Beispiel #1
0
bool Client::SetResolution (const int w, const int h)
{
    SDL_DisplayMode mode;

    SDL_SetWindowSize (mainWindow, w, h);

    if (SDL_GetWindowDisplayMode (mainWindow, &mode) < 0)
    {
        SetError ("Error getting display mode: %s", SDL_GetError ());
        return false;
    }

    mode.w = w;
    mode.h = h;

    if (SDL_SetWindowDisplayMode (mainWindow, &mode) < 0)
    {
        SetError ("Error setting display to %d x %d %s", w, h, SDL_GetError ());
        return false;
    }

    if (fullscreen) //  need to switch to windowed to take effect
    {
        if (!SetFullScreen (false))
            return false;

        if (!SetFullScreen (true))
            return false;
    }

    SaveSetting (settingsPath.c_str (), SCREENWIDTH_SETTING, w);
    SaveSetting (settingsPath.c_str (), SCREENHEIGHT_SETTING, h);

    return true;
}
Beispiel #2
0
void cWindow::SetOriginalRes( const cDimension& pDimension ) {

	mOriginalResolution = pDimension;
	
	if (!mWindowMode) {
		SetFullScreen();
		SetFullScreen();
	} else
		SetWindowSize( mWindow_Multiplier );
}
Beispiel #3
0
HRESULT FMPlayerDShow::Start()
{
	HRESULT hr = E_FAIL; 

	CComQIPtr<IFilterGraph> pFilterGraph = m_FilterGraph; 

	if (pFilterGraph == NULL)
		return E_FAIL; 


	m_MediaEvent = pFilterGraph; 
	m_pBV		 = pFilterGraph; 

	BOOL bIsFullScreen = IsFullScreen(); 
	SetParentWnd(m_hWndParent); 

	if (bIsFullScreen)
		SetFullScreen(TRUE); 

	if (m_MediaControl != NULL)
	{
		hr = SeekPosition(m_Offset);
		m_Offset = 0; 
	}
	return hr; 
}
Beispiel #4
0
/*****************************************************************************
 * VideoWindow::_SetToSettings
 *****************************************************************************/
void
VideoWindow::_SetToSettings()
{
    // adjust dimensions
    uint32_t mode = RESIZE_100;
    switch (fSettings->VideoSize())
    {
        case VideoSettings::SIZE_50:
            mode = RESIZE_50;
            break;
        case VideoSettings::SIZE_200:
            mode = RESIZE_200;
            break;
        case VideoSettings::SIZE_100:
        case VideoSettings::SIZE_OTHER:
        default:
            break;
    }
    bool fullscreen = IsFullScreen();    // remember settings
    _SetVideoSize(mode);                // because this will reset settings
    // the fullscreen status is reflected in the settings,
    // but not yet in the windows state
    if (fullscreen)
        SetFullScreen(true);
    if (fSettings->HasFlags(VideoSettings::FLAG_ON_TOP_ALL))
        fCachedFeel = B_FLOATING_ALL_WINDOW_FEEL;
    else
        fCachedFeel = B_NORMAL_WINDOW_FEEL;
    SetFeel(fCachedFeel);
}
Beispiel #5
0
BOOL CMiniPieFrame::PreTranslateMessage(MSG* pMsg)
{
	if(CFrameWindowImpl<CMiniPieFrame>::PreTranslateMessage(pMsg))
		return TRUE; 

	if((pMsg->message < WM_KEYFIRST || pMsg->message > WM_KEYLAST) &&
	   (pMsg->message < WM_MOUSEFIRST || pMsg->message > WM_MOUSELAST))
		return FALSE;

	if (m_bFullScreen && pMsg->message == WM_KEYUP && 
		(pMsg->wParam == VK_F1 ||  pMsg->wParam == VK_F2))
		SetFullScreen(false);

	HWND hWndCtl = ::GetFocus();
	if(IsChild(hWndCtl))
	{
		// find a direct child of the dialog from the window that has focus
		while(::GetParent(hWndCtl) != m_hWnd)
			hWndCtl = ::GetParent(hWndCtl);

		// give control a chance to translate this message
		if(::SendMessage(hWndCtl, WM_FORWARDMSG, 0, (LPARAM)pMsg) != 0)
			return TRUE;
	}

	return FALSE;
}
void GlSpectrumAnalyzerWindow::MessageReceived(BMessage *message)
{
	switch(message->what)
	{
	case 'file':
		{
			const char *oldname = name;
			const char *newname = message->FindString("name");
			name = strdup(newname?newname:"");
			free((void*)oldname);
		}
		break;
			
	case GO_FULLSCREEN:
		SetFullScreen( !IsFullScreen() );
//		ResizeBy(0,0);
		needResize = true;
		break;

	case B_KEY_DOWN:
		{
			const char *bytes = message->FindString( "bytes" );
			if (bytes[0] == B_ESCAPE && bytes[1] == '\0')
				PostMessage(B_QUIT_REQUESTED);
			else
				BDirectGLWindow::MessageReceived(message);
		}
		break;

	default:
		BDirectGLWindow::MessageReceived(message);
		break;
	}
}
void GX_BDirectWindow::MessageReceived(BMessage *msg)
{
	switch(msg->what)
	{
		case MSG_SYSAPPLICATION_CLOSE:
			printf("Close thread BDirectWindow\n");
			g_pApp->Kill();
		break;

		case MSG_SYSAPPLICATION_OPEN:
			printf("Resume thread BDirectWindow\n");
			resume_thread(m_DrawThread);

		break;
		case MSG_SYSAPPLICATION_SWITCHFS:
			printf("Toggle fullscreen BDirectWindow\n");
			SetFullScreen(!IsFullScreen());
		break;

