Beispiel #1
0
static void *ym3812_start(int sndindex, int clock, const void *config)
{
	static const struct YM3812interface dummy = { 0 };
	int rate = Machine->sample_rate;
	struct ym3812_info *info;

	info = auto_malloc(sizeof(*info));
	memset(info, 0, sizeof(*info));

	info->intf = config ? config : &dummy;

	rate = clock/72;

	/* stream system initialize */
	info->chip = YM3812Init(sndindex,clock,rate);
	if (!info->chip)
		return NULL;

	info->stream = stream_create(0,1,rate,info,ym3812_stream_update);

	/* YM3812 setup */
	YM3812SetTimerHandler (info->chip, TimerHandler_3812, info);
	YM3812SetIRQHandler   (info->chip, IRQHandler_3812, info);
	YM3812SetUpdateHandler(info->chip, _stream_update_3812, info);

	info->timer[0] = timer_alloc_ptr(timer_callback_3812_0, info);
	info->timer[1] = timer_alloc_ptr(timer_callback_3812_1, info);

	return info;
}
Beispiel #2
0
///////////////////////////////////////////////////////////////////////////
//
//      SD_Startup() - starts up the Sound Mgr
//              Detects all additional sound hardware and installs my ISR
//
///////////////////////////////////////////////////////////////////////////
void
SD_Startup(void)
{
    int     i;

    if (SD_Started)
        return;

    if((audioMutex = SDL_CreateMutex()) == NULL)
    {
        printf("Unable to create audio mutex\n");
        return;
    }

    if(Mix_OpenAudio(param_samplerate, AUDIO_S16, 2, param_audiobuffer))
    {
        printf("Unable to open audio: %s\n", Mix_GetError());
        return;
    }

    Mix_ReserveChannels(2);  // reserve player and boss weapon channels
    Mix_GroupChannels(2, MIX_CHANNELS-1, 1); // group remaining channels

    // Init music
    if(YM3812Init(1,3579545,param_samplerate))
    {
        printf("Unable to create virtual OPL!!\n");
    }

    for(i=1; i<0xf6; i++)
        YM3812Write(oplChip,i,0,MAX_VOLUME);

    YM3812Write(oplChip,1,0x20,MAX_VOLUME); // Set WSE=1
//    YM3812Write(0,8,0); // Set CSM=0 & SEL=0		 // already set in for statement

    samplesPerMusicTick = param_samplerate / MUSIC_RATE;    // SDL_t0FastAsmService played at 700Hz
    Mix_HookMusic(SDL_IMFMusicPlayer, 0);
    Mix_ChannelFinished(SD_ChannelFinished);
    AdLibPresent = true;
    SoundBlasterPresent = true;

    alTimeCount = 0;

    SD_SetSoundMode(sdm_Off);
    SD_SetMusicMode(smm_Off);

    SD_Started = true;

    SoundInfo.Init();
    SoundSeq.Init();
}
Beispiel #3
0
int YM3812_sh_start(const struct MachineSound *msound)
{
	int i;
	int rate = Machine->sample_rate;

	intf_3812 = msound->sound_interface;
	if( intf_3812->num > MAX_3812 ) return 1;

	if (options.use_filter)
		rate = intf_3812->baseclock/72;

	/* Timer state clear */
	memset(Timer_3812,0,sizeof(Timer_3812));

	/* stream system initialize */
	if ( YM3812Init(intf_3812->num,intf_3812->baseclock,rate) != 0)
		return 1;

	for (i = 0;i < intf_3812->num;i++)
	{
		/* stream setup */
		char name[40];
		int vol = intf_3812->mixing_level[i];
		/* emulator create */
		/* stream setup */
		sprintf(name,"%s #%d",sound_name(msound),i);

		stream_3812[i] = stream_init(name,vol,rate,i,YM3812UpdateOne);

