Beispiel #1
0
void __cdecl CYahooProto::search_simplethread(void *snsearch)
{
	TCHAR *id = (TCHAR *) snsearch;

	if (lstrlen(id) < 4) {
		SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
		MessageBoxA(NULL, "Please enter a valid ID to search for.", "Search", MB_OK);
		return;
	}

	TCHAR *c = _tcsstr(id, _T("@yahoo.com"));
	if (c) *c = 0;

	PROTOSEARCHRESULT psr = { 0 };
	psr.cbSize = sizeof(psr);
	psr.flags = PSR_TCHAR;
	psr.id = (TCHAR*)_tcslwr(id);
	psr.reserved[0] = YAHOO_IM_YAHOO;

	SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);

	//yahoo_search(m_id, YAHOO_SEARCH_YID, m, YAHOO_GENDER_NONE, YAHOO_AGERANGE_NONE, 0, 1);

	SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
}
Beispiel #2
0
void CYahooProto::ext_got_search_result(int found, int start, int total, YList *contacts)
{
	struct yahoo_found_contact *yct=NULL;
	int i=start;
	YList *en=contacts;

	LOG(("got search result: "));
	
	LOG(("Found: %d", found));
	LOG(("Start: %d", start));
	LOG(("Total: %d", total));
		
	PROTOSEARCHRESULT psr = { 0 };
	psr.cbSize = sizeof(psr);
	psr.flags = PSR_TCHAR;
	psr.reserved[0] = YAHOO_IM_YAHOO;
	
	while (en) {
		yct = ( yahoo_found_contact* )en->data;

		if (yct == NULL) {
			LOG(("[%d] Empty record?",i++));
		} else {
			LOG(("[%d] id: '%s', online: %d, age: %d, sex: '%s', location: '%s'", i++, yct->id, yct->online, yct->age, yct->gender, yct->location));
			psr.id = mir_utf8decodeT( yct->id );
			
			if (yct->gender[0] != 5)
				psr.firstName = mir_utf8decodeT( yct->gender );
			else
				psr.firstName = NULL;
			
			TCHAR c[10];
			if (yct->age > 0) {
				_itot(yct->age, c,10);
				psr.lastName = ( TCHAR* )c;
			}
			else
				psr.lastName = NULL;
			
			if (yct->location[0] != 5)
				psr.email = mir_utf8decodeT( yct->location );
			else
				psr.email = NULL;
    
			//void yahoo_search(int id, enum yahoo_search_type t, const char *text, enum yahoo_search_gender g, enum yahoo_search_agerange ar, 
			//	int photo, int yahoo_only)

			SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);

			mir_free(psr.id);
			mir_free(psr.firstName);
			mir_free(psr.email);
		}
		en = y_list_next(en);
	}
	SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
}
Beispiel #3
0
void  CMsnProto::MsgQueue_Clear(const char* wlid, bool msg)
{
	int i;

	EnterCriticalSection(&csMsgQueue);
	if (wlid == NULL)
	{

		for(i=0; i < msgQueueList.getCount(); i++)
		{
			const MsgQueueEntry& E = msgQueueList[i];
			if (E.msgSize == 0)
			{
				HANDLE hContact = MSN_HContactFromEmail(E.wlid);
				SendBroadcast(hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, 
					(HANDLE)E.seq, (LPARAM)MSN_Translate("Message delivery failed"));
			}
			mir_free(E.message);
			mir_free(E.wlid);
			if (E.cont) delete E.cont;
		}
		msgQueueList.destroy();

		msgQueueSeq = 1;
	}
	else
	{
		for(i=0; i < msgQueueList.getCount(); i++)
		{
			time_t ts = time(NULL);
			const MsgQueueEntry& E = msgQueueList[i];
			if (_stricmp(msgQueueList[i].wlid, wlid) == 0 && (!msg || E.msgSize == 0))
			{
				bool msgfnd = E.msgSize == 0 && E.ts < ts;
				int seq = E.seq;
				
				mir_free(E.message);
				mir_free(E.wlid);
				if (E.cont) delete E.cont;
				msgQueueList.remove(i);

				if (msgfnd) 
				{
					LeaveCriticalSection(&csMsgQueue);
					HANDLE hContact = MSN_HContactFromEmail(wlid);
					SendBroadcast(hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, (HANDLE)seq, 
						(LPARAM)MSN_Translate("Message delivery failed"));
					i = 0;
					EnterCriticalSection(&csMsgQueue);
				}
			}
		}
	}
	LeaveCriticalSection(&csMsgQueue);
}
Beispiel #4
0
int __cdecl CMsnProto::SetStatus(int iNewStatus)
{
	if (m_iDesiredStatus == iNewStatus) return 0;

	m_iDesiredStatus = iNewStatus;
	MSN_DebugLog("PS_SETSTATUS(%d,0)", iNewStatus);

	if (m_iDesiredStatus == ID_STATUS_OFFLINE)
	{
		if (msnNsThread)
			msnNsThread->sendTerminate();
	}
	else if (!msnLoggedIn && m_iStatus == ID_STATUS_OFFLINE)
	{
		char szPassword[100];
		int ps = getStaticString(NULL, "Password", szPassword, sizeof(szPassword));
		if (ps != 0  || *szPassword == 0) 
		{
			SendBroadcast(NULL, ACKTYPE_LOGIN, ACKRESULT_FAILED, NULL, LOGINERR_WRONGPASSWORD);
			m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
			return 0;
		}	
		 
		if (*MyOptions.szEmail == 0) 
		{
			SendBroadcast(NULL, ACKTYPE_LOGIN, ACKRESULT_FAILED, NULL, LOGINERR_BADUSERID);
			m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
			return 0;
		}	

		sessionList.destroy();
		dcList.destroy();

		usingGateway = false;
		
		int oldMode = m_iStatus;
		m_iStatus = ID_STATUS_CONNECTING;
		SendBroadcast(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldMode, m_iStatus);

		ThreadData* newThread = new ThreadData;

		newThread->mType = SERVER_NOTIFICATION;
		newThread->mIsMainThread = true;

		newThread->startThread(&CMsnProto::MSNServerThread, this);
	}
	else 
		if (m_iStatus > ID_STATUS_OFFLINE) MSN_SetServerStatus(m_iDesiredStatus);

	return 0;
}
Beispiel #5
0
void __cdecl CMsnProto::MsnSearchAckThread(void* arg)
{
	const TCHAR* emailT = (TCHAR*)arg;
	char *email = mir_utf8encodeT(emailT);

	if (Lists_IsInList(LIST_FL, email))
	{
		MSN_ShowPopup(emailT, _T("Contact already in your contact list"), MSN_ALLOW_MSGBOX, NULL);
		SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, arg, 0);
		mir_free(arg);
		return;
	}

	unsigned res = MSN_ABContactAdd(email, NULL, NETID_MSN, NULL, 1, true);
	switch(res)
	{
	case 0:
	case 2:
	case 3:
		{
			PROTOSEARCHRESULT isr = {0};
			isr.cbSize = sizeof(isr);
			isr.flags = PSR_TCHAR;
			isr.id  = (TCHAR*)emailT;
			isr.nick  = (TCHAR*)emailT;
			isr.email = (TCHAR*)emailT;

			SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, arg, (LPARAM)&isr);
			SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, arg, 0);
		}
		break;
	
	case 1:
		if (strstr(email, "@yahoo.com") == NULL)
			SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, arg, 0);
		else
		{
			msnSearchId = arg;
			MSN_FindYahooUser(email);
		}
		break;

	default:
		SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, arg, 0);
		break;
	}
	mir_free(email);
	mir_free(arg);
}
Beispiel #6
0
void __cdecl CMsnProto::MsnGetAwayMsgThread(void* arg)
{
	Sleep(150);

	AwayMsgInfo *inf = (AwayMsgInfo*)arg;
	DBVARIANT dbv;
	if (!DBGetContactSettingString(inf->hContact, "CList", "StatusMsg", &dbv)) 
	{
		SendBroadcast(inf->hContact, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)inf->id, (LPARAM)dbv.pszVal);
		MSN_FreeVariant(&dbv);
	}
	else SendBroadcast(inf->hContact, ACKTYPE_AWAYMSG, ACKRESULT_SUCCESS, (HANDLE)inf->id, (LPARAM)0);

	mir_free(inf);
}
void xrServer::Process_event_activate	(NET_Packet& P, const ClientID sender, const u32 time, const u16 id_parent, const u16 id_entity, bool send_message)
{
	// Parse message
	CSE_Abstract*		e_parent	= game->get_entity_from_eid	(id_parent);
	CSE_Abstract*		e_entity	= game->get_entity_from_eid	(id_entity);

#ifndef MASTER_GOLD
	Msg("* Artefact activate (parent = %d) (item = %d)", id_parent, id_entity);
#endif // #ifndef MASTER_GOLD
	
	R_ASSERT2			(e_parent, make_string("parent not found. id_parent=%d id_entity=%d frame=%d",id_parent,id_entity, Device.dwFrame).c_str());
	R_ASSERT2			(e_entity, make_string("entity not found. id_parent=%d id_entity=%d frame=%d",id_parent,id_entity, Device.dwFrame).c_str());

	if (!game->OnActivate(id_parent, id_entity))
		return;


	if (0xffff == e_entity->ID_Parent) 
	{
#ifndef MASTER_GOLD
		Msg	("! ERROR: can't activate independant object. entity[%s:%d], parent[%s:%d], section[%s]",
			e_entity->name_replace(),id_entity,e_parent->name_replace(),id_parent, *e_entity->s_name);
#endif // #ifndef MASTER_GOLD
		return;
	}

	// Signal to everyone (including sender)
	if (send_message)
	{
		DWORD MODE		= net_flags(TRUE,TRUE, FALSE, TRUE);
		SendBroadcast	(BroadcastCID,P,MODE);
	}
	
	return;
}
Beispiel #8
0
unsigned __stdcall sttFakeAck( LPVOID param ) {

	TFakeAckParams* tParam = ( TFakeAckParams* )param;
	WaitForSingleObject( tParam->hEvent, INFINITE );

