virtual void OnTimeout() { /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */ if (this->fop != SLO_SAVE) return; if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked if (!FiosDelete(this->filename_editbox.text.buf)) { ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR); } else { this->InvalidateData(SLIWD_RESCAN_FILES); /* Reset file name to current date on successful delete */ if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName(); } } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) { FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name)); if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) { ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveGameConfirmationCallback); } else { _switch_mode = SM_SAVE_GAME; } } else { FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name)); if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) { ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveHeightmapConfirmationCallback); } else { _switch_mode = SM_SAVE_HEIGHTMAP; } } /* In the editor set up the vehicle engines correctly (date might have changed) */ if (_game_mode == GM_EDITOR) StartupEngines(); } }
void AskExitGame() { #if defined(_WIN32) SetDParam(0, STR_OSNAME_WINDOWS); #elif defined(__APPLE__) SetDParam(0, STR_OSNAME_OSX); #elif defined(__BEOS__) SetDParam(0, STR_OSNAME_BEOS); #elif defined(__HAIKU__) SetDParam(0, STR_OSNAME_HAIKU); #elif defined(__MORPHOS__) SetDParam(0, STR_OSNAME_MORPHOS); #elif defined(__AMIGA__) SetDParam(0, STR_OSNAME_AMIGAOS); #elif defined(__OS2__) SetDParam(0, STR_OSNAME_OS2); #elif defined(SUNOS) SetDParam(0, STR_OSNAME_SUNOS); #elif defined(DOS) SetDParam(0, STR_OSNAME_DOS); #else SetDParam(0, STR_OSNAME_UNIX); #endif ShowQuery( STR_QUIT_CAPTION, STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENCOTY, NULL, AskExitGameCallback ); }
void AskExitToGameMenu() { ShowQuery( STR_ABANDON_GAME_CAPTION, (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY, NULL, AskExitToGameMenuCallback ); }
/** * Pause/Unpause the game (server-only). * Set or unset a bit in the pause mode. If pause mode is zero the game is * unpaused. A bitset is used instead of a boolean value/counter to have * more control over the game when saving/loading, etc. * @param tile unused * @param flags operation to perform * @param p1 the pause mode to change * @param p2 1 pauses, 0 unpauses this mode * @param text unused * @return the cost of this operation or an error */ CommandCost CmdPause(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { switch (p1) { case PM_PAUSED_SAVELOAD: case PM_PAUSED_ERROR: case PM_PAUSED_NORMAL: break; #ifdef ENABLE_NETWORK case PM_PAUSED_JOIN: case PM_PAUSED_ACTIVE_CLIENTS: if (!_networking) return CMD_ERROR; break; #endif /* ENABLE_NETWORK */ default: return CMD_ERROR; } if (flags & DC_EXEC) { if (p1 == PM_PAUSED_NORMAL && _pause_mode & PM_PAUSED_ERROR) { ShowQuery( STR_NEWGRF_UNPAUSE_WARNING_TITLE, STR_NEWGRF_UNPAUSE_WARNING, NULL, AskUnsafeUnpauseCallback ); } else { #ifdef ENABLE_NETWORK PauseMode prev_mode = _pause_mode; #endif /* ENABLE_NETWORK */ if (p2 == 0) { _pause_mode = _pause_mode & ~p1; } else { _pause_mode = _pause_mode | p1; } InvalidateWindowClassesData(WC_AI_DEBUG, -2); #ifdef ENABLE_NETWORK NetworkHandlePauseChange(prev_mode, (PauseMode)p1); #endif /* ENABLE_NETWORK */ } SetWindowDirty(WC_STATUS_BAR, 0); SetWindowDirty(WC_MAIN_TOOLBAR, 0); } return CommandCost(); }
virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { case SNGRFS_PRESET_LIST: { DropDownList *list = new DropDownList(); /* Add 'None' option for clearing list */ list->push_back(new DropDownListStringItem(STR_NONE, -1, false)); for (uint i = 0; i < _grf_preset_list.Length(); i++) { if (_grf_preset_list[i] != NULL) { list->push_back(new DropDownListPresetItem(i)); } } ShowDropDownList(this, list, this->preset, SNGRFS_PRESET_LIST); break; } case SNGRFS_PRESET_SAVE: this->query_widget = widget; ShowQueryString(STR_EMPTY, STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY, 32, 100, this, CS_ALPHANUMERAL, QSF_NONE); break; case SNGRFS_PRESET_DELETE: if (this->preset == -1) return; DeleteGRFPresetFromConfig(_grf_preset_list[this->preset]); GetGRFPresetList(&_grf_preset_list); this->preset = -1; this->InvalidateData(); break; case SNGRFS_ADD: // Add GRF DeleteWindowByClass(WC_SAVELOAD); new NewGRFAddWindow(&_newgrf_add_dlg_desc, this, &this->list); break; case SNGRFS_REMOVE: { // Remove GRF GRFConfig **pc, *c, *newsel; /* Choose the next GRF file to be the selected file */ newsel = this->sel->next; for (pc = &this->list; (c = *pc) != NULL; pc = &c->next) { /* If the new selection is empty (i.e. we're deleting the last item * in the list, pick the file just before the selected file */ if (newsel == NULL && c->next == this->sel) newsel = c; if (c == this->sel) { *pc = c->next; free(c); break; } } this->sel = newsel; this->preset = -1; this->InvalidateData(3); this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window break; } case SNGRFS_MOVE_UP: { // Move GRF up GRFConfig **pc, *c; if (this->sel == NULL) break; int pos = 0; for (pc = &this->list; (c = *pc) != NULL; pc = &c->next, pos++) { if (c->next == this->sel) { c->next = this->sel->next; this->sel->next = c; *pc = this->sel; break; } } this->vscroll.ScrollTowards(pos); this->preset = -1; this->InvalidateData(); break; } case SNGRFS_MOVE_DOWN: { // Move GRF down GRFConfig **pc, *c; if (this->sel == NULL) break; int pos = 1; // Start at 1 as we swap the selected newgrf with the next one for (pc = &this->list; (c = *pc) != NULL; pc = &c->next, pos++) { if (c == this->sel) { *pc = c->next; c->next = c->next->next; (*pc)->next = c; break; } } this->vscroll.ScrollTowards(pos); this->preset = -1; this->InvalidateData(); break; } case SNGRFS_FILE_LIST: { // Select a GRF GRFConfig *c; uint i = (pt.y - this->GetWidget<NWidgetBase>(SNGRFS_FILE_LIST)->pos_y) / this->resize.step_height + this->vscroll.GetPosition(); for (c = this->list; c != NULL && i > 0; c = c->next, i--) {} if (this->sel != c) this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window this->sel = c; this->InvalidateData(); if (click_count > 1) this->OnClick(pt, SNGRFS_SET_PARAMETERS, 1); break; } case SNGRFS_APPLY_CHANGES: // Apply changes made to GRF list if (this->execute) { ShowQuery( STR_NEWGRF_POPUP_CAUTION_CAPTION, STR_NEWGRF_CONFIRMATION_TEXT, this, NewGRFConfirmationCallback ); } else { CopyGRFConfigList(this->orig_list, this->list, true); ResetGRFConfig(false); ReloadNewGRFData(); } break; case SNGRFS_SET_PARAMETERS: { // Edit parameters if (this->sel == NULL) break; this->query_widget = widget; static char buff[512]; GRFBuildParamList(buff, this->sel, lastof(buff)); SetDParamStr(0, buff); ShowQueryString(STR_JUST_RAW_STRING, STR_NEWGRF_SETTINGS_PARAMETER_QUERY, 63, 250, this, CS_NUMERAL_SPACE, QSF_NONE); break; } case SNGRFS_TOGGLE_PALETTE: if (this->sel != NULL) { this->sel->windows_paletted ^= true; this->SetDirty(); } break; case SNGRFS_CONTENT_DOWNLOAD: if (!_network_available) { ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, 0, 0); } else { #if defined(ENABLE_NETWORK) /* Only show the things in the current list, or everything when nothing's selected */ ContentVector cv; for (const GRFConfig *c = this->list; c != NULL; c = c->next) { if (c->status != GCS_NOT_FOUND && !HasBit(c->flags, GCF_COMPATIBLE)) continue; ContentInfo *ci = new ContentInfo(); ci->type = CONTENT_TYPE_NEWGRF; ci->state = ContentInfo::DOES_NOT_EXIST; ttd_strlcpy(ci->name, c->name != NULL ? c->name : c->filename, lengthof(ci->name)); ci->unique_id = BSWAP32(c->grfid); memcpy(ci->md5sum, c->md5sum, sizeof(ci->md5sum)); if (HasBit(c->flags, GCF_COMPATIBLE)) GamelogGetOriginalGRFMD5Checksum(c->grfid, ci->md5sum); *cv.Append() = ci; } ShowNetworkContentListWindow(cv.Length() == 0 ? NULL : &cv, CONTENT_TYPE_NEWGRF); #endif } break; } }