Beispiel #1
0
/*
   ===========
   Map_RegionTallBrush
   ===========
 */
void Map_RegionTallBrush( void ){
	brush_t *b;

	if ( !QE_SingleBrush() ) {
		return;
	}

	b = selected_brushes.next;

	Map_RegionOff();

	VectorCopy( b->mins, region_mins );
	VectorCopy( b->maxs, region_maxs );
	region_mins[2] = g_MinWorldCoord + 64;
	region_maxs[2] = g_MaxWorldCoord - 64;

	Undo_Start( "delete" );
	Undo_AddBrushList( &selected_brushes );
	Undo_AddEntity( b->owner );
	Select_Delete();
	Undo_EndBrushList( &selected_brushes );
	Undo_End();

	Map_ApplyRegion();
}
Beispiel #2
0
/*
================
Draw_Setup
================
*/
static void Drag_Setup( int x, int y, int buttons,
					   const idVec3 &xaxis, const idVec3 &yaxis, const idVec3 &origin, const idVec3 &dir ) {
	qertrace_t	t;
	face_t		*f;

	drag_first = true;

	VectorCopy(vec3_origin, pressdelta);
	pressx = x;
	pressy = y;

	VectorCopy(xaxis, drag_xvec);
	AxializeVector(drag_xvec);
	VectorCopy(yaxis, drag_yvec);
	AxializeVector(drag_yvec);

	if (g_qeglobals.d_select_mode == sel_addpoint) {
		if (g_qeglobals.selectObject) {
			g_qeglobals.selectObject->addPoint(origin);
		}
		else {
			g_qeglobals.d_select_mode = sel_brush;
		}

		return;
	}

	if (g_qeglobals.d_select_mode == sel_editpoint) {

		g_Inspectors->entityDlg.SelectCurvePointByRay( origin, dir, buttons );

		if ( g_qeglobals.d_num_move_points ) {
			drag_ok = true;
		}

		Sys_UpdateWindows(W_ALL);

		return;
	}

	if (g_qeglobals.d_select_mode == sel_curvepoint) {
		SelectCurvePointByRay(origin, dir, buttons);

		if (g_qeglobals.d_num_move_points || g_qeglobals.d_select_mode == sel_area) {
			drag_ok = true;
		}

		Sys_UpdateWindows(W_ALL);

		Undo_Start("drag curve point");
		Undo_AddBrushList(&selected_brushes);

		return;
	}
	else {
		g_qeglobals.d_num_move_points = 0;
	}

	if (selected_brushes.next == &selected_brushes) {
		//
		// in this case a new brush is created when the dragging takes place in the XYWnd,
		// An useless undo is created when the dragging takes place in the CamWnd
		//
		Undo_Start("create brush");

		Sys_Status("No selection to drag\n", 0);
		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex) {
		
		if ( radiant_entityMode.GetBool() ) {
			return;
		}

		SelectVertexByRay(origin, dir);
		if (g_qeglobals.d_num_move_points) {
			drag_ok = true;
			Undo_Start("drag vertex");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	if (g_qeglobals.d_select_mode == sel_edge) {
		
		if ( radiant_entityMode.GetBool() ) {
			return;
		}

		SelectEdgeByRay(origin, dir);
		if (g_qeglobals.d_num_move_points) {
			drag_ok = true;
			Undo_Start("drag edge");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	// check for direct hit first
	t = Test_Ray(origin, dir, true);
	SetActiveDrag(t.point);
	if (t.point) {
		drag_ok = true;

		// point was hit
		return;
	}

	if (t.selected) {
		drag_ok = true;

		Undo_Start("drag selection");
		Undo_AddBrushList(&selected_brushes);

		if (buttons == (MK_LBUTTON | MK_CONTROL)) {
			Sys_Status("Shear dragging face\n");
			Brush_SelectFaceForDragging(t.brush, t.face, true);
		}
		else if (buttons == (MK_LBUTTON | MK_CONTROL | MK_SHIFT)) {
			Sys_Status("Sticky dragging brush\n");
			for (f = t.brush->brush_faces; f; f = f->next) {
				Brush_SelectFaceForDragging(t.brush, f, false);
			}
		}
		else {
			Sys_Status("Dragging entire selection\n");
		}

