Beispiel #1
0
/*
 * Wait for synchronous replication, if requested by user.
 *
 * Initially backends start in state SYNC_REP_NOT_WAITING and then
 * change that state to SYNC_REP_WAITING before adding ourselves
 * to the wait queue. During SyncRepWakeQueue() a WALSender changes
 * the state to SYNC_REP_WAIT_COMPLETE once replication is confirmed.
 * This backend then resets its state to SYNC_REP_NOT_WAITING.
 */
void
SyncRepWaitForLSN(XLogRecPtr XactCommitLSN)
{
	char 		*new_status = NULL;
	const char *old_status;

	/*
	 * Fast exit if user has not requested sync replication, or
	 * there are no sync replication standby names defined.
	 * Note that those standbys don't need to be connected.
	 */
	if (!SyncRepRequested() || !SyncStandbysDefined())
		return;

	Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks)));
	Assert(WalSndCtl != NULL);

	/* Reset the latch before adding ourselves to the queue. */
	ResetLatch(&MyProc->waitLatch);

	/*
	 * Set our waitLSN so WALSender will know when to wake us, and add
	 * ourselves to the queue.
	 */
	LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
	Assert(MyProc->syncRepState == SYNC_REP_NOT_WAITING);
	if (!WalSndCtl->sync_standbys_defined)
	{
		/*
		 * We don't wait for sync rep if WalSndCtl->sync_standbys_defined is
		 * not set.  See SyncRepUpdateSyncStandbysDefined.
		 */
		LWLockRelease(SyncRepLock);
		return;
	}
	MyProc->waitLSN = XactCommitLSN;
	MyProc->syncRepState = SYNC_REP_WAITING;
	SyncRepQueueInsert();
	Assert(SyncRepQueueIsOrderedByLSN());
	LWLockRelease(SyncRepLock);

	/* Alter ps display to show waiting for sync rep. */
	if (update_process_title)
	{
		int			len;

		old_status = get_ps_display(&len);
		new_status = (char *) palloc(len + 32 + 1);
		memcpy(new_status, old_status, len);
		sprintf(new_status + len, " waiting for %X/%X",
				XactCommitLSN.xlogid, XactCommitLSN.xrecoff);
		set_ps_display(new_status, false);
		new_status[len] = '\0'; /* truncate off " waiting ..." */
	}

	/*
	 * Wait for specified LSN to be confirmed.
	 *
	 * Each proc has its own wait latch, so we perform a normal latch
	 * check/wait loop here.
	 */
	for (;;)
	{
		int syncRepState;

		/*
		 * Wait on latch for up to 60 seconds. This allows us to
		 * check for postmaster death regularly while waiting.
		 * Note that timeout here does not necessarily release from loop.
		 */
		WaitLatch(&MyProc->waitLatch, 60000000L);

		/* Must reset the latch before testing state. */
		ResetLatch(&MyProc->waitLatch);

		/*
		 * Try checking the state without the lock first.  There's no guarantee
		 * that we'll read the most up-to-date value, so if it looks like we're
		 * still waiting, recheck while holding the lock.  But if it looks like
		 * we're done, we must really be done, because once walsender changes
		 * the state to SYNC_REP_WAIT_COMPLETE, it will never update it again,
		 * so we can't be seeing a stale value in that case.
		 */
		syncRepState = MyProc->syncRepState;
		if (syncRepState == SYNC_REP_WAITING)
		{
			LWLockAcquire(SyncRepLock, LW_SHARED);
			syncRepState = MyProc->syncRepState;
			LWLockRelease(SyncRepLock);
		}
		if (syncRepState == SYNC_REP_WAIT_COMPLETE)
			break;

		/*
		 * If a wait for synchronous replication is pending, we can neither
		 * acknowledge the commit nor raise ERROR or FATAL.  The latter
		 * would lead the client to believe that that the transaction
		 * aborted, which is not true: it's already committed locally.
		 * The former is no good either: the client has requested
		 * synchronous replication, and is entitled to assume that an
		 * acknowledged commit is also replicated, which may not be true.
		 * So in this case we issue a WARNING (which some clients may
		 * be able to interpret) and shut off further output.  We do NOT
		 * reset ProcDiePending, so that the process will die after the
		 * commit is cleaned up.
		 */
		if (ProcDiePending)
		{
			ereport(WARNING,
					(errcode(ERRCODE_ADMIN_SHUTDOWN),
					 errmsg("canceling the wait for synchronous replication and terminating connection due to administrator command"),
					 errdetail("The transaction has already committed locally, but may not have been replicated to the standby.")));
			whereToSendOutput = DestNone;
			SyncRepCancelWait();
			break;
		}

