}
		}
		bprintf(PRINT_NORMAL, _T("\n"));
		for (i = 0; i < 0x010; i++) {
			if (CpsSaveFrg[0][i] != CpsSaveFrg[nInterrupt][i]) {
				bprintf(PRINT_NORMAL, _T("FRG %X: %02X -> %02X\n"), i, CpsSaveFrg[0][i], CpsSaveFrg[nInterrupt][i]);
			}
		}
		bprintf(PRINT_NORMAL, _T("\n"));
		if (((CpsSaveFrg[0][4] << 8) | CpsSaveFrg[0][5]) != ((CpsSaveFrg[nInterrupt][4] << 8) | CpsSaveFrg[nInterrupt][5])) {
			bprintf(PRINT_NORMAL, _T("Layer-sprite priority: %04X -> %04X\n"), ((CpsSaveFrg[0][4] << 8) | CpsSaveFrg[0][5]), ((CpsSaveFrg[nInterrupt][4] << 8) | CpsSaveFrg[nInterrupt][5]));
		}

		bprintf(PRINT_NORMAL, _T("\n"));
		for (INT32 j = 0; j <= nInterrupt; j++) {
			if (j) {
				bprintf(PRINT_NORMAL, _T("IRQ : %i (triggered at line %3i)\n\n"), j, nRasterline[j]);
			} else {
				bprintf(PRINT_NORMAL, _T("Initial register status\n\n"));
			}

			for (i = 0; i < 0x080; i+= 8) {
				bprintf(PRINT_NORMAL, _T("%2X: %4X %4X %4X %4X %4X %4X %4X %4X\n"), i * 2, *((UINT16*)(CpsSaveReg[j] + 0 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 2 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 4 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 6 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 8 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 10 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 12 + i * 2)), *((UINT16*)(CpsSaveReg[j] + 14 + i * 2)));
			}

			bprintf(PRINT_NORMAL, _T("\nFRG: "));
			for (i = 0; i < 0x010; i++) {
				bprintf(PRINT_NORMAL, _T("%02X "), CpsSaveFrg[j][i]);
			}
			bprintf(PRINT_NORMAL, _T("\n\n"));

		}

		extern INT32 bRunPause;
		bRunPause = 1;
		counter = 0;
	}
#endif

	return 0;
}
Beispiel #4
0
static int DrvFrame()
{
	int nInterleave = 4;

	if (DrvReset) {														// Reset machine
		DrvDoReset();
	}

	// Compile digital inputs
	DrvInput[0] = 0x00;													// Buttons
	DrvInput[1] = 0x00;													// Player 1
	DrvInput[2] = 0x00;													// Player 2
	for (int i = 0; i < 8; i++) {
		DrvInput[0] |= (DrvJoy1[i] & 1) << i;
		DrvInput[1] |= (DrvJoy2[i] & 1) << i;
		DrvInput[2] |= (DrvButton[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInput[0]);
	ToaClearOpposites(&DrvInput[1]);

	SekNewFrame();

	nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60));
	nCyclesDone[0] = 0;

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	SekOpen(0);

	for (int i = 0; i < nInterleave; i++) {
    	int nCurrentCPU;
		int nNext;

		// Run 68000
		nCurrentCPU = 0;
		nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave;


		// Trigger VBlank interrupt
		if (!bVBlank && nNext > nToaCyclesVBlankStart) {
			if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU];
				nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
			}

			bVBlank = true;

			ToaBufferGP9001Sprites();

			// Trigger VBlank interrupt
			SekSetIRQLine(4, SEK_IRQSTATUS_AUTO);
		}

		nCyclesSegment = nNext - nCyclesDone[nCurrentCPU];
		if (bVBlank || (!CheckSleep(nCurrentCPU))) {					// See if this CPU is busywaiting
			nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
		} else {
			nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment);
		}

	}

	SekClose();

	if (pBurnDraw) {
		DrvDraw();												// Draw screen if needed
	}

	return 0;
}
Beispiel #5
0
static INT32 DrvFrame()
{
	INT32 nInterleave = 10;

	if (DrvReset) {														// Reset machine
		DrvDoReset();
	}

	// Compile digital inputs
	DrvInput[0] = 0x00;													// Buttons
	DrvInput[1] = 0x00;													// Player 1
	DrvInput[2] = 0x00;													// Player 2
	for (INT32 i = 0; i < 8; i++) {
		DrvInput[0] |= (DrvJoy1[i] & 1) << i;
		DrvInput[1] |= (DrvJoy2[i] & 1) << i;
		DrvInput[2] |= (DrvButton[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInput[0]);
	ToaClearOpposites(&DrvInput[1]);

