Beispiel #1
0
SINT SoundSourceWV::readSampleFrames(
        SINT numberOfFrames, CSAMPLE* sampleBuffer) {
    if (sampleBuffer == nullptr) {
        // NOTE(uklotzde): The WavPack API does not provide any
        // functions for skipping samples in the audio stream. Calling
        // API functions with a nullptr buffer does not return. Since
        // we don't want to read samples into a temporary buffer that
        // has to be allocated we are seeking to the position after
        // the skipped samples.
        SINT curFrameIndexBefore = m_curFrameIndex;
        SINT curFrameIndexAfter = seekSampleFrame(m_curFrameIndex + numberOfFrames);
        DEBUG_ASSERT(curFrameIndexBefore <= curFrameIndexAfter);
        DEBUG_ASSERT(m_curFrameIndex == curFrameIndexAfter);
        return curFrameIndexAfter - curFrameIndexBefore;
    }
    // static assert: sizeof(CSAMPLE) == sizeof(int32_t)
    SINT unpackCount = WavpackUnpackSamples(m_wpc,
            reinterpret_cast<int32_t*>(sampleBuffer), numberOfFrames);
    DEBUG_ASSERT(unpackCount >= 0);
    if (!(WavpackGetMode(m_wpc) & MODE_FLOAT)) {
        // signed integer -> float
        const SINT sampleCount = frames2samples(unpackCount);
        for (SINT i = 0; i < sampleCount; ++i) {
            const int32_t sampleValue =
                    reinterpret_cast<int32_t*>(sampleBuffer)[i];
            sampleBuffer[i] = CSAMPLE(sampleValue) * m_sampleScaleFactor;
        }
    }
    m_curFrameIndex += unpackCount;
    return unpackCount;
}
Beispiel #2
0
index_t
soundfile_read_double(soundfile_t *sf, double *buffer, index_t n_frames) {
	if (sf->t == sft_libsndfile) {
		return sf_read_double(sf->p, buffer, n_frames);
	} else {
		int buffer_size = 65536;
		int32_t b[buffer_size*sf->channels];
		index_t frames_read = 0;
		double divisor = 1L << (sf->bits_per_sample - 1);
		while (1) {
			int to_read = MIN(buffer_size, n_frames - frames_read);
			if (to_read <= 0)
				return frames_read;
			int n = WavpackUnpackSamples(sf->p, b, to_read);
			if (n < 0 || (n == 0 && frames_read == 0))
				die("WavpackUnpackSamples returned %d", n);
			if (n == 0)
				return frames_read;
			for (index_t f = 0; f < n; f++) {
				for (int c = 0; c < sf->channels; c++)
					buffer[frames_read*sf->channels+c] = b[f*sf->channels+c]/divisor;
				frames_read++;
			}
		}
	}
}
Beispiel #3
0
static int wav_decode (void *prv_data, char *buf, int buf_len,
		struct sound_params *sound_params)
{
	struct wavpack_data *data = (struct wavpack_data *)prv_data;
	int ret, i, s_num, iBps, oBps;

	int8_t * buf8 = (int8_t *)buf;
	int16_t * buf16 = (int16_t *)buf;
	int32_t * buf32 = (int32_t *)buf;


	iBps = data->channels * WavpackGetBytesPerSample (data->wpc);
	oBps = (iBps == 6) ? 8 : iBps;
	s_num = buf_len / oBps;

	decoder_error_clear (&data->error);

	int32_t *dbuf = (int32_t *)xcalloc (
			 s_num, data->channels * 4);

	ret = WavpackUnpackSamples (data->wpc, dbuf, s_num );

	if (ret == 0) {
		free (dbuf);
		return 0;
	}

	if (data->mode & MODE_FLOAT) {
		sound_params->fmt = SFMT_FLOAT;
		memcpy (buf, dbuf, ret * oBps);
	} else	{
		debug ("iBps %d", iBps);
		switch (iBps / data->channels){
		case 4: for (i = 0; i < ret * data->channels; i++)
				buf32[i] = dbuf[i];
			sound_params->fmt = SFMT_S32 | SFMT_NE;
			break;
		case 3: for (i = 0; i < ret * data->channels; i++)
				buf32[i] = dbuf[i] * 256;
			sound_params->fmt = SFMT_S32 | SFMT_NE;
			break;
		case 2: for (i = 0; i < ret * data->channels; i++)
				buf16[i] = dbuf[i];
			sound_params->fmt = SFMT_S16 | SFMT_NE;
			break;
		case 1: for (i = 0; i < ret * data->channels; i++)
				buf8[i] = dbuf[i];
			sound_params->fmt = SFMT_S8 | SFMT_NE;
		}
	}

	sound_params->channels = data->channels;
	sound_params->rate = data->sample_rate;

	free (dbuf);
	return ret * oBps ;
}
	decoded_samples WavPackDecoder::decode(const char* data, std::size_t bytes)
	{
		_data = data;
		_dataSize = bytes;
		_pos = 0;

		if (! _context) {
			_context = WavpackOpenFileInputEx(&_streamReader, this, 0, _errMsgStorage.get(), OPEN_STREAMING, 0);
			if (! _context) {
				std::string errmsg("Could not set up input stream: ");
				errmsg += std::string(_errMsgStorage.get());

				throw std::runtime_error(errmsg);
			}
		}

		uint32_t sampleCount = WavpackUnpackSamples(_context, _decodeBuffer.get(), DECODE_BUFFER_SZ);
		uint32_t sampleCountFinal = sampleCount;

		int32_t* p = _decodeBuffer.get();
		char* outBytes = _decodedPcm.get();

		//unpack the samples back to original bit depth
		switch (BIT_DEPTH) {
		case 16:
			while (sampleCount > 0) {
				*((int16_t *)outBytes) = (int16_t)(*p);
				outBytes += sizeof (int16_t);
				p++;
				sampleCount--;
			}
			break;

		case 8:
			while (sampleCount > 0) {
				*outBytes++ = (char)(*p);
				p++;
				sampleCount--;
			}
			break;
		}

		decoded_samples ret;
		ret.NumSamples = sampleCountFinal;
		ret.SampleData = _decodedPcm.get();

		return ret;
	}
Beispiel #5
0
static int WAVPACK_infile_decode(struct mpxplay_filehand_buffered_func_s *fbfs,void *fbds,struct mpxplay_infile_info_s *miis)
{
 mpxplay_audio_decoder_info_s *adi=miis->audio_decoder_infos;
 struct wavpack_decoder_data *wpdi=miis->private_data;

 WavpackUpdateStreamhand(wpdi->wpc,fbds);

 adi->pcm_samplenum=WavpackUnpackSamples(wpdi->wpc,(long *)adi->pcm_bufptr,adi->pcm_framelen)*adi->outchannels;
 if(!adi->pcm_samplenum)
  return MPXPLAY_ERROR_INFILE_NODATA;

 if(wpdi->bytes_per_sample<4)
  format_samples(wpdi->bytes_per_sample,(unsigned char *)adi->pcm_bufptr,(long *)adi->pcm_bufptr,adi->pcm_samplenum);

 return MPXPLAY_ERROR_INFILE_OK;
}
Beispiel #6
0
SINT SoundSourceWV::readSampleFrames(
        SINT numberOfFrames, CSAMPLE* sampleBuffer) {
    // static assert: sizeof(CSAMPLE) == sizeof(int32_t)
    SINT unpackCount = WavpackUnpackSamples(m_wpc,
            reinterpret_cast<int32_t*>(sampleBuffer), numberOfFrames);
    if (!(WavpackGetMode(m_wpc) & MODE_FLOAT)) {
        // signed integer -> float
        const SINT sampleCount = frames2samples(unpackCount);
        for (SINT i = 0; i < sampleCount; ++i) {
            const int32_t sampleValue =
                    reinterpret_cast<int32_t*>(sampleBuffer)[i];
            sampleBuffer[i] = CSAMPLE(sampleValue) * m_sampleScaleFactor;
        }
    }
    return unpackCount;
}
static int decode_data(char *target, int max_size)
{
	int      bps, channels;
	uint32_t samples_unpacked = 0;

