void SkRRect::setNinePatch(const SkRect& rect, SkScalar leftRad, SkScalar topRad, SkScalar rightRad, SkScalar bottomRad) { fRect = rect; fRect.sort(); if (fRect.isEmpty() || !fRect.isFinite()) { this->setEmpty(); return; } const SkScalar array[4] = { leftRad, topRad, rightRad, bottomRad }; if (!SkScalarsAreFinite(array, 4)) { this->setRect(rect); // devolve into a simple rect return; } leftRad = SkMaxScalar(leftRad, 0); topRad = SkMaxScalar(topRad, 0); rightRad = SkMaxScalar(rightRad, 0); bottomRad = SkMaxScalar(bottomRad, 0); SkScalar scale = SK_Scalar1; if (leftRad + rightRad > fRect.width()) { scale = fRect.width() / (leftRad + rightRad); } if (topRad + bottomRad > fRect.height()) { scale = SkMinScalar(scale, fRect.height() / (topRad + bottomRad)); } if (scale < SK_Scalar1) { leftRad = SkScalarMul(leftRad, scale); topRad = SkScalarMul(topRad, scale); rightRad = SkScalarMul(rightRad, scale); bottomRad = SkScalarMul(bottomRad, scale); } if (leftRad == rightRad && topRad == bottomRad) { if (leftRad >= SkScalarHalf(fRect.width()) && topRad >= SkScalarHalf(fRect.height())) { fType = kOval_Type; } else if (0 == leftRad || 0 == topRad) { // If the left and (by equality check above) right radii are zero then it is a rect. // Same goes for top/bottom. fType = kRect_Type; leftRad = 0; topRad = 0; rightRad = 0; bottomRad = 0; } else { fType = kSimple_Type; } } else { fType = kNinePatch_Type; } fRadii[kUpperLeft_Corner].set(leftRad, topRad); fRadii[kUpperRight_Corner].set(rightRad, topRad); fRadii[kLowerRight_Corner].set(rightRad, bottomRad); fRadii[kLowerLeft_Corner].set(leftRad, bottomRad); SkDEBUGCODE(this->validate();) }
void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { int instanceCount = fGeoData.count(); SkMatrix invert; if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) { SkDebugf("Could not invert viewmatrix\n"); return; } uint32_t flags = 0; flags |= this->viewMatrix().isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0; GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode); // Setup GrGeometryProcessor GrBatchAtlas* atlas = fAtlas; SkAutoTUnref<GrGeometryProcessor> dfProcessor( GrDistanceFieldPathGeoProc::Create(this->color(), this->viewMatrix(), atlas->getTexture(), params, flags, false)); this->initDraw(batchTarget, dfProcessor, pipeline); static const int kVertsPerQuad = 4; static const int kIndicesPerQuad = 6; SkAutoTUnref<const GrIndexBuffer> indexBuffer( batchTarget->resourceProvider()->refQuadIndexBuffer()); // allocate vertices size_t vertexStride = dfProcessor->getVertexStride(); SkASSERT(vertexStride == 2 * sizeof(SkPoint)); const GrVertexBuffer* vertexBuffer; int vertexCount = kVertsPerQuad * instanceCount; int firstVertex; void* vertices = batchTarget->vertexPool()->makeSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex); if (!vertices || !indexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } // We may have to flush while uploading path data to the atlas, so we set up the draw here int maxInstancesPerDraw = indexBuffer->maxQuads(); GrDrawTarget::DrawInfo drawInfo; drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); drawInfo.setStartVertex(0); drawInfo.setStartIndex(0); drawInfo.setVerticesPerInstance(kVertsPerQuad); drawInfo.setIndicesPerInstance(kIndicesPerQuad); drawInfo.adjustStartVertex(firstVertex); drawInfo.setVertexBuffer(vertexBuffer); drawInfo.setIndexBuffer(indexBuffer); int instancesToFlush = 0; for (int i = 0; i < instanceCount; i++) { Geometry& args = fGeoData[i]; // get mip level SkScalar maxScale = this->viewMatrix().getMaxScale(); const SkRect& bounds = args.fPath.getBounds(); SkScalar maxDim = SkMaxScalar(bounds.width(), bounds.height()); SkScalar size = maxScale * maxDim; uint32_t desiredDimension; if (size <= kSmallMIP) { desiredDimension = kSmallMIP; } else if (size <= kMediumMIP) { desiredDimension = kMediumMIP; } else { desiredDimension = kLargeMIP; } // check to see if path is cached // TODO: handle stroked vs. filled version of same path PathData::Key key = { args.fPath.getGenerationID(), desiredDimension }; args.fPathData = fPathCache->find(key); if (NULL == args.fPathData || !atlas->hasID(args.fPathData->fID)) { // Remove the stale cache entry if (args.fPathData) { fPathCache->remove(args.fPathData->fKey); fPathList->remove(args.fPathData); SkDELETE(args.fPathData); } SkScalar scale = desiredDimension/maxDim; args.fPathData = SkNEW(PathData); if (!this->addPathToAtlas(batchTarget, dfProcessor, pipeline, &drawInfo, &instancesToFlush, maxInstancesPerDraw, atlas, args.fPathData, args.fPath, args.fStroke, args.fAntiAlias, desiredDimension, scale)) { SkDebugf("Can't rasterize path\n"); return; } } atlas->setLastUseToken(args.fPathData->fID, batchTarget->currentToken()); // Now set vertices intptr_t offset = reinterpret_cast<intptr_t>(vertices); offset += i * kVertsPerQuad * vertexStride; SkPoint* positions = reinterpret_cast<SkPoint*>(offset); this->drawPath(batchTarget, atlas, pipeline, dfProcessor, positions, vertexStride, this->viewMatrix(), args.fPath, args.fPathData); instancesToFlush++; } this->flush(batchTarget, &drawInfo, instancesToFlush, maxInstancesPerDraw); }
bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src, const Context&, SkBitmap* dst, SkIPoint* offset) const { if ((src.colorType() != kN32_SkColorType) || (fSrcRect.width() >= src.width()) || (fSrcRect.height() >= src.height())) { return false; } SkAutoLockPixels alp(src); SkASSERT(src.getPixels()); if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) { return false; } if (!dst->tryAllocPixels(src.info())) { return false; } SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1; SkScalar inv_x_zoom = fSrcRect.width() / src.width(); SkScalar inv_y_zoom = fSrcRect.height() / src.height(); SkColor* sptr = src.getAddr32(0, 0); SkColor* dptr = dst->getAddr32(0, 0); int width = src.width(), height = src.height(); for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset; SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset; SkScalar weight = 0; static const SkScalar kScalar2 = SkScalar(2); // To create a smooth curve at the corners, we need to work on // a square twice the size of the inset. if (x_dist < kScalar2 && y_dist < kScalar2) { x_dist = kScalar2 - x_dist; y_dist = kScalar2 - y_dist; SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) + SkScalarSquare(y_dist)); dist = SkMaxScalar(kScalar2 - dist, 0); weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1); } else { SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist), SkScalarSquare(y_dist)); weight = SkMinScalar(sqDist, SK_Scalar1); } SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) + (SK_Scalar1 - weight) * x; SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) + (SK_Scalar1 - weight) * y; int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); *dptr = sptr[y_val * width + x_val]; dptr++; } } return true; }
void onPrepareDraws(Target* target) const override { int instanceCount = fGeoData.count(); SkMatrix invert; if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) { SkDebugf("Could not invert viewmatrix\n"); return; } const SkMatrix& ctm = this->viewMatrix(); uint32_t flags = 0; flags |= ctm.isScaleTranslate() ? kScaleOnly_DistanceFieldEffectFlag : 0; flags |= ctm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0; flags |= fGammaCorrect ? kGammaCorrect_DistanceFieldEffectFlag : 0; GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode); FlushInfo flushInfo; // Setup GrGeometryProcessor GrBatchAtlas* atlas = fAtlas; flushInfo.fGeometryProcessor = GrDistanceFieldPathGeoProc::Make(this->color(), this->viewMatrix(), atlas->getTexture(), params, flags, this->usesLocalCoords()); // allocate vertices size_t vertexStride = flushInfo.fGeometryProcessor->getVertexStride(); SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor)); const GrBuffer* vertexBuffer; void* vertices = target->makeVertexSpace(vertexStride, kVerticesPerQuad * instanceCount, &vertexBuffer, &flushInfo.fVertexOffset); flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuffer()); if (!vertices || !flushInfo.fIndexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } flushInfo.fInstancesToFlush = 0; // Pointer to the next set of vertices to write. intptr_t offset = reinterpret_cast<intptr_t>(vertices); for (int i = 0; i < instanceCount; i++) { const Geometry& args = fGeoData[i]; // get mip level SkScalar maxScale = this->viewMatrix().getMaxScale(); const SkRect& bounds = args.fShape.bounds(); SkScalar maxDim = SkMaxScalar(bounds.width(), bounds.height()); SkScalar size = maxScale * maxDim; uint32_t desiredDimension; if (size <= kSmallMIP) { desiredDimension = kSmallMIP; } else if (size <= kMediumMIP) { desiredDimension = kMediumMIP; } else { desiredDimension = kLargeMIP; } // check to see if path is cached ShapeData::Key key(args.fShape, desiredDimension); ShapeData* shapeData = fShapeCache->find(key); if (nullptr == shapeData || !atlas->hasID(shapeData->fID)) { // Remove the stale cache entry if (shapeData) { fShapeCache->remove(shapeData->fKey); fShapeList->remove(shapeData); delete shapeData; } SkScalar scale = desiredDimension/maxDim; shapeData = new ShapeData; if (!this->addPathToAtlas(target, &flushInfo, atlas, shapeData, args.fShape, args.fAntiAlias, desiredDimension, scale)) { delete shapeData; SkDebugf("Can't rasterize path\n"); continue; } } atlas->setLastUseToken(shapeData->fID, target->nextDrawToken()); this->writePathVertices(target, atlas, offset, args.fColor, vertexStride, this->viewMatrix(), shapeData); offset += kVerticesPerQuad * vertexStride; flushInfo.fInstancesToFlush++; } this->flush(target, &flushInfo); }