		/* YM3812 setup */
		YM3812SetTimerHandler (i, TimerHandler_3812, i*2);
		YM3812SetIRQHandler   (i, IRQHandler_3812, i);
		YM3812SetUpdateHandler(i, stream_update, stream_3812[i]);

		Timer_3812[i*2+0] = timer_alloc(timer_callback_3812);
		Timer_3812[i*2+1] = timer_alloc(timer_callback_3812);
	}
	return 0;
}
///////////////////////////////////////////////////////////////////////////
//
//      SD_Startup() - starts up the Sound Mgr
//              Detects all additional sound hardware and installs my ISR
//
///////////////////////////////////////////////////////////////////////////
void SD_Startup(void)
{
   int     i;

   if (SD_Started)
      return;

   if(Mix_OpenAudio(44100, AUDIO_S16, 2, 2048))
      return; /* Unable to open audio */

   Mix_ReserveChannels(2);  /* reserve player and boss weapon channels */
   Mix_GroupChannels(2, MIX_CHANNELS-1, 1); /* group remaining channels */

   /* Initialize music */

   samplesPerMusicTick = 44100 / 700; /*played at 700Hzs */

   if(YM3812Init(1, 3579545, 44100))
      printf("Unable to create virtual OPL!!\n");

   for(i=1;i<0xf6;i++)
      YM3812Write(0,i,0);

   YM3812Write(0,1,0x20); /* Set WSE=1 */

   Mix_HookMusic(SD_IMFMusicPlayer, 0);
   Mix_ChannelFinished(SD_ChannelFinished);
   AdLibPresent = true;
   SoundBlasterPresent = true;

   alTimeCount = 0;

   SD_SetSoundMode(SDM_OFF);
   SD_SetMusicMode(SMM_OFF);

   SD_SetupDigi();

   SD_Started = true;
}
Beispiel #5
0
WLAudio::WLAudio():
    m_adLib(false), m_soundBlaster(false), m_soundPositioned(0),
    m_numReadySamples(0), m_curAlSound(0), m_curAlSoundPtr(0), m_curAlLengthLeft(0),
    m_soundTimeCounter(5), m_originalSampleRate(7042), m_sqMaxTracks(10),
    m_alChar(0x20), m_alScale(0x40), m_alAttack(0x60), m_alSus(0x80), m_alWave(0xe0),
    m_alFreqL(0xa0), m_alFreqH(0xb0), m_alFeedCon(0xc0), m_alEffects(0xbd),
    m_nextSoundPos(false)
{
    QAudioFormat format;

#if QT_VERSION >= 0x050000
    format.setSampleRate(param_samplerate);
    format.setChannelCount(2);
#else
    format.setFrequency(param_samplerate);
    format.setChannels(2);
#endif
    format.setByteOrder(QAudioFormat::LittleEndian);
    format.setCodec("audio/pcm");
    format.setSampleSize(16);
    format.setSampleType(QAudioFormat::SignedInt);
    m_soundServer = new GameSoundServer(format);

    m_samplesPerMusicTick = param_samplerate / 700;

    if(YM3812Init(1,3579545,param_samplerate)) {
        printf("Unable to create virtual OPL!!\n");
    }
    for(int i = 1;i < 0xf6;i++)
        YM3812Write(0,i,0);

    YM3812Write(0, 1, 0x20); // Set WSE=1
    m_adLib = true;
    m_soundBlaster = true;
    m_alTimeCount = 0;
    setSoundMode(sdm_Off);
    setMusicMode(smm_Off);
    setupDigi();
}
Beispiel #6
0
CEmuopl::CEmuopl(int rate, bool bit16, bool usestereo)
  : use16bit(bit16), stereo(usestereo), oplRate(rate)
{
  YM3812Init(1, 3579545, rate);
}
Beispiel #7
0
void opl_init( void )
{
	YM3812Init(1, 3579545, 11025 * OUTPUT_QUALITY);
}
Beispiel #8
0
void BE_ST_InitAudio(void)
{
	g_sdlAudioSubsystemUp = false;
	g_sdlEmulatedOPLChipReady = false;
	int inSampleRate = BE_Cross_GetSelectedGameVerSampleRate();
	bool doDigitized = (inSampleRate != 0);
	if (!doDigitized)
		inSampleRate = OPL_SAMPLE_RATE;