		default:
			g_pApp->WindowMessage(msg);
			BDirectWindow::MessageReceived(msg);
		break;
	}
}
Beispiel #8
0
void VSCMainWindows::SetupConnections()
{
    connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int)));
    connect(m_pDeviceList, SIGNAL(SurveillanceClicked()), this, SLOT(AddSurveillance()));
    connect(m_pDeviceList, SIGNAL(CameraAddClicked()), this, SLOT(AddCamera()));
    connect(m_pDeviceList, SIGNAL(PlaybackClicked()), this, SLOT(AddPlayback()));
    connect(m_pDeviceList, SIGNAL(SearchClicked()), this, SLOT(Search()));
    connect(m_pDeviceList, SIGNAL(RecorderClicked()), this, SLOT(AddRecorder()));
    connect(m_pDeviceList, SIGNAL(SiteAddClicked()), this, SLOT(AddSite()));

    
    connect(m_pDeviceList, SIGNAL(CameraEditClicked(int)), this, SLOT(EditCamera(int)));
    connect(m_pDeviceList, SIGNAL(CameraDeleteClicked(int)), this, SLOT(DeleteCamera(int)));

    connect(m_pDeviceList, SIGNAL(SiteEditClicked(int)), this, SLOT(EditSite(int)));
    connect(m_pDeviceList, SIGNAL(SiteDeleteClicked(int)), this, SLOT(DeleteSite(int)));


    /* Disk edit */
    connect(m_pDeviceList, SIGNAL(DiskEditClicked()), this, SLOT(EditDisk()));
	

    //connect(this, SIGNAL(CameraDeleted()), m_pDeviceList, SLOT(CameraTreeUpdated()));
    connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen()));
    connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about()));
    connect(m_pToolBar->ui.pbAlarm, SIGNAL(clicked()), this, SLOT(AddEvent()));
    connect(m_pToolBar->ui.pbSetting, SIGNAL(clicked()), this, SLOT(Setting()));
    connect(m_pEventThread, SIGNAL(EventNotifyNoParam()), m_pToolBar, SLOT(NewAlarm()));

}
bool CWinSystemMirGLContext::CreateNewWindow(const std::string& name,
                                               bool fullScreen,
                                               RESOLUTION_INFO& res,
                                               PHANDLE_EVENT_FUNC userFunction)
{
  if (!m_pGLContext.CreateDisplay(m_connection,
                                  EGL_OPENGL_BIT,
                                  EGL_OPENGL_API))
  {
    return false;
  }

  m_pixel_format = mir_connection_get_egl_pixel_format(m_connection,
                                                       m_pGLContext.m_eglDisplay,
                                                       m_pGLContext.m_eglConfig);

  CWinSystemMir::CreateNewWindow(name, fullScreen, res, userFunction);

  if (!m_pGLContext.CreateSurface(m_window))
  {
    return false;
  }

  if (!m_pGLContext.CreateContext())
  {
    return false;
  }

  return SetFullScreen(fullScreen, res, false);
}
Beispiel #10
0
bool CWinSystemX11::CreateNewWindow(const std::string& name, bool fullScreen, RESOLUTION_INFO& res, PHANDLE_EVENT_FUNC userFunction)
{
  if(!SetFullScreen(fullScreen, res, false))
    return false;

  m_bWindowCreated = true;
  return true;
}
Beispiel #11
0
void
MainWindow::LeaveCustomView()
{
  CustomView = false;

  /* quick hack to force SetFullScreen() to update the MapWindow */
  FullScreen = !FullScreen;
  SetFullScreen(!FullScreen);
}
Beispiel #12
0
VSCMainWindows::VSCMainWindows(ClientFactory &pFactory, QWidget *parent)
    : m_pFactory(pFactory), QMainWindow(parent), m_VidIdx(VSC_VID_IDX_LAST)
{

	ui.setupUi(this);
#ifdef WIN32
	setStyleSheet(QString::fromUtf8("font: 10pt \"\345\276\256\350\275\257\351\233\205\351\273\221\";"));
#endif
	m_pToolBar = new VSCToolBar(this);
	SetupToolBar();

	VSCLoading *loading = new VSCLoading(NULL);
	loading->show();
	QDesktopWidget *desktop = QApplication::desktop();
	QRect rect = desktop->screenGeometry(0);
	loading->setGeometry(rect.width()/2, rect.height()/2, 64, 64);
	QCoreApplication::processEvents();

	//QDockWidget *m_pDockDevicelist = new QDockWidget(tr("Devices"), this);
	m_pDockDevicelist = new QDockWidget(m_parent);
	m_pDockDevicelist->setFeatures(QDockWidget::DockWidgetMovable);

	//m_pDockDevicelist->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
	m_pDockDevicelist->setAllowedAreas(Qt::LeftDockWidgetArea);
	m_pDockDevicelist->setTitleBarWidget(new QWidget(m_parent));

	m_pVidList = new VSCVidList(m_pDockDevicelist);
	m_pDockDevicelist->setWidget(m_pVidList);
	

	/* Show the Live default */
	m_pVidLive = new VSCVidLive(m_pFactory, this);
	m_pVidConf = new VSCVidInf(m_pFactory, this);//TODO
	m_pVidPb = new VSCVidInf(m_pFactory, this);//TODO
	ShowVidLive();

	delete loading;

	setWindowTitle(QApplication::translate("VSCMainWindowsClass", VE_INFO, 0));

	connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen()));
	connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about()));
	connect(m_pToolBar->ui.pbUser, SIGNAL(clicked()), this, SLOT(UserStatus()));

	connect(m_pToolBar->ui.pbVidLive, SIGNAL(clicked()), this, SLOT(ShowVidLive()));
	connect(m_pToolBar->ui.pbVidLiveView, SIGNAL(clicked()), m_pVidLive, SLOT(SlotNewLiveView()));
	connect(m_pToolBar->ui.pbEmap, SIGNAL(clicked()), m_pVidLive, SLOT(SlotNewEmap()));

	connect(m_pToolBar->ui.pbVidPb, SIGNAL(clicked()), this, SLOT(ShowVidPb()));
	connect(m_pToolBar->ui.pbVidConf, SIGNAL(clicked()), this, SLOT(ShowVidConf()));

}
Beispiel #13
0
BOOL CALLBACK NetDetailsDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    BOOL        fRetVal = FALSE;
    WPARAM      wCmdId;

    switch (uMsg) 
    {
	    case WM_INITDIALOG:

	        OnInitNetDetailsDialog(hwndDlg);
			SetFullScreen(hwndDlg);
	        fRetVal = TRUE;
	        break;

	    case WM_CLOSE:

	        DestroyWindow(hwndDlg);
	        fRetVal = FALSE;
	        break;

		case WM_DESTROY:

			PostQuitMessage(0);
			fRetVal = FALSE;
			break;

	    case WM_COMMAND:

	        wCmdId  = LOWORD(wParam);
	        switch (wCmdId)
	        {
		        case IDCANCEL:
				case IDOK:

		            DestroyWindow(hwndDlg);
		            break;
	            
		        default:
		            break;
	        }

	        fRetVal = FALSE;
	        break;

	    default:
	        fRetVal = FALSE;
	        break;
    }

    return fRetVal;

} // NetDetailsDialogProc
Beispiel #14
0
/*	FUNCTION:		MainWindow :: MessageReceived
	ARGUMENTS:		message
	RETURN:			n/a
	DESCRIPTION:	Called by BeOS
*/
void MainWindow :: MessageReceived(BMessage *message)
{
    switch (message->what)
    {
    case MSG_FULLSCREEN:
        SetFullScreen(!IsFullScreen());
        break;

    /*	TODO - Due to a bug when creating a 2nd BGLView in Haiku, I've decided to spawn a new window
    	instead of creating a new BGLView (and using AddChild(new_view) / RemoveChild(old_view).
    	Under Zeta, there is no problem replacing the current view with a new view.
    */

    case MSG_SHAPE_BOOK:
        new MainWindow(BRect(50, 50, 400+50, 300+50), BOOK);
        break;

    case MSG_SHAPE_CUBE:
        new MainWindow(BRect(50, 50, 400+50, 300+50), CUBE);
        break;

    case MSG_SHAPE_SPHERE:
        new MainWindow(BRect(50, 50, 400+50, 300+50), SPHERE);
        break;

    case MSG_OPTION_WIREFRAME:
        fOptionWireframe = !fOptionWireframe;
        fCurrentView->ToggleWireframe(fOptionWireframe);
        break;

    case 'DATA':	// user drag/dropped file from Tracker
    {
        BPoint point;
        message->FindPoint("_drop_point_", &point);
        BRect frame = Frame();
        point.x -= frame.left;
        point.y -= frame.top;

        entry_ref aRef;
        message->FindRef("refs", &aRef);

        fCurrentView->DragDrop(&aRef, point.x, point.y);
        break;
    }

    default:
        BDirectWindow::MessageReceived(message);
        break;
    }
}
Beispiel #15
0
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
	static HBITMAP hBit;

	PAINTSTRUCT ps;
	HGDIOBJ hOld;
	HDC hMemDC;
	RECT rt;

	switch (iMsg)
	{
	case WM_CREATE:
		hBit = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(101));
		ShowCursor(FALSE);
		SetFullScreen(hWnd);
		return 0;
	case WM_PAINT:
		BeginPaint(hWnd, &ps);
		GetClientRect(hWnd, &rt);
		hMemDC = CreateCompatibleDC(ps.hdc);
		hOld = SelectObject(hMemDC, hBit);
		StretchBlt(ps.hdc, 0, 0, rt.right, rt.bottom, hMemDC, 0, 0, 640, 480, SRCCOPY);
		SelectObject(hMemDC, hOld);
		DeleteDC(hMemDC);
		EndPaint(hWnd, &ps);
		return 0;
#ifdef TEST
	case WM_RBUTTONDOWN:
		DestroyWindow(hWnd);
		return 0;
#endif
	case WM_SYSKEYDOWN:
	case WM_SYSKEYUP:
	case WM_SYSCOMMAND:
		return 0;
	case WM_ACTIVATE:
		if (LOWORD(wParam) == WA_INACTIVE)
			SetActiveWindow(hWnd);
		return 0;
	case WM_DESTROY:
		DeleteObject(hBit);
		PostQuitMessage(0);
		return 0;
	}
	return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
Beispiel #16
0
void VSCMainWindows::SetupConnections()
{
	connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int)));
	connect(m_pDeviceList, SIGNAL(SurveillanceClicked()), this, SLOT(AddSurveillance()));
	connect(m_pDeviceList, SIGNAL(CameraAddClicked()), this, SLOT(AddCamera()));
	connect(m_pDeviceList, SIGNAL(EmapClicked()), this, SLOT(AddEmap()));
	connect(m_pDeviceList, SIGNAL(DminingClicked()), this, SLOT(AddDmining()));
	connect(m_pDeviceList, SIGNAL(SearchClicked()), this, SLOT(Search()));
	connect(m_pDeviceList, SIGNAL(RecorderClicked()), this, SLOT(AddRecorder()));


	connect(m_pDeviceList, SIGNAL(CameraEditClicked(int)), this, SLOT(EditCamera(int)));
	connect(m_pDeviceList, SIGNAL(CameraDeleteClicked(int)), this, SLOT(DeleteCamera(int)));

	/* VIPC */
	connect(m_pDeviceList, SIGNAL(VIPCAddClicked()), this, SLOT(AddVIPC()));
	connect(m_pDeviceList, SIGNAL(VIPCEditClicked(int)), this, SLOT(EditVIPC(int)));
	connect(m_pDeviceList, SIGNAL(VIPCDeleteClicked(int)), this, SLOT(DeleteVIPC(int)));

	/* Camera Group */
	connect(m_pDeviceList, SIGNAL(VGroupAddClicked()), this, SLOT(AddVGroup()));
	connect(m_pDeviceList, SIGNAL(VGroupEditClicked(int)), this, SLOT(EditVGroup(int)));
	connect(m_pDeviceList, SIGNAL(VGroupDeleteClicked(int)), this, SLOT(DeleteVGroup(int)));
	connect(m_pDeviceList, SIGNAL(VGroupMapClicked()), this, SLOT(MapVGroup()));