void SkDisplayMath::executeFunction(SkDisplayable* target, int index, SkTDArray<SkScriptValue>& parameters, SkDisplayTypes type, SkScriptValue* scriptValue) { if (scriptValue == NULL) return; SkASSERT(target == this); SkScriptValue* array = parameters.begin(); SkScriptValue* end = parameters.end(); SkScalar input = parameters[0].fOperand.fScalar; SkScalar scalarResult; switch (index) { case SK_FUNCTION(abs): scalarResult = SkScalarAbs(input); break; case SK_FUNCTION(acos): scalarResult = SkScalarACos(input); break; case SK_FUNCTION(asin): scalarResult = SkScalarASin(input); break; case SK_FUNCTION(atan): scalarResult = SkScalarATan2(input, SK_Scalar1); break; case SK_FUNCTION(atan2): scalarResult = SkScalarATan2(input, parameters[1].fOperand.fScalar); break; case SK_FUNCTION(ceil): scalarResult = SkIntToScalar(SkScalarCeil(input)); break; case SK_FUNCTION(cos): scalarResult = SkScalarCos(input); break; case SK_FUNCTION(exp): scalarResult = SkScalarExp(input); break; case SK_FUNCTION(floor): scalarResult = SkIntToScalar(SkScalarFloor(input)); break; case SK_FUNCTION(log): scalarResult = SkScalarLog(input); break; case SK_FUNCTION(max): scalarResult = -SK_ScalarMax; while (array < end) { scalarResult = SkMaxScalar(scalarResult, array->fOperand.fScalar); array++; } break; case SK_FUNCTION(min): scalarResult = SK_ScalarMax; while (array < end) { scalarResult = SkMinScalar(scalarResult, array->fOperand.fScalar); array++; } break; case SK_FUNCTION(pow): // not the greatest -- but use x^y = e^(y * ln(x)) scalarResult = SkScalarLog(input); scalarResult = SkScalarMul(parameters[1].fOperand.fScalar, scalarResult); scalarResult = SkScalarExp(scalarResult); break; case SK_FUNCTION(random): scalarResult = fRandom.nextUScalar1(); break; case SK_FUNCTION(round): scalarResult = SkIntToScalar(SkScalarRound(input)); break; case SK_FUNCTION(sin): scalarResult = SkScalarSin(input); break; case SK_FUNCTION(sqrt): { SkASSERT(parameters.count() == 1); SkASSERT(type == SkType_Float); scalarResult = SkScalarSqrt(input); } break; case SK_FUNCTION(tan): scalarResult = SkScalarTan(input); break; default: SkASSERT(0); scalarResult = SK_ScalarNaN; } scriptValue->fOperand.fScalar = scalarResult; scriptValue->fType = SkType_Float; }
void onDraw(SkCanvas* canvas) override { static const char kText[] = "SKIA"; static const int kTextLen = SK_ARRAY_COUNT(kText) - 1; static const int kPointSize = 55; SkTDArray<LabeledMatrix> matrices; matrices.append()->fMatrix.reset(); matrices.top().fLabel = "Identity"; matrices.append()->fMatrix.setScale(1.2f, 0.8f); matrices.top().fLabel = "Scale"; matrices.append()->fMatrix.setRotate(10.f); matrices.top().fLabel = "Rotate"; matrices.append()->fMatrix.reset(); matrices.top().fMatrix.setPerspX(-0.0015f); matrices.top().fMatrix.setPerspY(+0.0015f); matrices.top().fLabel = "Persp"; SkTDArray<LabeledMatrix> localMatrices; localMatrices.append()->fMatrix.reset(); localMatrices.top().fLabel = "Identity"; localMatrices.append()->fMatrix.setScale(2.5f, 0.2f); localMatrices.top().fLabel = "Scale"; localMatrices.append()->fMatrix.setRotate(45.f); localMatrices.top().fLabel = "Rotate"; localMatrices.append()->fMatrix.reset(); localMatrices.top().fMatrix.setPerspX(-0.007f); localMatrices.top().fMatrix.setPerspY(+0.008f); localMatrices.top().fLabel = "Persp"; static SkBitmap bmp; if (bmp.isNull()) { makebm(&bmp, kPointSize / 2, kPointSize / 2); } SkPaint fillPaint; fillPaint.setAntiAlias(true); sk_tool_utils::set_portable_typeface_always(&fillPaint); fillPaint.setTextSize(SkIntToScalar(kPointSize)); fillPaint.setFilterQuality(kLow_SkFilterQuality); SkPaint outlinePaint; outlinePaint.setAntiAlias(true); sk_tool_utils::set_portable_typeface_always(&outlinePaint); outlinePaint.setTextSize(SkIntToScalar(kPointSize)); outlinePaint.setStyle(SkPaint::kStroke_Style); outlinePaint.setStrokeWidth(0.f); SkScalar w = fillPaint.measureText(kText, kTextLen); static SkScalar kPadY = 0.5f * kPointSize; static SkScalar kPadX = 1.5f * kPointSize; SkPaint strokePaint(fillPaint); strokePaint.setStyle(SkPaint::kStroke_Style); strokePaint.setStrokeWidth(kPointSize * 0.1f); SkPaint labelPaint; labelPaint.setColor(0xff000000); labelPaint.setAntiAlias(true); sk_tool_utils::set_portable_typeface_always(&labelPaint); labelPaint.setTextSize(12.f); canvas->translate(15.f, 15.f); canvas->drawBitmap(bmp, 0, 0); canvas->translate(0, bmp.height() + labelPaint.getTextSize() + 15.f); static const char kLabelLabel[] = "localM / canvasM"; canvas->drawText(kLabelLabel, strlen(kLabelLabel), 0, 0, labelPaint); canvas->translate(0, 15.f); canvas->save(); SkScalar maxLabelW = 0; canvas->translate(0, kPadY / 2 + kPointSize); for (int lm = 0; lm < localMatrices.count(); ++lm) { canvas->drawText(matrices[lm].fLabel, strlen(matrices[lm].fLabel), 0, labelPaint.getTextSize() - 1, labelPaint); SkScalar labelW = labelPaint.measureText(matrices[lm].fLabel, strlen(matrices[lm].fLabel)); maxLabelW = SkMaxScalar(maxLabelW, labelW); canvas->translate(0.f, 2 * kPointSize + 2.5f * kPadY); } canvas->restore(); canvas->translate(maxLabelW + kPadX / 2.f, 0.f); for (int s = 0; s < 2; ++s) { SkPaint& paint = s ? strokePaint : fillPaint; SkScalar columnH = 0; for (int m = 0; m < matrices.count(); ++m) { columnH = 0; canvas->save(); canvas->drawText(matrices[m].fLabel, strlen(matrices[m].fLabel), 0, labelPaint.getTextSize() - 1, labelPaint); canvas->translate(0, kPadY / 2 + kPointSize); columnH += kPadY / 2 + kPointSize; for (int lm = 0; lm < localMatrices.count(); ++lm) { paint.setShader( SkShader::CreateBitmapShader(bmp, SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode, &localMatrices[lm].fMatrix))->unref(); canvas->save(); canvas->concat(matrices[m].fMatrix); canvas->drawText(kText, kTextLen, 0, 0, paint); canvas->drawText(kText, kTextLen, 0, 0, outlinePaint); canvas->restore(); SkPath