void MD_PlayStart(void)
{
    /* safety valve, prevents entering
       playstart twice: */

    if (gModIsPlaying) return;
    //	md_driver->PlayStart();
    VC_PlayStart();

    gModIsPlaying=1;
}
Beispiel #2
0
static BOOL Sun_PlayStart(void)
{
	struct audio_info audioinfo;

	AUDIO_INITINFO(&audioinfo);
	audioinfo.play.pause = 0;
	if (ioctl(sndfd, AUDIO_SETINFO, &audioinfo) < 0)
		return 1;

	return VC_PlayStart();
}
Beispiel #3
0
static int ALSA_PlayStart(void)
{
	int err;

	if (pcm_h == NULL) return 1;
	err = alsa_pcm_prepare(pcm_h);
	if (err == 0)
	    err = alsa_pcm_start(pcm_h);
	if (err < 0) {
		enabled = 0;
		_mm_errno = MMERR_ALSA_PCM_START;
		return 1;
	}

	return VC_PlayStart();
}
Beispiel #4
0
static BOOL NDS_SW_PlayStart(void)
{
	if(VC_PlayStart())
		return 1;
	
	Player_SetPosition(0);
	
	ipc->prevTimer = 0;
	ipc->writeCursor = 0;
	ipc->readCursor = 0;

	int written = VC_WriteBytes(ipc->buffer, ipc->bufferSize);
	unsignedtosigned(ipc->buffer, written);

	DC_FlushRange(ipc, sizeof(*ipc));
	MikMod9_SendCommand(NDS_SW_CMD_START << 28);
	
	return 0;
}
Beispiel #5
0
static BOOL WSS_PlayStart(void)
{
	if (VC_PlayStart())
		return 1;

	/* Set our routine to be called during WSS IRQs */
	buff_tail = 0;
	wss.timer_callback = WSS_Callback;

	/* Start cyclic DMA transfer */
	if (!wss_start_dma(((md_mode & DMODE_16BITS) ? WSSMODE_16BITS | WSSMODE_SIGNED : 0) |
		((md_mode & DMODE_STEREO) ? WSSMODE_STEREO : 0), md_mixfreq))
	{
		_mm_errno = MMERR_DOSWSS_STARTDMA;
		return 1;
	}

	/* Enable speaker output */
	wss_output(TRUE);

	return 0;
}
Beispiel #6
0
static int ESD_PlayStart(void)
{
	if (sndfd<0)
		if (!(SETENV)) {
			if ((sndfd=esd_playstream(format,md_mixfreq,espeaker,"libmikmod"))<0) {
				_mm_errno=MMERR_OPENING_AUDIO;
				return 1;
			}
			fcntl(sndfd, F_SETFL, fcntl(sndfd, F_GETFL) | O_NONBLOCK);
		}
	/* since the default behaviour of SIGPIPE on most Unices is to kill the
	   program, we'll prefer handle EPIPE ourselves should the esd die - recent
	   esdlib use a do-nothing handler, which prevents us from receiving EPIPE,
	   so we override this */
	signal(SIGPIPE,SIG_IGN);

	/* silence buffers */
	VC_SilenceBytes(audiobuffer,ESD_BUF_SIZE);
	esd_writebuf(sndfd,audiobuffer,ESD_BUF_SIZE);
	audiobuffer_init();

	return VC_PlayStart();
}
Beispiel #7
0
static BOOL DS_PlayStart(void)
{
	do_update = 1;
	return VC_PlayStart();
}
static BOOL PSP_PlayStart(void)
{
    VC_PlayStart();
    osl_modPlaying = 1;
    return 0;
}
Beispiel #9
0
static BOOL ANDROID_PlayStart(void)
{
	VC_PlayStart();
	playing = 1;
	return 0;
}
Beispiel #10
0
static int XAudio2_PlayStart(void) {
	do_update = 1;
	return VC_PlayStart();
}