	channels = get_channels();
	bps = WavpackGetBytesPerSample(wpc);
	if (max_size >= 1024) {
		samples_unpacked = WavpackUnpackSamples(wpc, temp_buffer, 256 / channels);
		total_unpacked_samples += samples_unpacked;
		if (samples_unpacked)
            format_samples(bps, (uchar *)target, temp_buffer, samples_unpacked * channels);
	} else {
		printf("vorbis: Target buffer too small: %d < 1024\n", max_size);
	}
	return samples_unpacked * (WavpackGetBitsPerSample(wpc) / 4);
}
Beispiel #8
0
ReadableSampleFrames SoundSourceWV::readSampleFramesClamped(
        WritableSampleFrames writableSampleFrames) {

    const SINT firstFrameIndex = writableSampleFrames.frameIndexRange().start();

    if (m_curFrameIndex != firstFrameIndex) {
        if (WavpackSeekSample(m_wpc, firstFrameIndex)) {
            m_curFrameIndex = firstFrameIndex;
        } else {
            kLogger.warning()
                    << "Could not seek to first frame index"
                    << firstFrameIndex;
            m_curFrameIndex = WavpackGetSampleIndex(m_wpc);
            return ReadableSampleFrames(IndexRange::between(m_curFrameIndex, m_curFrameIndex));
        }
    }
    DEBUG_ASSERT(m_curFrameIndex == firstFrameIndex);

    const SINT numberOfFramesTotal = writableSampleFrames.frameLength();

    static_assert(sizeof(CSAMPLE) == sizeof(int32_t),
            "CSAMPLE and int32_t must have the same size");
    CSAMPLE* pOutputBuffer = writableSampleFrames.writableData();
    SINT unpackCount = WavpackUnpackSamples(m_wpc,
            reinterpret_cast<int32_t*>(pOutputBuffer), numberOfFramesTotal);
    DEBUG_ASSERT(unpackCount >= 0);
    DEBUG_ASSERT(unpackCount <= numberOfFramesTotal);
    if (!(WavpackGetMode(m_wpc) & MODE_FLOAT)) {
        // signed integer -> float
        const SINT sampleCount = frames2samples(unpackCount);
        for (SINT i = 0; i < sampleCount; ++i) {
            const int32_t sampleValue =
                    *reinterpret_cast<int32_t*>(pOutputBuffer);
            *pOutputBuffer++ = CSAMPLE(sampleValue) * m_sampleScaleFactor;
        }
    }
    const auto resultRange = IndexRange::forward(m_curFrameIndex, unpackCount);
    m_curFrameIndex += unpackCount;
    return ReadableSampleFrames(
            resultRange,
            SampleBuffer::ReadableSlice(
                    writableSampleFrames.writableData(),
                    frames2samples(unpackCount)));
}
Beispiel #9
0
bool AKSampler_Plugin::loadCompressedSampleFile(AKSampleFileDescriptor& sfd, float volBoostDb)
{
    char errMsg[100];
    WavpackContext* wpc = WavpackOpenFileInput(sfd.path, errMsg, OPEN_2CH_MAX, 0);
    if (wpc == 0)
    {
        printf("Wavpack error loading %s: %s\n", sfd.path, errMsg);
        return false;
    }
    
    AKSampleDataDescriptor sdd;
    sdd.sampleDescriptor = sfd.sampleDescriptor;
    sdd.sampleRate = (float)WavpackGetSampleRate(wpc);
    sdd.channelCount = WavpackGetReducedChannels(wpc);
    sdd.sampleCount = WavpackGetNumSamples(wpc);
    sdd.isInterleaved = sdd.channelCount > 1;
    sdd.data = new float[sdd.channelCount * sdd.sampleCount];
    
    int mode = WavpackGetMode(wpc);
    WavpackUnpackSamples(wpc, (int32_t*)sdd.data, sdd.sampleCount);
    if ((mode & MODE_FLOAT) == 0)
    {
        // convert samples to floating-point
        int bps = WavpackGetBitsPerSample(wpc);
        float scale = 1.0f / (1 << (bps - 1));
        float* pf = sdd.data;
        int32_t* pi = (int32_t*)pf;
        for (int i = 0; i < (sdd.sampleCount * sdd.channelCount); i++)
            *pf++ = scale * *pi++;
    }
    if (volBoostDb != 0.0f)
    {
        float scale = exp(volBoostDb / 20.0f);
        float* pf = sdd.data;
        for (int i = 0; i < (sdd.sampleCount * sdd.channelCount); i++)
            *pf++ *= scale;
    }
    
    loadSampleData(sdd);
    delete[] sdd.data;
    return true;
}
Beispiel #10
0
EmErrorCode WvDecoder::DecodeUnit(char* data, uint32_t& used, uint32_t& unitCount)
{
    if (m_UnitIndex < m_UnitCount) {
        unitCount = 1;

        // according to wavpack's source code cli/wvunpack.c
        uint32_t nsamples = WavpackUnpackSamples(m_Ctx, (int32_t*)&m_Buf[0], unitCount*m_Channels);

        format_samples(m_BytesPerSample, (unsigned char*)data, &m_Buf[0], nsamples*m_Channels);
        used = nsamples * m_BytesPerSample * m_Channels;

        m_UnitIndex += unitCount;
        m_BitRate = WavpackGetInstantBitrate(m_Ctx)/1000;

        return ErrorCode::Ok;
    }

    used = 0;
    unitCount = m_UnitCount;

    m_BitRate = 0;

    return ErrorCode::DecoderOutOfRange;
}
/* this is called for each file to process */
enum codec_status codec_run(void)
{
    WavpackContext *wpc;
    char error [80];
    /* rockbox: comment 'set but unused' variables
    int bps;
    */
    int nchans, sr_100;
    intptr_t param;

    if (codec_init())
        return CODEC_ERROR;

    ci->seek_buffer (ci->id3->offset);

    /* Create a decoder instance */
    wpc = WavpackOpenFileInput (read_callback, error);

    if (!wpc)
        return CODEC_ERROR;

    ci->configure(DSP_SWITCH_FREQUENCY, WavpackGetSampleRate (wpc));
    codec_set_replaygain(ci->id3);
    /* bps = WavpackGetBytesPerSample (wpc); */
    nchans = WavpackGetReducedChannels (wpc);
    ci->configure(DSP_SET_STEREO_MODE, nchans == 2 ? STEREO_INTERLEAVED : STEREO_MONO);
    sr_100 = ci->id3->frequency / 100;

    ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);

    /* The main decoder loop */

    while (1) {
        int32_t nsamples;
        enum codec_command_action action = ci->get_command(&param);

        if (action == CODEC_ACTION_HALT)
            break;

        if (action == CODEC_ACTION_SEEK_TIME) {
            int curpos_ms = WavpackGetSampleIndex (wpc) / sr_100 * 10;
            int n, d, skip;

            if (param > curpos_ms) {
                n = param - curpos_ms;
                d = ci->id3->length - curpos_ms;
                skip = (int)((int64_t)(ci->filesize - ci->curpos) * n / d);
                ci->seek_buffer (ci->curpos + skip);
            }
            else if (curpos_ms != 0) {
                n = curpos_ms - param;
                d = curpos_ms;
                skip = (int)((int64_t) ci->curpos * n / d);
                ci->seek_buffer (ci->curpos - skip);
            }

            wpc = WavpackOpenFileInput (read_callback, error);
            if (!wpc)
            {
                ci->seek_complete();
                break;
            }

            ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
            ci->seek_complete();
        }

        nsamples = WavpackUnpackSamples (wpc, temp_buffer, BUFFER_SIZE / nchans);  

        if (!nsamples)
            break;

        ci->pcmbuf_insert (temp_buffer, NULL, nsamples);
        ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
    }

    return CODEC_OK;
}
Beispiel #12
0
static bool_t wv_play (InputPlayback * playback, const char * filename,
 VFSFile * file, int start_time, int stop_time, bool_t pause)
{
    if (file == NULL)
        return FALSE;

    int32_t *input = NULL;
    void *output = NULL;
    int sample_rate, num_channels, bits_per_sample;
    unsigned num_samples;
    WavpackContext *ctx = NULL;
    VFSFile *wvc_input = NULL;
    bool_t error = FALSE;

    if (! wv_attach (filename, file, & wvc_input, & ctx, NULL, OPEN_TAGS |
     OPEN_WVC))
    {
        fprintf (stderr, "Error opening Wavpack file '%s'.", filename);
        error = TRUE;
        goto error_exit;
    }

    sample_rate = WavpackGetSampleRate(ctx);
    num_channels = WavpackGetNumChannels(ctx);
    bits_per_sample = WavpackGetBitsPerSample(ctx);
    num_samples = WavpackGetNumSamples(ctx);

    if (!playback->output->open_audio(SAMPLE_FMT(bits_per_sample), sample_rate, num_channels))
    {
        fprintf (stderr, "Error opening audio output.");
        error = TRUE;
        goto error_exit;
    }

    if (pause)
        playback->output->pause(TRUE);

    input = malloc(BUFFER_SIZE * num_channels * sizeof(uint32_t));
    output = malloc(BUFFER_SIZE * num_channels * SAMPLE_SIZE(bits_per_sample));
    if (input == NULL || output == NULL)
        goto error_exit;

    playback->set_gain_from_playlist(playback);

    pthread_mutex_lock (& mutex);

    playback->set_params(playback, (int) WavpackGetAverageBitrate(ctx, num_channels),
        sample_rate, num_channels);

    seek_value = (start_time > 0) ? start_time : -1;
    stop_flag = FALSE;

    playback->set_pb_ready(playback);

    pthread_mutex_unlock (& mutex);

    while (!stop_flag && (stop_time < 0 ||
     playback->output->written_time () < stop_time))
    {
        int ret;
        unsigned samples_left;

        /* Handle seek and pause requests */
        pthread_mutex_lock (& mutex);

        if (seek_value >= 0)
        {
            playback->output->flush (seek_value);
            WavpackSeekSample (ctx, (int64_t) seek_value * sample_rate / 1000);
            seek_value = -1;
        }

        pthread_mutex_unlock (& mutex);

        /* Decode audio data */
        samples_left = num_samples - WavpackGetSampleIndex(ctx);

        ret = WavpackUnpackSamples(ctx, input, BUFFER_SIZE);
        if (samples_left == 0)
            stop_flag = TRUE;
        else if (ret < 0)
        {
            fprintf (stderr, "Error decoding file.\n");
            break;
        }
        else
        {
            /* Perform audio data conversion and output */
            unsigned i;
            int32_t *rp = input;
            int8_t *wp = output;
            int16_t *wp2 = output;
            int32_t *wp4 = output;

            if (bits_per_sample == 8)
            {
                for (i = 0; i < ret * num_channels; i++, wp++, rp++)
                    *wp = *rp & 0xff;
            }
            else if (bits_per_sample == 16)
            {
                for (i = 0; i < ret * num_channels; i++, wp2++, rp++)
                    *wp2 = *rp & 0xffff;
            }
            else if (bits_per_sample == 24 || bits_per_sample == 32)
            {
                for (i = 0; i < ret * num_channels; i++, wp4++, rp++)
                    *wp4 = *rp;
            }

            playback->output->write_audio(output, ret * num_channels * SAMPLE_SIZE(bits_per_sample));
        }
    }

error_exit:

    free(input);
    free(output);
    wv_deattach (wvc_input, ctx);

    stop_flag = TRUE;
    return ! error;
}
Beispiel #13
0
int CSound::DecodeWV(int SampleID, const void *pData, unsigned DataSize)
{
	if(SampleID == -1 || SampleID >= NUM_SAMPLES)
		return -1;

	CSample *pSample = &m_aSamples[SampleID];
	char aError[100];
	WavpackContext *pContext;

	ms_pWVBuffer = pData;
	ms_WVBufferSize = DataSize;
	ms_WVBufferPosition = 0;

	pContext = WavpackOpenFileInput(ReadData, aError);
	if (pContext)
	{
		int NumSamples = WavpackGetNumSamples(pContext);
		int BitsPerSample = WavpackGetBitsPerSample(pContext);
		unsigned int SampleRate = WavpackGetSampleRate(pContext);
		int NumChannels = WavpackGetNumChannels(pContext);
		int *pSrc;
		short *pDst;
		int i;

		pSample->m_Channels = NumChannels;
		pSample->m_Rate = SampleRate;

		if(pSample->m_Channels > 2)
		{
			dbg_msg("sound/wv", "file is not mono or stereo.");
			return -1;
		}

		if(BitsPerSample != 16)
		{
			dbg_msg("sound/wv", "bps is %d, not 16", BitsPerSample);
			return -1;
		}

		int *pBuffer = (int *)mem_alloc(4*NumSamples*NumChannels, 1);
		WavpackUnpackSamples(pContext, pBuffer, NumSamples); // TODO: check return value
		pSrc = pBuffer;

		pSample->m_pData = (short *)mem_alloc(2*NumSamples*NumChannels, 1);
		pDst = pSample->m_pData;

		for (i = 0; i < NumSamples*NumChannels; i++)
			*pDst++ = (short)*pSrc++;

		mem_free(pBuffer);

		pSample->m_NumFrames = NumSamples;
		pSample->m_LoopStart = -1;
		pSample->m_LoopEnd = -1;
		pSample->m_PausedAt = 0;
	}
	else
	{
		dbg_msg("sound/wv", "failed to decode sample (%s)", aError);
		return -1;
	}

	return SampleID;
}
Beispiel #14
0
static void *
DecodeThread(void *a)
{
    ape_tag tag;
    char *filename = (char *) a;
    int bps_updateCounter = 0;
    int bps;
    int i;
    WavpackDecoder d(&mod);

    if (!d.attach(filename)) {
        printf("wavpack: Error opening file: \"%s\"\n", filename);
        killDecodeThread = true;
        return end_thread();
    }
    bps = WavpackGetBytesPerSample(d.ctx) * d.num_channels;
    DBG("reading %s at %d rate with %d channels\n", filename, d.sample_rate, d.num_channels);

    if (!d.open_audio()) {
        DBG("error opening xmms audio channel\n");
        killDecodeThread = true;
        AudioError = true;
        openedAudio = false;
    }
    else {
        DBG("opened xmms audio channel\n");
        openedAudio = true;
    }
    unsigned status;
    char *display = generate_title(filename, d.ctx);
    int length = (int) (1000 * WavpackGetNumSamples(d.ctx));

    while (!killDecodeThread) {
        if (isSeek != -1) {
            DBG("seeking to position %d\n", isSeek);
            WavpackSeekSample(d.ctx, isSeek * d.sample_rate);
            isSeek = -1;
        }
        if (paused == 0
                && (mod.output->buffer_free() >=
                    (1152 * 2 *
                     (16 / 8)) << (mod.output->buffer_playing()? 1 : 0))) {
            status =
                WavpackUnpackSamples(d.ctx, d.input, BUFFER_SIZE);
            if (status == (unsigned) (-1)) {
                printf("wavpack: Error decoding file.\n");
                break;
            }
            else if (status == 0) {
                killDecodeThread = true;
                break;
            }
            else {
                d.process_buffer(status);
            }
        }
        else {
            xmms_usleep(10000);
        }
    }
    return end_thread();
}
Beispiel #15
0
int snd_load_wv(const char *filename)
{
	SAMPLE *snd;
	int sid = -1;
	char error[100];
	WavpackContext *context;
	
