Beispiel #1
0
static void QuitConfirm(void *unused1, void *unused2)
{
    txt_window_t *window;
    txt_label_t *label;
    txt_button_t *yes_button;
    txt_button_t *no_button;

    window = TXT_NewWindow(NULL);

    TXT_AddWidgets(window, 
                   label = TXT_NewLabel("Exiting setup.\nSave settings?"),
                   TXT_NewStrut(24, 0),
                   yes_button = TXT_NewButton2("  Yes  ", DoQuit, DoQuit),
                   no_button = TXT_NewButton2("  No   ", DoQuit, NULL),
                   NULL);

    TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);
    TXT_SetWidgetAlign(yes_button, TXT_HORIZ_CENTER);
    TXT_SetWidgetAlign(no_button, TXT_HORIZ_CENTER);

    // Only an "abort" button in the middle.
    TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
    TXT_SetWindowAction(window, TXT_HORIZ_CENTER, 
                        TXT_NewWindowAbortAction(window));
    TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
}
Beispiel #2
0
static void OpenPromptWindow(txt_key_input_t *key_input)
{
    txt_window_t *window;
    txt_label_t *label;

    // Silently update when the shift button is held down.

    key_input->check_conflicts = !TXT_GetModifierState(TXT_MOD_SHIFT);

    window = TXT_NewWindow(NULL);
    TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
    TXT_SetWindowAction(window, TXT_HORIZ_CENTER, 
                        TXT_NewWindowAbortAction(window));
    TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
    
    label = TXT_NewLabel("Press the new key...");

    TXT_AddWidget(window, label);
    TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);

    TXT_SetKeyListener(window, KeyPressCallback, key_input);

    // Disable key mappings while we prompt for the key press

    TXT_EnableKeyMapping(0);

    // Grab input while reading the key.  On Windows Mobile
    // handheld devices, the hardware keypresses are only
    // detected when input is grabbed.

    SDL_WM_GrabInput(SDL_GRAB_ON);
    TXT_SignalConnect(window, "closed", ReleaseGrab, NULL);
}
Beispiel #3
0
void TXT_ConfigureJoystickAxis(txt_joystick_axis_t *joystick_axis,
                               int using_button,
                               txt_joystick_axis_callback_t callback)
{
    // Open the joystick first.
    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
    {
        return;
    }

    joystick_axis->joystick = SDL_JoystickOpen(joystick_index);
    if (joystick_axis->joystick == NULL)
    {
        TXT_MessageBox(NULL, "Please configure a controller first!");
        return;
    }

    SDL_JoystickEventState(SDL_ENABLE);

    // Build the prompt window.

    joystick_axis->config_window
        = TXT_NewWindow("Gamepad/Joystick calibration");
    TXT_AddWidgets(joystick_axis->config_window,
                   TXT_NewStrut(0, 1),
                   joystick_axis->config_label = TXT_NewLabel(""),
                   TXT_NewStrut(0, 1),
                   NULL);

    TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_LEFT, NULL);
    TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_CENTER,
                        TXT_NewWindowAbortAction(joystick_axis->config_window));
    TXT_SetWindowAction(joystick_axis->config_window, TXT_HORIZ_RIGHT, NULL);
    TXT_SetWidgetAlign(joystick_axis->config_window, TXT_HORIZ_CENTER);

    if (using_button >= 0)
    {
        joystick_axis->config_stage = CONFIG_STAGE1;
        joystick_axis->config_button = using_button;
        IdentifyBadAxes(joystick_axis);
    }
    else
    {
        joystick_axis->config_stage = CONFIG_CENTER;
    }

    SetCalibrationLabel(joystick_axis);

    // Close the joystick and shut down joystick subsystem when the window
    // is closed.
    TXT_SignalConnect(joystick_axis->config_window, "closed",
                      CalibrateWindowClosed, joystick_axis);

    TXT_SDL_SetEventCallback(EventCallback, joystick_axis);

    // When successfully calibrated, invoke this callback:
    joystick_axis->callback = callback;
}
static void VKBCreateWindow(txt_inputbox_t *inputbox, int charset_index)
{
    int i;
    txt_table_t *keyboard;
    txt_table_t *softact;
    txt_table_t *softact_okcancel;
    txt_table_t *organizer;
    txt_window_action_t *cancel, *caps;

    //Create Widgets
    vkb_window = TXT_NewWindow(NULL);
    vkb_inputbox = inputbox;
    vkb_charset_index = charset_index;
    vkb_label = TXT_NewLabel("");
    keyboard = TXT_NewTable(19);
    organizer = TXT_NewTable(3);
    softact = TXT_NewTable(1);

    //Populate Window
    TXT_AddWidget(vkb_window, vkb_label);
    TXT_AddWidget(vkb_window, TXT_NewSeparator(NULL));
    TXT_AddWidget(vkb_window, organizer);
    TXT_AddWidget(organizer, keyboard);
    TXT_AddWidget(organizer, TXT_NewStrut(1, 0));
    TXT_AddWidget(organizer, softact);