	/* Disk edit */
	connect(m_pDeviceList, SIGNAL(DiskEditClicked()), this, SLOT(EditDisk()));

	/* View */
	connect(m_pDeviceList, SIGNAL(ViewDeleteClicked(int)), this, SLOT(DeleteView(int)));

	/* VMS */
	connect(m_pDeviceList, SIGNAL(VMSDeleteClicked(int)), this, SLOT(DeleteVMS(int)));


	//connect(this, SIGNAL(CameraDeleted()), m_pDeviceList, SLOT(CameraTreeUpdated()));
	connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen()));
	connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about()));
	connect(m_pToolBar->ui.pbAlarm, SIGNAL(clicked()), this, SLOT(AddEvent()));
	connect(m_pToolBar->ui.pbSetting, SIGNAL(clicked()), this, SLOT(Setting()));
	connect(m_pToolBar->ui.pbUser, SIGNAL(clicked()), this, SLOT(UserStatus()));
	connect(m_pEventThread, SIGNAL(EventNotifyNoParam()), m_pToolBar, SLOT(NewAlarm()));

}
Beispiel #17
0
//
//   FUNCIÓN: InitInstance(HINSTANCE, int)
//   PROPÓSITO: guardar el identificador de instancia y crear la ventana principal
//   COMENTARIOS:
//        En esta función, se guarda el identificador de instancia en una variable común y
//        se crea y muestra la ventana principal del programa.
//
BOOL CMSWindow::InitInstance()
{
	RECT	windowRect			= {0, 0, Width, Height};	// Define Our Window Coordinates
	DWORD	windowStyle			= WS_OVERLAPPEDWINDOW;		// Define Our Window Style
	DWORD	windowExtendedStyle	= WS_EX_APPWINDOW;			// Define The Window's Extended Style

	// quick fullscreen mode
	if (quickFullScreen) 
	{
		ShowCursor(TRUE);												// Turn Off The Cursor
		windowStyle = WS_POPUP;											// Set The WindowStyle To WS_POPUP (Popup Window)
		windowExtendedStyle |= WS_EX_TOPMOST;							// Set The Extended Window Style To WS_EX_TOPMOST
	}																	// (Top Window Covering Everything Else)
	// fullscreen mode
	else if (FullScreen)												// Fullscreen Requested, Try Changing Video Modes
	{
		SetFullScreen();
		ShowCursor(TRUE);											// Turn On The Cursor
		windowStyle = WS_POPUP;										// Set The WindowStyle To WS_POPUP (Popup Window)
		windowExtendedStyle |= WS_EX_TOPMOST;						// Set The Extended Window Style To WS_EX_TOPMOST
	}

	// Window mode
	else																// If Fullscreen Was Not Selected
		AdjustWindowRectEx(&windowRect, windowStyle, 0, windowExtendedStyle);// Adjust Window, Account For Window Borders

	hWnd = CreateWindowEx(windowExtendedStyle,		// Extended Style
		Name,										// Class Name
		Title,										// Window Title
		windowStyle,								// Window Style
		LeftUpX, LeftUpY,							// Window X,Y Position
		windowRect.right - windowRect.left,			// Window Width
		windowRect.bottom - windowRect.top,			// Window Height
		HWND_DESKTOP,								// Desktop Is Window's Parent
		0,											// No Menu
		hInstance,									// Pass The Window Instance
		NULL);

   if (!hWnd)
   {
      return FALSE;
   }

   return TRUE;
}
Beispiel #18
0
void cWindow::WindowIncrease() {

	if (!mWindowMode)
		return;

	// Once we reach the max window size, go to full screen
	if (!CanChangeToMultiplier(mWindow_Multiplier + 1)) {

		SetFullScreen();
		mWindowMode = false;
		return;
	}

	if (!mWindowMode)
		return;

	SetWindowSize(mWindow_Multiplier + 1);
}
Beispiel #19
0
BOOL CALLBACK IPv6QuickCfgDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    BOOL        fRetVal = FALSE;
    HRESULT     hr = S_OK;

    switch (uMsg) {
    case WM_INITDIALOG:
		InitListView(hwndDlg);
        RefreshIPv6CfgDialog(hwndDlg);
		SetFullScreen(hwndDlg);
        SetTimer(hwndDlg, 1, IPQC_RFSH_TIMEOUT, NULL);
        fRetVal = TRUE;
        break;

    case WM_TIMER:
        RefreshIPv6CfgDialog(hwndDlg);
        fRetVal = FALSE;
        break;

    case WM_COMMAND:
		switch ( LOWORD(wParam) )
		{
			case IDCANCEL:
				DestroyWindow(GetParent(hwndDlg));
				break;
			default:
				break;
		}
		fRetVal = FALSE;
		break;

	case WM_DESTROY:
		bListViewInit = FALSE;
		break;

    default:
        fRetVal = FALSE;
    }

    return fRetVal;

} // IPQuickCfgDialogProc
Beispiel #20
0
bool csGraphics2D::SetOption (int id, csVariant* value)
{
  if (value->GetType () != config_options[id].type)
    return false;
  switch (id)
  {
    case 0: ChangeDepth (value->GetLong ()); break;
    case 1: SetFullScreen (value->GetBool ()); break;
    case 2:
    {
      const char* buf = value->GetString ();
      int wres, hres;
      if (sscanf (buf, "%dx%d", &wres, &hres) == 2)
        Resize (wres, hres);
      break;
    }
    default: return false;
  }
  return true;
}
Beispiel #21
0
void CApp::MainThread(){
	//  シーンコントローラーにSceneFactoryを渡してやる
	CSceneControl sc(smart_ptr<CSceneFactory>(new Cf3SceneFactory(this),true));
	int scene = FIRST_SCENE;
	// テストじゃないかな?
	{
		CLineParser l;
		l.SetLine(CAppInitializer::GetCmdLine());
		if (l.IsMatch("TEST")) {
			scene = GAME_SCENE;
			CGameScene::m_bTest = true;
			l.GetStr(m_StageFileName);
			m_StageFileName += ".f3s";
			l.GetNum(CGameScene::m_nStage);
			CGameScene::m_bVisibleHit = l.IsMatch("VISIBLEHIT");
		}ef(l.IsMatch("REPLAY")) {
			scene = REPLAY_SCENE;
			l.GetStr(m_StageFileName);
			m_StageFileName += ".f3r";
		}ef(l.IsMatch("RECORD")) {
			CReplayScene::record = true;
			m_Setting.m_FullScreen = false;
			scene = REPLAY_SCENE;
			l.GetStr(m_StageFileName);
			m_StageFileName += ".f3r";
		}
	}
	sc.JumpScene(scene);