		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_edge) {
		return;
	}

	if ( radiant_entityMode.GetBool() ) {
		return;
	}

	// check for side hit multiple brushes selected?
	if (selected_brushes.next->next != &selected_brushes) {
		// yes, special handling
		bool bOK = ( g_PrefsDlg.m_bALTEdge ) ? ( ::GetAsyncKeyState( VK_MENU ) != 0 ) : true;
		if (bOK) {
			for (brush_t * pBrush = selected_brushes.next; pBrush != &selected_brushes; pBrush = pBrush->next) {
				if (buttons & MK_CONTROL) {
					Brush_SideSelect(pBrush, origin, dir, true);
				}
				else {
					Brush_SideSelect(pBrush, origin, dir, false);
				}
			}
		}
		else {
			Sys_Status("press ALT to drag multiple edges\n");
			return;
		}
	}
	else {
		// single select.. trying to drag fixed entities handle themselves and just move
		if (buttons & MK_CONTROL) {
			Brush_SideSelect(selected_brushes.next, origin, dir, true);
		}
		else {
			Brush_SideSelect(selected_brushes.next, origin, dir, false);
		}
	}

	Sys_Status("Side stretch\n");
	drag_ok = true;

	Undo_Start("side stretch");
	Undo_AddBrushList(&selected_brushes);
}
Beispiel #3
0
void SI_SetTexdef_FaceList(texdef_to_face_t* texdef_face_list, bool b_SetUndoPoint, bool bFit_to_Scale)
{
    texdef_to_face_t* texdef_to_face;
    bool b_isQuake2;

    if (g_pGameDescription->quake2)
        b_isQuake2 = true;
    else
        b_isQuake2 = false;

    if (!texdef_face_list)
        return;

    if (b_SetUndoPoint)
    {
        if(g_ptrSelectedFaces.GetSize() > 1)
            Sys_FPrintf(SYS_WRN, "WARNING: Undo NOT supported for multiple face selections\n");
        else if( (selected_brushes.next != &selected_brushes) || (g_ptrSelectedFaces.GetSize() == 1))
        {
            // Give something to undo to
            for(texdef_to_face = texdef_face_list; texdef_to_face; texdef_to_face = texdef_to_face->next)
                if (b_isQuake2)
                    SetFaceTexdef_Q2(texdef_to_face->face, &texdef_to_face->orig_texdef, bFit_to_Scale);
                else
                    SetFaceTexdef(texdef_to_face->face, &texdef_to_face->orig_texdef, &texdef_to_face->orig_bp_texdef, bFit_to_Scale);

            Undo_Start("set facelist texdefs");

            if( selected_brushes.next != &selected_brushes )
                Undo_AddBrushList(&selected_brushes);
            else
                Undo_AddBrush(texdef_face_list->brush);

        }
    }

    for(texdef_to_face = texdef_face_list; texdef_to_face; texdef_to_face = texdef_to_face->next)
    {
        if (b_isQuake2)
            SetFaceTexdef_Q2(texdef_to_face->face, &texdef_to_face->texdef,  bFit_to_Scale);
        else
        {
            brushprimit_texdef_t brushprimit_texdef;
            FakeTexCoordsToTexMat(texdef_to_face->texdef.shift, texdef_to_face->texdef.rotate, texdef_to_face->texdef.scale, brushprimit_texdef.coords);
            SetFaceTexdef(texdef_to_face->face, &texdef_to_face->texdef, &brushprimit_texdef , bFit_to_Scale);
        }
        Brush_Build(texdef_to_face->brush);
        if(bFit_to_Scale)
            texdef_to_face->texdef = texdef_to_face->face->texdef;
    }

    if ( b_SetUndoPoint )
    {
        if( (selected_brushes.next != &selected_brushes) || (g_ptrSelectedFaces.GetSize() == 1) )
        {
            if(selected_brushes.next != &selected_brushes)
                Undo_EndBrushList(&selected_brushes);
            else
                Undo_EndBrush(texdef_face_list->brush);

            Undo_End();
            // Over-write the orig_texdef list, cementing the change.
            for(texdef_to_face = texdef_face_list; texdef_to_face; texdef_to_face = texdef_to_face->next)
            {
                texdef_to_face->orig_texdef = texdef_to_face->texdef;
                texdef_to_face->orig_bp_texdef = texdef_to_face->face->brushprimit_texdef;
            }
        }
    }

    Sys_UpdateWindows (W_ALL);
}
Beispiel #4
0
// if (GetKeyState(VK_MENU) & 0x8000) // ALT
void Drag_Setup (int x, int y, int buttons,
		   vec3_t xaxis, vec3_t yaxis,
		   vec3_t origin, vec3_t dir)
{
	trace_t	t;
	face_t	*f;

	drag_first = true;
	
