Beispiel #1
0
void
Panic_Panic(const char *format,
            va_list args)
{
   char buf[1024];
   static int count = 0;

   Str_Vsnprintf(buf, sizeof buf, format, args);

   /*
    * Write the message to stderr first, so there's always
    * some sort of record.
    * Don't try to do anything fancy, since this is before
    * panic loop detection.  In particular, try not to call
    * any of our functions (that may call Panic()).
    */

   fputs(buf, stderr);
#ifdef _WIN32
   Win32U_OutputDebugString(buf);
#endif

   /*
    * Make sure Panic gets logged
    */
   Log_DisableThrottling();

   /*
    * Panic loop detection:
    *	 first time - do the whole report and shutdown sequence
    *	 second time - log and exit
    *	 beyond second time - just exit
    */

   switch (count++) {
   case 0:
      break;
   case 1:
      Log("%s", buf);
      Log("Panic loop\n");
   default:
      fprintf(stderr, "Panic loop\n");
      Util_ExitProcessAbruptly(1);
      NOT_REACHED();
   }

   /*
    * Log panic information, and make sure we don't remove
    * the log file on exit.
    */

   Log("%s", buf);
   Util_Backtrace(0);
   Log_SetAlwaysKeep(TRUE);

   /*
    * Do the debugging steps early before we have a chance
    * to double panic.
    */

   Panic_DumpGuiResources();

#if defined(_WIN32) ||  !defined(VMX86_TOOLS)
   if (Panic_GetCoreDumpOnPanic()) {
      CoreDump_CoreDump();
   }
#endif

   Panic_LoopOnPanic();

   /*
    * Show pretty panic dialog.
    * This is where things can go badly wrong.
    */

   Panic_PostPanicMsg(buf);

   /* 
    * Bye
    */

   exit(-1);
   NOT_REACHED();
}
Beispiel #2
0
void
Panic_Panic(const char *format,
            va_list args)
{
   char buf[1024];
   static int count = 0;

   MXUser_SetInPanic();

   Str_Vsnprintf(buf, sizeof buf, format, args);

   /*
    * Write the message to stderr first, so there's always
    * some sort of record.
    * Don't try to do anything fancy, since this is before
    * panic loop detection.  In particular, try not to call
    * any of our functions (that may call Panic()).
    */

   fputs(buf, stderr);
#ifdef _WIN32
   /*
    * This would nominally be Win32U_OutputDebugString.  However,
    * OutputDebugString is unusual in that the W version converts
    * to local encoding and calls the A version.
    *
    * Since any such conversion is risky (read: can Panic) and
    * we haven't yet hit the loop detection, we will conservatively
    * dump UTF-8 via the A version.
    */
   OutputDebugStringA(buf);
#endif

   /*
    * Make sure Panic gets logged
    */
   Log_DisableThrottling();

   /*
    * Panic loop detection:
    *	 first time - do the whole report and shutdown sequence
    *	 second time - log and exit
    *	 beyond second time - just exit
    */

   switch (count++) {
   case 0:
      break;
   case 1:
      Log("PANIC: %s", buf);
      Log("Panic loop\n");
   default:
      fprintf(stderr, "Panic loop\n");
      Util_ExitProcessAbruptly(1);
      NOT_REACHED();
   }

#ifdef _WIN32
   /*
    * Output again, in a way that we hope localizes correctly.  Since
    * we are converting, this can Panic, so it must run after loop
    * detection.
    */
   Win32U_OutputDebugString(buf);
#endif

   /*
    * Log panic information.
    */

   Log("PANIC: %s", buf);
   Util_Backtrace(0);

   /*
    * Do the debugging steps early before we have a chance
    * to double panic.
    */

   Panic_DumpGuiResources();

#if defined(_WIN32) ||  !defined(VMX86_TOOLS)
   if (Panic_GetCoreDumpOnPanic()) {
      CoreDump_CoreDump();
   }
#endif

   Panic_LoopOnPanic();

   /*
    * Show pretty panic dialog.
    * This is where things can go badly wrong.
    */

   Panic_PostPanicMsg(buf);

   /*
    * Bye
    */
   Log("Exiting\n");

   exit(-1);
   NOT_REACHED();
}