	SekNewFrame();
	VezNewFrame();

	INT32 nSoundBufferPos = 0;
	nCyclesTotal[0] = (INT32)((INT64)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60));
	nCyclesTotal[1] = (INT32)((INT64)8000000 * nBurnCPUSpeedAdjust / (0x0100 * 60));
	nCyclesDone[0] = 0;
	nCyclesDone[1] = 0;

	SekOpen(0);
	
	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	VezOpen(0);

	for (INT32 i = 0; i < nInterleave; i++) {
    	INT32 nCurrentCPU;
		INT32 nNext;

		// Run 68000
		nCurrentCPU = 0;
		nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave;


		// Trigger VBlank interrupt
		if (!bVBlank && nNext > nToaCyclesVBlankStart) {
			if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU];
				nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
			}

			bVBlank = true;

			ToaBufferGP9001Sprites();

			// Trigger VBlank interrupt
			SekSetIRQLine(4, CPU_IRQSTATUS_AUTO);
		}

		nCyclesSegment = nNext - nCyclesDone[nCurrentCPU];
		if (bVBlank || (!CheckSleep(nCurrentCPU))) {					// See if this CPU is busywaiting
			nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
		} else {
			nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment);
		}

		nCyclesDone[1] += VezRun(nCyclesTotal[1] / nInterleave);
		
		if (pBurnSoundOut) {
			INT32 nSegmentLength = nBurnSoundLen / nInterleave;
			INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			BurnYM2151Render(pSoundBuf, nSegmentLength);
			MSM6295Render(0, pSoundBuf, nSegmentLength);
			nSoundBufferPos += nSegmentLength;
		}
	}

	if (pBurnSoundOut) {
		INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos;
		if (nSegmentLength) {
			INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			BurnYM2151Render(pSoundBuf, nSegmentLength);
			MSM6295Render(0, pSoundBuf, nSegmentLength);
		}
	}

	VezClose();
	SekClose();

	if (pBurnDraw) {
		DrvDraw();												// Draw screen if needed
	}

	return 0;
}
Beispiel #6
0
static int DrvFrame()
{
	int nInterleave = 4;

	if (DrvReset) {
		DrvDoReset();
	}

	memset (DrvInputs, 0, 3);
	for (int i = 0; i < 8; i++) {
		DrvInputs[0] |= (DrvJoy1[i] & 1) << i;
		DrvInputs[1] |= (DrvJoy2[i] & 1) << i;
		DrvInputs[2] |= (DrvJoy3[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInputs[0]);
	ToaClearOpposites(&DrvInputs[1]);

	SekOpen(0);

	SekNewFrame();

	SekIdle(nCyclesDone[0]);

	nCyclesTotal[0] = (int)((long long)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE));

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	for (int i = 0; i < nInterleave; i++) {
		int nNext;

		// Run 68000

		nNext = (i + 1) * nCyclesTotal[0] / nInterleave;

		// Trigger VBlank interrupt
		if (nNext > nToaCyclesVBlankStart) {
			if (SekTotalCycles() < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles();
				SekRun(nCyclesSegment);
			}

			if (pBurnDraw) {
				DrvDraw();
			}

			ToaBufferFCU2Sprites();

			bVBlank = true;
			if (bEnableInterrupts) {
				SekSetIRQLine(4, SEK_IRQSTATUS_AUTO);
			}
		}

		nCyclesSegment = nNext - SekTotalCycles();
		if (bVBlank || (!CheckSleep(0))) {
			SekRun(nCyclesSegment);
		} else {
			SekIdle(nCyclesSegment);
		}
	}

	nToa1Cycles68KSync = SekTotalCycles();
//	BurnTimerEndFrameYM3812(nCyclesTotal[1]);
//	BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);

	nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0];

//	bprintf(PRINT_NORMAL, _T("    %i\n"), nCyclesDone[0]);

	ToaBufferFCU2Sprites();

	SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); // sprite buffer finished...

