// Initialize the window for rendering. void vtkOSMesaRenderWindow::WindowInitialize (void) { TraceBegin("vtkOSMesaRenderWindow::WindowInitialize"); int width = this->Size[0]; int height = this->Size[1]; this->DoubleBuffer = 0; if (!this->Internal->OffScreenWindow) { this->Internal->OffScreenWindow = vtkOSMesaCreateWindow(width,height); this->Size[0] = width; this->Size[1] = height; } this->Internal->OffScreenContextId = OSMesaCreateContext(GL_RGBA, NULL); this->MakeCurrent(); this->Mapped = 0; // tell our renderers about us vtkRenderer* ren; for (this->Renderers->InitTraversal(); (ren = this->Renderers->GetNextItem());) { ren->SetRenderWindow(0); ren->SetRenderWindow(this); } this->OpenGLInit(); glAlphaFunc(GL_GREATER,0); TraceEnd("vtkOSMesaRenderWindow::WindowInitialize"); }
vtkOSMesaRenderWindow::vtkOSMesaRenderWindow() : vtkMesaRenderWindow() { TraceInit(); TraceBegin("vtkOSMesaRenderWindow::vtkOSMesaRenderWindow"); this->Internal = new vtkOSMesaRenderWindowInternal; TraceEnd("vtkOSMesaRenderWindow::vtkOSMesaRenderWindow"); }
void *vtkOSMesaCreateWindow(int width, int height) { TraceBegin("vtkOSMesaCreateWindow"); void *retval = malloc(width*height*4); TraceEnd("vtkOSMesaCreateWindow"); return retval; }
// End the rendering process and display the image. void vtkOSMesaRenderWindow::Frame(void) { TraceBegin("vtkOSMesaRenderWindow::Frame"); this->MakeCurrent(); glFlush(); TraceEnd("vtkOSMesaRenderWindow::Frame"); }
void CTraceNdb::closeSchemaTransaction(CTraceNdbSchemaCon* aSchemaCon) { Ndb::closeSchemaTransaction(aSchemaCon); TraceBegin(); TraceNdb(this); TraceMethod("closeSchemaTransaction"); TraceReturn(); TraceVoid(); TraceEnd(); }
// free up memory & close the window vtkOSMesaRenderWindow::~vtkOSMesaRenderWindow() { TraceBegin("vtkOSMesaRenderWindow::~vtkOSMesaRenderWindow"); // close-down all system-specific drawing resources this->Finalize(); delete this->Internal; TraceEnd("vtkOSMesaRenderWindow::~vtkOSMesaRenderWindow"); TraceFinalize(); }
void CTraceNdb::closeTransaction(CTraceNdbConnection* aConnection) { Ndb::closeTransaction(aConnection); TraceBegin(); TraceNdb(this); TraceMethod("closeTransaction"); TraceNdbConnection(aConnection); TraceReturn(); TraceVoid(); TraceEnd(); }
int CTraceNdbOperation::readTupleExclusive() { int i = NdbOperation::readTupleExclusive(); TraceBegin(); TraceNdbOperation(this); TraceMethod("readTupleExclusive"); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
int CTraceNdbSchemaCon::execute() { int i = NdbSchemaCon::execute(); TraceBegin(); TraceNdbSchemaCon(this); TraceMethod("execute"); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
const NdbError & CTraceNdbConnection::getNdbError(void) const { const NdbError& err = NdbConnection::getNdbError(); TraceBegin(); TraceNdbConnection(this); TraceMethod("getNdbError"); TraceReturn(); TraceNdbError(err); TraceEnd(); return err; }
Uint32 CTraceNdbRecAttr::u_32_value() { Uint32 n = NdbRecAttr::u_32_value(); TraceBegin(); TraceNdbRecAttr(this); TraceMethod("u_32_value"); TraceReturn(); TraceUint32(n); TraceEnd(); return n; }
int CTraceNdbOperation::interpretedUpdateTuple() { int i = NdbOperation::interpretedUpdateTuple(); TraceBegin(); TraceNdbOperation(this); TraceMethod("interpretedUpdateTuple"); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
CTraceNdbSchemaOp* CTraceNdbSchemaCon::getNdbSchemaOp() { NdbSchemaOp* pNdbSchemaOp = NdbSchemaCon::getNdbSchemaOp(); TraceBegin(); TraceNdbSchemaCon(this); TraceMethod("getNdbSchemaOp"); TraceReturn(); TraceNdbSchemaOp(pNdbSchemaOp); TraceEnd(); return (CTraceNdbSchemaOp*)pNdbSchemaOp; }