path; path.arcTo(SkRect::MakeXYWH(-0.1f * w, 0.f, 1.2f * w, 2.f * kPointSize), 225.f, 359.f, false); path.close(); canvas->translate(0.f, kPointSize + kPadY); columnH += kPointSize + kPadY; canvas->save(); canvas->concat(matrices[m].fMatrix); canvas->drawTextOnPath(kText, kTextLen, path, NULL, paint); canvas->drawTextOnPath(kText, kTextLen, path, NULL, outlinePaint); canvas->restore(); SkPaint stroke; stroke.setStyle(SkPaint::kStroke_Style); canvas->translate(0.f, kPointSize + kPadY); columnH += kPointSize + kPadY; } canvas->restore(); canvas->translate(w + kPadX, 0.f); } if (0 == s) { canvas->drawLine(0.f, -kPadY, 0.f, columnH + kPadY, outlinePaint); canvas->translate(kPadX / 2, 0.f); static const char kFillLabel[] = "Filled"; static const char kStrokeLabel[] = "Stroked"; SkScalar y = columnH + kPadY / 2; SkScalar fillX = -outlinePaint.measureText(kFillLabel, strlen(kFillLabel)) - kPadX; SkScalar strokeX = kPadX; canvas->drawText(kFillLabel, strlen(kFillLabel), fillX, y, labelPaint); canvas->drawText(kStrokeLabel, strlen(kStrokeLabel), strokeX, y, labelPaint); } } }
void onPrepareDraws(Target* target) override { int instanceCount = fGeoData.count(); SkMatrix invert; if (this->usesLocalCoords() && !this->viewMatrix().invert(&invert)) { SkDebugf("Could not invert viewmatrix\n"); return; } uint32_t flags = 0; flags |= this->viewMatrix().isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0; GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode); // Setup GrGeometryProcessor GrBatchAtlas* atlas = fAtlas; SkAutoTUnref<GrGeometryProcessor> dfProcessor( GrDistanceFieldPathGeoProc::Create(this->color(), this->viewMatrix(), atlas->getTexture(), params, flags, this->usesLocalCoords())); target->initDraw(dfProcessor, this->pipeline()); FlushInfo flushInfo; // allocate vertices size_t vertexStride = dfProcessor->getVertexStride(); SkASSERT(vertexStride == 2 * sizeof(SkPoint)); const GrVertexBuffer* vertexBuffer; void* vertices = target->makeVertexSpace(vertexStride, kVerticesPerQuad * instanceCount, &vertexBuffer, &flushInfo.fVertexOffset); flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuffer()); if (!vertices || !flushInfo.fIndexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } flushInfo.fInstancesToFlush = 0; for (int i = 0; i < instanceCount; i++) { Geometry& args = fGeoData[i]; // get mip level SkScalar maxScale = this->viewMatrix().getMaxScale(); const SkRect& bounds = args.fPath.getBounds(); SkScalar maxDim = SkMaxScalar(bounds.width(), bounds.height()); SkScalar size = maxScale * maxDim; uint32_t desiredDimension; if (size <= kSmallMIP) { desiredDimension = kSmallMIP; } else if (size <= kMediumMIP) { desiredDimension = kMediumMIP; } else { desiredDimension = kLargeMIP; } // check to see if path is cached // TODO: handle stroked vs. filled version of same path PathData::Key key = { args.fPath.getGenerationID(), desiredDimension }; args.fPathData = fPathCache->find(key); if (NULL == args.fPathData || !atlas->hasID(args.fPathData->fID)) { // Remove the stale cache entry if (args.fPathData) { fPathCache->remove(args.fPathData->fKey); fPathList->remove(args.fPathData); SkDELETE(args.fPathData); } SkScalar scale = desiredDimension/maxDim; args.fPathData = SkNEW(PathData); if (!this->addPathToAtlas(target, dfProcessor, this->pipeline(), &flushInfo, atlas, args.fPathData, args.fPath, args.fStroke, args.fAntiAlias, desiredDimension, scale)) { SkDebugf("Can't rasterize path\n"); return; } } atlas->setLastUseToken(args.fPathData->fID, target->currentToken()); // Now set vertices intptr_t offset = reinterpret_cast<intptr_t>(vertices); offset += i * kVerticesPerQuad * vertexStride; SkPoint* positions = reinterpret_cast<SkPoint*>(offset); this->writePathVertices(target, atlas, this->pipeline(), dfProcessor, positions, vertexStride, this->viewMatrix(), args.fPath, args.fPathData); flushInfo.fInstancesToFlush++; } this->flush(target, &flushInfo); }
// Add children void add(sk_sp<Control> control) override { SkASSERT(!fParent); // Validity of parent's relativeY and fHeight depends on immutability fControls.push_back(control); control->setParent(this, SkPoint::Make(0.0f, kSelectorHeight)); fHeight = SkMaxScalar(fHeight, control->height()); // Setting height to max child height. }
bool SkXRayCrossesMonotonicCubic(const SkXRay& pt, const SkPoint cubic[4]) { // Find the minimum and maximum y of the extrema, which are the // first and last points since this cubic is monotonic SkScalar min_y = SkMinScalar(cubic[0].fY, cubic[3].fY); SkScalar max_y = SkMaxScalar(cubic[0].fY, cubic[3].fY); if (pt.fY == cubic[0].fY || pt.fY < min_y || pt.fY > max_y) { // The query line definitely does not cross the curve return false; } SkScalar min_x = SkMinScalar( SkMinScalar( SkMinScalar(cubic[0].fX, cubic[1].fX), cubic[2].fX), cubic[3].fX); if (pt.fX < min_x) { // The query line definitely crosses the curve return true; } SkScalar max_x = SkMaxScalar( SkMaxScalar( SkMaxScalar(cubic[0].fX, cubic[1].fX), cubic[2].fX), cubic[3].fX); if (pt.fX > max_x) { // The query line definitely does not cross the curve return false; } // Do a binary search to find the