void DestroyWSA() { WSACleanup(); #if defined(_XBOX) XNetCleanup(); #endif }
void Net::shutdown() { Process::remove(&Net::process); while (gPolledSockets.size() > 0) closeConnectTo(gPolledSockets[0]->fd); closePort(); initCount--; #if defined(TORQUE_USE_WINSOCK) if(!initCount) { WSACleanup(); #ifdef TORQUE_OS_XENON XNetCleanup(); #endif } #endif }
// // CloseNetwork // void Xbox::CloseNetwork() { XNetCleanup(); }