	SekClose();

	return 0;
}
Beispiel #7
0
static INT32 DrvFrame()
{
	INT32 nInterleave = 4;

	if (DrvReset) {
		DrvDoReset();
	}

	memset (DrvInputs, 0, 3);
	for (INT32 i = 0; i < 8; i++) {
		DrvInputs[0] |= (DrvJoy1[i] & 1) << i;
		DrvInputs[1] |= (DrvJoy2[i] & 1) << i;
		DrvInputs[2] |= (DrvJoy3[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInputs[0]);
	ToaClearOpposites(&DrvInputs[1]);

	SekNewFrame();
	
	SekOpen(0);

	SekIdle(nCyclesDone[0]);

	nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE));

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	for (INT32 i = 0; i < nInterleave; i++) {
		INT32 nNext;

		// Run 68000

		nNext = (i + 1) * nCyclesTotal[0] / nInterleave;

		// Trigger VBlank interrupt
		if (nNext > nToaCyclesVBlankStart) {
			if (SekTotalCycles() < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles();
				SekRun(nCyclesSegment);
			}

			if (pBurnDraw) {
				DrvDraw();
			}

			ToaBufferFCU2Sprites();

			bVBlank = true;
			if (bEnableInterrupts) {
				SekSetIRQLine(4, CPU_IRQSTATUS_AUTO);
			}
		}

		nCyclesSegment = nNext - SekTotalCycles();
		if (bVBlank || (!CheckSleep(0))) {
			SekRun(nCyclesSegment);
		} else {
			SekIdle(nCyclesSegment);
		}
	}

	nToa1Cycles68KSync = SekTotalCycles();
//	BurnTimerEndFrameYM3812(nCyclesTotal[1]);
//	BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);

	if (pBurnSoundOut) {
		BurnSampleRender(pBurnSoundOut, nBurnSoundLen);
#ifdef TOAPLAN_SOUND_SAMPLES_HACK
		if (Start > 0) Wait++;
	
		if (Wait >= (108 + Start2)) {
			StopSamplesChannel0();
			SetVolumeSamplesChannel0(1.00);
			BurnSamplePlay(0x07);
			Start = 0;
			Start2 = 1;
			Wait = 0;
		}
	
		if (Start2 == 0) ESEFadeout2();
#endif
	}
	nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0];

//	bprintf(PRINT_NORMAL, _T("    %i\n"), nCyclesDone[0]);

	ToaBufferFCU2Sprites();

	SekSetIRQLine(2, CPU_IRQSTATUS_AUTO); // sprite buffer finished...

	SekClose();

	return 0;
}
Beispiel #8
0
static int drvFrame()
{
	int nInterleave = 8;

	if (drvReset) {														// Reset machine
		drvDoReset();
	}

	// Compile digital inputs
	drvInput[0] = 0x00;													// Buttons
	drvInput[1] = 0x00;													// Player 1
	drvInput[2] = 0x00;													// Player 2
	for (int i = 0; i < 8; i++) {
		drvInput[0] |= (drvJoy1[i] & 1) << i;
		drvInput[1] |= (drvJoy2[i] & 1) << i;
		drvInput[2] |= (drvButton[i] & 1) << i;
	}
	DrvClearOpposites(&drvInput[0]);
	DrvClearOpposites(&drvInput[1]);

	SekNewFrame();

	nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60));
	nCyclesTotal[1] = TOA_Z80_SPEED / 60;
	nCyclesDone[0] = nCyclesDone[1] = 0;

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	int nSoundBufferPos = 0;

	SekOpen(0);
	for (int i = 1; i <= nInterleave; i++) {
    	int nCurrentCPU;
		int nNext;

		// Run 68000

		nCurrentCPU = 0;
		nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave;

		// Trigger VBlank interrupt
		if (!bVBlank && nNext > nToaCyclesVBlankStart) {
			if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU];
				if (!CheckSleep(nCurrentCPU)) {
					nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
				} else {
					nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment);
				}
			}