parameter value which makes y as // close as possible to the query point. See whether the query // line's origin is to the left of the associated x coordinate. // kMaxIter is chosen as the number of mantissa bits for a float, // since there's no way we are going to get more precision by // iterating more times than that. const int kMaxIter = 23; SkPoint eval; int iter = 0; SkScalar upper_t; SkScalar lower_t; // Need to invert direction of t parameter if cubic goes up // instead of down if (cubic[3].fY > cubic[0].fY) { upper_t = SK_Scalar1; lower_t = SkFloatToScalar(0); } else { upper_t = SkFloatToScalar(0); lower_t = SK_Scalar1; } do { SkScalar t = SkScalarAve(upper_t, lower_t); SkEvalCubicAt(cubic, t, &eval, NULL, NULL); if (pt.fY > eval.fY) { lower_t = t; } else { upper_t = t; } } while (++iter < kMaxIter && !SkScalarNearlyZero(eval.fY - pt.fY)); if (pt.fX <= eval.fX) { return true; } return false; }
sk_sp<SkSpecialImage> SkMagnifierImageFilter::onFilterImage(SkSpecialImage* source, const Context& ctx, SkIPoint* offset) const { SkIPoint inputOffset = SkIPoint::Make(0, 0); sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset)); if (!input) { return nullptr; } const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(), input->width(), input->height()); SkIRect bounds; if (!this->applyCropRect(ctx, inputBounds, &bounds)) { return nullptr; } SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1; SkScalar invXZoom = fSrcRect.width() / bounds.width(); SkScalar invYZoom = fSrcRect.height() / bounds.height(); #if SK_SUPPORT_GPU if (source->isTextureBacked()) { GrContext* context = source->getContext(); sk_sp<GrTexture> inputTexture(input->asTextureRef(context)); SkASSERT(inputTexture); offset->fX = bounds.left(); offset->fY = bounds.top(); bounds.offset(-inputOffset); SkScalar yOffset = inputTexture->origin() == kTopLeft_GrSurfaceOrigin ? fSrcRect.y() : inputTexture->height() - fSrcRect.height() * inputTexture->height() / bounds.height() - fSrcRect.y(); int boundsY = inputTexture->origin() == kTopLeft_GrSurfaceOrigin ? bounds.y() : inputTexture->height() - bounds.height(); SkRect effectBounds = SkRect::MakeXYWH( SkIntToScalar(bounds.x()) / inputTexture->width(), SkIntToScalar(boundsY) / inputTexture->height(), SkIntToScalar(inputTexture->width()) / bounds.width(), SkIntToScalar(inputTexture->height()) / bounds.height()); // SRGBTODO: Handle sRGB here sk_sp<GrFragmentProcessor> fp(GrMagnifierEffect::Create( inputTexture.get(), effectBounds, fSrcRect.x() / inputTexture->width(), yOffset / inputTexture->height(), invXZoom, invYZoom, bounds.width() * invInset, bounds.height() * invInset)); if (!fp) { return nullptr; } return DrawWithFP(context, std::move(fp), bounds); } #endif SkBitmap inputBM; if (!input->getROPixels(&inputBM)) { return nullptr; } if ((inputBM.colorType() != kN32_SkColorType) || (fSrcRect.width() >= inputBM.width()) || (fSrcRect.height() >= inputBM.height())) { return nullptr; } SkAutoLockPixels alp(inputBM); SkASSERT(inputBM.getPixels()); if (!inputBM.getPixels() || inputBM.width() <= 0 || inputBM.height() <= 0) { return nullptr; } const SkImageInfo info = SkImageInfo::MakeN32Premul(bounds.width(), bounds.height()); SkBitmap dst; if (!dst.tryAllocPixels(info)) { return nullptr; } SkAutoLockPixels dstLock(dst); SkColor* dptr = dst.getAddr32(0, 0); int dstWidth = dst.width(), dstHeight = dst.height(); for (int y = 0; y < dstHeight; ++y) { for (int x = 0; x < dstWidth; ++x) { SkScalar x_dist = SkMin32(x, dstWidth - x - 1) * invInset; SkScalar y_dist = SkMin32(y, dstHeight - y - 1) * invInset; SkScalar weight = 0; static const SkScalar kScalar2 = SkScalar(2); // To create a smooth curve at the corners, we need to work on // a square twice the size of the inset. if (x_dist < kScalar2 && y_dist < kScalar2) { x_dist = kScalar2 - x_dist; y_dist = kScalar2 - y_dist; SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) + SkScalarSquare(y_dist)); dist = SkMaxScalar(kScalar2 - dist, 0); weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1); } else { SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist), SkScalarSquare(y_dist)); weight = SkMinScalar(sqDist, SK_Scalar1); } SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * invXZoom)) + (SK_Scalar1 - weight) * x; SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * invYZoom)) + (SK_Scalar1 - weight) * y; int x_val = SkTPin(bounds.x() + SkScalarFloorToInt(x_interp), 0, inputBM.width() - 1); int y_val = SkTPin(bounds.y() + SkScalarFloorToInt(y_interp), 0, inputBM.height() - 1); *dptr = *inputBM.getAddr32(x_val, y_val); dptr++; } } offset->fX = bounds.left(); offset->fY = bounds.top(); return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()), dst); }
static bool cheap_dist_exceeds_limit(const SkPoint& pt, SkScalar x, SkScalar y) { SkScalar dist = SkMaxScalar(SkScalarAbs(x - pt.fX), SkScalarAbs(y - pt.fY)); // just made up the 1/2 return dist > CHEAP_DIST_LIMIT; }
bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const GrPaint& paint, const GrStrokeInfo& strokeInfo, GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm) { if (!can_fast_path_dash(pts, strokeInfo, *target, vm)) { return false; } const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo(); SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap(); SkScalar srcStrokeWidth = strokeInfo.getStrokeRec().getWidth(); // the phase should be normalized to be [0, sum of all intervals) SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]); SkScalar srcPhase = info.fPhase; // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX SkMatrix srcRotInv; SkPoint ptsRot[2]; if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) { SkMatrix rotMatrix; align_to_x_axis(pts, &rotMatrix, ptsRot); if(!rotMatrix.invert(&srcRotInv)) { GrPrintf("Failed to create invertible rotation matrix!\n"); return false; } } else { srcRotInv.reset(); memcpy(ptsRot, pts, 2 * sizeof(SkPoint)); } bool useAA = paint.isAntiAlias(); // Scale corrections of intervals and stroke from view matrix SkScalar parallelScale; SkScalar perpScale; calc_dash_scaling(¶llelScale, &perpScale, vm, ptsRot); bool hasCap = SkPaint::kButt_Cap != cap && 0 != srcStrokeWidth; // We always want to at least stroke out half a pixel on each side in device space // so 0.5f / perpScale gives us this min in src space SkScalar halfSrcStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale); SkScalar strokeAdj; if (!hasCap) { strokeAdj = 0.f; } else { strokeAdj = halfSrcStroke; } SkScalar startAdj = 0; SkMatrix combinedMatrix = srcRotInv; combinedMatrix.postConcat(vm); bool lineDone = false; SkRect startRect; bool hasStartRect = false; // If we are using AA, check to see if we are drawing a partial dash at the start. If so // draw it separately here and adjust our start point accordingly if (useAA) { if (srcPhase > 0 && srcPhase < info.fIntervals[0]) { SkPoint startPts[2]; startPts[0] = ptsRot[0]; startPts[1].fY = startPts[0].fY; startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - srcPhase, ptsRot[1].fX); startRect.set(startPts, 2); startRect.outset(strokeAdj, halfSrcStroke); hasStartRect = true; startAdj = info.fIntervals[0] + info.fIntervals[1] - srcPhase; } } // adjustments for start and end of bounding rect so we only draw dash intervals // contained in the original line segment. startAdj += calc_start_adjustment(info); if (startAdj != 0) { ptsRot[0].fX += startAdj; srcPhase = 0; } SkScalar endingInterval = 0; SkScalar endAdj = calc_end_adjustment(info, ptsRot, srcPhase, &endingInterval); ptsRot[1].fX -= endAdj; if (ptsRot[0].fX >= ptsRot[1].fX) { lineDone = true; } SkRect endRect; bool hasEndRect = false; // If we are using AA, check to see if we are drawing a partial dash at then end. If so // draw it separately here and adjust our end point accordingly if (useAA && !lineDone) { // If we adjusted the end then we will not be drawing a partial dash at the end. // If we didn't adjust the end point then we just need to make sure the ending // dash isn't a full dash if (0 == endAdj && endingInterval != info.fIntervals[0]) { SkPoint endPts[2]; endPts[1] = ptsRot[1]; endPts[0].fY = endPts[1].fY; endPts[0].fX = endPts[1].fX - endingInterval; endRect.set(endPts, 2); endRect.outset(strokeAdj, halfSrcStroke); hasEndRect = true; endAdj = endingInterval + info.fIntervals[1]; ptsRot[1].fX -= endAdj; if (ptsRot[0].fX >= ptsRot[1].fX) { lineDone = true; } } } if (startAdj != 0) { srcPhase = 0; } // Change the dashing info from src space into device space SkScalar devIntervals[2]; devIntervals[0] = info.fIntervals[0] * parallelScale; devIntervals[1] = info.fIntervals[1] * parallelScale; SkScalar devPhase = srcPhase * parallelScale; SkScalar strokeWidth = srcStrokeWidth * perpScale; if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) { strokeWidth = 1.f; } SkScalar halfDevStroke = strokeWidth * 0.5f; if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) { // add cap to on interveal and remove from off interval devIntervals[0] += strokeWidth; devIntervals[1] -= strokeWidth; } SkScalar startOffset = devIntervals[1] * 0.5f + devPhase; SkScalar bloatX = useAA ? 0.5f / parallelScale : 0.f; SkScalar bloatY = useAA ? 0.5f / perpScale : 0.f; SkScalar devBloat = useAA ? 0.5f : 0.f; GrDrawState* drawState = target->drawState(); if (devIntervals[1] <= 0.f && useAA) { // Case when we end up drawing a solid AA rect // Reset the start rect to draw this single solid rect // but it requires to upload a new intervals uniform so we can mimic // one giant dash ptsRot[0].fX -= hasStartRect ? startAdj : 0; ptsRot[1].fX += hasEndRect ? endAdj : 0; startRect.set(ptsRot, 2); startRect.outset(strokeAdj, halfSrcStroke); hasStartRect = true; hasEndRect = false; lineDone = true; SkPoint devicePts[2]; vm.mapPoints(devicePts, ptsRot, 2); SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]); if (hasCap) { lineLength += 2.f * halfDevStroke; } devIntervals[0] = lineLength; } if (devIntervals[1] > 0.f || useAA) { SkPathEffect::DashInfo devInfo; devInfo.fPhase = devPhase; devInfo.fCount = 2; devInfo.fIntervals = devIntervals; GrEffectEdgeType edgeType= useAA ? kFillAA_GrEffectEdgeType : kFillBW_GrEffectEdgeType; bool isRoundCap = SkPaint::kRound_Cap == cap; GrDashingEffect::DashCap capType = isRoundCap ? GrDashingEffect::kRound_DashCap : GrDashingEffect::kNonRound_DashCap; drawState->addCoverageEffect( GrDashingEffect::Create(edgeType, devInfo, strokeWidth, capType), 1)->unref(); } // Set up the vertex data for the line and start/end dashes drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs)); int totalRectCnt = 0; totalRectCnt += !lineDone ? 