	// 準備完了まで著作権表示
	m_Backup.CreateSurface(320, 240);
	SetFullScreen(m_Setting.m_FullScreen!=0);
	{
		CTextDIB32 tx;
		int w,h;
		tx.GetFont()->SetText("TokioSoft");
		tx.GetFont()->SetSize(32);
		tx.GetFont()->SetColor(0xffffff);
		tx.GetFont()->SetBackColor(0x303030);
		tx.UpdateText();
		tx.GetSize(w,h);
		GetDIB()->Blt(&tx,160-w/2,120-h/2);
		m_Draw.OnDraw(NULL,false);
	}
	// で、準備
	CFPSTimer& t = *(m_FPS = new CFPSTimer);
	CFPSLayer l(&t);
	t.SetFPS((m_Setting.m_TimeMaster&&m_Setting.m_FPS)?m_Setting.m_FPS:40);
	m_BGM = new CBGMBase;
	m_BGMMode = BGMM_NONE;
	ChangeBGM((BGMMode)m_Setting.m_BGMMode);
	f3Input.Init(m_Setting.m_Key);
	Cf3Map::SetEffect(m_Setting.m_DrawMethod);
	Cf3MapObjectMain::SetInput(&KeyInput);
	ResourceManager.Init();

	while (IsThreadValid()) {
		if (m_Setting.m_Background||GetForegroundWindow()==GetMyApp()->GetHWnd()) {
			if (m_Setting.m_Background>=2||GetForegroundWindow()==GetMyApp()->GetHWnd())
				f3Input.Input();
			if (f3Input.GetKeyPushed(F3KEY_EXIT)) break;
			// BGMの操作
			if (m_AutoDraw) {
				if (f3Input.GetKeyPushed(F3KEY_BGMNONE)) ChangeBGM(BGMM_NONE);
				if (f3Input.GetKeyPushed(F3KEY_BGMDEF )) ChangeBGM(BGMM_DEFAULT);
				if (f3Input.GetKeyPushed(F3KEY_BGMUSER)) ChangeBGM(BGMM_USER);
			}
			m_BGM->Update();
			// CPlaneBaseじゃなくてCDIB32を使って呼び出す(これでCDIB32の全ての機能が使える)
			if (sc.OnDraw(GetDIB())) break;
			if (m_AutoDraw) {
				l.Enable(f3Input.GetKeyPressed(F3KEY_FPS));
				m_Draw.OnDraw();
				if (f3Input.GetKeyPushed(F3KEY_CAPTURE)) ScreenCapture();
				if (m_AVI) m_AVI->Write(GetDIB());
			}
		}
		t.WaitFrame();
	}
	ResourceManager.Quit();
}
Beispiel #22
0
void NativePlayerWnd::ProcessFSCommand( char* cmd, char* args )
{
    if ( StrEqual(cmd, "quit") )
    {
        // Quit
        ExitApp();
    }
    else if ( StrEqual(cmd, "fullscreen") )
    {
        SetFullScreen( IsTrue(args) != 0 );
    }
    else if ( StrEqual(cmd, "allowscale") )
    {
        SetScaleMode( IsTrue(args) );
    }
    else if ( StrEqual(cmd, "exec") )
    {
        // make sure we don't pass any parameters
        // to the app we want to spawn. We don't want
        // anybody to do "del *.*"
        int     len = strlen(args) + 1;
        char    *tmpString = new char[len];

        if ( tmpString == 0 )
            return;

        for ( int i = 0; i < len; i++ )
        {
            tmpString[i] = args[i];
            if ( tmpString[i] == ' ' )
            {
                tmpString[i] = 0;
                break;
            }
        }
        ExecSystem( tmpString );
        delete [] tmpString;
    }
    else if ( StrEqual(cmd, "showmenu") )
    {
        // Toggle the full screen flags
        /*
        showMenu = IsTrue(args);
        HMENU hMenu = GetMenu( hwnd );

        if (!showMenu)
        {
        	if (hMenu)
        	{
        		// Save and clear the menu bar
        		savedMenu = hMenu;
        		SetMenu( hwnd, 0);
        	}
        }
        else
        {
        	SetMenu( hwnd, savedMenu );
        }
        */
    }
    else
    {
        flash->command(cmd, args);
    }
}
Beispiel #23
0
BOOL CALLBACK IPQuickCfgDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    BOOL        fRetVal = FALSE;
    HRESULT     hr = S_OK;
    WPARAM      wCmdId;
    SystrayIcon *pSysIcon = NULL;
    TCHAR       szRenew[STRING_BUFFER_MAX];
    HWND		hPropSheet;

    switch (uMsg) {
    case WM_INITDIALOG:
		SetFullScreen(hwndDlg);
        SetTimer(hwndDlg, 1, IPQC_RFSH_TIMEOUT, NULL);
        fRetVal = TRUE;
        break;

    case WM_TIMER:
        RefreshIPCfgDialog(hwndDlg, FALSE);
        fRetVal = FALSE;
        break;

    case WM_COMMAND:

        wCmdId  = LOWORD(wParam);
        switch (wCmdId) {
        case IDC_WZCQCFG_DETAILS:

            // Get the systray icon struct
            DEBUGMSG(ZONE_MISC, (TEXT("NetUIQC - Details button event")));
            