	Sleep( 100 );
	if ( tParam->msg == NULL )
		SendBroadcast( tParam->hContact, ACKTYPE_MESSAGE, ACKRESULT_SUCCESS, ( HANDLE )tParam->id, 0 );
	else
		SendBroadcast( tParam->hContact, ACKTYPE_MESSAGE, ACKRESULT_FAILED, ( HANDLE )tParam->id, LPARAM( tParam->msg ));

	CloseHandle( tParam->hEvent );
	delete tParam;

	return 0;
}
Beispiel #9
0
Layer::~Layer()
{
  if ( mProperties )
    delete mProperties;
  
  SendBroadcast( "LayerObjectDeleted", this );
}
Beispiel #10
0
void Layer::SetName( const char* name )
{
  if ( m_strName != name )
  {
    m_strName = name;
    SendBroadcast( "LayerNameChanged", this );
  }
}
Beispiel #11
0
void __cdecl CYahooProto::searchadv_thread(void *pHWND)
{
	HWND hwndDlg = (HWND) pHWND;

	TCHAR searchid[128];
	GetDlgItemText(hwndDlg, IDC_SEARCH_ID, searchid, 128);

	if (lstrlen(searchid) == 0) {
		SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
		MessageBoxA(NULL, "Please enter a valid ID to search for.", "Search", MB_OK);
		return;
	} 

	PROTOSEARCHRESULT psr = { 0 };
	psr.cbSize = sizeof(psr);
	psr.flags = PSR_TCHAR;
	psr.id = _tcslwr(searchid);

	int pid = SendDlgItemMessage(hwndDlg , IDC_SEARCH_PROTOCOL, CB_GETCURSEL, 0, 0);
	switch (pid){
		case 0: psr.firstName = _T("<Yahoo >");  pid = YAHOO_IM_YAHOO; break;
		case 1: psr.firstName = _T("<Lotus Sametime>"); pid = YAHOO_IM_SAMETIME;break;
		case 2: psr.firstName = _T("<LCS>"); pid = YAHOO_IM_LCS; break;
		case 3: psr.firstName = _T("<Windows Live (MSN)>"); pid = YAHOO_IM_MSN; break;
	}

	psr.reserved[0] = pid;

	/*
	* Show this in results
	*/
	SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_DATA, (HANDLE) 1, (LPARAM) & psr);

	/*
	* Done searching.
	*/
	SendBroadcast(NULL, ACKTYPE_SEARCH, ACKRESULT_SUCCESS, (HANDLE) 1, 0);
}
Beispiel #12
0
void __cdecl CMsnProto::MsnFileAckThread(void* arg)
{
	filetransfer* ft = (filetransfer*)arg;
	
	TCHAR filefull[MAX_PATH];
	mir_sntprintf(filefull, SIZEOF(filefull), _T("%s\\%s"), ft->std.tszWorkingDir, ft->std.tszCurrentFile);
	replaceStr(ft->std.tszCurrentFile, filefull);

	if (SendBroadcast(ft->std.hContact, ACKTYPE_FILE, ACKRESULT_FILERESUME, ft, (LPARAM)&ft->std))
		return;

	bool fcrt = ft->create() != -1;

	if (ft->p2p_appID != 0) 
	{
		if (fcrt)
			p2p_sendFeedStart(ft);
		p2p_sendStatus(ft, fcrt ? 200 : 603);
	}
	else
		msnftp_sendAcceptReject (ft, fcrt);

	SendBroadcast(ft->std.hContact, ACKTYPE_FILE, ACKRESULT_INITIALISING, ft, 0);
}
Beispiel #13
0
HANDLE __cdecl CMsnProto::SendFile(HANDLE hContact, const PROTOCHAR* szDescription, PROTOCHAR** ppszFiles)
{
	if (!msnLoggedIn)
		return 0;

	if (getWord(hContact, "Status", ID_STATUS_OFFLINE) == ID_STATUS_OFFLINE)
		return 0;

	MsnContact *cont = Lists_Get(hContact);

	if (!cont || _stricmp(cont->email, MyOptions.szEmail) == 0) return 0;

	if ((cont->cap1 & 0xf0000000) == 0 && cont->netId != NETID_MSN) return 0;

	filetransfer* sft = new filetransfer(this);
	sft->std.ptszFiles = ppszFiles;
	sft->std.hContact = hContact;
	sft->std.flags |= PFTS_SENDING;

	int count = 0;
	while (ppszFiles[count] != NULL) 
	{
		struct _stati64 statbuf;
		if (_tstati64(ppszFiles[count++], &statbuf) == 0 && (statbuf.st_mode & _S_IFDIR) == 0)
		{
			sft->std.totalBytes += statbuf.st_size;
			++sft->std.totalFiles;
		}
	}

	if (sft->openNext() == -1) 
	{
		delete sft;
		return 0;
	}

	if (cont->cap1 & 0xf0000000)
		p2p_invite(MSN_APPID_FILE, sft, NULL);
	else
	{
		sft->p2p_dest = mir_strdup(cont->email);
		msnftp_invite(sft);
	}

	SendBroadcast(hContact, ACKTYPE_FILE, ACKRESULT_SENTREQUEST, sft, 0);
	return sft;
}
void xrServer::Perform_destroy	(CSE_Abstract* object, u32 mode)
{
	R_ASSERT				(object);
	R_ASSERT				(object->ID_Parent == 0xffff);

#ifdef DEBUG
#	ifdef SLOW_VERIFY_ENTITIES
		verify_entities			();
#	endif
#endif

	while (!object->children.empty()) {
		CSE_Abstract		*child = game->get_entity_from_eid(object->children.back());
		R_ASSERT2			(child, make_string("child registered but not found [%d]",object->children.back()));
//		Msg					("SLS-CLEAR : REJECT  [%s][%s] FROM [%s][%s]",child->name(),child->name_replace(),object->name(),object->name_replace());
		Perform_reject		(child,object,2*NET_Latency);
#ifdef DEBUG
#	ifdef SLOW_VERIFY_ENTITIES
		verify_entities			();
#	endif
#endif
		Perform_destroy		(child,mode);
	}

//	Msg						("SLS-CLEAR : DESTROY [%s][%s]",object->name(),object->name_replace());
	u16						object_id = object->ID;
	entity_Destroy			(object);

#ifdef DEBUG
#	ifdef SLOW_VERIFY_ENTITIES
		verify_entities		();
#	endif
#endif

	NET_Packet				P;
	P.w_begin				(M_EVENT);
	P.w_u32					(Device.dwTimeGlobal - 2*NET_Latency);
	P.w_u16					(GE_DESTROY);
	P.w_u16					(object_id);
	ClientID				clientID;
	clientID.setBroadcast	();
	SendBroadcast			(clientID,P,mode);
}
Beispiel #15
0
void CNoticeModule::OnLogic()
{
	int nid = m_list.Head();
	while( CNotice* notice = GetObj(nid) )
	{
		int temId = nid;
		nid = m_list.Next(temId);

		PersonID pid = PlayerMgr.m_list.Head();
		while( CPlayer* player = PlayerMgr.GetObj(pid) )
		{
			pid = PlayerMgr.m_list.Next(pid);

			SendBroadcast(player, notice);
		}

		Delete(temId);
	}
}
bool xrServer::Process_event_reject	(NET_Packet& P, const ClientID sender, const u32 time, const u16 id_parent, const u16 id_entity, bool send_message)
{
	// Parse message
	CSE_Abstract*		e_parent	= game->get_entity_from_eid	(id_parent);
	CSE_Abstract*		e_entity	= game->get_entity_from_eid	(id_entity);
	
#ifdef DEBUG
	Msg("sv reject. id_parent %s id_entity %s [%d]",ent_name_safe(id_parent).c_str(),ent_name_safe(id_entity).c_str(), Device.dwFrame);
#endif
	R_ASSERT			(e_parent && e_entity);
	game->OnDetach		(id_parent,id_entity);

	if (0xffff == e_entity->ID_Parent) 
	{
		Msg	("~ ERROR: can't detach independant object. entity[%s:%d], parent[%s:%d], section[%s]",
			e_entity->name_replace(),id_entity,e_parent->name_replace(),id_parent, *e_entity->s_name);
		if (game_lua())
			Msg("~ %s", get_lua_traceback(game_lua(), 2));

		return			(false);
	}

	// Rebuild parentness
	R_ASSERT3				(e_entity->ID_Parent == id_parent, e_entity->name_replace(), e_parent->name_replace());
	e_entity->ID_Parent		= 0xffff;
	xr_vector<u16>& C		= e_parent->children;

	xr_vector<u16>::iterator c	= std::find	(C.begin(),C.end(),id_entity);
	R_ASSERT3				(C.end()!=c,e_entity->name_replace(),e_parent->name_replace());
	C.erase					(c);

	// Signal to everyone (including sender)
	if (send_message)
	{
		DWORD MODE		= net_flags(TRUE,TRUE, FALSE, TRUE);
		SendBroadcast	(BroadcastCID,P,MODE);
	}
	
	return				(true);
}
Beispiel #17
0
int __cdecl CMsnProto::FileResume(HANDLE hTransfer, int* action, const PROTOCHAR** szFilename)
{
	filetransfer* ft = (filetransfer*)hTransfer;

	if (!msnLoggedIn || !p2p_sessionRegistered(ft))
		return 1;

	switch (*action) 
	{
	case FILERESUME_SKIP:
		if (ft->p2p_appID != 0)
			p2p_sendStatus(ft, 603);
		else
			msnftp_sendAcceptReject (ft, false);
		break;

	case FILERESUME_RENAME:
		replaceStr(ft->std.tszCurrentFile, *szFilename);

	default:
		bool fcrt = ft->create() != -1;
		if (ft->p2p_appID != 0) 
		{
			if (fcrt)
				p2p_sendFeedStart(ft);

			p2p_sendStatus(ft, fcrt ? 200 : 603);
		}
		else
			msnftp_sendAcceptReject (ft, fcrt);