	VectorCopy (vec3_origin, pressdelta);
	pressx = x;
	pressy = y;

	VectorCopy (xaxis, drag_xvec);
	AxializeVector (drag_xvec);
	VectorCopy (yaxis, drag_yvec);
	AxializeVector (drag_yvec);

	//Sys_Printf ("Enter Drag_Setup()\n");


	extern void SelectCurvePointByRay (vec3_t org, vec3_t dir, int buttons);
	if (g_qeglobals.d_select_mode == sel_curvepoint)
	{
		//if ((buttons == MK_LBUTTON))
		//  g_qeglobals.d_num_move_points = 0;

		SelectCurvePointByRay (origin, dir, buttons);	
		
		if (g_qeglobals.d_num_move_points || g_qeglobals.d_select_mode == sel_area)
		{
			drag_ok = true;
		}
    
		Sys_UpdateWindows(W_ALL);

		Undo_Start("drag curve point");
		Undo_AddBrushList(&selected_brushes);

		return;
	}
	else
	{
		g_qeglobals.d_num_move_points = 0;
	}

	if (selected_brushes.next == &selected_brushes)
	{
		//in this case a new brush is created when the dragging
		//takes place in the XYWnd, An useless undo is created
		//when the dragging takes place in the CamWnd
		Undo_Start("create brush");

		Sys_Status("No selection to drag\n", 0);
		return;
	}


	if (g_qeglobals.d_select_mode == sel_vertex)
	{
		SelectVertexByRay (origin, dir);	
		if (g_qeglobals.d_num_move_points)
		{
			drag_ok = true;
			Undo_Start("drag vertex");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	if (g_qeglobals.d_select_mode == sel_edge)
	{
		SelectEdgeByRay (origin, dir);	
		if (g_qeglobals.d_num_move_points)
		{
			drag_ok = true;
			Undo_Start("drag edge");
			Undo_AddBrushList(&selected_brushes);
			return;
		}
	}

	//Sys_Printf ("Beyond Component modifying\n");

	//
	// check for direct hit first
	//
	t = Test_Ray (origin, dir, true);
	if (t.selected)
	{
		drag_ok = true;

		Undo_Start("drag selection");
		Undo_AddBrushList(&selected_brushes);

		if (buttons == (MK_LBUTTON|MK_CONTROL) )
		{
			Sys_Printf ("Shear dragging face\n");
			Brush_SelectFaceForDragging (t.brush, t.face, true);
		}
		else if (buttons == (MK_LBUTTON|MK_CONTROL|MK_SHIFT) )
		{
			Sys_Printf ("Sticky dragging brush\n");
			for (f=t.brush->brush_faces ; f ; f=f->next)
				Brush_SelectFaceForDragging (t.brush, f, false);
		}
		else
			Sys_Printf ("Dragging entire selection\n");
		
		return;
	}

	if (g_qeglobals.d_select_mode == sel_vertex || g_qeglobals.d_select_mode == sel_edge)
		return;

	//
	// check for side hit
	//
	// multiple brushes selected?
	if (selected_brushes.next->next != &selected_brushes)
	{
		// yes, special handling
		bool bOK = (g_PrefsDlg.m_bALTEdge) ? (static_cast<bool>(::GetAsyncKeyState(VK_MENU))) : true;
		if (bOK)
		{
			//Sys_Printf ("ALT Down\n");
			for (brush_t* pBrush = selected_brushes.next ; pBrush != &selected_brushes ; pBrush = pBrush->next)
			{
				//Sys_Printf ("ALT Down 2\n");
				if (buttons & MK_CONTROL)
					Brush_SideSelect (pBrush, origin, dir, true);
				else
					Brush_SideSelect (pBrush, origin, dir, false);
			}
		}
		else
		{
			Sys_Printf ("press ALT to drag multiple edges\n");
			return;
		}
	}
	else
	{
		//Sys_Printf ("Unknown\n");
		// single select.. trying to drag fixed entities handle themselves and just move
		if (buttons & MK_CONTROL)
			Brush_SideSelect (selected_brushes.next, origin, dir, true);
		else
			Brush_SideSelect (selected_brushes.next, origin, dir, false);
	}

	Sys_Printf ("Side stretch\n");
	drag_ok = true;

	Undo_Start("side stretch");
	Undo_AddBrushList(&selected_brushes);
}