Beispiel #1
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globle void SlotCardinalityCommand(
  void *theEnv,
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(theEnv,result,"slot-cardinality",EnvSlotCardinality);
  }
Beispiel #2
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globle void SlotAllowedClassesCommand(
  void *theEnv,
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(theEnv,result,"slot-allowed-classes",EnvSlotAllowedClasses);
  }
Beispiel #3
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globle void SlotRangeCommand(
  void *theEnv,
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(theEnv,result,"slot-range",EnvSlotRange);
  }
Beispiel #4
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/*********************************
 Slot Information Access Functions
 *********************************/
globle void SlotFacetsCommand(
  void *theEnv,
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(theEnv,result,"slot-facets",EnvSlotFacets);
  }
Beispiel #5
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globle void SlotTypesCommand(
  void *theEnv,
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(theEnv,result,"slot-types",EnvSlotTypes);
  }
Beispiel #6
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globle void SlotCardinalityCommand(
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(result,"slot-cardinality",SlotCardinality);
  }
Beispiel #7
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globle void SlotRangeCommand(
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(result,"slot-range",SlotRange);
  }
Beispiel #8
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globle void SlotAllowedValuesCommand(
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(result,"slot-allowed-values",SlotAllowedValues);
  }
Beispiel #9
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globle void SlotTypesCommand(
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(result,"slot-types",SlotTypes);
  }
Beispiel #10
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/*********************************
 Slot Information Access Functions
 *********************************/
globle void SlotFacetsCommand(
  DATA_OBJECT *result)
  {
   SlotInfoSupportFunction(result,"slot-facets",SlotFacets);
  }