		SendBroadcast(ft->std.hContact, ACKTYPE_FILE, ACKRESULT_INITIALISING, ft, 0);
		break;
	}

	return 0;
}
Beispiel #18
0
void PixelInfoPanel::DoListenToMessage( std::string const iMsg, void* iData, void* sender )
{
  if ( iMsg == "MouseRASPositionChanged" )
  {
    m_listCtrlCursor->BlockListen( true );
    m_listCtrlMouse->SetRASPosition( MainWindow::GetMainWindowPointer()->GetLayerCollection( "MRI" )->GetCurrentRASPosition() );
    m_listCtrlMouse->HideEditor();
  }
  else if ( iMsg == "CursorRASPositionChanged" )
  {
    m_listCtrlMouse->BlockListen( true );
    m_listCtrlCursor->SetRASPosition( MainWindow::GetMainWindowPointer()->GetLayerCollection( "MRI" )->GetCursorRASPosition() );
    m_listCtrlCursor->HideEditor();
  }
  else if ( iMsg == "LayerActiveFrameChanged" || iMsg == "LayerShowInfoChanged" )
  {
    m_listCtrlMouse->UpdateList();
    m_listCtrlCursor->UpdateList();
  }

  SendBroadcast( iMsg, iData, sender );
  m_listCtrlMouse->BlockListen( false );
  m_listCtrlCursor->BlockListen( false );
}
Beispiel #19
0
void xrServer::Process_event	(NET_Packet& P, ClientID sender)
{
#	ifdef SLOW_VERIFY_ENTITIES
			VERIFY					(verify_entities());
#	endif

	u32			timestamp;
	u16			type;
	u16			destination;
	u32			MODE			= net_flags(TRUE,TRUE);

	// correct timestamp with server-unique-time (note: direct message correction)
	P.r_u32		(timestamp	);

	// read generic info
	P.r_u16		(type		);
	P.r_u16		(destination);

	CSE_Abstract*	receiver	= game->get_entity_from_eid	(destination);
	if (receiver)	
	{
		R_ASSERT(receiver->owner);
		receiver->OnEvent						(P,type,timestamp,sender);

	};

	switch		(type)
	{
	case GE_GAME_EVENT:
		{
			u16		game_event_type;
			P.r_u16(game_event_type);
			game->AddDelayedEvent(P,game_event_type,timestamp,sender);
		}break;
	case GE_INFO_TRANSFER:
	case GE_WPN_STATE_CHANGE:
	case GE_ZONE_STATE_CHANGE:
	case GE_ACTOR_JUMPING:
	case GEG_PLAYER_PLAY_HEADSHOT_PARTICLE:
	case GEG_PLAYER_ATTACH_HOLDER:
	case GEG_PLAYER_DETACH_HOLDER:
	case GEG_PLAYER_ITEM2SLOT:
	case GEG_PLAYER_ITEM2BELT:
	case GEG_PLAYER_ITEM2RUCK:
	case GE_GRENADE_EXPLODE:
		{
		SendBroadcast			(BroadcastCID,P,MODE);
		}break;
	case GEG_PLAYER_ACTIVATEARTEFACT:
		{
			Process_event_activate	(P,sender,timestamp,destination,P.r_u16(), true);
			break;
		};
	case GE_INV_ACTION:
		{
			xrClientData* CL		= ID_to_client(sender);
			if (CL)	CL->net_Ready	= TRUE;
			if (SV_Client) SendTo(SV_Client->ID, P, net_flags(TRUE, TRUE));
		}break;
	case GE_RESPAWN:
		{
			CSE_Abstract*		E	= receiver;
			if (E) 
			{
				R_ASSERT			(E->s_flags.is(M_SPAWN_OBJECT_PHANTOM));

				svs_respawn			R;
				R.timestamp			= timestamp	+ E->RespawnTime*1000;
				R.phantom			= destination;
				q_respawn.insert	(R);
			}
		}
		break;
	case GE_TRADE_BUY:
	case GE_OWNERSHIP_TAKE:
		{
			Process_event_ownership	(P,sender,timestamp,destination);
			VERIFY					(verify_entities());
		}break;
	case GE_OWNERSHIP_TAKE_MP_FORCED:
		{
			Process_event_ownership	(P,sender,timestamp,destination,TRUE);
			VERIFY					(verify_entities());
		}break;
	case GE_TRADE_SELL:
	case GE_OWNERSHIP_REJECT:
	case GE_LAUNCH_ROCKET:
		{
			Process_event_reject	(P,sender,timestamp,destination,P.r_u16());
			VERIFY					(verify_entities());
		}break;
	case GE_DESTROY:
		{
			Process_event_destroy	(P,sender,timestamp,destination, NULL);
			VERIFY					(verify_entities());
		}
		break;
	case GE_TRANSFER_AMMO:
		{
			u16					id_entity;
			P.r_u16				(id_entity);
			CSE_Abstract*		e_parent	= receiver;	// кто забирает (для своих нужд)
			CSE_Abstract*		e_entity	= game->get_entity_from_eid	(id_entity);	// кто отдает
			if (!e_entity)		break;
			if (0xffff != e_entity->ID_Parent)	break;						// this item already taken
			xrClientData*		c_parent	= e_parent->owner;
			xrClientData*		c_from		= ID_to_client	(sender);
			R_ASSERT			(c_from == c_parent);						// assure client ownership of event

			// Signal to everyone (including sender)
			SendBroadcast		(BroadcastCID,P,MODE);

			// Perfrom real destroy
			entity_Destroy		(e_entity	);
			VERIFY				(verify_entities());
		}
		break;
	case GE_HIT:
	case GE_HIT_STATISTIC:
		{
			P.r_pos -=2;
			if (type == GE_HIT_STATISTIC) 
			{
				P.B.count -= 4;
				P.w_u32(sender.value());
			};
			game->AddDelayedEvent(P,GAME_EVENT_ON_HIT, 0, ClientID() );
		} break;
	case GE_ASSIGN_KILLER: {
		u16							id_src;
		P.r_u16						(id_src);
		
		CSE_Abstract				*e_dest = receiver;	// кто умер
		// this is possible when hit event is sent before destroy event
		if (!e_dest)
			break;

		CSE_ALifeCreatureAbstract	*creature = smart_cast<CSE_ALifeCreatureAbstract*>(e_dest);
		if (creature)
			creature->set_killer_id( id_src );

//		Msg							("[%d][%s] killed [%d][%s]",id_src,id_src==u16(-1) ? "UNKNOWN" : game->get_entity_from_eid(id_src)->name_replace(),id_dest,e_dest->name_replace());

		break;
	}
	case GE_CHANGE_VISUAL:
		{
			CSE_Visual* visual		= smart_cast<CSE_Visual*>(receiver); VERIFY(visual);
			string256 tmp;
			P.r_stringZ				(tmp);
			visual->set_visual		(tmp);
		}break;
	case GE_DIE:
		{
			// Parse message
			u16					id_dest		=	destination, id_src;
			P.r_u16				(id_src);


			xrClientData *l_pC	= ID_to_client(sender);
			VERIFY				(game && l_pC);
#ifndef MASTER_GOLD
			if ((game->Type() != eGameIDSingle) && l_pC && l_pC->owner)
			{
				Msg					("* [%2d] killed by [%2d] - sended by [%s:%2d]", id_dest, id_src, game->get_option_s(*l_pC->name,"name","Player"), l_pC->owner->ID);
			}
#endif // #ifndef MASTER_GOLD

			CSE_Abstract*		e_dest		= receiver;	// кто умер
			// this is possible when hit event is sent before destroy event
			if (!e_dest)
				break;

#ifndef MASTER_GOLD
			if (game->Type() != eGameIDSingle)
				Msg				("* [%2d] is [%s:%s]", id_dest, *e_dest->s_name, e_dest->name_replace());
#endif // #ifndef MASTER_GOLD

			CSE_Abstract*		e_src		= game->get_entity_from_eid	(id_src	);	// кто убил
			if (!e_src) {
				xrClientData*	C = (xrClientData*)	game->get_client(id_src);
				if (C) e_src = C->owner;
			};
			VERIFY				(e_src);
			if (!e_src)
			{
				Msg("! ERROR: SV: src killer not exist.");
				return;
			}
//			R_ASSERT2			(e_dest && e_src, "Killer or/and being killed are offline or not exist at all :(");
#ifndef MASTER_GOLD
			if (game->Type() != eGameIDSingle)
				Msg				("* [%2d] is [%s:%s]", id_src, *e_src->s_name, e_src->name_replace());
#endif // #ifndef MASTER_GOLD

			game->on_death		(e_dest,e_src);

			xrClientData*		c_src		= e_src->owner;				// клиент, чей юнит убил

			if (c_src->owner->ID == id_src) {
				// Main unit
				P.w_begin			(M_EVENT);
				P.w_u32				(timestamp);
				P.w_u16				(type);
				P.w_u16				(destination);
				P.w_u16				(id_src);
				P.w_clientID		(c_src->ID);
			}

			SendBroadcast			(BroadcastCID,P,MODE);

			//////////////////////////////////////////////////////////////////////////
			// 
			if (game->Type() == eGameIDSingle) {
				P.w_begin			(M_EVENT);
				P.w_u32				(timestamp);
				P.w_u16				(GE_KILL_SOMEONE);
				P.w_u16				(id_src);
				P.w_u16				(destination);
				SendTo				(c_src->ID, P, net_flags(TRUE, TRUE));
			}
			//////////////////////////////////////////////////////////////////////////

			VERIFY					(verify_entities());
		}
		break;
	case GE_ADDON_ATTACH:
	case GE_ADDON_DETACH:
	case GE_CHANGE_POS:
		{			
			SendTo(SV_Client->ID, P, net_flags(TRUE, TRUE));
		}break;
	case GE_INSTALL_UPGRADE:
		{
			shared_str				upgrade_id;
			P.r_stringZ				( upgrade_id );
			CSE_ALifeInventoryItem* iitem = smart_cast<CSE_ALifeInventoryItem*>( receiver );
			if ( !iitem )
			{
				break;
			}
			iitem->add_upgrade		( upgrade_id );
		}break;

	case GEG_PLAYER_DISABLE_SPRINT:
	case GEG_PLAYER_WEAPON_HIDE_STATE:
		{
			SendTo		(SV_Client->ID, P, net_flags(TRUE, TRUE));

