void ImageContainerChild::SetIdleNow() 
{
  if (mStop) return;

  SendFlush();
  ClearSharedImagePool();
  mImageQueue.Clear();
}
Beispiel #2
0
void SNetManager::Disconnect(SocketType _type)
{
	if (SSocketClient* client = GetSSocketClient(_type))
	{
		SendFlush();
		client->DisConnect();
		if (_type == MainSocket)
		{
			SLOG("=====断开主逻辑服务器socket!");
		}
		else if (_type == FightSocket)
		{
			SLOG("=====断开战斗服务器socket!");
		}
	}
}