Beispiel #1
0
//--------------------------------------------------------------------------------------------------
void q3Body::SetTransform(const q3Vec3& position, const q3Mat3& rotation)
{
	m_worldCenter = position;
	m_tx.rotation = rotation;

	SynchronizeProxies();
}
Beispiel #2
0
//--------------------------------------------------------------------------------------------------
void q3Body::SetTransform( const q3Vec3& position, const q3Vec3& axis, r32 angle )
{
	m_worldCenter = position;
	m_q.Set( axis, angle );
	m_tx.rotation = m_q.ToMat3( );

	SynchronizeProxies( );
}
Beispiel #3
0
//--------------------------------------------------------------------------------------------------
void q3Body::SetTransform( const q3Vec3& position )
{
	m_worldCenter = position;

	SynchronizeProxies( );
}