#	ifdef SLOW_VERIFY_ENTITIES
			VERIFY					(verify_entities());
#	endif
		}break;
	case GEG_PLAYER_ACTIVATE_SLOT:
	case GEG_PLAYER_ITEM_EAT:
		{
			SendTo(SV_Client->ID, P, net_flags(TRUE, TRUE));
#	ifdef SLOW_VERIFY_ENTITIES
			VERIFY					(verify_entities());
#	endif
		}break;	
	case GEG_PLAYER_ITEM_SELL:
		{
			game->OnPlayer_Sell_Item(sender, P);
		}break;
	case GE_TELEPORT_OBJECT:
		{
			game->teleport_object	(P,destination);
		}break;
	case GE_ADD_RESTRICTION:
		{
			game->add_restriction	(P,destination);
		}break;
	case GE_REMOVE_RESTRICTION:
		{
			game->remove_restriction(P,destination);
		}break;
	case GE_REMOVE_ALL_RESTRICTIONS:
		{
			game->remove_all_restrictions(P,destination);
		}break;
	case GE_MONEY:
		{
			CSE_Abstract				*e_dest = receiver;
			CSE_ALifeTraderAbstract*	pTa = smart_cast<CSE_ALifeTraderAbstract*>(e_dest);
			pTa->m_dwMoney				= P.r_u32();
						
		}break;
	case GE_FREEZE_OBJECT:
		break;
	default:
		R_ASSERT2	(0,"Game Event not implemented!!!");
		break;
	}
}
bool Interactor2DRegionEdit::ProcessMouseDownEvent( wxMouseEvent& event, RenderView* renderview )
{
  RenderView2D* view = ( RenderView2D* )renderview;
// UpdateCursor( event, view );

  if ( event.LeftDown() )
  {
    // if ( event.CmdDown() )
    //  return Interactor2D::ProcessMouseDownEvent( event, renderview );

    LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollectionManager()->GetLayerCollection( "MRI" );
    LayerMRI* mri = ( LayerMRI* )lc->GetActiveLayer();
    if ( (!mri || !mri->IsVisible()) ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
    {
      SendBroadcast( "MRINotVisible", this );
    }
    else if ( !mri->IsEditable() ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
    {
      SendBroadcast( "MRINotEditable", this );
    }
    else
    {
      m_nMousePosX = event.GetX();
      m_nMousePosY = event.GetY();

      double ras[3];
      view->MousePositionToRAS( m_nMousePosX, m_nMousePosY, ras );
      if ( m_nAction == EM_Freehand ) //&& ( event.CmdDown() ) )
      {
        mri->SaveForUndo( view->GetViewPlane() );
        if ( event.CmdDown() )
        {
          mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
        }
        else
        {
          m_bEditing = true;
          mri->SetVoxelByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
        }
      }
      else if ( m_nAction == EM_Fill ) //&& ( event.CmdDown() ) )
      {
        mri->SaveForUndo( view->GetViewPlane() );
        mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() );
      }
      else if ( m_nAction == EM_Polyline )
      {
        m_bEditing = true;
        double ras2[3];
        view->GetCursor2D()->GetPosition( ras2 );
        view->GetCursor2D()->SetPosition( ras );
        view->GetCursor2D()->SetPosition2( ras );
        if ( m_dPolylinePoints.size() > 0 )
        {
          mri->SetVoxelByRAS( ras, ras2, view->GetViewPlane(), !event.ShiftDown() );
        }
        else
        {
          mri->SaveForUndo( view->GetViewPlane() );
          m_dPolylinePoints.push_back( ras[0] );
          m_dPolylinePoints.push_back( ras[1] );
          m_dPolylinePoints.push_back( ras[2] );
        }

        if ( view->GetCapture() == view )
          view->ReleaseMouse();
        view->CaptureMouse();
      }
      else
        return Interactor2D::ProcessMouseDownEvent( event, renderview );
    }

    return false;
  }
  else if ( m_bEditing )
  {
    m_bEditing = false;
    if ( m_nAction == EM_Polyline )
    {
      if ( event.MiddleDown() )
      {
        view->GetCursor2D()->Update();
        view->NeedRedraw();
      }
      else if ( event.RightDown() )
      {
        if ( m_dPolylinePoints.size() > 0 )
        {
          LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollection( "MRI" );
          LayerMRI* mri = ( LayerMRI* )lc->GetActiveLayer();

          double ras1[3] = { m_dPolylinePoints[0], m_dPolylinePoints[1], m_dPolylinePoints[2] };
          double ras2[3];
          view->GetCursor2D()->GetPosition( ras2 );
          view->GetCursor2D()->SetPosition2( ras2 );
          view->GetCursor2D()->SetPosition( ras1 );
          mri->SetVoxelByRAS( ras1, ras2, view->GetViewPlane(), !event.ShiftDown() );
        }
      }
    }

    m_dPolylinePoints.clear();
    if ( view->GetCapture() == view )
      view->ReleaseMouse();

    return false;
  }
  return Interactor2D::ProcessMouseDownEvent( event, renderview ); // pass down the event
}
bool Interactor2DVolumeEdit::ProcessMouseDownEvent( wxMouseEvent& event, RenderView* renderview )
{
  RenderView2D* view = ( RenderView2D* )renderview;
// UpdateCursor( event, view );

  if ( event.LeftDown() || ( event.RightDown() && event.LeftIsDown() ) )
  {
    if ( event.CmdDown() && event.ShiftDown() )
      return Interactor2D::ProcessMouseDownEvent( event, renderview );

    LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollectionManager()->GetLayerCollection( m_strLayerTypeName.c_str() );
    LayerVolumeBase* mri = ( LayerVolumeBase* )lc->GetActiveLayer();
    if ( (!mri || !mri->IsVisible()) ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
    {
      SendBroadcast( m_strLayerTypeName + "NotVisible", this );
    }
    else if ( !mri->IsEditable() ) //&& ( event.CmdDown() || m_nAction == EM_Polyline ) )
    {
      SendBroadcast( m_strLayerTypeName + "NotEditable", this );
    }
    else if ( m_strLayerTypeName == "MRI" && ((LayerMRI*)mri)->IsTransformed() )
    {
      SendBroadcast( m_strLayerTypeName + "NotEditableForTransformation", this );
    }
    else
    {
      m_nMousePosX = event.GetX();
      m_nMousePosY = event.GetY();

      double ras[3];
      view->MousePositionToRAS( m_nMousePosX, m_nMousePosY, ras );
      if ( m_nAction == EM_Freehand ) //&& ( event.CmdDown() ) )
      {
        mri->SaveForUndo( view->GetViewPlane() );
        if ( event.CmdDown() )
        {
          mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
        }
        else
        {
          m_bEditing = true;
          mri->SetVoxelByRAS( ras, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
        }
      }
      else if ( m_nAction == EM_Fill ) //&& ( event.CmdDown() ) )
      {
        mri->SaveForUndo( view->GetViewPlane() );
        mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
      }
      else if ( m_nAction == EM_Polyline || m_nAction == EM_Livewire )
      {
        mri->SaveForUndo( view->GetViewPlane() );
        if ( event.CmdDown() )
        {
          mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
        }
        else
        {
          m_bEditing = true;
          double ras2[3];
          view->GetCursor2D()->ClearInterpolationPoints();
          view->GetCursor2D()->GetPosition( ras2 );
          view->GetCursor2D()->SetPosition( ras );
          view->GetCursor2D()->SetPosition2( ras );
          if ( m_dPolylinePoints.size() > 0 )
          {
            if ( m_nAction == EM_Polyline )
              mri->SetVoxelByRAS( ras, ras2, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
            else
              mri->SetLiveWireByRAS( ras, ras2, view->GetViewPlane() );
          }
          else
          {
            // mri->SaveForUndo( view->GetViewPlane() );
            m_dPolylinePoints.push_back( ras[0] );
            m_dPolylinePoints.push_back( ras[1] );
            m_dPolylinePoints.push_back( ras[2] );
            view->GetCursor2D()->SetPosition( ras );
          }
  
          if ( view->GetCapture() == view )
            view->ReleaseMouse();
          view->CaptureMouse();
        }
      }
      else if ( m_nAction == EM_ColorPicker && mri->IsTypeOf( "MRI" ) )
      {
        if ( event.CmdDown() )
        {
          mri->SaveForUndo( view->GetViewPlane() );
          mri->FloodFillByRAS( ras, view->GetViewPlane(), !event.ShiftDown() && !event.RightIsDown() );
        }
        else
        {
          double dValue = ((LayerMRI*)mri)->GetVoxelValue( ras );
          if ( dValue != 0 )
          {
            mri->SetFillValue( (float)dValue );
            mri->SendBroadcast( "LayerActorUpdated", mri );
          }
        }
      }
      else if ( m_nAction == EM_Contour && mri->IsTypeOf( "MRI" ) )
      {
        LayerMRI* mri_ref = (LayerMRI*)MainWindow::GetMainWindowPointer()->GetBrushProperty()->GetReferenceLayer();
        if ( !mri_ref )
        {
          SendBroadcast( m_strLayerTypeName + "ReferenceNotSet", this );
          return false;
        }
          
        Contour2D* c2d = view->GetContour2D();
        if ( event.CmdDown() && event.AltDown() )
        {
          double dValue = mri_ref->GetVoxelValue( ras );
          if ( dValue != 0 )
          {
            m_bEditing = true;
            c2d->SetInput( mri_ref->GetSliceImageData( view->GetViewPlane() ), dValue, ras[view->GetViewPlane()], mri_ref->GetActiveFrame() );
            c2d->SetVisible( true );
            view->NeedRedraw();
          }
          else if ( c2d->IsVisible() )
          {
            m_bEditing = true;
          }
        }
        else if ( event.CmdDown() && !event.AltDown() )
        {
          mri->SaveForUndo( view->GetViewPlane() );
          ((LayerMRI*)mri)->FloodFillByContour2D( ras, c2d );
        }
        else if ( event.ShiftDown() )
        {
          m_bEditing = true;
          c2d->RemoveLine( ras, ras );
          view->NeedRedraw();
        }
        else
        {
          m_bEditing = true;
          c2d->AddLine( ras, ras );
          view->NeedRedraw();
        }
        