		/*
		 * It's unclear what to do if a query cancel interrupt arrives.  We
		 * can't actually abort at this point, but ignoring the interrupt
		 * altogether is not helpful, so we just terminate the wait with
		 * a suitable warning.
		 */
		if (QueryCancelPending)
		{
			QueryCancelPending = false;
			ereport(WARNING,
					(errmsg("canceling wait for synchronous replication due to user request"),
					 errdetail("The transaction has already committed locally, but may not have been replicated to the standby.")));
			SyncRepCancelWait();
			break;
		}

		/*
		 * If the postmaster dies, we'll probably never get an acknowledgement,
		 * because all the wal sender processes will exit.  So just bail out.
		 */
		if (!PostmasterIsAlive(true))
		{
			ProcDiePending = true;
			whereToSendOutput = DestNone;
			SyncRepCancelWait();
			break;
		}
	}

	/*
	 * WalSender has checked our LSN and has removed us from queue. Clean up
	 * state and leave.  It's OK to reset these shared memory fields without
	 * holding SyncRepLock, because any walsenders will ignore us anyway when
	 * we're not on the queue.
	 */
	Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks)));
	MyProc->syncRepState = SYNC_REP_NOT_WAITING;
	MyProc->waitLSN.xlogid = 0;
	MyProc->waitLSN.xrecoff = 0;

	if (new_status)
	{
		/* Reset ps display */
		set_ps_display(new_status, false);
		pfree(new_status);
	}
}
Beispiel #2
0
/*
 * Wait for synchronous replication, if requested by user.
 *
 * Initially backends start in state SYNC_REP_NOT_WAITING and then
 * change that state to SYNC_REP_WAITING before adding ourselves
 * to the wait queue. During SyncRepWakeQueue() a WALSender changes
 * the state to SYNC_REP_WAIT_COMPLETE once replication is confirmed.
 * This backend then resets its state to SYNC_REP_NOT_WAITING.
 */
void
SyncRepWaitForLSN(XLogRecPtr XactCommitLSN)
{
	char	   *new_status = NULL;
	const char *old_status;
	int			mode = SyncRepWaitMode;

	/*
	 * Fast exit if user has not requested sync replication, or there are no
	 * sync replication standby names defined. Note that those standbys don't
	 * need to be connected.
	 */
	if (!SyncRepRequested() || !SyncStandbysDefined())
		return;

	Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks)));
	Assert(WalSndCtl != NULL);

	LWLockAcquire(SyncRepLock, LW_EXCLUSIVE);
	Assert(MyProc->syncRepState == SYNC_REP_NOT_WAITING);

	/*
	 * We don't wait for sync rep if WalSndCtl->sync_standbys_defined is not
	 * set.  See SyncRepUpdateSyncStandbysDefined.
	 *
	 * Also check that the standby hasn't already replied. Unlikely race
	 * condition but we'll be fetching that cache line anyway so its likely to
	 * be a low cost check.
	 */
	if (!WalSndCtl->sync_standbys_defined ||
		XLByteLE(XactCommitLSN, WalSndCtl->lsn[mode]))
	{
		LWLockRelease(SyncRepLock);
		return;
	}

	/*
	 * Set our waitLSN so WALSender will know when to wake us, and add
	 * ourselves to the queue.
	 */
	MyProc->waitLSN = XactCommitLSN;
	MyProc->syncRepState = SYNC_REP_WAITING;
	SyncRepQueueInsert(mode);
	Assert(SyncRepQueueIsOrderedByLSN(mode));
	LWLockRelease(SyncRepLock);

	/* Alter ps display to show waiting for sync rep. */
	if (update_process_title)
	{
		int			len;

		old_status = get_ps_display(&len);
		new_status = (char *) palloc(len + 32 + 1);
		memcpy(new_status, old_status, len);
		sprintf(new_status + len, " waiting for %X/%X",
				XactCommitLSN.xlogid, XactCommitLSN.xrecoff);
		set_ps_display(new_status, false);
		new_status[len] = '\0'; /* truncate off " waiting ..." */
	}