	/* don't waste memory on sound when we are stress testing */
	if(config.dbg_stress)
		return -1;
		
	/* no need to load sound when we are running with no sound */
	if(!sound_enabled)
		return 1;

	file = engine_openfile(filename, IOFLAG_READ); /* TODO: use system.h stuff for this */
	if(!file)
	{
		dbg_msg("sound/wv", "failed to open %s", filename);
		return -1;
	}

	sid = snd_alloc_id();
	if(sid < 0)
		return -1;
	snd = &samples[sid];

	context = WavpackOpenFileInput(read_data, error);
	if (context)
	{
		int samples = WavpackGetNumSamples(context);
		int bitspersample = WavpackGetBitsPerSample(context);
		unsigned int samplerate = WavpackGetSampleRate(context);
		int channels = WavpackGetNumChannels(context);
		int *data;
		int *src;
		short *dst;
		int i;

		snd->channels = channels;
		snd->rate = samplerate;

		if(snd->channels > 2)
		{
			dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", filename);
			return -1;
		}

		/*
		if(snd->rate != 44100)
		{
			dbg_msg("sound/wv", "file is %d Hz, not 44100 Hz. filename='%s'", snd->rate, filename);
			return -1;
		}*/
		
		if(bitspersample != 16)
		{
			dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", bitspersample, filename);
			return -1;
		}

		data = (int *)mem_alloc(4*samples*channels, 1);
		WavpackUnpackSamples(context, data, samples); /* TODO: check return value */
		src = data;
		
		snd->data = (short *)mem_alloc(2*samples*channels, 1);
		dst = snd->data;

		for (i = 0; i < samples*channels; i++)
			*dst++ = (short)*src++;

		mem_free(data);

		snd->num_frames = samples;
		snd->loop_start = -1;
		snd->loop_end = -1;
	}
	else
	{
		dbg_msg("sound/wv", "failed to open %s: %s", filename, error);
	}

	io_close(file);
	file = NULL;

	if(config.debug)
		dbg_msg("sound/wv", "loaded %s", filename);

	rate_convert(sid);
	return sid;
}
/*
 * This does the main decoding thing.
 * Requires an already opened WavpackContext.
 */
static void
wavpack_decode(struct decoder *decoder, WavpackContext *wpc, bool can_seek)
{
	GError *error = NULL;
	bool is_float;
	enum sample_format sample_format;
	struct audio_format audio_format;
	format_samples_t format_samples;
	float total_time;
	int bytes_per_sample, output_sample_size;

	is_float = (WavpackGetMode(wpc) & MODE_FLOAT) != 0;
	sample_format =
		wavpack_bits_to_sample_format(is_float,
					      WavpackGetBytesPerSample(wpc));

	if (!audio_format_init_checked(&audio_format,
				       WavpackGetSampleRate(wpc),
				       sample_format,
				       WavpackGetNumChannels(wpc), &error)) {
		g_warning("%s", error->message);
		g_error_free(error);
		return;
	}

	if (is_float) {
		format_samples = format_samples_float;
	} else {
		format_samples = format_samples_int;
	}

	total_time = WavpackGetNumSamples(wpc);
	total_time /= audio_format.sample_rate;
	bytes_per_sample = WavpackGetBytesPerSample(wpc);
	output_sample_size = audio_format_frame_size(&audio_format);

	/* wavpack gives us all kind of samples in a 32-bit space */
	int32_t chunk[1024];
	const uint32_t samples_requested = G_N_ELEMENTS(chunk) /
		audio_format.channels;

	decoder_initialized(decoder, &audio_format, can_seek, total_time);

	enum decoder_command cmd = decoder_get_command(decoder);
	while (cmd != DECODE_COMMAND_STOP) {
		if (cmd == DECODE_COMMAND_SEEK) {
			if (can_seek) {
				unsigned where = decoder_seek_where(decoder) *
					audio_format.sample_rate;

				if (WavpackSeekSample(wpc, where)) {
					decoder_command_finished(decoder);
				} else {
					decoder_seek_error(decoder);
				}
			} else {
				decoder_seek_error(decoder);
			}
		}

		uint32_t samples_got = WavpackUnpackSamples(wpc, chunk,
							    samples_requested);
		if (samples_got == 0)
			break;

		int bitrate = (int)(WavpackGetInstantBitrate(wpc) / 1000 +
				    0.5);
		format_samples(bytes_per_sample, chunk,
			       samples_got * audio_format.channels);

		cmd = decoder_data(decoder, NULL, chunk,
				   samples_got * output_sample_size,
				   bitrate);
	}
}
Beispiel #17
0
static int
wv_read (DB_fileinfo_t *_info, char *bytes, int size) {
    wvctx_t *info = (wvctx_t *)_info;
    int currentsample = WavpackGetSampleIndex (info->ctx);
    int samplesize = _info->fmt.channels * _info->fmt.bps / 8;
    if (size / samplesize + currentsample > info->endsample) {
        size = (info->endsample - currentsample + 1) * samplesize;
        trace ("wv: size truncated to %d bytes (%d samples), cursample=%d, endsample=%d\n", size, info->endsample - currentsample + 1, currentsample, info->endsample);
        if (size <= 0) {
            return 0;
        }
    }
    int initsize = size;
    int n;
    if (WavpackGetMode (info->ctx) & MODE_FLOAT) {
        _info->fmt.is_float = 1;
    }
    if (_info->fmt.is_float || _info->fmt.bps == 32) {
        n = WavpackUnpackSamples (info->ctx, (int32_t *)bytes, size / samplesize);
        size -= n * samplesize;
    }
    else {
        int32_t buffer[size/(_info->fmt.bps / 8)];
        n = WavpackUnpackSamples (info->ctx, (int32_t *)buffer, size / samplesize);
        size -= n * samplesize;
        n *= _info->fmt.channels;

        // convert from int32 to input (what???)
        int32_t *p = buffer;
        if (_info->fmt.bps == 16) {
            while (n > 0) {
                *((int16_t *)bytes) = (int16_t)(*p);
                bytes += sizeof (int16_t);
                p++;
                n--;
            }
        }
        else if (_info->fmt.bps == 8) {
            while (n > 0) {
                *bytes++ = (char)(*p);
                p++;
                n--;
            }
        }
        else if (_info->fmt.bps == 24) {
            while (n > 0) {
                *bytes++ = (*p)&0xff;
                *bytes++ = ((*p)&0xff00)>>8;
                *bytes++ = ((*p)&0xff0000)>>16;
                p++;
                n--;
            }
        }
    }
    _info->readpos = (float)(WavpackGetSampleIndex (info->ctx)-info->startsample)/WavpackGetSampleRate (info->ctx);