            WZCQCFG_LOCK;
            hr = GetDeviceSystrayIcon(GetParent(hwndDlg), &pSysIcon);
            if (SUCCEEDED(hr) && pSysIcon) {
                BOOL fPortrait = (GetSystemMetrics(SM_CXSCREEN) < GetSystemMetrics(SM_CYSCREEN))? TRUE:FALSE;
            	HWND hDlg;
            	
            	
                hDlg = CreateDialog(v_hInst, MAKEINTRESOURCE(fPortrait?IDD_NETDETAILS_N:IDD_NETDETAILS_W), pSysIcon->hPropSheet, NetDetailsDialogProc);
                if(hDlg)
                {
                	hPropSheet = pSysIcon->hPropSheet;
                	
                	EnableWindow(hPropSheet, FALSE);

                	WZCQCFG_UNLOCK;
                	WZCMiniMsgPump(hDlg);
                	WZCQCFG_LOCK;

					// Since critical section was unlocked, we must check the window is still valid.
                	if(IsWindow(hPropSheet))
	                	EnableWindow(hPropSheet, TRUE);
                }
                
            }
            WZCQCFG_UNLOCK;
            
            break;

        case IDC_WZCQCFG_RENEW:

            // Renew button pushed
            DEBUGMSG(ZONE_MISC, (TEXT("NetUIQC - Renew button event")));
            hr = RefreshIPCfgDialog(hwndDlg, TRUE);
            if (FAILED(hr)) {
                LoadString(v_hInst, IDS_QC_IPRENEWERR, szRenew, sizeof(szRenew)/sizeof(szRenew[0]));
                NetMsgBox(hwndDlg, NMB_FL_OK | NMB_FL_EXCLAIM, szRenew);
            }
            break;
		
		case IDCANCEL:
			DestroyWindow(GetParent(hwndDlg));
			break;
				
        default:
            break;
        }

        fRetVal = 0;
        break;

    default:
        fRetVal = FALSE;
    }

    return fRetVal;

} // IPQuickCfgDialogProc
Beispiel #24
0
bool CWinSystemEGL::CreateNewWindow(const CStdString& name, bool fullScreen, RESOLUTION_INFO& res, PHANDLE_EVENT_FUNC userFunction)
{
#if defined(EMPOWER) && defined(HAS_OPENKODE)
  KDboolean b;
  KDDisplayModeNV  mode;
  KDint desktopSize[2] = { res.iWidth, res.iHeight };
#endif
#ifdef _WIN32
  EGL_BASE_CLASS::CreateNewWindow(name, fullScreen, res, userFunction);
#endif

  m_nWidth = res.iWidth;
  m_nHeight = res.iHeight;
  m_bFullScreen = fullScreen;

  EGLBoolean eglStatus;
  EGLint     configCount;
  EGLConfig* configList = NULL;  

#if defined(EMPOWER) && defined(HAS_OPENKODE)
  //CLog::Log(LOGDEBUG, "NV: GetDisplay");
  m_kdDisplay = kdGetDisplayNV(KD_DEFAULT_DISPLAY_NV, KD_NULL);
  if (!m_kdDisplay)
  {
    CLog::Log(LOGERROR, "Could not obtain KDDisplayNV pointer");
    return false;
  }
  b = KD_FALSE;
  //CLog::Log(LOGDEBUG, "NV: SetDisplayProperty");
  kdSetDisplayPropertybvNV(m_kdDisplay, KD_DISPLAYPROPERTY_ENABLED_NV, &b);
  kdReleaseDisplayNV(m_kdDisplay);

  // MZL: enable HDMI display
  //CLog::Log(LOGDEBUG, "NV: SetDisplayPropertybyNV");
  kdSetDisplayPropertybvNV(m_kdDisplay, KD_DISPLAYPROPERTY_ENABLED_NV, &b);
  m_kdDisplay = kdGetDisplayNV("Tegra:HDMI0", KD_NULL);
  if (!m_kdDisplay)
  {
    CLog::Log(LOGERROR, "Could not obtain KDDisplayNV pointer");
    return false;
  }
  b = KD_TRUE;
  kdSetDisplayPropertybvNV(m_kdDisplay, KD_DISPLAYPROPERTY_ENABLED_NV, &b);
  kdSetDisplayPropertycvNV(m_kdDisplay, KD_DISPLAYPROPERTY_DESKTOP_NAME_NV, KD_DEFAULT_DESKTOP_NV);

  mode.width   = res.iWidth;
  mode.height  = res.iHeight;
  mode.refresh = 60;
  //CLog::Log(LOGDEBUG, "NV: SetDisplayPropertyNV");
  if (kdSetDisplayModeNV(m_kdDisplay, &mode, KD_DISPLAY_PROTOCOL_AUTOMATIC_NV))
  {
    CLog::Log(LOGERROR, "Could not set display mode\n");
    return false;
  }

  //CLog::Log(LOGDEBUG, "NV: GetDesktopNV");
  m_kdDesktop = kdGetDesktopNV(KD_DEFAULT_DESKTOP_NV, KD_NULL);
  if (!m_kdDesktop)
  {
    CLog::Log(LOGERROR, "Could not obtain KDDesktopNV pointer");
    return false;
  } 

  //CLog::Log(LOGDEBUG, "NV: SetDesktopivNV");
  if (kdSetDesktopPropertyivNV(m_kdDesktop, KD_DESKTOPPROPERTY_SIZE_NV, desktopSize))
  {
    CLog::Log(LOGERROR, "Could not set desktop size");
    return false;
  }
#endif

#ifdef HAS_X11
  m_x11Display = XOpenDisplay(NULL);
  if (!m_x11Display)
  {
    CLog::Log(LOGERROR, "Could not open X11");
    return false;
  }

  XSetErrorHandler(ApplicationErrorHandler) ;
#endif

  //CLog::Log(LOGDEBUG, "eglGetDisplay");
#if defined(HAS_OPENKODE) || defined(HAS_GDL)
  m_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#elif defined(_WIN32)
  m_display = eglGetDisplay(m_hDC);
#elif defined(HAS_X11)
  m_display = eglGetDisplay((EGLNativeDisplayType) m_x11Display);
#endif
  if (m_display == EGL_NO_DISPLAY) 
  {
    CLog::Log(LOGERROR, "EGL failed to obtain display");
    return false;
  }
   