      }
      else
        return Interactor2D::ProcessMouseDownEvent( event, renderview );
    }

    return false;
  }
  else if ( m_bEditing )
  {
    m_bEditing = false;
    if ( m_nAction == EM_Polyline || m_nAction == EM_Livewire )
    {
      if ( event.MiddleDown() )
      {
        view->GetCursor2D()->Update();
        view->NeedRedraw();
      }
      else if ( event.RightDown() )
      {
        if ( m_dPolylinePoints.size() > 0 && m_nAction == EM_Polyline )
        {
          LayerCollection* lc = MainWindow::GetMainWindowPointer()->GetLayerCollection( m_strLayerTypeName.c_str() );
          LayerVolumeBase* mri = ( LayerVolumeBase* )lc->GetActiveLayer();

          double ras1[3] = { m_dPolylinePoints[0], m_dPolylinePoints[1], m_dPolylinePoints[2] };
          double ras2[3];
          view->GetCursor2D()->GetPosition( ras2 );
          view->GetCursor2D()->SetPosition2( ras2 );
          view->GetCursor2D()->SetPosition( ras1 );
          mri->SetVoxelByRAS( ras1, ras2, view->GetViewPlane(), !event.ShiftDown() );
        }
        else
        {
          // mri->SetLiveWireByRAS( ras1, ras2, view->GetViewPlane() );
          view->GetCursor2D()->Update();
          view->NeedRedraw();
        }
      }
    }

    m_dPolylinePoints.clear();
    if ( view->GetCapture() == view )
      view->ReleaseMouse();

    return false;
  }
  return Interactor2D::ProcessMouseDownEvent( event, renderview ); // pass down the event
}
void MainWindow::RecvBroadcastInfo()
{
     qDebug(__func__);
    while(udpsocket->hasPendingDatagrams())
    {
        QByteArray data;
        int type;

        QDataStream in(&data, QIODevice::ReadOnly);


        data.resize(udpsocket->pendingDatagramSize());
        udpsocket->readDatagram(data.data(), data.size());



        in>>type;
        in>>rfileInfo;
        in>>rfriendInfo;

        if(type == 4 || type == 5)
        {
            qDebug("ddddddddddddddddddddddddddddd");
            RecvFileInfo(rfileInfo,type);
            return;
        }
        if(type == 6)
        {

            SysTrayIconTwinkle();

        }

        qDebug()<<"Recv::"<<rfriendInfo.logHostIp;
        qDebug()<<"Recv::"<<type;

        for(vector<PersonLoginInfo>::iterator it = LoginInfo.begin();
                   it!=LoginInfo.end(); ++it)
        {
             if(it->logHostIp == rfriendInfo.logHostIp)
             {
                 if(type == 1)
                 {
                     LoginInfo.erase(it);
                     return;
                 }
                 else if(type == 3)
                 {
                     LoginInfo.erase(it);
                     LoginInfo.push_back(rfriendInfo);
                     return;
                 }
                 else
                 {
                     return;
                 }
             }
        }

        if(type != 1)   //判断是否为下线广播
        {
            list->AddBuddy(rfriendInfo);
            QString name = rfriendInfo.logInfo.userName == "" ? rfriendInfo.logHostName : rfriendInfo.logInfo.userName;
            emit initMsg(name,rfriendInfo.logHostIp);
            LoginInfo.push_back(rfriendInfo);
            SendBroadcast(rfriendInfo.logHostIp,2);
        }
    }
}
Beispiel #23
0
void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
{
	void *pRawMsg = m_NetObjHandler.SecureUnpackMsg(MsgID, pUnpacker);
	CPlayer *pPlayer = m_apPlayers[ClientID];
	
	if(!pRawMsg)
	{
		char aBuf[256];
		str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn());
		Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
		return;
	}
	
	if(MsgID == NETMSGTYPE_CL_SAY)
	{
		CNetMsg_Cl_Say *pMsg = (CNetMsg_Cl_Say *)pRawMsg;
		int Team = pMsg->m_Team;
		if(Team)
			Team = pPlayer->GetTeam();
		else
			Team = CGameContext::CHAT_ALL;
		
		if(g_Config.m_SvSpamprotection && pPlayer->m_Last_Chat && pPlayer->m_Last_Chat+Server()->TickSpeed() > Server()->Tick())
			return;
		
		pPlayer->m_Last_Chat = Server()->Tick();

		// check for invalid chars
		unsigned char *pMessage = (unsigned char *)pMsg->m_pMessage;
		while (*pMessage)
		{
			if(*pMessage < 32)
				*pMessage = ' ';
			pMessage++;
		}
		
		SendChat(ClientID, Team, pMsg->m_pMessage);
	}
	else if(MsgID == NETMSGTYPE_CL_CALLVOTE)
	{
		if(g_Config.m_SvSpamprotection && pPlayer->m_Last_VoteTry && pPlayer->m_Last_VoteTry+Server()->TickSpeed()*3 > Server()->Tick())
			return;

		int64 Now = Server()->Tick();
		pPlayer->m_Last_VoteTry = Now;
		if(pPlayer->GetTeam() == TEAM_SPECTATORS)
		{
			SendChatTarget(ClientID, "Spectators aren't allowed to start a vote.");
			return;
		}

		if(m_VoteCloseTime)
		{
			SendChatTarget(ClientID, "Wait for current vote to end before calling a new one.");
			return;
		}
		
		int Timeleft = pPlayer->m_Last_VoteCall + Server()->TickSpeed()*60 - Now;
		if(pPlayer->m_Last_VoteCall && Timeleft > 0)
		{
			char aChatmsg[512] = {0};
			str_format(aChatmsg, sizeof(aChatmsg), "You must wait %d seconds before making another vote", (Timeleft/Server()->TickSpeed())+1);
			SendChatTarget(ClientID, aChatmsg);
			return;
		}
		
		char aChatmsg[512] = {0};
		char aDesc[512] = {0};
		char aCmd[512] = {0};
		CNetMsg_Cl_CallVote *pMsg = (CNetMsg_Cl_CallVote *)pRawMsg;
		if(str_comp_nocase(pMsg->m_Type, "option") == 0)
		{
			CVoteOption *pOption = m_pVoteOptionFirst;
			while(pOption)
			{
				if(str_comp_nocase(pMsg->m_Value, pOption->m_aCommand) == 0)
				{
					str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s'", Server()->ClientName(ClientID), pOption->m_aCommand);
					str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aCommand);
					str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
					break;
				}

				pOption = pOption->m_pNext;
			}
			
			if(!pOption)
			{
				str_format(aChatmsg, sizeof(aChatmsg), "'%s' isn't an option on this server", pMsg->m_Value);
				SendChatTarget(ClientID, aChatmsg);
				return;
			}
		}
		else if(str_comp_nocase(pMsg->m_Type, "kick") == 0)
		{
			if(!g_Config.m_SvVoteKick)
			{
				SendChatTarget(ClientID, "Server does not allow voting to kick players");
				return;
			}
			
			int KickID = str_toint(pMsg->m_Value);
			if(KickID < 0 || KickID >= MAX_CLIENTS || !m_apPlayers[KickID])
			{
				SendChatTarget(ClientID, "Invalid client id to kick");
				return;
			}
			if(KickID == ClientID)
			{
				SendChatTarget(ClientID, "You cant kick yourself");
				return;
			}
			if(Server()->IsAuthed(KickID))
			{
				SendChatTarget(ClientID, "You cant kick admins");
				char aBufKick[128];
				str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientID));
				SendChatTarget(KickID, aBufKick);
				return;
			}
			
			const char *pReason = "No reason given";
			for(const char *pStr = pMsg->m_Value; *pStr; ++pStr)
			{
				if(*pStr == ' ')
				{
					pReason = pStr+1;
					break;
				}
			}
			
			str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to kick '%s' (%s)", Server()->ClientName(ClientID), Server()->ClientName(KickID), pReason);
			str_format(aDesc, sizeof(aDesc), "Kick '%s'", Server()->ClientName(KickID));
			if (!g_Config.m_SvVoteKickBantime)
				str_format(aCmd, sizeof(aCmd), "kick %d Kicked by vote", KickID);
			else
			{
				char aBuf[64] = {0};
				Server()->GetClientIP(KickID, aBuf, sizeof(aBuf));
				str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aBuf, g_Config.m_SvVoteKickBantime);
			}
		}
		
		if(aCmd[0])
		{
			SendChat(-1, CGameContext::CHAT_ALL, aChatmsg);
			StartVote(aDesc, aCmd);
			pPlayer->m_Vote = 1;
			pPlayer->m_VotePos = m_VotePos = 1;
			m_VoteCreator = ClientID;
			pPlayer->m_Last_VoteCall = Now;
		}
	}
	else if(MsgID == NETMSGTYPE_CL_VOTE)
	{
		if(!m_VoteCloseTime)
			return;

		if(pPlayer->m_Vote == 0)
		{
			CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
			if(!pMsg->m_Vote)
				return;

			pPlayer->m_Vote = pMsg->m_Vote;
			pPlayer->m_VotePos = ++m_VotePos;
			m_VoteUpdate = true;
		}
	}
	else if (MsgID == NETMSGTYPE_CL_SETTEAM && !m_World.m_Paused)
	{
		CNetMsg_Cl_SetTeam *pMsg = (CNetMsg_Cl_SetTeam *)pRawMsg;
		
		if(pPlayer->GetTeam() == pMsg->m_Team || (g_Config.m_SvSpamprotection && pPlayer->m_Last_SetTeam && pPlayer->m_Last_SetTeam+Server()->TickSpeed()*3 > Server()->Tick()))
			return;

		// Switch team on given client and kill/respawn him
		if(m_pController->CanJoinTeam(pMsg->m_Team, ClientID))
		{
			if(m_pController->CanChangeTeam(pPlayer, pMsg->m_Team))
			{
				pPlayer->m_Last_SetTeam = Server()->Tick();
				if(pPlayer->GetTeam() == TEAM_SPECTATORS || pMsg->m_Team == TEAM_SPECTATORS)
					m_VoteUpdate = true;
				pPlayer->SetTeam(pMsg->m_Team);
				(void)m_pController->CheckTeamBalance();
			}
			else
				SendBroadcast("Teams must be balanced, please join other team", ClientID);
		}
		else
		{
			char aBuf[128];
			str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots);
			SendBroadcast(aBuf, ClientID);
		}
	}
	else if (MsgID == NETMSGTYPE_CL_CHANGEINFO || MsgID == NETMSGTYPE_CL_STARTINFO)
	{
		CNetMsg_Cl_ChangeInfo *pMsg = (CNetMsg_Cl_ChangeInfo *)pRawMsg;
		
		if(g_Config.m_SvSpamprotection && pPlayer->m_Last_ChangeInfo && pPlayer->m_Last_ChangeInfo+Server()->TickSpeed()*5 > Server()->Tick())
			return;
			
		pPlayer->m_Last_ChangeInfo = Server()->Tick();
		
		pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
		pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
		pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;