	/*
	 * Wait for specified LSN to be confirmed.
	 *
	 * Each proc has its own wait latch, so we perform a normal latch
	 * check/wait loop here.
	 */
	for (;;)
	{
		int			syncRepState;

		/* Must reset the latch before testing state. */
		ResetLatch(&MyProc->procLatch);

		/*
		 * Try checking the state without the lock first.  There's no
		 * guarantee that we'll read the most up-to-date value, so if it looks
		 * like we're still waiting, recheck while holding the lock.  But if
		 * it looks like we're done, we must really be done, because once
		 * walsender changes the state to SYNC_REP_WAIT_COMPLETE, it will
		 * never update it again, so we can't be seeing a stale value in that
		 * case.
		 *
		 * Note: on machines with weak memory ordering, the acquisition of the
		 * lock is essential to avoid race conditions: we cannot be sure the
		 * sender's state update has reached main memory until we acquire the
		 * lock.  We could get rid of this dance if SetLatch/ResetLatch
		 * contained memory barriers.
		 */
		syncRepState = MyProc->syncRepState;
		if (syncRepState == SYNC_REP_WAITING)
		{
			LWLockAcquire(SyncRepLock, LW_SHARED);
			syncRepState = MyProc->syncRepState;
			LWLockRelease(SyncRepLock);
		}
		if (syncRepState == SYNC_REP_WAIT_COMPLETE)
			break;

		/*
		 * If a wait for synchronous replication is pending, we can neither
		 * acknowledge the commit nor raise ERROR or FATAL.  The latter would
		 * lead the client to believe that that the transaction aborted, which
		 * is not true: it's already committed locally. The former is no good
		 * either: the client has requested synchronous replication, and is
		 * entitled to assume that an acknowledged commit is also replicated,
		 * which might not be true. So in this case we issue a WARNING (which
		 * some clients may be able to interpret) and shut off further output.
		 * We do NOT reset ProcDiePending, so that the process will die after
		 * the commit is cleaned up.
		 */
		if (ProcDiePending)
		{
			ereport(WARNING,
					(errcode(ERRCODE_ADMIN_SHUTDOWN),
					 errmsg("canceling the wait for synchronous replication and terminating connection due to administrator command"),
					 errdetail("The transaction has already committed locally, but might not have been replicated to the standby.")));
			whereToSendOutput = DestNone;
			SyncRepCancelWait();
			break;
		}

		/*
		 * It's unclear what to do if a query cancel interrupt arrives.  We
		 * can't actually abort at this point, but ignoring the interrupt
		 * altogether is not helpful, so we just terminate the wait with a
		 * suitable warning.
		 */
		if (QueryCancelPending)
		{
			QueryCancelPending = false;
			ereport(WARNING,
					(errmsg("canceling wait for synchronous replication due to user request"),
					 errdetail("The transaction has already committed locally, but might not have been replicated to the standby.")));
			SyncRepCancelWait();
			break;
		}

		/*
		 * If the postmaster dies, we'll probably never get an
		 * acknowledgement, because all the wal sender processes will exit. So
		 * just bail out.
		 */
		if (!PostmasterIsAlive())
		{
			ProcDiePending = true;
			whereToSendOutput = DestNone;
			SyncRepCancelWait();
			break;
		}

		/*
		 * Wait on latch.  Any condition that should wake us up will set the
		 * latch, so no need for timeout.
		 */
		WaitLatch(&MyProc->procLatch, WL_LATCH_SET | WL_POSTMASTER_DEATH, -1);
	}

	/*
	 * WalSender has checked our LSN and has removed us from queue. Clean up
	 * state and leave.  It's OK to reset these shared memory fields without
	 * holding SyncRepLock, because any walsenders will ignore us anyway when
	 * we're not on the queue.
	 */
	Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks)));
	MyProc->syncRepState = SYNC_REP_NOT_WAITING;
	MyProc->waitLSN.xlogid = 0;
	MyProc->waitLSN.xrecoff = 0;

	if (new_status)
	{
		/* Reset ps display */
		set_ps_display(new_status, false);
		pfree(new_status);
	}
}