  //CLog::Log(LOGDEBUG, "eglInitialize");
  if (!eglInitialize(m_display, 0, 0)) 
  {
    CLog::Log(LOGERROR, "EGL failed to initialize");
    return false;
  } 
  
  EGLint configAttrs[] = {
        EGL_RED_SIZE,        8,
        EGL_GREEN_SIZE,      8,
        EGL_BLUE_SIZE,       8,
        EGL_DEPTH_SIZE,     16,
        EGL_STENCIL_SIZE,    8,
        EGL_SAMPLE_BUFFERS,  0,
        EGL_SAMPLES,         0,
        EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
        EGL_NONE
  };

  // Find out how many configurations suit our needs  
  //CLog::Log(LOGDEBUG, "eglChooseConfig");
  eglStatus = eglChooseConfig(m_display, configAttrs, NULL, 0, &configCount);
  if (!eglStatus || !configCount) 
  {
    CLog::Log(LOGERROR, "EGL failed to return any matching configurations");
    return false;
  }
    
  // Allocate room for the list of matching configurations
  configList = (EGLConfig*)malloc(configCount * sizeof(EGLConfig));
  if (!configList) 
  {
    CLog::Log(LOGERROR, "kdMalloc failure obtaining configuration list");
    return false;
  }

  // Obtain the configuration list from EGL
  eglStatus = eglChooseConfig(m_display, configAttrs,
                                configList, configCount, &configCount);
  if (!eglStatus || !configCount) 
  {
    CLog::Log(LOGERROR, "EGL failed to populate configuration list");
    return false;
  }
  
  // Select an EGL configuration that matches the native window
  m_config = configList[0];

  EGLint* attribList = NULL;

#ifdef EMPOWER
  EGLint windowAttrs[3];
  int windowIndex = 0;
  windowAttrs[windowIndex++] = EGL_RENDER_BUFFER;
  windowAttrs[windowIndex++] = EGL_BACK_BUFFER;
  windowAttrs[windowIndex++] = EGL_NONE;
  attribList = windowAttrs;
#endif

#ifdef HAS_OPENKODE
  //CLog::Log(LOGDEBUG, "KD: kdCreateWindow");
  m_kdWindow = kdCreateWindow(m_display, m_config, KD_NULL);
  if (!m_kdWindow)
  {
    CLog::Log(LOGERROR, "Error creating native window");
    return false;
  }

  //CLog::Log(LOGDEBUG, "KD: kdRealizeWindow");
  if (kdRealizeWindow(m_kdWindow, &m_nativeWindow))
  {
    CLog::Log(LOGERROR, "Could not realize native window");
    return false;
  }

#elif defined HAS_X11
  int screen = DefaultScreen(m_x11Display);

  XSetWindowAttributes windowAttributes;
  windowAttributes.colormap     = DefaultColormap(m_x11Display, screen);
  windowAttributes.border_pixel = 0;
  windowAttributes.event_mask   = ExposureMask           |
                                  VisibilityChangeMask   |
                                  KeyPressMask           |
                                  KeyReleaseMask         |
                                  ButtonPressMask        |
                                  ButtonReleaseMask      |
                                  PointerMotionMask      |
                                  StructureNotifyMask    |
                                  SubstructureNotifyMask |
                                  FocusChangeMask;

  m_nativeWindow = (NativeWindowType) XCreateWindow( m_x11Display,
                              RootWindow(m_x11Display, screen),
                              0, 0,     // x/y position of top-left outside corner of the window
                              res.iWidth, res.iHeight, // Width and height of window
                              0,        // Border width
                              DefaultDepth(m_x11Display, screen),
                              InputOutput,
                              DefaultVisual(m_x11Display, screen),
                              CWBorderPixel | CWColormap | CWEventMask,
                              &windowAttributes );

  XSetStandardProperties(m_x11Display, (Window) m_nativeWindow, name, name, None, NULL, 0, NULL);

  Atom wmDeleteMessage = XInternAtom(m_x11Display, "WM_DELETE_WINDOW", False);
  XSetWMProtocols(m_x11Display, (Window) m_nativeWindow, &wmDeleteMessage, 1);

  if (fullScreen && !SetFullScreen(fullScreen, res, false))
  {
    return false;
  }

   XMapRaised(m_x11Display, (Window) m_nativeWindow);
#endif

#ifdef _WIN32
  m_nativeWindow = m_hWnd;
 
  DEVMODE dm;
  ZeroMemory(&dm, sizeof(dm));
  dm.dmSize = sizeof(dm);
  EnumDisplaySettingsEx(NULL, ENUM_CURRENT_SETTINGS, &dm, 0);

  m_nLeft = (dm.dmPelsWidth / 2) - (m_nWidth / 2);
  m_nTop = (dm.dmPelsHeight / 2) - (m_nHeight / 2);

  RECT rc;
  rc.left = m_nLeft;
  rc.top = m_nTop;
  rc.right = rc.left + m_nWidth;
  rc.bottom = rc.top + m_nHeight;
  AdjustWindowRect( &rc, WS_OVERLAPPEDWINDOW, false );
  SetWindowPos(m_hWnd, 0, rc.left, rc.top, 0, 0, SWP_NOSIZE);
#endif

#if defined(HAS_GDL)
  m_nativeWindow = (NativeWindowType)GDL_GRAPHICS_PLANE;
#endif

  m_surface = eglCreateWindowSurface(m_display, m_config, m_nativeWindow, attribList);
  if (!m_surface)
  { 
    CLog::Log(LOGERROR, "EGL couldn't create window");
    return false;
  }

#ifdef CANMORE
  eglStatus = eglBindAPI(EGL_OPENGL_ES_API);
  if (!eglStatus) 
  {
    CLog::Log(LOGERROR, "EGL failed to bind API");
    return false;
  }
#endif

