Beispiel #1
0
/* ARGSUSED */
void
TkTextInsertDisplayProc(
    TkText *textPtr,		/* The current text widget. */
    TkTextDispChunk *chunkPtr,	/* Chunk that is to be drawn. */
    int x,			/* X-position in dst at which to draw this
				 * chunk (may differ from the x-position in
				 * the chunk because of scrolling). */
    int y,			/* Y-position at which to draw this chunk in
				 * dst (x-position is in the chunk itself). */
    int height,			/* Total height of line. */
    int baseline,		/* Offset of baseline from y. */
    Display *display,		/* Display to use for drawing. */
    Drawable dst,		/* Pixmap or window in which to draw chunk. */
    int screenY)		/* Y-coordinate in text window that
				 * corresponds to y. */
{
    /*
     * We have no need for the clientData.
     */

    /* TkText *textPtr = (TkText *) chunkPtr->clientData; */
    TkTextIndex index;
    int halfWidth = textPtr->insertWidth/2;
    int rightSideWidth;
    int ix = 0, iy = 0, iw = 0, ih = 0, charWidth = 0;

    if(textPtr->insertCursorType) {
        TkTextMarkSegToIndex(textPtr, textPtr->insertMarkPtr, &index);
        TkTextIndexBbox(textPtr, &index, &ix, &iy, &iw, &ih, &charWidth);
        rightSideWidth = charWidth + halfWidth;
    } else {
        rightSideWidth = halfWidth;
    }

    if ((x + rightSideWidth) < 0) {
        /*
         * The insertion cursor is off-screen. Indicate caret at 0,0 and
         * return.
         */

        Tk_SetCaretPos(textPtr->tkwin, 0, 0, height);
        return;
    }

    Tk_SetCaretPos(textPtr->tkwin, x - halfWidth, screenY, height);

    /*
     * As a special hack to keep the cursor visible on mono displays (or
     * anywhere else that the selection and insertion cursors have the same
     * color) write the default background in the cursor area (instead of
     * nothing) when the cursor isn't on. Otherwise the selection might hide
     * the cursor.
     */

    if (textPtr->flags & INSERT_ON) {
        Tk_Fill3DRectangle(textPtr->tkwin, dst, textPtr->insertBorder,
                           x - halfWidth, y, charWidth + textPtr->insertWidth, height,
                           textPtr->insertBorderWidth, TK_RELIEF_RAISED);
    } else if (textPtr->selBorder == textPtr->insertBorder) {
        Tk_Fill3DRectangle(textPtr->tkwin, dst, textPtr->border,
                           x - halfWidth, y, charWidth + textPtr->insertWidth, height,
                           0, TK_RELIEF_FLAT);
    }
}
Beispiel #2
0
static void
DisplayCanvText(
    Tk_Canvas canvas,		/* Canvas that contains item. */
    Tk_Item *itemPtr,		/* Item to be displayed. */
    Display *display,		/* Display on which to draw item. */
    Drawable drawable,		/* Pixmap or window in which to draw item. */
    int x, int y, int width, int height)
				/* Describes region of canvas that must be
				 * redisplayed (not used). */
{
    TextItem *textPtr;
    Tk_CanvasTextInfo *textInfoPtr;
    int selFirstChar, selLastChar;
    short drawableX, drawableY;
    Pixmap stipple;
    Tk_State state = itemPtr->state;

    textPtr = (TextItem *) itemPtr;
    textInfoPtr = textPtr->textInfoPtr;

    if (state == TK_STATE_NULL) {
	state = Canvas(canvas)->canvas_state;
    }
    stipple = textPtr->stipple;
    if (Canvas(canvas)->currentItemPtr == itemPtr) {
	if (textPtr->activeStipple != None) {
	    stipple = textPtr->activeStipple;
	}
    } else if (state == TK_STATE_DISABLED) {
	if (textPtr->disabledStipple != None) {
	    stipple = textPtr->disabledStipple;
	}
    }

    if (textPtr->gc == NULL) {
	return;
    }

    /*
     * If we're stippling, then modify the stipple offset in the GC. Be sure
     * to reset the offset when done, since the GC is supposed to be
     * read-only.
     */

    if (stipple != None) {
	Tk_CanvasSetOffset(canvas, textPtr->gc, &textPtr->tsoffset);
    }

    selFirstChar = -1;
    selLastChar = 0;		/* lint. */
    Tk_CanvasDrawableCoords(canvas, textPtr->drawOrigin[0],
	    textPtr->drawOrigin[1], &drawableX, &drawableY);

    if (textInfoPtr->selItemPtr == itemPtr) {
	selFirstChar = textInfoPtr->selectFirst;
	selLastChar = textInfoPtr->selectLast;
	if (selLastChar > textPtr->numChars) {
	    selLastChar = textPtr->numChars - 1;
	}
	if ((selFirstChar >= 0) && (selFirstChar <= selLastChar)) {
	    int xFirst, yFirst, hFirst;
	    int xLast, yLast, wLast;

	    /*
	     * Draw a special background under the selection.
	     */

	    Tk_CharBbox(textPtr->textLayout, selFirstChar, &xFirst, &yFirst,
		    NULL, &hFirst);
	    Tk_CharBbox(textPtr->textLayout, selLastChar, &xLast, &yLast,
		    &wLast, NULL);

