Beispiel #1
0
static Bool VMChunkCheck(VMChunk vmchunk)
{
  Chunk chunk;

  CHECKS(VMChunk, vmchunk);
  chunk = VMChunk2Chunk(vmchunk);
  CHECKD(Chunk, chunk);
  CHECKD_NOSIG(VM, vmchunk->vm); /* <design/check/#hidden-type> */
  CHECKL(VMAlign(vmchunk->vm) == ChunkPageSize(chunk));
  CHECKL(vmchunk->overheadMappedLimit <= (Addr)chunk->pageTable);
  CHECKD(SparseArray, &vmchunk->pages);
  /* SparseArrayCheck is agnostic about where the BTs live, so VMChunkCheck
     makes sure they're where they're expected to be (in the chunk). */
  CHECKL(chunk->base < (Addr)vmchunk->pages.mapped);
  CHECKL(AddrAdd(vmchunk->pages.mapped, BTSize(chunk->pages)) <=
         vmchunk->overheadMappedLimit);
  CHECKL(chunk->base < (Addr)vmchunk->pages.pages);
  CHECKL(AddrAdd(vmchunk->pages.pages, BTSize(chunk->pageTablePages)) <=
         vmchunk->overheadMappedLimit);
  /* .improve.check-table: Could check the consistency of the tables. */
  
  return TRUE;
}
Beispiel #2
0
ATTRIBUTE_UNUSED
static Bool VMChunkCheck(VMChunk vmchunk)
{
  Chunk chunk;

  CHECKS(VMChunk, vmchunk);
  chunk = VMChunk2Chunk(vmchunk);
  CHECKD(Chunk, chunk);
  CHECKD(VM, VMChunkVM(vmchunk));
  CHECKL(SizeIsAligned(ChunkPageSize(chunk), VMPageSize(VMChunkVM(vmchunk))));
  CHECKL(vmchunk->overheadMappedLimit <= (Addr)chunk->pageTable);
  CHECKD(SparseArray, &vmchunk->pages);
  /* SparseArrayCheck is agnostic about where the BTs live, so VMChunkCheck
     makes sure they're where they're expected to be (in the chunk). */
  CHECKL(chunk->base < (Addr)vmchunk->pages.mapped);
  CHECKL(AddrAdd(vmchunk->pages.mapped, BTSize(chunk->pages)) <=
         vmchunk->overheadMappedLimit);
  CHECKL(chunk->base < (Addr)vmchunk->pages.pages);
  CHECKL(AddrAdd(vmchunk->pages.pages, BTSize(chunk->pageTablePages)) <=
         vmchunk->overheadMappedLimit);
  /* .improve.check-table: Could check the consistency of the tables. */
  
  return TRUE;
}
Beispiel #3
0
/* VMChunkCreate -- create a chunk
 *
 * chunkReturn, return parameter for the created chunk.
 * vmArena, the parent VMArena.
 * size, approximate amount of virtual address that the chunk should reserve.
 */
static Res VMChunkCreate(Chunk *chunkReturn, VMArena vmArena, Size size)
{
  Res res;
  Addr base, limit, chunkStructLimit;
  Align pageSize;
  VM vm;
  BootBlockStruct bootStruct;
  BootBlock boot = &bootStruct;
  VMChunk vmChunk;
  void *p;

  AVER(chunkReturn != NULL);
  AVERT(VMArena, vmArena);
  AVER(size > 0);

  res = VMCreate(&vm, size, vmArena->vmParams);
  if (res != ResOK)
    goto failVMCreate;

  pageSize = VMAlign(vm);
  /* The VM will have aligned the userSize; pick up the actual size. */
  base = VMBase(vm);
  limit = VMLimit(vm);

  res = BootBlockInit(boot, (void *)base, (void *)limit);
  if (res != ResOK)
    goto failBootInit;

  /* Allocate and map the descriptor. */
  /* See <design/arena/>.@@@@ */
  res = BootAlloc(&p, boot, sizeof(VMChunkStruct), MPS_PF_ALIGN);
  if (res != ResOK)
    goto failChunkAlloc;
  vmChunk = p;
  /* Calculate the limit of the page where the chunkStruct resides. */
  chunkStructLimit = AddrAlignUp((Addr)(vmChunk + 1), pageSize);
  res = vmArenaMap(vmArena, vm, base, chunkStructLimit);
  if (res != ResOK)
    goto failChunkMap;
  vmChunk->overheadMappedLimit = chunkStructLimit;

  vmChunk->vm = vm;
  res = ChunkInit(VMChunk2Chunk(vmChunk), VMArena2Arena(vmArena),
                  base, limit, pageSize, boot);
  if (res != ResOK)
    goto failChunkInit;

  BootBlockFinish(boot);

  vmChunk->sig = VMChunkSig;
  AVERT(VMChunk, vmChunk);

  *chunkReturn = VMChunk2Chunk(vmChunk);
  return ResOK;

failChunkInit:
  /* No need to unmap, as we're destroying the VM. */
failChunkMap:
failChunkAlloc:
failBootInit:
  VMDestroy(vm);
failVMCreate:
  return res;
}
Beispiel #4
0
/* VMChunkCreate -- create a chunk
 *
 * chunkReturn, return parameter for the created chunk.
 * vmArena, the parent VMArena.
 * size, approximate amount of virtual address that the chunk should reserve.
 */
static Res VMChunkCreate(Chunk *chunkReturn, VMArena vmArena, Size size)
{
  Arena arena;
  Res res;
  Addr base, limit, chunkStructLimit;
  VMStruct vmStruct;
  VM vm = &vmStruct;
  BootBlockStruct bootStruct;
  BootBlock boot = &bootStruct;
  VMChunk vmChunk;
  void *p;

  AVER(chunkReturn != NULL);
  AVERT(VMArena, vmArena);
  arena = VMArena2Arena(vmArena);
  AVER(size > 0);

  res = VMInit(vm, size, ArenaGrainSize(arena), vmArena->vmParams);
  if (res != ResOK)
    goto failVMInit;

  base = VMBase(vm);
  limit = VMLimit(vm);

  res = BootBlockInit(boot, (void *)base, (void *)limit);
  if (res != ResOK)
    goto failBootInit;

  /* Allocate and map the descriptor. */
  /* See <design/arena/>.@@@@ */
  res = BootAlloc(&p, boot, sizeof(VMChunkStruct), MPS_PF_ALIGN);
  if (res != ResOK)
    goto failChunkAlloc;
  vmChunk = p;
  /* Calculate the limit of the grain where the chunkStruct resides. */
  chunkStructLimit = AddrAlignUp((Addr)(vmChunk + 1), ArenaGrainSize(arena));
  res = vmArenaMap(vmArena, vm, base, chunkStructLimit);
  if (res != ResOK)
    goto failChunkMap;
  vmChunk->overheadMappedLimit = chunkStructLimit;

  /* Copy VM descriptor into its place in the chunk. */
  VMCopy(VMChunkVM(vmChunk), vm);
  res = ChunkInit(VMChunk2Chunk(vmChunk), arena, base, limit,
                  VMReserved(VMChunkVM(vmChunk)), boot);
  if (res != ResOK)
    goto failChunkInit;

  BootBlockFinish(boot);

  vmChunk->sig = VMChunkSig;
  AVERT(VMChunk, vmChunk);

  *chunkReturn = VMChunk2Chunk(vmChunk);
  return ResOK;

failChunkInit:
  VMUnmap(vm, VMBase(vm), chunkStructLimit);
failChunkMap:
failChunkAlloc:
failBootInit:
  VMFinish(vm);
failVMInit:
  return res;
}