CTraceNdb::CTraceNdb(const char* aDataBase) : Ndb(aDataBase) { TraceBegin(); TraceNdb(this); TraceMethod("Ndb"); TraceString(aDataBase); TraceReturn(); TraceVoid(); TraceEnd(); }
CTraceNdbConnection* CTraceNdb::startTransaction() { NdbConnection* pNdbConnection = Ndb::startTransaction(); TraceBegin(); TraceNdb(this); TraceMethod("startTransaction"); TraceReturn(); TraceNdbConnection(pNdbConnection); TraceEnd(); return (CTraceNdbConnection*)pNdbConnection; }
int CTraceNdbOperation::deleteTuple() { int i = NdbOperation::deleteTuple(); TraceBegin(); TraceNdbOperation(this); TraceMethod("deleteTuple"); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
CTraceNdbRecAttr* CTraceNdbIndexOperation::getValue(const char* anAttrName) { NdbRecAttr* pNdbRecAttr = NdbIndexOperation::getValue(anAttrName); TraceBegin(); TraceNdbIndexOperation(this); TraceMethod("getValue"); TraceString(anAttrName); TraceReturn(); TraceNdbRecAttr(pNdbRecAttr); TraceEnd(); return (CTraceNdbRecAttr*)pNdbRecAttr; }
int CTraceNdbConnection::execute(ExecType aTypeOfExec) { int i = NdbConnection::execute(aTypeOfExec); TraceBegin(); TraceNdbConnection(this); TraceMethod("execute"); TraceExecType(aTypeOfExec); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
int CTraceNdbSchemaOp::createTable(const char* aTableName) { int i = NdbSchemaOp::createTable(aTableName); TraceBegin(); TraceNdbSchemaOp(this); TraceMethod("createTable"); TraceString(aTableName); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
CTraceNdbOperation* CTraceNdbConnection::getNdbOperation(const char* aTableName) { NdbOperation* pNdbOperation = NdbConnection::getNdbOperation(aTableName); TraceBegin(); TraceNdbConnection(this); TraceMethod("getNdbOperation"); TraceString(aTableName); TraceReturn(); TraceNdbOperation(pNdbOperation); TraceEnd(); return (CTraceNdbOperation*)pNdbOperation; }
int CTraceNdbIndexOperation::incValue(const char* anAttrName, Uint32 aValue) { int i = NdbIndexOperation::incValue(anAttrName, aValue); TraceBegin(); TraceNdbIndexOperation(this); TraceMethod("incValue"); TraceString(anAttrName); TraceUint32(aValue); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
int CTraceNdbOperation::equal(const char* anAttrName, Uint32 aValue) { int i = NdbOperation::equal(anAttrName, aValue); TraceBegin(); TraceNdbOperation(this); TraceMethod("equal"); TraceString(anAttrName); TraceUint32(aValue); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
int CTraceNdbSchemaOp::createAttribute(const char* aAttrName, KeyType aTupleyKey) { int i = NdbSchemaOp::createAttribute(aAttrName, aTupleyKey); TraceBegin(); TraceNdbSchemaOp(this); TraceMethod("createAttribute"); TraceString(aAttrName); TraceKeyType(aTupleyKey); TraceReturn(); TraceInt(i); TraceEnd(); return i; }
// Resize the window. void vtkOSMesaRenderWindow::WindowRemap(void) { TraceBegin("vtkOSMesaRenderWindow::WindowRemap"); // shut everything down this->Finalize(); // set everything up again this->Initialize(); TraceEnd("vtkOSMesaRenderWindow::WindowRemap"); }
// Begin the rendering process. void vtkOSMesaRenderWindow::Start(void) { TraceBegin("vtkOSMesaRenderWindow::Start"); // if the renderer has not been initialized, do so now if (!this->Internal->OffScreenContextId) { this->Initialize(); } // set the current window this->MakeCurrent(); TraceEnd("vtkOSMesaRenderWindow::Start"); }