#ifndef TINYWV
    deadbeef->streamer_set_bitrate (WavpackGetInstantBitrate (info->ctx) / 1000);
#endif

    return initsize-size;
}
Beispiel #18
0
static gint
xmms_wavpack_read (xmms_xform_t *xform, xmms_sample_t *buf, gint len,
              xmms_error_t *error)
{
	xmms_wavpack_data_t *data;
	gint mono_samples, samples;
	xmms_samples32_t *buf32;
	gint i;

	g_return_val_if_fail (xform, -1);

	data = xmms_xform_private_data_get (xform);
	g_return_val_if_fail (data, -1);

	switch (data->bits_per_sample) {
	case 8:
		mono_samples = len;
		xmms_wavpack_ensure_buf (data, mono_samples);
		buf32 = data->buf;
		break;
	case 12:
	case 16:
		mono_samples = len / 2;
		xmms_wavpack_ensure_buf (data, mono_samples);
		buf32 = data->buf;
		break;
	case 24:
		mono_samples = len / 4;
		buf32 = buf;
		break;
	case 32:
		mono_samples = len / 4;
		buf32 = buf;
		break;
	}

	samples = mono_samples / data->channels;

	samples = WavpackUnpackSamples (data->ctx, buf32, samples);

	mono_samples = samples * data->channels;

	switch (data->bits_per_sample) {
	case 8:
		len = mono_samples;
		for (i=0; i<mono_samples; ++i) {
			((xmms_samples8_t *) buf)[i] = data->buf[i];
		}
		break;
	case 12:
		len = mono_samples * 2;
		for (i=0; i<mono_samples; ++i) {
			((xmms_samples16_t *) buf)[i] = data->buf[i] << 4;
		}
		break;
	case 16:
		len = mono_samples * 2;
		for (i=0; i<mono_samples; ++i) {
			((xmms_samples16_t *) buf)[i] = data->buf[i];
		}
		break;
	case 24:
		len = mono_samples * 4;
		for (i=0; i<mono_samples; ++i) {
			((xmms_samples32_t *) buf)[i] <<= 8;
		}
		break;
	case 32:
		len = mono_samples * 4;
		break;
	}

	return len;
}
UInt32 WavPackDecoder::ReadAudio(AudioBufferList *bufferList, UInt32 frameCount)
{
	if(!IsOpen() || nullptr == bufferList || bufferList->mNumberBuffers != mFormat.mChannelsPerFrame || 0 == frameCount)
		return 0;

	// Reset output buffer data size
	for(UInt32 i = 0; i < bufferList->mNumberBuffers; ++i)
		bufferList->mBuffers[i].mDataByteSize = 0;

	UInt32 framesRemaining = frameCount;
	UInt32 totalFramesRead = 0;
	
	while(0 < framesRemaining) {
		UInt32 framesToRead = std::min(framesRemaining, static_cast<UInt32>(BUFFER_SIZE_FRAMES));
		
		// Wavpack uses "complete" samples (one sample across all channels), i.e. a Core Audio frame
		uint32_t samplesRead = WavpackUnpackSamples(mWPC, mBuffer, framesToRead);
		
		if(0 == samplesRead)
			break;
		
		// The samples returned are handled differently based on the file's mode
		int mode = WavpackGetMode(mWPC);
		
		// Floating point files require no special handling other than deinterleaving
		if(MODE_FLOAT & mode) {
			float *inputBuffer = reinterpret_cast<float *>(mBuffer);
			
			// Deinterleave the samples
			for(UInt32 channel = 0; channel < mFormat.mChannelsPerFrame; ++channel) {
				float *floatBuffer = static_cast<float *>(bufferList->mBuffers[channel].mData);
				
				for(UInt32 sample = channel; sample < samplesRead * mFormat.mChannelsPerFrame; sample += mFormat.mChannelsPerFrame)
					*floatBuffer++ = inputBuffer[sample];
				
				bufferList->mBuffers[channel].mNumberChannels	= 1;
				bufferList->mBuffers[channel].mDataByteSize		= static_cast<UInt32>(samplesRead * sizeof(float));
			}
		}
		// Lossless files will be handed off as integers
		else if(MODE_LOSSLESS & mode) {
			// WavPack hands us 32-bit signed ints with the samples low-aligned; shift them to high alignment
			UInt32 shift = static_cast<UInt32>(8 * (sizeof(int32_t) - WavpackGetBytesPerSample(mWPC)));
			
			// Deinterleave the 32-bit samples and shift to high-alignment
			for(UInt32 channel = 0; channel < mFormat.mChannelsPerFrame; ++channel) {
				int32_t *shiftedBuffer = static_cast<int32_t *>(bufferList->mBuffers[channel].mData);
				
				for(UInt32 sample = channel; sample < samplesRead * mFormat.mChannelsPerFrame; sample += mFormat.mChannelsPerFrame)
					*shiftedBuffer++ = mBuffer[sample] << shift;
				
				bufferList->mBuffers[channel].mNumberChannels	= 1;
				bufferList->mBuffers[channel].mDataByteSize		= static_cast<UInt32>(samplesRead * sizeof(int32_t));
			}		
		}
		// Convert lossy files to float
		else {
			float scaleFactor = (1 << ((WavpackGetBytesPerSample(mWPC) * 8) - 1));
			
			// Deinterleave the 32-bit samples and convert to float
			for(UInt32 channel = 0; channel < mFormat.mChannelsPerFrame; ++channel) {
				float *floatBuffer = static_cast<float *>(bufferList->mBuffers[channel].mData);
				
				for(UInt32 sample = channel; sample < samplesRead * mFormat.mChannelsPerFrame; sample += mFormat.mChannelsPerFrame)
					*floatBuffer++ = mBuffer[sample] / scaleFactor;
				
				bufferList->mBuffers[channel].mNumberChannels	= 1;
				bufferList->mBuffers[channel].mDataByteSize		= static_cast<UInt32>(samplesRead * sizeof(float));
			}
		}
		
		totalFramesRead += samplesRead;
		framesRemaining -= samplesRead;
	}
	
	mCurrentFrame += totalFramesRead;
	
	return totalFramesRead;
}
uint32_t wavpack_buffer_decoder_unpack(wavpack_buffer_decoder* wbd,
                                       int32_t* buffer, uint32_t samples)
{
    return WavpackUnpackSamples (wbd->wpc, buffer, samples);
}
Beispiel #21
0
int CSound::LoadWV(const char *pFilename)
{
	CSample *pSample;
	int SampleID = -1;
	char aError[100];
	WavpackContext *pContext;

	// don't waste memory on sound when we are stress testing
	if(g_Config.m_DbgStress)
		return -1;

	// no need to load sound when we are running with no sound
	if(!m_SoundEnabled)
		return 1;

	if(!m_pStorage)
		return -1;

	ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
	if(!ms_File)
	{
		dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
		return -1;
	}

	SampleID = AllocID();
	if(SampleID < 0)
		return -1;
	pSample = &m_aSamples[SampleID];

	pContext = WavpackOpenFileInput(ReadData, aError);
	if (pContext)
	{
		int m_aSamples = WavpackGetNumSamples(pContext);
		int BitsPerSample = WavpackGetBitsPerSample(pContext);
		unsigned int SampleRate = WavpackGetSampleRate(pContext);
		int m_aChannels = WavpackGetNumChannels(pContext);
		int *pData;
		int *pSrc;
		short *pDst;
		int i;

		pSample->m_Channels = m_aChannels;
		pSample->m_Rate = SampleRate;

		if(pSample->m_Channels > 2)
		{
			dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename);
			return -1;
		}

		/*
		if(snd->rate != 44100)
		{
			dbg_msg("sound/wv", "file is %d Hz, not 44100 Hz. filename='%s'", snd->rate, filename);
			return -1;
		}*/

		if(BitsPerSample != 16)
		{
			dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename);
			return -1;
		}

		pData = (int *)mem_alloc(4*m_aSamples*m_aChannels, 1);
		WavpackUnpackSamples(pContext, pData, m_aSamples); // TODO: check return value
		pSrc = pData;

		pSample->m_pData = (short *)mem_alloc(2*m_aSamples*m_aChannels, 1);
		pDst = pSample->m_pData;

		for (i = 0; i < m_aSamples*m_aChannels; i++)
			*pDst++ = (short)*pSrc++;

		mem_free(pData);

		pSample->m_NumFrames = m_aSamples;
		pSample->m_LoopStart = -1;
		pSample->m_LoopEnd = -1;
		pSample->m_PausedAt = 0;
	}
	else
	{
		dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
	}

	io_close(ms_File);
	ms_File = NULL;

	if(g_Config.m_Debug)
		dbg_msg("sound/wv", "loaded %s", pFilename);