			ToaBufferGP9001Sprites();
			if (pBurnDraw) {											// Draw screen if needed
				drvDraw();
			}

			nIRQPending = 1;
			SekSetIRQLine(2, SEK_IRQSTATUS_ACK);

			bVBlank = true;
		}

		nCyclesSegment = nNext - nCyclesDone[nCurrentCPU];
		if (!CheckSleep(nCurrentCPU)) {									// See if this CPU is busywaiting
			nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
		} else {
			nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment);
		}

		if ((i & 1) == 0) {
			// Run Z80
			nCurrentCPU = 1;
			nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave;
			nCyclesSegment = nNext - nCyclesDone[nCurrentCPU];
			nCyclesDone[nCurrentCPU] += ZetRun(nCyclesSegment);

			// Render sound segment
			if (pBurnSoundOut) {
				int nSegmentLength = (nBurnSoundLen * i / nInterleave) - nSoundBufferPos;
				short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
				BurnYM2151Render(pSoundBuf, nSegmentLength);
				MSM6295Render(0, pSoundBuf, nSegmentLength);
				MSM6295Render(1, pSoundBuf, nSegmentLength);
				nSoundBufferPos += nSegmentLength;
			}
		}
	}

	SekClose();

	{
		// Make sure the buffer is entirely filled.
		if (pBurnSoundOut) {
			int nSegmentLength = nBurnSoundLen - nSoundBufferPos;
			short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			if (nSegmentLength) {
				BurnYM2151Render(pSoundBuf, nSegmentLength);
				MSM6295Render(0, pSoundBuf, nSegmentLength);
				MSM6295Render(1, pSoundBuf, nSegmentLength);
			}
		}
	}

	return 0;
}
Beispiel #9
0
static int DrvFrame()
{
	int nInterleave = 4;

	if (DrvReset) {														// Reset machine
		DrvDoReset();
	}

	// Compile digital inputs
	DrvInput[0] = 0x00;													// Buttons
	DrvInput[1] = 0x00;													// Player 1
	DrvInput[2] = 0x00;													// Player 2
	DrvInput[6] = 0x00;
	DrvInput[7] = 0x00;
	for (int i = 0; i < 8; i++) {
		DrvInput[0] |= (DrvJoy1[i] & 1) << i;
		DrvInput[1] |= (DrvJoy2[i] & 1) << i;
		DrvInput[2] |= (DrvButton[i] & 1) << i;
		DrvInput[6] |= (DrvJoy3[i] & 1) << i;
		DrvInput[7] |= (DrvJoy4[i] & 1) << i;
	}
	ToaClearOpposites(&DrvInput[0]);
	ToaClearOpposites(&DrvInput[1]);
	ToaClearOpposites(&DrvInput[6]);
	ToaClearOpposites(&DrvInput[7]);

	SekNewFrame();

	nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60));
	nCyclesDone[0] = 0;

	SekSetCyclesScanline(nCyclesTotal[0] / 262);
	nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262);
	nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262);
	bVBlank = false;

	int nSoundBufferPos = 0;

	SekOpen(0);

	for (int i = 0; i < nInterleave; i++) {
    	int nCurrentCPU;
		int nNext;

		// Run 68000

		nCurrentCPU = 0;
		nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave;

		// Trigger VBlank interrupt
		if (!bVBlank && nNext > nToaCyclesVBlankStart) {
			if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) {
				nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU];
				nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
			}

			bVBlank = true;

			ToaBufferGP9001Sprites();

			SekSetIRQLine(4, SEK_IRQSTATUS_AUTO);
		}

		nCyclesSegment = nNext - nCyclesDone[nCurrentCPU];
		if (bVBlank || (!CheckSleep(nCurrentCPU))) {					// See if this CPU is busywaiting
			nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment);
		} else {
			nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment);
		}

		{
			// Render sound segment
			if (pBurnSoundOut) {
				int nSegmentLength = nBurnSoundLen / nInterleave;
				short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
				BurnYM2151Render(pSoundBuf, nSegmentLength);
				MSM6295Render(0, pSoundBuf, nSegmentLength);
				nSoundBufferPos += nSegmentLength;
			}
		}
	}

	{
		// Make sure the buffer is entirely filled.
		if (pBurnSoundOut) {
			int nSegmentLength = nBurnSoundLen - nSoundBufferPos;
			short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			if (nSegmentLength) {
				BurnYM2151Render(pSoundBuf, nSegmentLength);
				MSM6295Render(0, pSoundBuf, nSegmentLength);
			}
		}
	}
	
	SekClose();

	if (pBurnDraw != NULL) {
		DrvDraw();												// Draw screen if needed
	}

	return 0;
}