1 : 0; totalRectCnt += hasStartRect ? 1 : 0; totalRectCnt += hasEndRect ? 1 : 0; GrDrawTarget::AutoReleaseGeometry geo(target, totalRectCnt * 4, 0); if (!geo.succeeded()) { GrPrintf("Failed to get space for vertices!\n"); return false; } DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(geo.vertices()); int curVIdx = 0; if (SkPaint::kRound_Cap == cap && 0 != srcStrokeWidth) { // need to adjust this for round caps to correctly set the dashPos attrib on vertices startOffset -= halfDevStroke; } // Draw interior part of dashed line if (!lineDone) { SkPoint devicePts[2]; vm.mapPoints(devicePts, ptsRot, 2); SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]); if (hasCap) { lineLength += 2.f * halfDevStroke; } SkRect bounds; bounds.set(ptsRot[0].fX, ptsRot[0].fY, ptsRot[1].fX, ptsRot[1].fY); bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke); setup_dashed_rect(bounds, verts, curVIdx, combinedMatrix, startOffset, devBloat, lineLength, halfDevStroke); curVIdx += 4; } if (hasStartRect) { SkASSERT(useAA); // so that we know bloatX and bloatY have been set startRect.outset(bloatX, bloatY); setup_dashed_rect(startRect, verts, curVIdx, combinedMatrix, startOffset, devBloat, devIntervals[0], halfDevStroke); curVIdx += 4; } if (hasEndRect) { SkASSERT(useAA); // so that we know bloatX and bloatY have been set endRect.outset(bloatX, bloatY); setup_dashed_rect(endRect, verts, curVIdx, combinedMatrix, startOffset, devBloat, devIntervals[0], halfDevStroke); } target->setIndexSourceToBuffer(gpu->getContext()->getQuadIndexBuffer()); target->drawIndexedInstances(kTriangles_GrPrimitiveType, totalRectCnt, 4, 6); target->resetIndexSource(); return true; }
static sk_sp<SkImage> makebm(SkCanvas* origCanvas, SkBitmap* resultBM, int w, int h) { SkImageInfo info = SkImageInfo::MakeN32Premul(w, h); SkAutoTUnref<SkSurface> surface(origCanvas->newSurface(info)); if (nullptr == surface) { // picture canvas will return null, so fall-back to raster surface.reset(SkSurface::NewRaster(info)); } SkCanvas* canvas = surface->getCanvas(); canvas->clear(SK_ColorTRANSPARENT); SkScalar wScalar = SkIntToScalar(w); SkScalar hScalar = SkIntToScalar(h); SkPoint pt = { wScalar / 2, hScalar / 2 }; SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar); SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorCYAN, SK_ColorRED}; SkScalar pos[] = {0, SK_Scalar1 / 6, 2 * SK_Scalar1 / 6, 3 * SK_Scalar1 / 6, 4 * SK_Scalar1 / 6, 5 * SK_Scalar1 / 6, SK_Scalar1}; SkPaint paint; SkRect rect = SkRect::MakeWH(wScalar, hScalar); SkMatrix mat = SkMatrix::I(); for (int i = 0; i < 4; ++i) { paint.setShader(SkGradientShader::MakeRadial( pt, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kRepeat_TileMode, 0, &mat)); canvas->drawRect(rect, paint); rect.inset(wScalar / 8, hScalar / 8); mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); } auto image = surface->makeImageSnapshot(); SkBitmap tempBM; #if SK_SUPPORT_GPU if (GrTexture* texture = as_IB(image)->peekTexture()) { GrWrapTextureInBitmap(texture, image->width(), image->height(), image->isOpaque(), &tempBM); } else #endif { image->asLegacyBitmap(&tempBM, SkImage::kRO_LegacyBitmapMode); } // Let backends know we won't change this, so they don't have to deep copy it defensively. tempBM.setImmutable(); *resultBM = tempBM; return image; }
SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc) : SkScalerContext(desc) { SkAutoMutexAcquire ac(gFTMutex); if (gFTCount == 0) { if (!InitFreetype()) { sk_throw(); } } ++gFTCount; // load the font file fFTSize = NULL; fFace = NULL; fFaceRec = ref_ft_face(fRec.fFontID); if (NULL == fFaceRec) { return; } fFace = fFaceRec->fFace; // compute our factors from the record SkMatrix m; fRec.getSingleMatrix(&m); #ifdef DUMP_STRIKE_CREATION SkString keyString; SkFontHost::GetDescriptorKeyString(desc, &keyString); printf("========== strike [%g %g %g] [%g %g %g %g] hints %d format %d %s\n", SkScalarToFloat(fRec.fTextSize), SkScalarToFloat(fRec.fPreScaleX), SkScalarToFloat(fRec.fPreSkewX), SkScalarToFloat(fRec.fPost2x2[0][0]), SkScalarToFloat(fRec.fPost2x2[0][1]), SkScalarToFloat(fRec.fPost2x2[1][0]), SkScalarToFloat(fRec.fPost2x2[1][1]), fRec.getHinting(), fRec.fMaskFormat, keyString.c_str()); #endif // now compute our scale factors SkScalar sx = m.getScaleX(); SkScalar sy = m.getScaleY(); if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0) { // sort of give up on hinting sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX())); sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy)); sx = sy = SkScalarAve(sx, sy); SkScalar inv = SkScalarInvert(sx); // flip the skew elements to go from our Y-down system to FreeType's fMatrix22.xx = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv)); fMatrix22.xy = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv)); fMatrix22.yx = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv)); fMatrix22.yy = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv)); } else { fMatrix22.xx = fMatrix22.yy = SK_Fixed1; fMatrix22.xy = fMatrix22.yx = 0; } fScaleX = SkScalarToFixed(sx); fScaleY = SkScalarToFixed(sy); // compute the flags we send to Load_Glyph { FT_Int32 loadFlags = FT_LOAD_DEFAULT; if (SkMask::kBW_Format == fRec.fMaskFormat) { // See http://code.google.com/p/chromium/issues/detail?id=43252#c24 loadFlags = FT_LOAD_TARGET_MONO; if (fRec.getHinting() == SkPaint::kNo_Hinting) loadFlags = FT_LOAD_NO_HINTING; } else { switch (fRec.getHinting()) { case SkPaint::kNo_Hinting: loadFlags = FT_LOAD_NO_HINTING; break; case SkPaint::kSlight_Hinting: loadFlags = FT_LOAD_TARGET_LIGHT; // This implies FORCE_AUTOHINT break; case SkPaint::kNormal_Hinting: loadFlags = FT_LOAD_TARGET_NORMAL; break; case SkPaint::kFull_Hinting: loadFlags = FT_LOAD_TARGET_NORMAL; if (SkMask::kHorizontalLCD_Format == fRec.fMaskFormat) loadFlags = FT_LOAD_TARGET_LCD; else if (SkMask::kVerticalLCD_Format == fRec.fMaskFormat) loadFlags = FT_LOAD_TARGET_LCD_V; break; default: SkDebugf("---------- UNKNOWN hinting %d\n", fRec.getHinting()); break; } } if ((fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag) == 0) loadFlags |= FT_LOAD_NO_BITMAP; fLoadGlyphFlags = loadFlags; } // now create the FT_Size { FT_Error err; err = FT_New_Size(fFace, &fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%x): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } err = FT_Activate_Size(fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFTSize = NULL; } err = FT_Set_Char_Size( fFace, SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY), 72, 72); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } FT_Set_Transform( fFace, &fMatrix22, NULL); } }
SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc) : SkScalerContext(desc), fFTSize(NULL) { SkAutoMutexAcquire ac(gFTMutex); FT_Error err; if (gFTCount == 0) { err = FT_Init_FreeType(&gFTLibrary); // SkDEBUGF(("FT_Init_FreeType returned %d\n", err)); SkASSERT(err == 0); } ++gFTCount; // load the font file fFaceRec = ref_ft_face(fRec.fFontID); fFace = fFaceRec ? fFaceRec->fFace : NULL; // compute our factors from the record SkMatrix m; fRec.getSingleMatrix(&m); #ifdef DUMP_STRIKE_CREATION SkString keyString; SkFontHost::GetDescriptorKeyString(desc, &keyString); printf("========== strike [%g %g %g] [%g %g %g %g] hints %d format %d %s\n", SkScalarToFloat(fRec.fTextSize), SkScalarToFloat(fRec.fPreScaleX), SkScalarToFloat(fRec.fPreSkewX), SkScalarToFloat(fRec.fPost2x2[0][0]), SkScalarToFloat(fRec.fPost2x2[0][1]), SkScalarToFloat(fRec.fPost2x2[1][0]), SkScalarToFloat(fRec.fPost2x2[1][1]), fRec.fHints, fRec.fMaskFormat, keyString.c_str()); #endif // now compute our scale factors SkScalar sx = m.getScaleX(); SkScalar sy = m.getScaleY(); if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0) { // sort of give up on hinting sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX())); sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy)); sx = sy = SkScalarAve(sx, sy); SkScalar inv = SkScalarInvert(sx); // flip the skew elements to go from our Y-down system to FreeType's fMatrix22.xx = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv)); fMatrix22.xy = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv)); fMatrix22.yx = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv)); fMatrix22.yy = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv)); } else { fMatrix22.xx = fMatrix22.yy = SK_Fixed1; fMatrix22.xy = fMatrix22.yx = 0; } fScaleX = SkScalarToFixed(sx); fScaleY = SkScalarToFixed(sy); // compute the flags we send to Load_Glyph { uint32_t flags = FT_LOAD_DEFAULT; uint32_t render_flags = FT_LOAD_TARGET_NORMAL; // we force autohinting at the moment switch (fRec.fHints) { case kNo_Hints: flags |= FT_LOAD_NO_HINTING; break; case kSubpixel_Hints: flags |= FT_LOAD_FORCE_AUTOHINT; render_flags = FT_LOAD_TARGET_LIGHT; break; case kNormal_Hints: flags |= FT_LOAD_FORCE_AUTOHINT; #ifdef ANDROID /* Switch to light hinting (vertical only) to address some chars that behaved poorly with NORMAL. In the future we could consider making this choice exposed at runtime to the caller. */ render_flags = FT_LOAD_TARGET_LIGHT; #endif break; } if (SkMask::kBW_Format == fRec.fMaskFormat) render_flags = FT_LOAD_TARGET_MONO; else if (SkMask::kLCD_Format == fRec.fMaskFormat) render_flags = FT_LOAD_TARGET_LCD; fLoadGlyphFlags = flags | render_flags; } // now create the FT_Size { FT_Error err; err = FT_New_Size(fFace, &fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%x): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } err = FT_Activate_Size(fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFTSize = NULL; } err = FT_Set_Char_Size( fFace, SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY), 72, 72); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } FT_Set_Transform( fFace, &fMatrix22, NULL); } }
bool SkPathMeasure::cheap_dist_exceeds_limit(const SkPoint& pt, SkScalar x, SkScalar y) { SkScalar dist = SkMaxScalar(SkScalarAbs(x - pt.fX), SkScalarAbs(y - pt.fY)); // just made up the 1/2 return dist > fTolerance; }