// Initialize the rendering window. void vtkOSMesaRenderWindow::Initialize (void) { TraceBegin("vtkOSMesaRenderWindow::Initialize"); // make sure we havent already been initialized if (this->Internal->OffScreenContextId) { TraceEnd("vtkOSMesaRenderWindow::Initialize"); return; } // now initialize the window this->WindowInitialize(); TraceEnd("vtkOSMesaRenderWindow::Initialize"); }
void vtkOSMesaRenderWindow::MakeCurrent() { TraceBegin("vtkOSMesaRenderWindow::MakeCurrent"); if (this->Internal->OffScreenContextId) { if (OSMesaMakeCurrent(this->Internal->OffScreenContextId, this->Internal->OffScreenWindow, GL_UNSIGNED_BYTE, this->Size[0], this->Size[1]) != GL_TRUE) { vtkWarningMacro("failed call to OSMesaMakeCurrent"); } } TraceEnd("vtkOSMesaRenderWindow::MakeCurrent"); }
// Specify the size of the rendering window. void vtkOSMesaRenderWindow::SetSize(int x,int y) { TraceBegin("vtkOSMesaRenderWindow::SetSize"); if ((this->Size[0] != x)||(this->Size[1] != y)) { this->Modified(); this->Size[0] = x; this->Size[1] = y; } if (this->Internal->OffScreenWindow) { vtkRenderer *ren; // Disconnect renderers from this render window. vtkRendererCollection *renderers = this->Renderers; renderers->Register(this); this->Renderers->Delete(); this->Renderers = vtkRendererCollection::New(); renderers->InitTraversal(); while ( (ren = renderers->GetNextItem()) ) { ren->SetRenderWindow(NULL); } // Destroy the offscreen context and memory OSMesaDestroyContext(this->Internal->OffScreenContextId); this->Internal->OffScreenContextId = NULL; vtkOSMesaDestroyWindow(this->Internal->OffScreenWindow); this->Internal->OffScreenWindow = NULL; // Recreate the offscreen context and memory this->WindowInitialize(); // Add the renders back into the render window. renderers->InitTraversal(); while ( (ren = renderers->GetNextItem()) ) { this->AddRenderer(ren); } renderers->Delete(); } TraceEnd("vtkOSMesaRenderWindow::SetSize"); }
void vtkOSMesaRenderWindow::SetWindowInfo(char*) { TraceBegin("vtkOSMesaRenderWindow::SetWindowInfo"); }
void vtkOSMesaRenderWindow::Finalize (void) { vtkRenderer *ren; GLuint id; short cur_light; TraceBegin("vtkOSMesaRenderWindow::Finalize"); // make sure we have been initialized if (this->Internal->OffScreenContextId) { this->MakeCurrent(); // tell each of the renderers that this render window/graphics context // is being removed (the RendererCollection is removed by vtkRenderWindow's // destructor) this->Renderers->InitTraversal(); for ( ren = vtkMesaRenderer::SafeDownCast(this->Renderers->GetNextItemAsObject()); ren != NULL; ren = vtkMesaRenderer::SafeDownCast(this->Renderers->GetNextItemAsObject()) ) { ren->SetRenderWindow(NULL); } /* first delete all the old lights */ for (cur_light = GL_LIGHT0; cur_light < GL_LIGHT0+MAX_LIGHTS; cur_light++) { glDisable((GLenum)cur_light); } /* now delete all textures */ glDisable(GL_TEXTURE_2D); for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++) { id = (GLuint) this->TextureResourceIds->GetId(i); #ifdef GL_VERSION_1_1 if (glIsTexture(id)) { glDeleteTextures(1, &id); } #else if (glIsList(id)) { glDeleteLists(id,1); } #endif } glFinish(); if (this->Internal->OffScreenContextId) { OSMesaDestroyContext(this->Internal->OffScreenContextId); this->Internal->OffScreenContextId = NULL; vtkOSMesaDestroyWindow(this->Internal->OffScreenWindow); this->Internal->OffScreenWindow = NULL; } } TraceEnd("vtkOSMesaRenderWindow::Finalize"); }