		// copy old name
		char aOldName[MAX_NAME_LENGTH];
		str_copy(aOldName, Server()->ClientName(ClientID), MAX_NAME_LENGTH);
		
		Server()->SetClientName(ClientID, pMsg->m_pName);
		if(MsgID == NETMSGTYPE_CL_CHANGEINFO && str_comp(aOldName, Server()->ClientName(ClientID)) != 0)
		{
			char aChatText[256];
			str_format(aChatText, sizeof(aChatText), "'%s' changed name to '%s'", aOldName, Server()->ClientName(ClientID));
			SendChat(-1, CGameContext::CHAT_ALL, aChatText);
		}
		
		// set skin
		str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
		
		m_pController->OnPlayerInfoChange(pPlayer);
		
		if(MsgID == NETMSGTYPE_CL_STARTINFO)
		{
			// send vote options
			CNetMsg_Sv_VoteClearOptions ClearMsg;
			Server()->SendPackMsg(&ClearMsg, MSGFLAG_VITAL, ClientID);
			CVoteOption *pCurrent = m_pVoteOptionFirst;
			while(pCurrent)
			{
				CNetMsg_Sv_VoteOption OptionMsg;
				OptionMsg.m_pCommand = pCurrent->m_aCommand;
				Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
				pCurrent = pCurrent->m_pNext;
			}
			
			// send tuning parameters to client
			SendTuningParams(ClientID);

			//
			CNetMsg_Sv_ReadyToEnter m;
			Server()->SendPackMsg(&m, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID);
		}
	}
	else if (MsgID == NETMSGTYPE_CL_EMOTICON && !m_World.m_Paused)
	{
		CNetMsg_Cl_Emoticon *pMsg = (CNetMsg_Cl_Emoticon *)pRawMsg;
		
		if(g_Config.m_SvSpamprotection && pPlayer->m_Last_Emote && pPlayer->m_Last_Emote+Server()->TickSpeed()*3 > Server()->Tick())
			return;
			
		pPlayer->m_Last_Emote = Server()->Tick();
		
		SendEmoticon(ClientID, pMsg->m_Emoticon);
	}
	else if (MsgID == NETMSGTYPE_CL_KILL && !m_World.m_Paused)
	{
		if(pPlayer->m_Last_Kill && pPlayer->m_Last_Kill+Server()->TickSpeed()*3 > Server()->Tick())
			return;
		
		pPlayer->m_Last_Kill = Server()->Tick();
		pPlayer->KillCharacter(WEAPON_SELF);
		pPlayer->m_RespawnTick = Server()->Tick()+Server()->TickSpeed()*3;
	}
}
void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
{
	void *pRawMsg = m_NetObjHandler.SecureUnpackMsg(MsgID, pUnpacker);
	CPlayer *pPlayer = m_apPlayers[ClientID];
	
	if(!pRawMsg)
	{
		char aBuf[256];
		str_format(aBuf, sizeof(aBuf), "dropped weird message '%s' (%d), failed on '%s'", m_NetObjHandler.GetMsgName(MsgID), MsgID, m_NetObjHandler.FailedMsgOn());
		Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
		return;
	}
	
	if(MsgID == NETMSGTYPE_CL_SAY)
	{
		CNetMsg_Cl_Say *pMsg = (CNetMsg_Cl_Say *)pRawMsg;
		int Team = pMsg->m_Team;
		if(Team)
			Team = pPlayer->GetTeam();
		else
			Team = CGameContext::CHAT_ALL;
		
		if(g_Config.m_SvSpamprotection && pPlayer->m_LastChat && pPlayer->m_LastChat+Server()->TickSpeed() > Server()->Tick())
			return;
		
		pPlayer->m_LastChat = Server()->Tick();

		// check for invalid chars
		unsigned char *pMessage = (unsigned char *)pMsg->m_pMessage;
		while (*pMessage)
		{
			if(*pMessage < 32)
				*pMessage = ' ';
			pMessage++;
		}
		
		SendChat(ClientID, Team, pMsg->m_pMessage);
	}
	else if(MsgID == NETMSGTYPE_CL_CALLVOTE)
	{
		if(g_Config.m_SvSpamprotection && pPlayer->m_LastVoteTry && pPlayer->m_LastVoteTry+Server()->TickSpeed()*3 > Server()->Tick())
			return;

		int64 Now = Server()->Tick();
		pPlayer->m_LastVoteTry = Now;
		if(pPlayer->GetTeam() == TEAM_SPECTATORS)
		{
			SendChatTarget(ClientID, "Spectators aren't allowed to start a vote.");
			return;
		}

		if(m_VoteCloseTime)
		{
			SendChatTarget(ClientID, "Wait for current vote to end before calling a new one.");
			return;
		}
		
		int Timeleft = pPlayer->m_LastVoteCall + Server()->TickSpeed()*60 - Now;
		if(pPlayer->m_LastVoteCall && Timeleft > 0)
		{
			char aChatmsg[512] = {0};
			str_format(aChatmsg, sizeof(aChatmsg), "You must wait %d seconds before making another vote", (Timeleft/Server()->TickSpeed())+1);
			SendChatTarget(ClientID, aChatmsg);
			return;
		}
		
		char aChatmsg[512] = {0};
		char aDesc[VOTE_DESC_LENGTH] = {0};
		char aCmd[VOTE_CMD_LENGTH] = {0};
		CNetMsg_Cl_CallVote *pMsg = (CNetMsg_Cl_CallVote *)pRawMsg;
		const char *pReason = pMsg->m_Reason[0] ? pMsg->m_Reason : "No reason given";

		if(str_comp_nocase(pMsg->m_Type, "option") == 0)
		{
			CVoteOptionServer *pOption = m_pVoteOptionFirst;
			while(pOption)
			{
				if(str_comp_nocase(pMsg->m_Value, pOption->m_aDescription) == 0)
				{
					str_format(aChatmsg, sizeof(aChatmsg), "'%s' called vote to change server option '%s' (%s)", Server()->ClientName(ClientID),
								pOption->m_aDescription, pReason);
					str_format(aDesc, sizeof(aDesc), "%s", pOption->m_aDescription);
					str_format(aCmd, sizeof(aCmd), "%s", pOption->m_aCommand);
					break;
				}

				pOption = pOption->m_pNext;
			}
			
			if(!pOption)
			{
				str_format(aChatmsg, sizeof(aChatmsg), "'%s' isn't an option on this server", pMsg->m_Value);
				SendChatTarget(ClientID, aChatmsg);
				return;
			}
		}
		else if(str_comp_nocase(pMsg->m_Type, "kick") == 0)
		{
			if(!g_Config.m_SvVoteKick)
			{
				SendChatTarget(ClientID, "Server does not allow voting to kick players");
				return;
			}

			if(g_Config.m_SvVoteKickMin)
			{
				int PlayerNum = 0;
				for(int i = 0; i < MAX_CLIENTS; ++i)
					if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS)
						++PlayerNum;

				if(PlayerNum < g_Config.m_SvVoteKickMin)
				{
					str_format(aChatmsg, sizeof(aChatmsg), "Kick voting requires %d players on the server", g_Config.m_SvVoteKickMin);
					SendChatTarget(ClientID, aChatmsg);
					return;
				}
			}
			
			int KickID = str_toint(pMsg->m_Value);
			if(KickID < 0 || KickID >= MAX_CLIENTS || !m_apPlayers[KickID])
			{
				SendChatTarget(ClientID, "Invalid client id to kick");
				return;
			}
			if(KickID == ClientID)
			{
				SendChatTarget(ClientID, "You cant kick yourself");
				return;
			}
			if(Server()->IsAuthed(KickID))
			{
				SendChatTarget(ClientID, "You cant kick admins");
				char aBufKick[128];
				str_format(aBufKick, sizeof(aBufKick), "'%s' called for vote to kick you", Server()->ClientName(ClientID));
				SendChatTarget(KickID, aBufKick);
				return;
			}
			
			str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to kick '%s' (%s)", Server()->ClientName(ClientID), Server()->ClientName(KickID), pReason);
			str_format(aDesc, sizeof(aDesc), "Kick '%s'", Server()->ClientName(KickID));
			if (!g_Config.m_SvVoteKickBantime)
				str_format(aCmd, sizeof(aCmd), "kick %d Kicked by vote", KickID);
			else
			{
				char aAddrStr[NETADDR_MAXSTRSIZE] = {0};
				Server()->GetClientAddr(KickID, aAddrStr, sizeof(aAddrStr));
				str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aAddrStr, g_Config.m_SvVoteKickBantime);
				Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aCmd);
			}
		}
		else if(str_comp_nocase(pMsg->m_Type, "spectate") == 0)
		{
			if(!g_Config.m_SvVoteSpectate)
			{
				SendChatTarget(ClientID, "Server does not allow voting to move players to spectators");
				return;
			}
			
			int SpectateID = str_toint(pMsg->m_Value);
			if(SpectateID < 0 || SpectateID >= MAX_CLIENTS || !m_apPlayers[SpectateID] || m_apPlayers[SpectateID]->GetTeam() == TEAM_SPECTATORS)
			{
				SendChatTarget(ClientID, "Invalid client id to move");
				return;
			}
			if(SpectateID == ClientID)
			{
				SendChatTarget(ClientID, "You cant move yourself");
				return;
			}
			
			str_format(aChatmsg, sizeof(aChatmsg), "'%s' called for vote to move '%s' to spectators (%s)", Server()->ClientName(ClientID), Server()->ClientName(SpectateID), pReason);
			str_format(aDesc, sizeof(aDesc), "move '%s' to spectators", Server()->ClientName(SpectateID));
			str_format(aCmd, sizeof(aCmd), "set_team %d -1", SpectateID);
		}
		
		if(aCmd[0])
		{
			SendChat(-1, CGameContext::CHAT_ALL, aChatmsg);
			StartVote(aDesc, aCmd, pReason);
			pPlayer->m_Vote = 1;
			pPlayer->m_VotePos = m_VotePos = 1;
			m_VoteCreator = ClientID;
			pPlayer->m_LastVoteCall = Now;
		}
	}
	else if(MsgID == NETMSGTYPE_CL_VOTE)
	{
		if(!m_VoteCloseTime)
			return;

		if(pPlayer->m_Vote == 0)
		{
			CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
			if(!pMsg->m_Vote)
				return;

			pPlayer->m_Vote = pMsg->m_Vote;
			pPlayer->m_VotePos = ++m_VotePos;
			m_VoteUpdate = true;
		}
	}
	else if (MsgID == NETMSGTYPE_CL_SETTEAM && !m_World.m_Paused)
	{
		CNetMsg_Cl_SetTeam *pMsg = (CNetMsg_Cl_SetTeam *)pRawMsg;
		
		if(pPlayer->GetTeam() == pMsg->m_Team || (g_Config.m_SvSpamprotection && pPlayer->m_LastSetTeam && pPlayer->m_LastSetTeam+Server()->TickSpeed()*3 > Server()->Tick()))
			return;