    //Create Actions
    cancel = TXT_NewWindowAction(KEY_BBUTTON, "Revert");
    caps   = TXT_NewWindowAction(KEY_YBUTTON, "Caps");
    TXT_SignalConnect(cancel, "pressed", VKBCloseWindow,   0);
    TXT_SignalConnect(caps,   "pressed", VKBCycleCharsets, 0);
    TXT_AddWidget(softact, TXT_NewButton2("Backspace", VKBBackspace, NULL));
    TXT_AddWidget(softact, TXT_NewButton2("Caps-Lock", VKBCycleCharsets, NULL));
    TXT_AddWidget(softact, TXT_NewButton2("Revert", VKBCloseWindow, 0));
	TXT_AddWidget(softact, TXT_NewButton2("Accept", VKBCloseWindow, 1));

    //Create buttons and populate keyboard table
    for (i=0; vkb_charset[vkb_charset_index][i] != '\0'; i++)
    {
        char button[] = {vkb_charset[vkb_charset_index][i], '\0'};
        TXT_AddWidget(keyboard, TXT_NewButton2(button, VKBAddCharacter, button[0])); //, VKBAddCharacter));

        //Don't add padding on the last of row
        if ((i+1) % 10)
        {
            TXT_AddWidget(keyboard, TXT_NewStrut(1, 0));
        }
    }

    //Format & Update things
    TXT_SetWindowAction(vkb_window, TXT_HORIZ_LEFT,  cancel);
    TXT_SetWindowAction(vkb_window, TXT_HORIZ_RIGHT, caps);
    TXT_SetWidgetAlign(keyboard, TXT_HORIZ_CENTER);
    TXT_SetBGColor(vkb_label, TXT_COLOR_BLACK);
    TXT_LayoutWindow(vkb_window);
    VKBUpdateLabel();
	inputbox->editing = 1;
}
Beispiel #5
0
static void TestCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(data))
{
    execute_context_t *exec;
    char *main_cfg;
    char *extra_cfg;
    txt_window_t *testwindow;
    txt_label_t *label;
    
    testwindow = TXT_NewWindow("Starting Doom");

    label = TXT_NewLabel("Starting Doom to test the\n"
                         "settings.  Please wait.");
    TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);
    TXT_AddWidget(testwindow, label);
    TXT_DrawDesktop();

    // Save temporary configuration files with the current configuration

    main_cfg = TempFile("tmp.cfg");
    extra_cfg = TempFile("extratmp.cfg");

    M_SaveMainDefaults(main_cfg);
    M_SaveExtraDefaults(extra_cfg);

    // Run with the -testcontrols parameter

    exec = NewExecuteContext();
    AddCmdLineParameter(exec, "-testcontrols");
    AddCmdLineParameter(exec, "-config \"%s\"", main_cfg);
    AddCmdLineParameter(exec, "-extraconfig \"%s\"", extra_cfg);
    ExecuteDoom(exec);

    TXT_CloseWindow(testwindow);

    // Delete the temporary config files

    remove(main_cfg);
    remove(extra_cfg);
    free(main_cfg);
    free(extra_cfg);
}
Beispiel #6
0
static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
{
    calibrate_stage = CALIBRATE_CENTER;

    // Try to open all available joysticks.  If none are opened successfully,
    // bomb out with an error.

    if (!OpenAllJoysticks())
    {
        NoJoystick();
        return;
    }

    calibration_window = TXT_NewWindow("Gamepad/Joystick calibration");

    TXT_AddWidgets(calibration_window,
                   TXT_NewLabel("Please follow the following instructions\n"
                                "in order to calibrate your controller."),
                   TXT_NewStrut(0, 1),
                   calibration_label = TXT_NewLabel("zzz"),
                   TXT_NewStrut(0, 1),
                   NULL);

    TXT_SetWindowAction(calibration_window, TXT_HORIZ_LEFT, NULL);
    TXT_SetWindowAction(calibration_window, TXT_HORIZ_CENTER, 
                        TXT_NewWindowAbortAction(calibration_window));
    TXT_SetWindowAction(calibration_window, TXT_HORIZ_RIGHT, NULL);

    TXT_SetWidgetAlign(calibration_label, TXT_HORIZ_CENTER);
    TXT_SDL_SetEventCallback(CalibrationEventCallback, NULL);

    TXT_SignalConnect(calibration_window, "closed", CalibrateWindowClosed, NULL);

    // Start calibration

    joystick_index = -1;
    calibrate_stage = CALIBRATE_CENTER;

    SetCalibrationLabel();
}
static void OpenPromptWindow(txt_joystick_input_t *joystick_input)
{
    txt_window_t *window;
    txt_label_t *label;
    SDL_Joystick *joystick;

    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
    {
        return;
    }