	RateConvert(SampleID);
	return SampleID;
}
Beispiel #22
0
/* this is the codec entry point */
enum codec_status codec_main(void)
{
    WavpackContext *wpc;
    char error [80];
    int bps, nchans, sr_100;
    int retval;

    /* Generic codec initialisation */
    ci->configure(DSP_SET_SAMPLE_DEPTH, 28);

    next_track:

    if (codec_init()) {
        retval = CODEC_ERROR;
        goto exit;
    }

    while (!*ci->taginfo_ready && !ci->stop_codec)
        ci->sleep(1);
        
    /* Create a decoder instance */
    wpc = WavpackOpenFileInput (read_callback, error);

    if (!wpc) {
        retval = CODEC_ERROR;
        goto done;
    }

    ci->configure(DSP_SWITCH_FREQUENCY, WavpackGetSampleRate (wpc));
    codec_set_replaygain(ci->id3);
    bps = WavpackGetBytesPerSample (wpc);
    nchans = WavpackGetReducedChannels (wpc);
    ci->configure(DSP_SET_STEREO_MODE, nchans == 2 ? STEREO_INTERLEAVED : STEREO_MONO);
    sr_100 = ci->id3->frequency / 100;

    ci->set_elapsed (0);

    /* The main decoder loop */

    while (1) {
        int32_t nsamples;  

        if (ci->seek_time && ci->taginfo_ready && ci->id3->length) {
            ci->seek_time--;
            int curpos_ms = WavpackGetSampleIndex (wpc) / sr_100 * 10;
            int n, d, skip;

            if (ci->seek_time > curpos_ms) {
                n = ci->seek_time - curpos_ms;
                d = ci->id3->length - curpos_ms;
                skip = (int)((int64_t)(ci->filesize - ci->curpos) * n / d);
                ci->seek_buffer (ci->curpos + skip);
            }
            else {
                n = curpos_ms - ci->seek_time;
                d = curpos_ms;
                skip = (int)((int64_t) ci->curpos * n / d);
                ci->seek_buffer (ci->curpos - skip);
            }

            wpc = WavpackOpenFileInput (read_callback, error);
            ci->seek_complete();

            if (!wpc)
                break;

            ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
            ci->yield ();
        }

        nsamples = WavpackUnpackSamples (wpc, temp_buffer, BUFFER_SIZE / nchans);  

        if (!nsamples || ci->stop_codec || ci->new_track)
            break;

        ci->yield ();

        if (ci->stop_codec || ci->new_track)
            break;

        ci->pcmbuf_insert (temp_buffer, NULL, nsamples);

        ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
        ci->yield ();
    }
    retval = CODEC_OK;

done:
    if (ci->request_next_track())
        goto next_track;

exit:
    return retval;
}
static GstFlowReturn
gst_wavpack_dec_handle_frame (GstAudioDecoder * bdec, GstBuffer * buf)
{
  GstWavpackDec *dec;
  GstBuffer *outbuf = NULL;
  GstFlowReturn ret = GST_FLOW_OK;
  WavpackHeader wph;
  int32_t decoded, unpacked_size;
  gboolean format_changed;
  gint width, depth, i, j, max;
  gint32 *dec_data = NULL;
  guint8 *out_data;
  GstMapInfo map, omap;

  dec = GST_WAVPACK_DEC (bdec);

  g_return_val_if_fail (buf != NULL, GST_FLOW_ERROR);

  gst_buffer_map (buf, &map, GST_MAP_READ);

  /* check input, we only accept framed input with complete chunks */
  if (map.size < sizeof (WavpackHeader))
    goto input_not_framed;

  if (!gst_wavpack_read_header (&wph, map.data))
    goto invalid_header;

  if (map.size < wph.ckSize + 4 * 1 + 4)
    goto input_not_framed;

  if (!(wph.flags & INITIAL_BLOCK))
    goto input_not_framed;

  dec->wv_id.buffer = map.data;
  dec->wv_id.length = map.size;
  dec->wv_id.position = 0;

  /* create a new wavpack context if there is none yet but if there
   * was already one (i.e. caps were set on the srcpad) check whether
   * the new one has the same caps */
  if (!dec->context) {
    gchar error_msg[80];

    dec->context = WavpackOpenFileInputEx (dec->stream_reader,
        &dec->wv_id, NULL, error_msg, OPEN_STREAMING, 0);

    /* expect this to work */
    if (!dec->context) {
      GST_WARNING_OBJECT (dec, "Couldn't decode buffer: %s", error_msg);
      goto context_failed;
    }
  }

  g_assert (dec->context != NULL);

  format_changed =
      (dec->sample_rate != WavpackGetSampleRate (dec->context)) ||
      (dec->channels != WavpackGetNumChannels (dec->context)) ||
      (dec->depth != WavpackGetBytesPerSample (dec->context) * 8) ||
      (dec->channel_mask != WavpackGetChannelMask (dec->context));

  if (!gst_pad_has_current_caps (GST_AUDIO_DECODER_SRC_PAD (dec)) ||
      format_changed) {
    gint channel_mask;

    dec->sample_rate = WavpackGetSampleRate (dec->context);
    dec->channels = WavpackGetNumChannels (dec->context);
    dec->depth = WavpackGetBytesPerSample (dec->context) * 8;

    channel_mask = WavpackGetChannelMask (dec->context);
    if (channel_mask == 0)
      channel_mask = gst_wavpack_get_default_channel_mask (dec->channels);

    dec->channel_mask = channel_mask;

    gst_wavpack_dec_negotiate (dec);

    /* send GST_TAG_AUDIO_CODEC and GST_TAG_BITRATE tags before something
     * is decoded or after the format has changed */
    gst_wavpack_dec_post_tags (dec);
  }

  /* alloc output buffer */
  dec_data = g_malloc (4 * wph.block_samples * dec->channels);

  /* decode */
  decoded = WavpackUnpackSamples (dec->context, dec_data, wph.block_samples);
  if (decoded != wph.block_samples)
    goto decode_error;

  unpacked_size = (dec->width / 8) * wph.block_samples * dec->channels;
  outbuf = gst_buffer_new_and_alloc (unpacked_size);

  /* legacy; pass along offset, whatever that might entail */
  GST_BUFFER_OFFSET (outbuf) = GST_BUFFER_OFFSET (buf);

  gst_buffer_map (outbuf, &omap, GST_MAP_WRITE);
  out_data = omap.data;

  width = dec->width;
  depth = dec->depth;
  max = dec->channels * wph.block_samples;
  if (width == 8) {
    gint8 *outbuffer = (gint8 *) out_data;
    gint *reorder_map = dec->channel_reorder_map;

    for (i = 0; i < max; i += dec->channels) {
      for (j = 0; j < dec->channels; j++)
        *outbuffer++ = (gint8) (dec_data[i + reorder_map[j]]);
    }
  } else if (width == 16) {
    gint16 *outbuffer = (gint16 *) out_data;
    gint *reorder_map = dec->channel_reorder_map;

    for (i = 0; i < max; i += dec->channels) {
      for (j = 0; j < dec->channels; j++)
        *outbuffer++ = (gint16) (dec_data[i + reorder_map[j]]);
    }
  } else if (dec->width == 32) {
    gint32 *outbuffer = (gint32 *) out_data;
    gint *reorder_map = dec->channel_reorder_map;

    if (width != depth) {
      for (i = 0; i < max; i += dec->channels) {
        for (j = 0; j < dec->channels; j++)
          *outbuffer++ =
              (gint32) (dec_data[i + reorder_map[j]] << (width - depth));
      }
    } else {
      for (i = 0; i < max; i += dec->channels) {
        for (j = 0; j < dec->channels; j++)
          *outbuffer++ = (gint32) (dec_data[i + reorder_map[j]]);
      }
    }
  } else {
    g_assert_not_reached ();
  }

  gst_buffer_unmap (outbuf, &omap);
  gst_buffer_unmap (buf, &map);
  buf = NULL;

  g_free (dec_data);

  ret = gst_audio_decoder_finish_frame (bdec, outbuf, 1);

out:
  if (buf)
    gst_buffer_unmap (buf, &map);

  if (G_UNLIKELY (ret != GST_FLOW_OK)) {
    GST_DEBUG_OBJECT (dec, "flow: %s", gst_flow_get_name (ret));
  }

  return ret;