		// Switch team on given client and kill/respawn him
		if(m_pController->CanJoinTeam(pMsg->m_Team, ClientID))
		{
			if(m_pController->CanChangeTeam(pPlayer, pMsg->m_Team))
			{
				pPlayer->m_LastSetTeam = Server()->Tick();
				if(pPlayer->GetTeam() == TEAM_SPECTATORS || pMsg->m_Team == TEAM_SPECTATORS)
					m_VoteUpdate = true;
				pPlayer->SetTeam(pMsg->m_Team);
				(void)m_pController->CheckTeamBalance();
			}
			else
				SendBroadcast("Teams must be balanced, please join other team", ClientID);
		}
		else
		{
			char aBuf[128];
			str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots);
			SendBroadcast(aBuf, ClientID);
		}
	}
	else if (MsgID == NETMSGTYPE_CL_SETSPECTATORMODE && !m_World.m_Paused)
	{
		CNetMsg_Cl_SetSpectatorMode *pMsg = (CNetMsg_Cl_SetSpectatorMode *)pRawMsg;
		
		if(pPlayer->GetTeam() != TEAM_SPECTATORS || pPlayer->m_SpectatorID == pMsg->m_SpectatorID || ClientID == pMsg->m_SpectatorID ||
			(g_Config.m_SvSpamprotection && pPlayer->m_LastSetSpectatorMode && pPlayer->m_LastSetSpectatorMode+Server()->TickSpeed()*3 > Server()->Tick()))
			return;

		pPlayer->m_LastSetSpectatorMode = Server()->Tick();
		if(pMsg->m_SpectatorID != SPEC_FREEVIEW && (!m_apPlayers[pMsg->m_SpectatorID] || m_apPlayers[pMsg->m_SpectatorID]->GetTeam() == TEAM_SPECTATORS))
			SendChatTarget(ClientID, "Invalid spectator id used");
		else
			pPlayer->m_SpectatorID = pMsg->m_SpectatorID;
	}
	else if (MsgID == NETMSGTYPE_CL_STARTINFO)
	{		
		if(pPlayer->m_IsReady)
			return;

		CNetMsg_Cl_StartInfo *pMsg = (CNetMsg_Cl_StartInfo *)pRawMsg;	
		pPlayer->m_LastChangeInfo = Server()->Tick();
		
		// set start infos
		Server()->SetClientName(ClientID, pMsg->m_pName);
		Server()->SetClientClan(ClientID, pMsg->m_pClan);
		Server()->SetClientCountry(ClientID, pMsg->m_Country);
		str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
		pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
		pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
		pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
		m_pController->OnPlayerInfoChange(pPlayer);

		// send vote options
		CNetMsg_Sv_VoteClearOptions ClearMsg;
		Server()->SendPackMsg(&ClearMsg, MSGFLAG_VITAL, ClientID);
		
		CNetMsg_Sv_VoteOptionListAdd OptionMsg;
		int NumOptions = 0;
		OptionMsg.m_pDescription0 = "";
		OptionMsg.m_pDescription1 = "";
		OptionMsg.m_pDescription2 = "";
		OptionMsg.m_pDescription3 = "";
		OptionMsg.m_pDescription4 = "";
		OptionMsg.m_pDescription5 = "";
		OptionMsg.m_pDescription6 = "";
		OptionMsg.m_pDescription7 = "";
		OptionMsg.m_pDescription8 = "";
		OptionMsg.m_pDescription9 = "";
		OptionMsg.m_pDescription10 = "";
		OptionMsg.m_pDescription11 = "";
		OptionMsg.m_pDescription12 = "";
		OptionMsg.m_pDescription13 = "";
		OptionMsg.m_pDescription14 = "";
		CVoteOptionServer *pCurrent = m_pVoteOptionFirst;
		while(pCurrent)
		{
			switch(NumOptions++)
			{
			case 0: OptionMsg.m_pDescription0 = pCurrent->m_aDescription; break;
			case 1: OptionMsg.m_pDescription1 = pCurrent->m_aDescription; break;
			case 2: OptionMsg.m_pDescription2 = pCurrent->m_aDescription; break;
			case 3: OptionMsg.m_pDescription3 = pCurrent->m_aDescription; break;
			case 4: OptionMsg.m_pDescription4 = pCurrent->m_aDescription; break;
			case 5: OptionMsg.m_pDescription5 = pCurrent->m_aDescription; break;
			case 6: OptionMsg.m_pDescription6 = pCurrent->m_aDescription; break;
			case 7: OptionMsg.m_pDescription7 = pCurrent->m_aDescription; break;
			case 8: OptionMsg.m_pDescription8 = pCurrent->m_aDescription; break;
			case 9: OptionMsg.m_pDescription9 = pCurrent->m_aDescription; break;
			case 10: OptionMsg.m_pDescription10 = pCurrent->m_aDescription; break;
			case 11: OptionMsg.m_pDescription11 = pCurrent->m_aDescription; break;
			case 12: OptionMsg.m_pDescription12 = pCurrent->m_aDescription; break;
			case 13: OptionMsg.m_pDescription13 = pCurrent->m_aDescription; break;
			case 14:
				{
					OptionMsg.m_pDescription14 = pCurrent->m_aDescription;
					OptionMsg.m_NumOptions = NumOptions;
					Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
					OptionMsg = CNetMsg_Sv_VoteOptionListAdd();
					NumOptions = 0;
					OptionMsg.m_pDescription1 = "";
					OptionMsg.m_pDescription2 = "";
					OptionMsg.m_pDescription3 = "";
					OptionMsg.m_pDescription4 = "";
					OptionMsg.m_pDescription5 = "";
					OptionMsg.m_pDescription6 = "";
					OptionMsg.m_pDescription7 = "";
					OptionMsg.m_pDescription8 = "";
					OptionMsg.m_pDescription9 = "";
					OptionMsg.m_pDescription10 = "";
					OptionMsg.m_pDescription11 = "";
					OptionMsg.m_pDescription12 = "";
					OptionMsg.m_pDescription13 = "";
					OptionMsg.m_pDescription14 = "";
				}
			}
			pCurrent = pCurrent->m_pNext;
		}
		if(NumOptions > 0)
		{
			OptionMsg.m_NumOptions = NumOptions;
			Server()->SendPackMsg(&OptionMsg, MSGFLAG_VITAL, ClientID);
			NumOptions = 0;
		}
			
		// send tuning parameters to client
		SendTuningParams(ClientID);

		// client is ready to enter
		pPlayer->m_IsReady = true;
		CNetMsg_Sv_ReadyToEnter m;
		Server()->SendPackMsg(&m, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID);
	}
	else if (MsgID == NETMSGTYPE_CL_CHANGEINFO)
	{	
		if(g_Config.m_SvSpamprotection && pPlayer->m_LastChangeInfo && pPlayer->m_LastChangeInfo+Server()->TickSpeed()*5 > Server()->Tick())
			return;
		
		CNetMsg_Cl_ChangeInfo *pMsg = (CNetMsg_Cl_ChangeInfo *)pRawMsg;
		pPlayer->m_LastChangeInfo = Server()->Tick();
		
		// set infos
		char aOldName[MAX_NAME_LENGTH];
		str_copy(aOldName, Server()->ClientName(ClientID), sizeof(aOldName));	
		Server()->SetClientName(ClientID, pMsg->m_pName);
		if(str_comp(aOldName, Server()->ClientName(ClientID)) != 0)
		{
			char aChatText[256];
			str_format(aChatText, sizeof(aChatText), "'%s' changed name to '%s'", aOldName, Server()->ClientName(ClientID));
			SendChat(-1, CGameContext::CHAT_ALL, aChatText);
		}
		Server()->SetClientClan(ClientID, pMsg->m_pClan);
		Server()->SetClientCountry(ClientID, pMsg->m_Country);
		str_copy(pPlayer->m_TeeInfos.m_SkinName, pMsg->m_pSkin, sizeof(pPlayer->m_TeeInfos.m_SkinName));
		pPlayer->m_TeeInfos.m_UseCustomColor = pMsg->m_UseCustomColor;
		pPlayer->m_TeeInfos.m_ColorBody = pMsg->m_ColorBody;
		pPlayer->m_TeeInfos.m_ColorFeet = pMsg->m_ColorFeet;
		m_pController->OnPlayerInfoChange(pPlayer);
	}
	else if (MsgID == NETMSGTYPE_CL_EMOTICON && !m_World.m_Paused)
	{
		CNetMsg_Cl_Emoticon *pMsg = (CNetMsg_Cl_Emoticon *)pRawMsg;
		
		if(g_Config.m_SvSpamprotection && pPlayer->m_LastEmote && pPlayer->m_LastEmote+Server()->TickSpeed()*3 > Server()->Tick())
			return;
			
		pPlayer->m_LastEmote = Server()->Tick();
		