	if (g_refKeenCfg.sndSubSystem)
	{
		if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
		{
			BE_Cross_LogMessage(BE_LOG_MSG_WARNING, "SDL audio system initialization failed,\n%s\n", SDL_GetError());
		}
		else
		{
			g_sdlAudioSpec.freq = g_refKeenCfg.sndSampleRate;
#ifdef MIXER_SAMPLE_FORMAT_FLOAT
			g_sdlAudioSpec.format = AUDIO_F32SYS;
#elif (defined MIXER_SAMPLE_FORMAT_SINT16)
			g_sdlAudioSpec.format = AUDIO_S16SYS;
#endif
			g_sdlAudioSpec.channels = 1;
			// Should be some power-of-two roughly proportional to the sample rate; Using 1024 for 48000Hz.
			for (g_sdlAudioSpec.samples = 1; g_sdlAudioSpec.samples < g_refKeenCfg.sndSampleRate/64; g_sdlAudioSpec.samples *= 2)
			{
			}

			if (doDigitized)
				g_sdlAudioSpec.callback = (g_refKeenCfg.sndSampleRate == inSampleRate) ? BEL_ST_Simple_DigiCallBack : BEL_ST_Resampling_DigiCallBack;
			else
				g_sdlAudioSpec.callback = ((g_refKeenCfg.sndSampleRate == inSampleRate) || !g_refKeenCfg.oplEmulation) ? BEL_ST_Simple_EmuCallBack : BEL_ST_Resampling_EmuCallBack;

			g_sdlAudioSpec.userdata = NULL;
			if (SDL_OpenAudio(&g_sdlAudioSpec, NULL))
			{
				BE_Cross_LogMessage(BE_LOG_MSG_WARNING, "Cannot open SDL audio device,\n%s\n", SDL_GetError());
				SDL_QuitSubSystem(SDL_INIT_AUDIO);
			}
			else
			{
#ifdef REFKEEN_CONFIG_THREADS
				g_sdlCallbackMutex = SDL_CreateMutex();
				if (!g_sdlCallbackMutex)
				{
					BE_Cross_LogMessage(BE_LOG_MSG_ERROR, "Cannot create recursive mutex for SDL audio callback,\n%s\nClosing SDL audio subsystem\n", SDL_GetError());
					SDL_CloseAudio();
					SDL_QuitSubSystem(SDL_INIT_AUDIO);
				}
				else
#endif
				{
					BE_Cross_LogMessage(BE_LOG_MSG_NORMAL, "Audio subsystem initialized, requested spec: freq %d, format %u, channels %d, samples %u\n", (int)g_sdlAudioSpec.freq, (unsigned int)g_sdlAudioSpec.format, (int)g_sdlAudioSpec.channels, (unsigned int)g_sdlAudioSpec.samples);
					g_sdlAudioSubsystemUp = true;
				}
			}
		}
	}
	// If the audio subsystem is off, let us simulate a byte rate
	// of 1000Hz (same as SDL_GetTicks() time units)
	if (!g_sdlAudioSubsystemUp)
	{
		g_sdlAudioSpec.freq = doDigitized ? inSampleRate : (NUM_OF_BYTES_FOR_SOUND_CALLBACK_WITH_DISABLED_SUBSYSTEM / sizeof(BE_ST_SndSample_T));
		g_sdlAudioSpec.callback = doDigitized ? BEL_ST_Resampling_DigiCallBack : BEL_ST_Resampling_EmuCallBack;
		return;
	}