/* ERRORS */
input_not_framed:
  {
    GST_ELEMENT_ERROR (dec, STREAM, DECODE, (NULL), ("Expected framed input"));
    ret = GST_FLOW_ERROR;
    goto out;
  }
invalid_header:
  {
    GST_ELEMENT_ERROR (dec, STREAM, DECODE, (NULL), ("Invalid wavpack header"));
    ret = GST_FLOW_ERROR;
    goto out;
  }
context_failed:
  {
    GST_AUDIO_DECODER_ERROR (bdec, 1, LIBRARY, INIT, (NULL),
        ("error creating Wavpack context"), ret);
    goto out;
  }
decode_error:
  {
    const gchar *reason = "unknown";

    if (dec->context) {
      reason = WavpackGetErrorMessage (dec->context);
    } else {
      reason = "couldn't create decoder context";
    }
    GST_AUDIO_DECODER_ERROR (bdec, 1, STREAM, DECODE, (NULL),
        ("decoding error: %s", reason), ret);
    g_free (dec_data);
    if (ret == GST_FLOW_OK)
      gst_audio_decoder_finish_frame (bdec, NULL, 1);
    goto out;
  }
}
Beispiel #24
0
/*
 * This does the main decoding thing.
 * Requires an already opened WavpackContext.
 */
static void
wavpack_decode(struct decoder *decoder, WavpackContext *wpc, bool can_seek,
	       struct replay_gain_info *replay_gain_info)
{
	struct audio_format audio_format;
	format_samples_t format_samples;
	char chunk[CHUNK_SIZE];
	int samples_requested, samples_got;
	float total_time, current_time;
	int bytes_per_sample, output_sample_size;
	int position;

	audio_format.sample_rate = WavpackGetSampleRate(wpc);
	audio_format.channels = WavpackGetReducedChannels(wpc);
	audio_format.bits = WavpackGetBitsPerSample(wpc);

	/* round bitwidth to 8-bit units */
	audio_format.bits = (audio_format.bits + 7) & (~7);
	/* mpd handles max 24-bit samples */
	if (audio_format.bits > 24) {
		audio_format.bits = 24;
	}

	if (!audio_format_valid(&audio_format)) {
		g_warning("Invalid audio format: %u:%u:%u\n",
			  audio_format.sample_rate,
			  audio_format.bits,
			  audio_format.channels);
		return;
	}

	if ((WavpackGetMode(wpc) & MODE_FLOAT) == MODE_FLOAT) {
		format_samples = format_samples_float;
	} else {
		format_samples = format_samples_int;
	}

	total_time = WavpackGetNumSamples(wpc);
	total_time /= audio_format.sample_rate;
	bytes_per_sample = WavpackGetBytesPerSample(wpc);
	output_sample_size = audio_format_frame_size(&audio_format);

	/* wavpack gives us all kind of samples in a 32-bit space */
	samples_requested = sizeof(chunk) / (4 * audio_format.channels);

	decoder_initialized(decoder, &audio_format, can_seek, total_time);

	position = 0;

	do {
		if (decoder_get_command(decoder) == DECODE_COMMAND_SEEK) {
			if (can_seek) {
				int where;

				where = decoder_seek_where(decoder);
				where *= audio_format.sample_rate;
				if (WavpackSeekSample(wpc, where)) {
					position = where;
					decoder_command_finished(decoder);
				} else {
					decoder_seek_error(decoder);
				}
			} else {
				decoder_seek_error(decoder);
			}
		}

		if (decoder_get_command(decoder) == DECODE_COMMAND_STOP) {
			break;
		}

		samples_got = WavpackUnpackSamples(
			wpc, (int32_t *)chunk, samples_requested
		);
		if (samples_got > 0) {
			int bitrate = (int)(WavpackGetInstantBitrate(wpc) /
			              1000 + 0.5);
			position += samples_got;
			current_time = position;
			current_time /= audio_format.sample_rate;

			format_samples(
				bytes_per_sample, chunk,
				samples_got * audio_format.channels
			);

			decoder_data(
				decoder, NULL, chunk,
				samples_got * output_sample_size,
				current_time, bitrate,
				replay_gain_info
			);
		}
	} while (samples_got > 0);
}
Beispiel #25
0
static gboolean wv_play (InputPlayback * playback, const gchar * filename,
 VFSFile * file, gint start_time, gint stop_time, gboolean pause)
{
    if (file == NULL)
        return FALSE;

    gint32 *input = NULL;
    void *output = NULL;
    gint sample_rate, num_channels, bits_per_sample;
    guint num_samples;
    WavpackContext *ctx = NULL;
    VFSFile *wvc_input = NULL;
    gboolean error = FALSE;

    if (! wv_attach (filename, file, & wvc_input, & ctx, NULL, OPEN_TAGS |
     OPEN_WVC))
    {
        g_warning("Error opening Wavpack file '%s'.", filename);
        error = TRUE;
        goto error_exit;
    }

    sample_rate = WavpackGetSampleRate(ctx);
    num_channels = WavpackGetNumChannels(ctx);
    bits_per_sample = WavpackGetBitsPerSample(ctx);
    num_samples = WavpackGetNumSamples(ctx);

    if (!playback->output->open_audio(SAMPLE_FMT(bits_per_sample), sample_rate, num_channels))
    {
        g_warning("Error opening audio output.");
        error = TRUE;
        goto error_exit;
    }

    if (pause)
        playback->output->pause(TRUE);

    input = g_malloc(BUFFER_SIZE * num_channels * sizeof(guint32));
    output = g_malloc(BUFFER_SIZE * num_channels * SAMPLE_SIZE(bits_per_sample));
    if (input == NULL || output == NULL)
        goto error_exit;

    playback->set_gain_from_playlist(playback);

    g_mutex_lock(ctrl_mutex);

    playback->set_params(playback, (gint) WavpackGetAverageBitrate(ctx, num_channels),
        sample_rate, num_channels);

    seek_value = (start_time > 0) ? start_time : -1;
    stop_flag = FALSE;

    playback->set_pb_ready(playback);

    g_mutex_unlock(ctrl_mutex);

    while (!stop_flag && (stop_time < 0 ||
     playback->output->written_time () < stop_time))
    {
        gint ret;
        guint samples_left;

        /* Handle seek and pause requests */
        g_mutex_lock(ctrl_mutex);

        if (seek_value >= 0)
        {
            playback->output->flush (seek_value);
            WavpackSeekSample (ctx, (gint64) seek_value * sample_rate / 1000);
            seek_value = -1;
            g_cond_signal(ctrl_cond);
        }

        g_mutex_unlock(ctrl_mutex);

        /* Decode audio data */
        samples_left = num_samples - WavpackGetSampleIndex(ctx);

        ret = WavpackUnpackSamples(ctx, input, BUFFER_SIZE);
        if (samples_left == 0)
            stop_flag = TRUE;
        else if (ret < 0)
        {
            g_warning("Error decoding file.\n");
            break;
        }
        else
        {
            /* Perform audio data conversion and output */
            guint i;
            gint32 *rp = input;
            gint8 *wp = output;
            gint16 *wp2 = output;
            gint32 *wp4 = output;

            if (bits_per_sample == 8)
            {
                for (i = 0; i < ret * num_channels; i++, wp++, rp++)
                    *wp = *rp & 0xff;
            }
            else if (bits_per_sample == 16)
            {
                for (i = 0; i < ret * num_channels; i++, wp2++, rp++)
                    *wp2 = *rp & 0xffff;
            }
            else if (bits_per_sample == 24 || bits_per_sample == 32)
            {
                for (i = 0; i < ret * num_channels; i++, wp4++, rp++)
                    *wp4 = *rp;
            }

            playback->output->write_audio(output, ret * num_channels * SAMPLE_SIZE(bits_per_sample));
        }
    }