		SendEmoticon(ClientID, pMsg->m_Emoticon);
	}
	else if (MsgID == NETMSGTYPE_CL_KILL && !m_World.m_Paused)
	{
		if(pPlayer->m_LastKill && pPlayer->m_LastKill+Server()->TickSpeed()*3 > Server()->Tick())
			return;
		
		pPlayer->m_LastKill = Server()->Tick();
		pPlayer->KillCharacter(WEAPON_SELF);
	}
}
void xrServer::Process_event_destroy	(NET_Packet& P, ClientID sender, u32 time, u16 ID, NET_Packet* pEPack)
{
	u32								MODE = net_flags(TRUE,TRUE);
	// Parse message
	u16								id_dest	= ID;
#ifdef DEBUG
	if( dbg_net_Draw_Flags.test( dbg_destroy ) )
		Msg								("sv destroy object %s [%d]", ent_name_safe(id_dest).c_str(), Device.dwFrame);
#endif

	CSE_Abstract*					e_dest = game->get_entity_from_eid	(id_dest);	// кто должен быть уничтожен
	if (!e_dest) 
	{
#ifndef MASTER_GOLD
		Msg							("! SV:ge_destroy: [%d] not found on server",id_dest);
#endif // #ifndef MASTER_GOLD
		return;
	};

	R_ASSERT						(e_dest);
	xrClientData					*c_dest = e_dest->owner;				// клиент, чей юнит
	R_ASSERT						(c_dest);
	xrClientData					*c_from = ID_to_client(sender);	// клиент, кто прислал
	R_ASSERT						(c_dest == c_from);							// assure client ownership of event
	u16								parent_id = e_dest->ID_Parent;

#ifdef MP_LOGGING
	Msg("- SV: Process destroy: parent [%d] item [%d][%s]", 
		parent_id, id_dest, e_dest->name());
#endif //#ifdef MP_LOGGING

	//---------------------------------------------
	NET_Packet	P2, *pEventPack = pEPack;
	P2.w_begin	(M_EVENT_PACK);
	//---------------------------------------------
	// check if we have children 
	if (!e_dest->children.empty()) {
		if (!pEventPack) pEventPack = &P2;

		while (!e_dest->children.empty())
			Process_event_destroy		(P,sender,time,*e_dest->children.begin(), pEventPack);
	};

	if (0xffff == parent_id && NULL == pEventPack) 
	{
		SendBroadcast				(BroadcastCID,P,MODE);
	}
	else 
	{
		NET_Packet	tmpP;
		if (0xffff != parent_id && Process_event_reject(P,sender,time,parent_id,ID,false)) 
		{
			game->u_EventGen(tmpP, GE_OWNERSHIP_REJECT, parent_id);
			tmpP.w_u16(id_dest);
			tmpP.w_u8(1);
		
			if (!pEventPack) pEventPack = &P2;
			
			pEventPack->w_u8(u8(tmpP.B.count));
			pEventPack->w(&tmpP.B.data, tmpP.B.count);
		};
		
 		game->u_EventGen(tmpP, GE_DESTROY, id_dest);
		
		pEventPack->w_u8(u8(tmpP.B.count));
		pEventPack->w(&tmpP.B.data, tmpP.B.count);
	};

	if (NULL == pEPack && NULL != pEventPack)
	{
		SendBroadcast				(BroadcastCID, *pEventPack, MODE);
	}

	// Everything OK, so perform entity-destroy
	if (e_dest->m_bALifeControl && ai().get_alife()) {
		game_sv_Single				*_game = smart_cast<game_sv_Single*>(game);
		VERIFY						(_game);
		if (ai().alife().objects().object(id_dest,true))
			_game->alife().release	(e_dest,false);
	}

	if (game)
		game->OnDestroyObject		(e_dest->ID);

	entity_Destroy					(e_dest);
}
Beispiel #26
0
u32 xrServer::OnMessage	(NET_Packet& P, ClientID sender)			// Non-Zero means broadcasting with "flags" as returned
{
	if (g_pGameLevel && Level().IsDemoSave()) Level().Demo_StoreServerData(P.B.data, P.B.count);
	u16			type;
	P.r_begin	(type);

	csPlayers.Enter			();

	VERIFY							(verify_entities());
	xrClientData* CL				= ID_to_client(sender);

	switch (type)
	{
	case M_UPDATE:	
		{
			Process_update			(P,sender);						// No broadcast
			VERIFY					(verify_entities());
		}break;
	case M_SPAWN:	
		{
//			R_ASSERT(CL->flags.bLocal);
			if (CL->flags.bLocal)
				Process_spawn		(P,sender);	

			VERIFY					(verify_entities());
		}break;
	case M_EVENT:	
		{
			Process_event			(P,sender);
			VERIFY					(verify_entities());
		}break;
	case M_EVENT_PACK:
		{
			NET_Packet	tmpP;
			while (!P.r_eof())
			{
				tmpP.B.count		= P.r_u8();
				P.r					(&tmpP.B.data, tmpP.B.count);

				OnMessage			(tmpP, sender);
			};			
		}break;
	case M_CL_UPDATE:
		{
			xrClientData* CL		= ID_to_client	(sender);
			if (!CL)				break;
			CL->net_Ready			= TRUE;

			if (!CL->net_PassUpdates)
				break;
			//-------------------------------------------------------------------
			u32 ClientPing = CL->stats.getPing();
			P.w_seek(P.r_tell()+2, &ClientPing, 4);
			//-------------------------------------------------------------------
			if (SV_Client) 
				SendTo	(SV_Client->ID, P, net_flags(TRUE, TRUE));
			VERIFY					(verify_entities());
		}break;
	case M_MOVE_PLAYERS_RESPOND:
		{
			xrClientData* CL		= ID_to_client	(sender);
			if (!CL)				break;
			CL->net_Ready			= TRUE;
			CL->net_PassUpdates		= TRUE;
		}break;
	//-------------------------------------------------------------------
	case M_CL_PING_CHALLENGE:
		{
			P.r_u32();
			u32 id = sender.value();
			P.w_seek( P.r_tell(), &(id), 4);
			if (SV_Client) SendTo	(SV_Client->ID, P, net_flags(FALSE));
		}break;
	case M_CL_PING_CHALLENGE_RESPOND:
		{
			P.r_u32();
			u32 id = P.r_u32();
			ClientID clientID; clientID.set(id);
			u32 clLastPing = P.r_u32();
			xrClientData* pCL = ID_to_client(clientID);
			pCL->ps->Rping = u16(clLastPing);
			SendTo	(clientID, P, net_flags(FALSE));
		}break;
		//-------------------------------------------------------------------
	case M_CL_INPUT:
		{
			xrClientData* CL		= ID_to_client	(sender);
			if (CL)	CL->net_Ready	= TRUE;
			if (SV_Client) SendTo	(SV_Client->ID, P, net_flags(TRUE, TRUE));
			VERIFY					(verify_entities());
		}break;
	case M_GAMEMESSAGE:
		{
			ClientID clientID;clientID.setBroadcast();
			SendBroadcast			(clientID,P,net_flags(TRUE,TRUE));
			VERIFY					(verify_entities());
		}break;
	case M_CLIENTREADY:
		{
			xrClientData* CL		= ID_to_client(sender);
			if (CL)	
			{
				CL->net_Ready	= TRUE;
				CL->ps->DeathTime = Device.dwTimeGlobal;
				game->OnPlayerConnectFinished(sender);
			};
			game->signal_Syncronize	();
			VERIFY					(verify_entities());
		}break;
	case M_SWITCH_DISTANCE:
		{
			game->switch_distance	(P,sender);
			VERIFY					(verify_entities());
		}break;
	case M_CHANGE_LEVEL:
		{
			if (game->change_level(P,sender)){
				ClientID clientID;clientID.setBroadcast();
				SendBroadcast		(clientID,P,net_flags(TRUE,TRUE));
				}
			VERIFY					(verify_entities());
		}break;
	case M_SAVE_GAME:
		{
			game->save_game			(P,sender);
			VERIFY					(verify_entities());
		}break;
	case M_LOAD_GAME:
		{
			game->load_game			(P,sender);
			ClientID clientID;clientID.setBroadcast();
			SendBroadcast			(clientID,P,net_flags(TRUE,TRUE));
			VERIFY					(verify_entities());
		}break;
	case M_RELOAD_GAME:
		{
			ClientID clientID;clientID.setBroadcast();
			SendBroadcast			(clientID,P,net_flags(TRUE,TRUE));
			VERIFY					(verify_entities());
		}break;
	case M_SAVE_PACKET:
		{
			Process_save			(P,sender);
			VERIFY					(verify_entities());
		}break;
	case M_CLIENT_REQUEST_CONNECTION_DATA:
		{
			xrClientData* CL			= ID_to_client	(sender);
			OnCL_Connected				(CL);
		}break;
	case M_CHAT_MESSAGE:
		{
			xrClientData *l_pC			= ID_to_client(sender);
			OnChatMessage				(&P, l_pC);
		}break;
	case M_CHANGE_LEVEL_GAME:
		{
			ClientID CID; CID.set		(0xffffffff);
			SendBroadcast				(CID,P,net_flags(TRUE,TRUE));
		}break;
	case M_CL_AUTH:
		{
			game->AddDelayedEvent		(P,GAME_EVENT_PLAYER_AUTH, 0, sender);
		}break;
	case M_PAUSE_GAME:
		{
			ClientID clientID;clientID.setBroadcast();
			SendBroadcast			(clientID,P,net_flags(TRUE,TRUE));
		}break;
	case M_STATISTIC_UPDATE:
		{
			ClientID clientID;clientID.setBroadcast();
			if (SV_Client)
				SendBroadcast			(SV_Client->ID,P,net_flags(TRUE,TRUE));
			else
				SendBroadcast			(clientID,P,net_flags(TRUE,TRUE));
		}break;
	case M_STATISTIC_UPDATE_RESPOND:
		{
			if (SV_Client) SendTo	(SV_Client->ID, P, net_flags(TRUE, TRUE));
		}break;
	case M_PLAYER_FIRE:
		{
			if (game)
				game->OnPlayerFire(sender, P);
		}break;
	}

	VERIFY							(verify_entities());

	csPlayers.Leave					();

	return							IPureServer::OnMessage(P, sender);
}