    // Check the current joystick is valid

    joystick = SDL_JoystickOpen(joystick_index);

    if (joystick == NULL)
    {
        OpenErrorWindow();
        return;
    }

    // Open the prompt window

    window = TXT_NewWindow(NULL);
    TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
    TXT_SetWindowAction(window, TXT_HORIZ_CENTER, 
                        TXT_NewWindowAbortAction(window));
    TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
    
    label = TXT_NewLabel("Press the new joystick button...");

    TXT_AddWidget(window, label);
    TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);
    TXT_SDL_SetEventCallback(EventCallback, joystick_input);
    TXT_SignalConnect(window, "closed", PromptWindowClosed, joystick);
    joystick_input->prompt_window = window;

    SDL_JoystickEventState(SDL_ENABLE);
}
Beispiel #8
0
void BuildGUI()
{
    txt_window_t *window;
    txt_table_t *table;
    
    window = TXT_NewWindow("Calculator");

    input_box = TXT_NewLabel("asdf");
    TXT_SetBGColor(input_box, TXT_COLOR_BLACK);
    TXT_AddWidget(window, input_box);
    TXT_AddWidget(window, TXT_NewSeparator(NULL));
    TXT_AddWidget(window, TXT_NewStrut(0, 1));

    table = TXT_NewTable(4);
    TXT_AddWidget(window, table);
    TXT_SetWidgetAlign(table, TXT_HORIZ_CENTER);

    AddNumberButton(table, 7);
    AddNumberButton(table, 8);
    AddNumberButton(table, 9);
    AddOperatorButton(table, "*", OP_MULT);
    AddNumberButton(table, 4);
    AddNumberButton(table, 5);
    AddNumberButton(table, 6);
    AddOperatorButton(table, "-", OP_MINUS);
    AddNumberButton(table, 1);
    AddNumberButton(table, 2);
    AddNumberButton(table, 3);
    AddOperatorButton(table, "+", OP_PLUS);
    AddNumberButton(table, 0);
    TXT_AddWidget(table, NULL);

    TXT_AddWidget(table, TXT_NewButton2("  =  ", Calculate, NULL));
    AddOperatorButton(table, "/", OP_DIV);
    
    TXT_AddWidget(window, TXT_NewStrut(0, 1));
    UpdateInputBox();
}
Beispiel #9
0
void SetupWindow(void)
{
    txt_window_t *window;
    txt_table_t *table;
    txt_table_t *rightpane;
    txt_checkbox_t *cheesy_checkbox;
    txt_window_action_t *pwn;
    txt_label_t *toplabel;
    char buf[100];
    int i;
    
    window = TXT_NewWindow("Window test");

    TXT_AddWidget(window, TXT_NewSeparator("Main section"));
    table = TXT_NewTable(3);

    toplabel = TXT_NewLabel("This is a multiline label.\n"
                            "A single label object contains \n"
                            "all three of these lines.\n");
    TXT_AddWidget(window, toplabel);
    TXT_SetWidgetAlign(toplabel, TXT_HORIZ_CENTER);

    //TXT_AddWidget(window, TXT_NewScrollPane(15, 4, table));
    TXT_AddWidget(window, table);

    for (i=0; i<5; ++i)
    {
        sprintf(buf, "Option %i in a table:", i + 1);
        TXT_AddWidget(table, TXT_NewLabel(buf));
        sprintf(buf, " Button %i-1 ", i + 1);
        TXT_AddWidget(table, TXT_NewButton(buf));
        sprintf(buf, " Button %i-2 ", i + 1);
        TXT_AddWidget(table, TXT_NewButton(buf));
    }

    TXT_AddWidget(window, TXT_NewStrut(0, 1));
    value_label = TXT_NewLabel("");
    TXT_AddWidget(window, value_label);

    table = TXT_NewTable(2);
    TXT_AddWidget(window, table);
    TXT_SetWidgetAlign(table, TXT_HORIZ_CENTER);

    cheesy_checkbox = TXT_NewCheckBox("Cheesy", &cheesy);
    TXT_AddWidget(table, cheesy_checkbox);
    TXT_SignalConnect(cheesy_checkbox, "changed", UpdateLabel, NULL);

    rightpane = TXT_NewTable(1);
    TXT_AddWidget(table, rightpane);

    for (i=0; i<3; ++i)
    {
        txt_radiobutton_t *rbut;

        rbut = TXT_NewRadioButton(radio_values[i], &radiobutton_value, i);
        TXT_AddWidget(rightpane, rbut);
        TXT_SignalConnect(rbut, "selected", UpdateLabel, NULL);
    }

    UpdateLabel(NULL, NULL);

    TXT_AddWidget(window, TXT_NewButton2("Close Window", CloseWindow, NULL));

    pwn = TXT_NewWindowAction(KEY_F1, "PWN!");
    TXT_SetWindowAction(window, TXT_HORIZ_CENTER, pwn);
    TXT_SignalConnect(pwn, "pressed", PwnBox, NULL);

    firstwin = window;
}