	    /*
	     * If the selection spans the end of this line, then display
	     * selection background all the way to the end of the line.
	     * However, for the last line we only want to display up to the
	     * last character, not the end of the line.
	     */

	    x = xFirst;
	    height = hFirst;
	    for (y = yFirst ; y <= yLast; y += height) {
		int dx1, dy1, dx2, dy2;
		double s = textPtr->sine, c = textPtr->cosine;
		XPoint points[4];

		if (y == yLast) {
		    width = xLast + wLast - x;
		} else {
		    width = textPtr->actualWidth - x;
		}
		dx1 = x - textInfoPtr->selBorderWidth;
		dy1 = y;
		dx2 = width + 2 * textInfoPtr->selBorderWidth;
		dy2 = height;
		points[0].x = (short)(drawableX + dx1*c + dy1*s);
		points[0].y = (short)(drawableY + dy1*c - dx1*s);
		points[1].x = (short)(drawableX + (dx1+dx2)*c + dy1*s);
		points[1].y = (short)(drawableY + dy1*c - (dx1+dx2)*s);
		points[2].x = (short)(drawableX + (dx1+dx2)*c + (dy1+dy2)*s);
		points[2].y = (short)(drawableY + (dy1+dy2)*c - (dx1+dx2)*s);
		points[3].x = (short)(drawableX + dx1*c + (dy1+dy2)*s);
		points[3].y = (short)(drawableY + (dy1+dy2)*c - dx1*s);
		Tk_Fill3DPolygon(Tk_CanvasTkwin(canvas), drawable,
			textInfoPtr->selBorder, points, 4,
			textInfoPtr->selBorderWidth, TK_RELIEF_RAISED);
		x = 0;
	    }
	}
    }

    /*
     * If the insertion point should be displayed, then draw a special
     * background for the cursor before drawing the text. Note: if we're the
     * cursor item but the cursor is turned off, then redraw background over
     * the area of the cursor. This guarantees that the selection won't make
     * the cursor invisible on mono displays, where both are drawn in the same
     * color.
     */

    if ((textInfoPtr->focusItemPtr == itemPtr) && (textInfoPtr->gotFocus)) {
	if (Tk_CharBbox(textPtr->textLayout, textPtr->insertPos,
		&x, &y, NULL, &height)) {
	    int dx1, dy1, dx2, dy2;
	    double s = textPtr->sine, c = textPtr->cosine;
	    XPoint points[4];

	    dx1 = x - (textInfoPtr->insertWidth / 2);
	    dy1 = y;
	    dx2 = textInfoPtr->insertWidth;
	    dy2 = height;
	    points[0].x = (short)(drawableX + dx1*c + dy1*s);
	    points[0].y = (short)(drawableY + dy1*c - dx1*s);
	    points[1].x = (short)(drawableX + (dx1+dx2)*c + dy1*s);
	    points[1].y = (short)(drawableY + dy1*c - (dx1+dx2)*s);
	    points[2].x = (short)(drawableX + (dx1+dx2)*c + (dy1+dy2)*s);
	    points[2].y = (short)(drawableY + (dy1+dy2)*c - (dx1+dx2)*s);
	    points[3].x = (short)(drawableX + dx1*c + (dy1+dy2)*s);
	    points[3].y = (short)(drawableY + (dy1+dy2)*c - dx1*s);

	    Tk_SetCaretPos(Tk_CanvasTkwin(canvas), points[0].x, points[0].y,
		    height);
	    if (textInfoPtr->cursorOn) {
		Tk_Fill3DPolygon(Tk_CanvasTkwin(canvas), drawable,
			textInfoPtr->insertBorder, points, 4,
			textInfoPtr->insertBorderWidth, TK_RELIEF_RAISED);
	    } else if (textPtr->cursorOffGC != NULL) {
		/*
		 * Redraw the background over the area of the cursor, even
		 * though the cursor is turned off. This guarantees that the
		 * selection won't make the cursor invisible on mono displays,
		 * where both may be drawn in the same color.
		 */

		XFillPolygon(display, drawable, textPtr->cursorOffGC,
			points, 4, Convex, CoordModeOrigin);
	    }
	}
    }

    /*
     * If there is no selected text or the selected text foreground is the
     * same as the regular text foreground, then draw one text string. If
     * there is selected text and the foregrounds differ, draw the regular
     * text up to the selection, draw the selection, then draw the rest of the
     * regular text. Drawing the regular text and then the selected text over
     * it would causes problems with anti-aliased text because the two
     * anti-aliasing colors would blend together.
     */

    if ((selFirstChar >= 0) && (textPtr->selTextGC != textPtr->gc)) {
	TkDrawAngledTextLayout(display, drawable, textPtr->gc,
		textPtr->textLayout, drawableX, drawableY, textPtr->angle,
		0, selFirstChar);
	TkDrawAngledTextLayout(display, drawable, textPtr->selTextGC,
		textPtr->textLayout, drawableX, drawableY, textPtr->angle,
		selFirstChar, selLastChar + 1);
	TkDrawAngledTextLayout(display, drawable, textPtr->gc,
		textPtr->textLayout, drawableX, drawableY, textPtr->angle,
		selLastChar + 1, -1);
    } else {
	TkDrawAngledTextLayout(display, drawable, textPtr->gc,
		textPtr->textLayout, drawableX, drawableY, textPtr->angle,
		0, -1);
    }
    TkUnderlineAngledTextLayout(display, drawable, textPtr->gc,
	    textPtr->textLayout, drawableX, drawableY, textPtr->angle,
	    textPtr->underline);

    if (stipple != None) {
	XSetTSOrigin(display, textPtr->gc, 0, 0);
    }
}