	if (g_refKeenCfg.oplEmulation)
	{
		YM3812Init(1, 3579545, OPL_SAMPLE_RATE);
		g_sdlEmulatedOPLChipReady = true;
	}

	if ((doDigitized || g_sdlEmulatedOPLChipReady) && (g_sdlAudioSpec.freq != inSampleRate))
	{
		// Should allocate this first, for g_sdlSrcData.data_in
		g_sdlMiscOutNumOfSamples = 2*g_sdlAudioSpec.samples;
		g_sdlMiscOutSamples = (BE_ST_SndSample_T *)malloc(sizeof(BE_ST_SndSample_T) * g_sdlMiscOutNumOfSamples); 
		if (g_sdlMiscOutSamples == NULL)
			BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: Out of memory! (Failed to allocate g_sdlMiscOutSamples.)");

#ifndef REFKEEN_RESAMPLER_NONE
		if (g_refKeenCfg.useResampler)
		{
#if (!defined REFKEEN_RESAMPLER_LIBRESAMPLE) && (!defined REFKEEN_RESAMPLER_LIBAVCODEC)
			char errMsg[160];
#endif

#if (defined REFKEEN_RESAMPLER_LIBSWRESAMPLE)
			g_sdlSwrContext = swr_alloc_set_opts(
				NULL,                // allocating a new context
				AV_CH_LAYOUT_MONO,   // out channels layout
				AV_SAMPLE_FMT_S16,   // out format
				g_sdlAudioSpec.freq, // out rate
				AV_CH_LAYOUT_MONO,   // in channels layout
				AV_SAMPLE_FMT_S16,   // in format
				inSampleRate,        // in rate
				0,
				NULL
			);
			if (g_sdlSwrContext == NULL)
				BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: swr_alloc_set_opts failed!");
			int error = swr_init(g_sdlSwrContext);
			if (error != 0)
			{
				// av_err2str requires libavutil/libavutil-ffmpeg, so don't convert code to string
				snprintf(errMsg, sizeof(errMsg), "BE_ST_InitAudio: swr_init failed! Error code: %d", error);
				BE_ST_ExitWithErrorMsg(errMsg);
			}
#elif (defined REFKEEN_RESAMPLER_LIBAVRESAMPLE)
			g_sdlAvAudioResampleContext = avresample_alloc_context();
			if (g_sdlAvAudioResampleContext == NULL)
				BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: avresample_alloc_context failed!");
			av_opt_set_int(g_sdlAvAudioResampleContext, "in_channel_layout",  AV_CH_LAYOUT_MONO,   0);
			av_opt_set_int(g_sdlAvAudioResampleContext, "out_channel_layout", AV_CH_LAYOUT_MONO,   0);
			av_opt_set_int(g_sdlAvAudioResampleContext, "in_sample_rate",     inSampleRate,        0);
			av_opt_set_int(g_sdlAvAudioResampleContext, "out_sample_rate",    g_sdlAudioSpec.freq, 0);
			av_opt_set_int(g_sdlAvAudioResampleContext, "in_sample_fmt",      AV_SAMPLE_FMT_S16,   0);
			av_opt_set_int(g_sdlAvAudioResampleContext, "out_sample_fmt",     AV_SAMPLE_FMT_S16,   0);
			int error = avresample_open(g_sdlAvAudioResampleContext);
			if (error != 0)
			{
				// av_err2str requires libavutil/libavutil-ffmpeg, so don't convert code to string
				snprintf(errMsg, sizeof(errMsg), "BE_ST_InitAudio: swr_init failed! Error code: %d", error);
				BE_ST_ExitWithErrorMsg(errMsg);
			}
#elif (defined REFKEEN_RESAMPLER_LIBAVCODEC)
			avcodec_register_all();
			g_sdlAvResampleContext = av_resample_init(
				g_sdlAudioSpec.freq,	// out rate
				inSampleRate,	// in rate
