Beispiel #1
0
static void v210_convert(void *frame_bytes, picture_t *pic, int dst_stride)
{
    int width = pic->format.i_width;
    int height = pic->format.i_height;
    int line_padding = dst_stride - ((width * 8 + 11) / 12) * 4;
    int h, w;
    uint8_t *data = (uint8_t*)frame_bytes;

    const uint16_t *y = (const uint16_t*)pic->p[0].p_pixels;
    const uint16_t *u = (const uint16_t*)pic->p[1].p_pixels;
    const uint16_t *v = (const uint16_t*)pic->p[2].p_pixels;

#define WRITE_PIXELS(a, b, c)           \
    do {                                \
        val =   clip(*a++);             \
        val |= (clip(*b++) << 10) |     \
               (clip(*c++) << 20);      \
        put_le32(&data, val);           \
    } while (0)

    for (h = 0; h < height; h++) {
        uint32_t val = 0;
        for (w = 0; w < width - 5; w += 6) {
            WRITE_PIXELS(u, y, v);
            WRITE_PIXELS(y, u, y);
            WRITE_PIXELS(v, y, u);
            WRITE_PIXELS(y, v, y);
        }
        if (w < width - 1) {
            WRITE_PIXELS(u, y, v);

            val = clip(*y++);
            if (w == width - 2)
                put_le32(&data, val);
#undef WRITE_PIXELS
        }
        if (w < width - 3) {
            val |= (clip(*u++) << 10) | (clip(*y++) << 20);
            put_le32(&data, val);

            val = clip(*v++) | (clip(*y++) << 10);
            put_le32(&data, val);
        }

        memset(data, 0, line_padding);
        data += line_padding;

        y += pic->p[0].i_pitch / 2 - width;
        u += pic->p[1].i_pitch / 2 - width / 2;
        v += pic->p[2].i_pitch / 2 - width / 2;
    }
}
Beispiel #2
0
void upipe_planar_to_v210_10_c(const uint16_t *y, const uint16_t *u,
                                  const uint16_t *v, uint8_t *dst, ptrdiff_t pixels)
{
    uint32_t val;
    int i;

    for( i = 0; i < pixels-5; i += 6 ){
        WRITE_PIXELS(u, y, v);
        WRITE_PIXELS(y, u, y);
        WRITE_PIXELS(v, y, u);
        WRITE_PIXELS(y, v, y);
    }
}
Beispiel #3
0
static int encode_frame(AVCodecContext *avctx, AVPacket *pkt,
                        const AVFrame *pic, int *got_packet)
{
    int aligned_width = ((avctx->width + 47) / 48) * 48;
    int stride = aligned_width * 8 / 3;
    int line_padding = stride - ((avctx->width * 8 + 11) / 12) * 4;
    int h, w, ret;
    const uint16_t *y = (const uint16_t*)pic->data[0];
    const uint16_t *u = (const uint16_t*)pic->data[1];
    const uint16_t *v = (const uint16_t*)pic->data[2];
    PutByteContext p;

    if ((ret = ff_alloc_packet2(avctx, pkt, avctx->height * stride)) < 0)
        return ret;

    bytestream2_init_writer(&p, pkt->data, pkt->size);

#define CLIP(v) av_clip(v, 4, 1019)

#define WRITE_PIXELS(a, b, c)           \
    do {                                \
        val =   CLIP(*a++);             \
        val |= (CLIP(*b++) << 10) |     \
               (CLIP(*c++) << 20);      \
        bytestream2_put_le32u(&p, val); \
    } while (0)

    for (h = 0; h < avctx->height; h++) {
        uint32_t val;
        for (w = 0; w < avctx->width - 5; w += 6) {
            WRITE_PIXELS(u, y, v);
            WRITE_PIXELS(y, u, y);
            WRITE_PIXELS(v, y, u);
            WRITE_PIXELS(y, v, y);
        }
        if (w < avctx->width - 1) {
            WRITE_PIXELS(u, y, v);

            val = CLIP(*y++);
            if (w == avctx->width - 2)
                bytestream2_put_le32u(&p, val);
            if (w < avctx->width - 3) {
                val |= (CLIP(*u++) << 10) | (CLIP(*y++) << 20);
                bytestream2_put_le32u(&p, val);

                val = CLIP(*v++) | (CLIP(*y++) << 10);
                bytestream2_put_le32u(&p, val);
            }
        }

        bytestream2_set_buffer(&p, 0, line_padding);

        y += pic->linesize[0] / 2 - avctx->width;
        u += pic->linesize[1] / 2 - avctx->width / 2;
        v += pic->linesize[2] / 2 - avctx->width / 2;
    }

    pkt->flags |= AV_PKT_FLAG_KEY;
    *got_packet = 1;
    return 0;
}
Beispiel #4
0
static int encode_frame(AVCodecContext *avctx, unsigned char *buf,
                        int buf_size, void *data)
{
    const AVFrame *pic = data;
    int aligned_width = ((avctx->width + 47) / 48) * 48;
    int stride = aligned_width * 8 / 3;
    int h, w;
    const uint16_t *y = (const uint16_t*)pic->data[0];
    const uint16_t *u = (const uint16_t*)pic->data[1];
    const uint16_t *v = (const uint16_t*)pic->data[2];
    uint8_t *p = buf;
    uint8_t *pdst = buf;

    if (buf_size < aligned_width * avctx->height * 8 / 3) {
        av_log(avctx, AV_LOG_ERROR, "output buffer too small\n");
        return -1;
    }

#define CLIP(v) av_clip(v, 4, 1019)

#define WRITE_PIXELS(a, b, c)           \
    do {                                \
        val =   CLIP(*a++);             \
        val |= (CLIP(*b++) << 10) |     \
               (CLIP(*c++) << 20);      \
        bytestream_put_le32(&p, val);   \
    } while (0)

    for (h = 0; h < avctx->height; h++) {
        uint32_t val;
        for (w = 0; w < avctx->width - 5; w += 6) {
            WRITE_PIXELS(u, y, v);
            WRITE_PIXELS(y, u, y);
            WRITE_PIXELS(v, y, u);
            WRITE_PIXELS(y, v, y);
        }
        if (w < avctx->width - 1) {
            WRITE_PIXELS(u, y, v);

            val = CLIP(*y++);
            if (w == avctx->width - 2)
                bytestream_put_le32(&p, val);
        }
        if (w < avctx->width - 3) {
            val |= (CLIP(*u++) << 10) | (CLIP(*y++) << 20);
            bytestream_put_le32(&p, val);

            val = CLIP(*v++) | (CLIP(*y++) << 10);
            bytestream_put_le32(&p, val);
        }

        pdst += stride;
        memset(p, 0, pdst - p);
        p = pdst;
        y += pic->linesize[0] / 2 - avctx->width;
        u += pic->linesize[1] / 2 - avctx->width / 2;
        v += pic->linesize[2] / 2 - avctx->width / 2;
    }

    return p - buf;
}