Beispiel #1
0
int CT_Opt_Video_Key (int key, CTab_t *tab, CTabPage_t *page) {
#ifndef GLQUAKE

	// Software Rendering version menu
#ifdef _WIN32
	(*vid_menukeyfn) (key);
#endif
	// i was too lazy&scared to change vid_menukeyfn functions out there
	// so because i know what keys have some function in there, i list them here:
	return key == K_LEFTARROW || key == K_RIGHTARROW || key == K_DOWNARROW || key == K_UPARROW || key == K_ENTER || key == 'd';

#else

	// (Open)GL version menu

	if (mvs_askmode) {
		if (key == 'y' || key == K_ENTER)
			KeepNewVideoSettings();
		else if (key == 'n' || key == K_ESCAPE)
			CancelNewVideoSettings();

		return true;
	} else
		return Settings_Key(&settvideo, key);

#endif
}
Beispiel #2
0
int CT_Opt_System_Key (int key, wchar unichar, CTab_t *tab, CTabPage_t *page)
{
#ifndef GLQUAKE	// SOFT
#ifdef _WIN32
	if(mss_software_change_resolution_mode)
	{

		if(key == K_ESCAPE || key == K_MOUSE2)
		{
			mss_software_change_resolution_mode = false;
		}

		(*vid_menukeyfn) (key);
		// i was too lazy&scared to change vid_menukeyfn functions out there
		// so because i know what keys have some function in there, i list them here:
		return key == K_ESCAPE || key == K_MOUSE2 || key == K_LEFTARROW || key == K_RIGHTARROW || key == K_DOWNARROW || key == K_UPARROW || key == K_ENTER || key == 'd';
	}
	else
	{
		return Settings_Key(&settsystem, key, unichar);
	}
#else
	return Settings_Key(&settsystem, key, unichar);
#endif
#else	// GL
	if (mss_askmode)
	{

		if (key == 'y' || key == K_ENTER)
		{
			KeepNewVideoSettings();
		}
		else if(key == 'n' || key == K_ESCAPE)
		{
			CancelNewVideoSettings();
		}
		return true;
	}
	else
	{
		return Settings_Key(&settsystem, key, unichar);
	}
#endif
}
Beispiel #3
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int CT_Opt_System_Key (int key, wchar unichar, CTab_t *tab, CTabPage_t *page)
{
	if (mss_askmode)
	{

		if (key == 'y' || key == K_ENTER)
		{
			KeepNewVideoSettings();
		}
		else if(key == 'n' || key == K_ESCAPE)
		{
			CancelNewVideoSettings();
		}
		return true;
	}
	else
	{
		return Settings_Key(&settsystem, key, unichar);
	}
}
Beispiel #4
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int CT_Opt_Config_Key(int key, CTab_t *tab, CTabPage_t *page)
{
	switch (MOpt_configpage_mode) {
	case MOCPM_SETTINGS:
		return Settings_Key(&settconfig, key);
		break;

	case MOCPM_CHOOSECONFIG:
		if (key == K_ENTER || key == K_MOUSE1) {
			Cbuf_AddText(va("cfg_load \"%s\"\n", COM_SkipPath(FL_GetCurrentEntry(&configs_filelist)->name)));
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
		} else if (key == K_ESCAPE || key == K_MOUSE2) {
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
		} else return FL_Key(&configs_filelist, key);

	case MOCPM_CHOOSESCRIPT:
		if (key == K_ENTER || key == K_MOUSE1) {
			Cbuf_AddText(va("exec \"cfg/%s\"\n", COM_SkipPath(FL_GetCurrentEntry(&configs_filelist)->name)));
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
		} else if (key == K_ESCAPE || key == K_MOUSE2) {
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
		} else return FL_Key(&configs_filelist, key);

	case MOCPM_ENTERFILENAME:
		if (key == K_ENTER || key == K_MOUSE1) {
			Cbuf_AddText(va("cfg_save \"%s\"\n", MOpt_FileNameInputBoxGetText()));
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
        } else if (key == K_ESCAPE || key == K_MOUSE2) {
			MOpt_configpage_mode = MOCPM_SETTINGS;
			return true;
		} else return MOpt_FileNameInputBoxKey(key);
	}

	return false;
}
static int CreateGame_Key(int key, wchar unichar, CTab_t *tab, CTabPage_t *page)
{
	return Settings_Key(&create_game_options, key, unichar);
}
static int Options_Key(int key, wchar unichar, CTab_t *tab, CTabPage_t *page)
{
	return Settings_Key(&sbsettings, key, unichar);
}
Beispiel #7
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int CT_Opt_FPS_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settfps, k);
}
Beispiel #8
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int CT_Opt_Binds_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settbinds, k);
}
Beispiel #9
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int CT_Opt_Player_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settplayer, k);
}
Beispiel #10
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int CT_Opt_HUD_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&setthud, k);
}
Beispiel #11
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int CT_Opt_Demo_Spec_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settdemo_spec, k);
}
Beispiel #12
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int CT_Opt_Settings_Key (int k, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settgeneral, k);
}
Beispiel #13
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int CT_Demo_Options_Key(int key, wchar unichar, CTab_t *tab, CTabPage_t *page)
{
	return Settings_Key(&demoplsett, key, unichar);
}
Beispiel #14
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int CT_Opt_FPS_Key (int k, wchar unichar, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settfps, k, unichar);
}
Beispiel #15
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int CT_Opt_Player_Key (int k, wchar unichar, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settplayer, k, unichar);
}
Beispiel #16
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int CT_Opt_View_Key (int k, wchar unichar, CTab_t *tab, CTabPage_t *page) {
	return Settings_Key(&settview, k, unichar);
}