INT32 UIFlowWndPlay_OnKeyDown(VControl *pCtrl, UINT32 paramNum, UINT32 *paramArray) { #if 0 return UIFlowWndPlay_OnExeDownKeyAct(pCtrl, paramNum, paramArray); #else // the same behavior as RIGHT key! return UIFlowWndPlay_OnKeyRight(pCtrl, paramNum, paramArray); #endif }
INT32 UIFlowWndPlay_OnKeyZoomout(VControl *pCtrl, UINT32 paramNum, UINT32 *paramArray) { return UIFlowWndPlay_OnExeDownKeyAct(pCtrl, paramNum, paramArray); }