				16,	// filter length
				10,	// phase count
				0,	// linear FIR filter
				1.0	// cutoff frequency
			);
			if (g_sdlAvResampleContext == NULL)
				BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: av_resample_init failed!");
#elif (defined REFKEEN_RESAMPLER_LIBRESAMPLE)
			g_sdlResampleFactor = (double)g_sdlAudioSpec.freq/inSampleRate;
			g_sdlResampleHandle = resample_open(0, g_sdlResampleFactor, g_sdlResampleFactor);
			if (g_sdlResampleHandle == NULL)
				BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: resample_open failed!");
#elif (defined REFKEEN_RESAMPLER_LIBSOXR)
			soxr_io_spec_t io_spec = soxr_io_spec(SOXR_INT16, SOXR_INT16);
			soxr_quality_spec_t q_spec = soxr_quality_spec(SOXR_LQ, 0); // Default quality spec adds an audible latency for resampling to 8000Hz
			soxr_error_t error;
			g_sdlSoxr = soxr_create(
				inSampleRate, // in rate
				g_sdlAudioSpec.freq, // out rate
				1, // channels
				&error,
				&io_spec,
				&q_spec,
				NULL // runtime spec
			);
			if (g_sdlSoxr == NULL)
			{
				snprintf(errMsg, sizeof(errMsg), "BE_ST_InitAudio: soxr_create failed!\nError: %s", soxr_strerror(error));
				BE_ST_ExitWithErrorMsg(errMsg);
			}
#elif (defined REFKEEN_RESAMPLER_LIBSPEEXDSP)
			int error;
			g_sdlSpeexResamplerState = speex_resampler_init(
				1, // channels
				inSampleRate, // in rate
				g_sdlAudioSpec.freq, // out rate
				0, // quality in the range 0-10 (10 is higher)
				&error
			);
			if (g_sdlSpeexResamplerState == NULL)
			{
				snprintf(errMsg, sizeof(errMsg), "BE_ST_InitAudio: speex_resampler_init failed! Error code: %d\nError: %s", error, speex_resampler_strerror(error));
				BE_ST_ExitWithErrorMsg(errMsg);
			}
#elif (defined REFKEEN_RESAMPLER_LIBSAMPLERATE)
			int error;
			g_sdlSrcResampler = src_new(SRC_SINC_FASTEST, 1, &error);
			if (g_sdlSrcResampler == NULL)
			{
				snprintf(errMsg, sizeof(errMsg), "BE_ST_InitAudio: src_new failed!\nError code: %d", error);
				BE_ST_ExitWithErrorMsg(errMsg);
			}
			g_sdlSrcData.data_in = doDigitized ? g_sdlMiscOutSamples : g_sdlALOutSamples;
			g_sdlSrcData.src_ratio = (double)g_sdlAudioSpec.freq / inSampleRate;
#endif
		}
		else
#endif // REFKEEN_RESAMPLER_NONE
		{
			// The sum of all entries should be g_sdlAudioSpec.freq,
			// "uniformly" distributed over g_sdlALSampleRateConvTable
			g_sdlSampleRateConvTable = (int *)malloc(sizeof(int) * inSampleRate);
			if (g_sdlSampleRateConvTable == NULL)
				BE_ST_ExitWithErrorMsg("BE_ST_InitAudio: Failed to allocate memory for sample rate conversion!");
			g_sdlSampleRateConvTableSize = inSampleRate;
			for (int i = 0; i < inSampleRate; ++i)
			{
				// Using uint64_t cause an overflow is possible
				g_sdlSampleRateConvTable[i] = ((uint64_t)(i+1)*(uint64_t)g_sdlAudioSpec.freq/inSampleRate)-(uint64_t)i*(uint64_t)g_sdlAudioSpec.freq/inSampleRate;
			}
			g_sdlSampleRateConvCurrIndex = 0;
			g_sdlSampleRateConvCounter = 0;
		}
	}
}