  EGLint contextAttrs[] = 
  {
    EGL_CONTEXT_CLIENT_VERSION, 2,
    EGL_NONE
  };

  // Create an EGL context
  //CLog::Log(LOGDEBUG, "eglCreateContext");
  m_context = eglCreateContext(m_display, m_config, NULL, contextAttrs);
  if (!m_context) 
  {
    CLog::Log(LOGERROR, "EGL couldn't create context");
    return false;
  }

  // Make the context and surface current for rendering
  eglStatus = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
  if (!eglStatus) 
  {
    CLog::Log(LOGERROR, "EGL couldn't make context/surface current");
    return false;
  }
 
  free(configList);

  eglSwapInterval(m_display, 0);

  m_bWindowCreated = true;

  CLog::Log(LOGINFO, "Window creation complete");
  return true;
}
Beispiel #25
0
/*****************************************************************************
 * VideoWindow::ToggleFullScreen
 *****************************************************************************/
void
VideoWindow::ToggleFullScreen()
{
    SetFullScreen(!IsFullScreen());
}
Beispiel #26
0
LRESULT CMiniPieFrame::OnFullScreen(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
	SetFullScreen(!m_bFullScreen );
	return TRUE;
}
Beispiel #27
0
VSCMainWindows::VSCMainWindows(ClientFactory &pFactory, QWidget *parent)
    : m_pFactory(pFactory), QMainWindow(parent), m_VidIdx(VSC_VID_IDX_LAST), 
    m_pMainView(NULL), m_pDashBoard(NULL), m_pEventConsole(NULL)
{

	ui.setupUi(this);
#ifdef WIN32
	setStyleSheet(QString::fromUtf8("font: 10pt \"\345\276\256\350\275\257\351\233\205\351\273\221\";"));
#endif
	m_pToolBar = new VSCToolBar(this);
	SetupToolBar();

	VSCLoading *loading = new VSCLoading(NULL);
	loading->show();
	QDesktopWidget *desktop = QApplication::desktop();
	QRect rect = desktop->screenGeometry(0);
	loading->setGeometry(rect.width()/2, rect.height()/2, 64, 64);
	QCoreApplication::processEvents();

	//QDockWidget *m_pDockDevicelist = new QDockWidget(tr("Devices"), this);
	m_pDockDevicelist = new QDockWidget(this);
	m_pDockDevicelist->setFeatures(QDockWidget::DockWidgetMovable);

	m_pDockDevicelist->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
	//m_pDockDevicelist->setAllowedAreas(Qt::LeftDockWidgetArea);
	m_pDockDevicelist->setTitleBarWidget(new QWidget(this));

	m_pVidList = new VSCVidList(m_pDockDevicelist);
	m_pDockDevicelist->setWidget(m_pVidList);

	addDockWidget(Qt::LeftDockWidgetArea, m_pDockDevicelist);
	//addDockWidget(Qt::RightDockWidgetArea, m_pDockDevicelist);

	m_pMainArea = new QTabWidget(this);

	m_pMainArea->setTabsClosable(true);
	m_pMainArea->setMovable(true);

	setCentralWidget(m_pMainArea);
	connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int)));
	

	/* Show the Live default */
	m_pVidLive = new VSCVidLive(m_pFactory, *m_pMainArea, this);
	m_pMainView = m_pVidLive->GetMainView();
	m_pVidConf = new VSCVidConf(m_pFactory, *m_pMainArea, this);
	m_pVidPb = new VSCVidSearchPB(m_pFactory, *m_pMainArea, this);

	/* First hide all */
	m_pToolBar->ui.pbVidEventSearch->hide();
	m_pToolBar->ui.pbVidMotionSearch->hide();
	m_pVidLive->VidHide();
	m_pVidConf->VidHide();
	m_pVidPb->VidHide();
	ShowVidLive();

	delete loading;

	setWindowTitle(QApplication::translate("VSCMainWindowsClass", VE_INFO, 0));

	connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen()));
	//connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(ShowAbout()));
	connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about()));
	connect(m_pToolBar->ui.pbUser, SIGNAL(clicked()), this, SLOT(UserStatus()));

	connect(m_pToolBar->ui.pbVidLive, SIGNAL(clicked()), this, SLOT(ShowVidLive()));
	connect(m_pToolBar->ui.pbVidLiveView, SIGNAL(clicked()), m_pVidLive, SLOT(SlotNewLiveView()));
	connect(m_pToolBar->ui.pbVidPb, SIGNAL(clicked()), m_pVidLive, SLOT(SlotNewLivePB()));

	connect(m_pToolBar->ui.pbVidSearch, SIGNAL(clicked()), this, SLOT(ShowVidPb()));

	connect(m_pToolBar->ui.pbVidEventSearch, SIGNAL(clicked()), m_pVidPb, 
													SLOT(SlotNewEventSearch()));
	connect(m_pToolBar->ui.pbVidMotionSearch, SIGNAL(clicked()), m_pVidPb, 
													SLOT(SlotNewMotionSearch()));
	connect(m_pToolBar->ui.pbVidPb, SIGNAL(clicked()), m_pVidLive, SLOT(SlotNewLivePB()));
	
	connect(m_pToolBar->ui.pbVidConf, SIGNAL(clicked()), this, SLOT(ShowVidConf()));
	connect(m_pToolBar->ui.pbVidDashBoard, SIGNAL(clicked()), this, SLOT(ShowDashBoard()));
	connect(m_pToolBar->ui.pbAlarm, SIGNAL(clicked()), this, SLOT(ShowEventConsole()));
	connect(&(m_pFactory.GetStorFactory()), SIGNAL(SignalEvent1()), 
			m_pToolBar, SLOT(NewAlarm()));

	m_pEventConsole = new VSCEventConsole(m_pFactory, this);
	m_pEventConsole->hide();
	

}
Beispiel #28
0
//-------------------------------------
// Switches the window to fullscreen and back
// rv - bool, true if in fullscreen
bool CRendererOpenGL::SwitchFullScreen()
{
	SetFullScreen( !m_bFullScreen );
	return m_bFullScreen;
}