    /* Flush buffer */
    g_mutex_lock(ctrl_mutex);

    while (!stop_flag && playback->output->buffer_playing())
        g_usleep(20000);

    g_cond_signal(ctrl_cond);
    g_mutex_unlock(ctrl_mutex);

error_exit:

    g_free(input);
    g_free(output);
    wv_deattach (wvc_input, ctx);

    stop_flag = TRUE;
    playback->output->close_audio();
    return ! error;
}
static GstFlowReturn
gst_wavpack_dec_chain (GstPad * pad, GstBuffer * buf)
{
    GstWavpackDec *dec;
    GstBuffer *outbuf;
    GstFlowReturn ret = GST_FLOW_OK;
    WavpackHeader wph;
    int32_t decoded, unpacked_size;
    gboolean format_changed;

    dec = GST_WAVPACK_DEC (GST_PAD_PARENT (pad));

    /* check input, we only accept framed input with complete chunks */
    if (GST_BUFFER_SIZE (buf) < sizeof (WavpackHeader))
        goto input_not_framed;

    if (!gst_wavpack_read_header (&wph, GST_BUFFER_DATA (buf)))
        goto invalid_header;

    if (GST_BUFFER_SIZE (buf) < wph.ckSize + 4 * 1 + 4)
        goto input_not_framed;

    if (!(wph.flags & INITIAL_BLOCK))
        goto input_not_framed;

    dec->wv_id.buffer = GST_BUFFER_DATA (buf);
    dec->wv_id.length = GST_BUFFER_SIZE (buf);
    dec->wv_id.position = 0;

    /* create a new wavpack context if there is none yet but if there
     * was already one (i.e. caps were set on the srcpad) check whether
     * the new one has the same caps */
    if (!dec->context) {
        gchar error_msg[80];

        dec->context = WavpackOpenFileInputEx (dec->stream_reader,
                                               &dec->wv_id, NULL, error_msg, OPEN_STREAMING, 0);

        if (!dec->context) {
            GST_WARNING ("Couldn't decode buffer: %s", error_msg);
            dec->error_count++;
            if (dec->error_count <= WAVPACK_DEC_MAX_ERRORS) {
                goto out;               /* just return OK for now */
            } else {
                goto decode_error;
            }
        }
    }

    g_assert (dec->context != NULL);

    dec->error_count = 0;

    format_changed =
        (dec->sample_rate != WavpackGetSampleRate (dec->context)) ||
        (dec->channels != WavpackGetNumChannels (dec->context)) ||
        (dec->depth != WavpackGetBitsPerSample (dec->context)) ||
#ifdef WAVPACK_OLD_API
        (dec->channel_mask != dec->context->config.channel_mask);
#else
        (dec->channel_mask != WavpackGetChannelMask (dec->context));
#endif

    if (!GST_PAD_CAPS (dec->srcpad) || format_changed) {
        GstCaps *caps;
        gint channel_mask;

        dec->sample_rate = WavpackGetSampleRate (dec->context);
        dec->channels = WavpackGetNumChannels (dec->context);
        dec->depth = WavpackGetBitsPerSample (dec->context);

        caps = gst_caps_new_simple ("audio/x-raw-int",
                                    "rate", G_TYPE_INT, dec->sample_rate,
                                    "channels", G_TYPE_INT, dec->channels,
                                    "depth", G_TYPE_INT, dec->depth,
                                    "width", G_TYPE_INT, 32,
                                    "endianness", G_TYPE_INT, G_BYTE_ORDER,
                                    "signed", G_TYPE_BOOLEAN, TRUE, NULL);

#ifdef WAVPACK_OLD_API
        channel_mask = dec->context->config.channel_mask;
#else
        channel_mask = WavpackGetChannelMask (dec->context);
#endif
        if (channel_mask == 0)
            channel_mask = gst_wavpack_get_default_channel_mask (dec->channels);

        dec->channel_mask = channel_mask;

        /* Only set the channel layout for more than two channels
         * otherwise things break unfortunately */
        if (channel_mask != 0 && dec->channels > 2)
            if (!gst_wavpack_set_channel_layout (caps, channel_mask))
                GST_WARNING_OBJECT (dec, "Failed to set channel layout");

        GST_DEBUG_OBJECT (dec, "setting caps %" GST_PTR_FORMAT, caps);

        /* should always succeed */
        gst_pad_set_caps (dec->srcpad, caps);
        gst_caps_unref (caps);

        /* send GST_TAG_AUDIO_CODEC and GST_TAG_BITRATE tags before something
         * is decoded or after the format has changed */
        gst_wavpack_dec_post_tags (dec);
    }

    /* alloc output buffer */
    unpacked_size = 4 * wph.block_samples * dec->channels;
    ret = gst_pad_alloc_buffer (dec->srcpad, GST_BUFFER_OFFSET (buf),
                                unpacked_size, GST_PAD_CAPS (dec->srcpad), &outbuf);

    if (ret != GST_FLOW_OK)
        goto out;

    gst_buffer_copy_metadata (outbuf, buf, GST_BUFFER_COPY_TIMESTAMPS);

    /* If we got a DISCONT buffer forward the flag. Nothing else
     * has to be done as libwavpack doesn't store state between
     * Wavpack blocks */
    if (GST_BUFFER_IS_DISCONT (buf) || dec->next_block_index != wph.block_index)
        GST_BUFFER_FLAG_SET (outbuf, GST_BUFFER_FLAG_DISCONT);

    dec->next_block_index = wph.block_index + wph.block_samples;

    /* decode */
    decoded = WavpackUnpackSamples (dec->context,
                                    (int32_t *) GST_BUFFER_DATA (outbuf), wph.block_samples);
    if (decoded != wph.block_samples)
        goto decode_error;

    if ((outbuf = gst_audio_buffer_clip (outbuf, &dec->segment,
                                         dec->sample_rate, 4 * dec->channels))) {
        GST_LOG_OBJECT (dec, "pushing buffer with time %" GST_TIME_FORMAT,
                        GST_TIME_ARGS (GST_BUFFER_TIMESTAMP (outbuf)));
        ret = gst_pad_push (dec->srcpad, outbuf);
    }

out:

    if (G_UNLIKELY (ret != GST_FLOW_OK)) {
        GST_DEBUG_OBJECT (dec, "flow: %s", gst_flow_get_name (ret));
    }

    gst_buffer_unref (buf);

    return ret;

    /* ERRORS */
input_not_framed:
    {
        GST_ELEMENT_ERROR (dec, STREAM, DECODE, (NULL), ("Expected framed input"));
        gst_buffer_unref (buf);
        return GST_FLOW_ERROR;
    }
invalid_header:
    {
        GST_ELEMENT_ERROR (dec, STREAM, DECODE, (NULL), ("Invalid wavpack header"));
        gst_buffer_unref (buf);
        return GST_FLOW_ERROR;
    }
decode_error:
    {
        const gchar *reason = "unknown";

        if (dec->context) {
#ifdef WAVPACK_OLD_API
            reason = dec->context->error_message;
#else
            reason = WavpackGetErrorMessage (dec->context);
#endif
        } else {
            reason = "couldn't create decoder context";
        }
        GST_ELEMENT_ERROR (dec, STREAM, DECODE, (NULL),
                           ("Failed to decode wavpack stream: %s", reason));
        gst_buffer_unref (outbuf);
        gst_buffer_unref (buf);
        return GST_FLOW_ERROR;
    }
}