Beispiel #1
0
/**
 * 将色彩类型为RGBA的前景图像,覆盖至色彩类型为RGB的目标背景图像中
 * param back
 *	背景图像
 * param des_rect
 *	背景图像中的写入区域
 * param fore
 *	前景图像
 * param src_pos
 *	前景图像中的读取区域的坐标
 * warning
 *	此函数不会对传入的参数进行有效性判断,因为此函数主要被Graph_Replace函
 *	数调用,Graph_Replace函数会预先进行参数有效性判断
 */
static int Graph_RGBAReplaceRGB(	LCUI_Graph *back,
					LCUI_Rect des_rect,
					LCUI_Graph *fore,
					LCUI_Pos src_pos )
{
	int x, y;
	int src_n, des_n;
	int des_row_start, src_row_start;
	LCUI_Graph *src, *des;

	src = Graph_GetQuote(fore);
	des = Graph_GetQuote(back);
	
	src_row_start = src_pos.y * src->w + src_pos.x;
	des_row_start = des_rect.y * des->w +  des_rect.x;
	
	for(y=0; y<des_rect.height; ++y) { 
		des_n = des_row_start;
		src_n = src_row_start;
		for(x=0; x<des_rect.width; ++x) {
			des->rgba[0][des_n] = _ALPHA_BLEND( src->rgba[0][src_n], 255, src->rgba[3][src_n] );
			des->rgba[1][des_n] = _ALPHA_BLEND( src->rgba[1][src_n], 255, src->rgba[3][src_n] );
			des->rgba[2][des_n] = _ALPHA_BLEND( src->rgba[2][src_n], 255, src->rgba[3][src_n] );
			++src_n;
			++des_n;
		}
		des_row_start += des->w;
		src_row_start += src->w;
	}
	return 0;
}
Beispiel #2
0
static void CloseButton_OnUpdate( LCUI_Widget *widget )
{
	LCUI_Graph img;
	LCUI_Color color;
	LCUI_Widget *wnd;

	Graph_Init( &img );
	LoadCloseButtonIMG( &img );
	
	wnd = Widget_GetParent( widget, WIDGET_WINDOW );
	if( wnd ) {
		/* 若所在窗口并未获得焦点 */
		if( !Widget_GetFocus(wnd) ) {
			color = RGB(200,200,200);
		} else {
			LCUI_Window *wnd_data;
			wnd_data = (LCUI_Window*)Widget_GetPrivateData( wnd );
			color = wnd_data->theme_color;
		}
	} else {
		color = RGB(255,0,0);
	}
	
	switch(widget->state) {
	case WIDGET_STATE_NORMAL:
		Graph_FillColor( &img, RGB(150,150,150) );
		Widget_SetBackgroundImage( widget, &img );
		Widget_SetBackgroundLayout( widget, LAYOUT_CENTER );
		Widget_SetBackgroundTransparent( widget, TRUE );
		break;
	case WIDGET_STATE_ACTIVE:
		color.red = _ALPHA_BLEND( 0, color.red, 100 );
		color.green = _ALPHA_BLEND( 0, color.green, 100 );
		color.blue = _ALPHA_BLEND( 0, color.blue, 100 );
		Graph_FillColor( &img, RGB(255,255,255) );
		Widget_SetBackgroundImage( widget, &img );
		Widget_SetBackgroundColor( widget, color );
		Widget_SetBackgroundLayout( widget, LAYOUT_CENTER );
		Widget_SetBackgroundTransparent( widget, FALSE );
		break;
	case WIDGET_STATE_OVERLAY:
		Graph_FillColor( &img, RGB(255,255,255) );
		Widget_SetBackgroundImage( widget, &img );
		Widget_SetBackgroundColor( widget, color );
		Widget_SetBackgroundLayout( widget, LAYOUT_CENTER );
		Widget_SetBackgroundTransparent( widget, FALSE );
	case WIDGET_STATE_DISABLE:
	default:break;
	}
	Graph_Free( &img );
}
Beispiel #3
0
/**
 * 将色彩类型为RGBA的前景图像,覆盖至色彩类型为RGB的目标背景图像中
 * 当背景图像没有alpha通道时,该函数使用白色背景与前景图像进行混合,并将源图像
 * 的全局透明度计算在内
 * param back
 *	背景图像
 * param des_rect
 *	背景图像中的写入区域
 * param fore
 *	前景图像
 * param src_pos
 *	前景图像中的读取区域的坐标
 * warning
 *	此函数不会对传入的参数进行有效性判断,因为此函数主要被Graph_Replace函
 *	数调用,Graph_Replace函数会预先进行参数有效性判断
 */
static int Graph_RGBAReplaceRGBWithGlobalAlpha(	LCUI_Graph *back,
						LCUI_Rect des_rect,
						LCUI_Graph *fore,
						LCUI_Pos src_pos )
{
	int x, y;
	double k;
	uchar_t alpha;
	int src_n, des_n;
	int des_row_start, src_row_start;
	LCUI_Graph *src, *des;
	
	src = Graph_GetQuote(fore);
	des = Graph_GetQuote(back);

	k = 1.0 / src->alpha;

	src_row_start = src_pos.y * src->w + src_pos.x;
	des_row_start = des_rect.y * des->w + des_rect.x;
	
	for(y=0; y<des_rect.height; ++y) { 
		des_n = des_row_start;
		src_n = src_row_start;
		for(x=0; x<des_rect.width; ++x) {
			alpha = src->alpha * k;
			des->rgba[0][des_n] = _ALPHA_BLEND( src->rgba[0][src_n], 255, alpha );
			des->rgba[1][des_n] = _ALPHA_BLEND( src->rgba[1][src_n], 255, alpha );
			des->rgba[2][des_n] = _ALPHA_BLEND( src->rgba[2][src_n], 255, alpha );
			++src->w;
			++des->w;
		}
		des_row_start += des->w;
		src_row_start += src->w;
	}
	return 0;
}
Beispiel #4
0
static void Graph_RGBMixARGB( LCUI_Graph *des, LCUI_Rect des_rect,
			      const LCUI_Graph *src, LCUI_Pos src_pos )
{
	int x, y;
	uchar_t a;
	LCUI_ARGB *px, *px_row;
	uchar_t *rowbytep, *bytep;

	/* 计算并保存第一行的首个像素的位置 */
	px_row = src->argb + src_pos.y*src->w + src_pos.x;
	rowbytep = des->bytes + des_rect.y*des->bytes_per_row;
	rowbytep += des_rect.x*des->bytes_per_pixel;
	if( src->opacity < 1.0 ) {
		for( y=0; y<des_rect.h; ++y ) {
			px = px_row;
			bytep = rowbytep;
			for( x=0; x<des_rect.w; ++x,++px ) {
				a = px->a * src->opacity;
				*bytep = _ALPHA_BLEND( *bytep, px->b, a );
				++bytep;
				*bytep = _ALPHA_BLEND( *bytep, px->g, a );
				++bytep;
				*bytep = _ALPHA_BLEND( *bytep, px->r, a );
				++bytep;
			}
			rowbytep += des->bytes_per_row;
			px_row += src->w;
		}
	}

	for( y=0; y<des_rect.h; ++y ) {
		px = px_row;
		bytep = rowbytep;
		for( x=0; x<des_rect.w; ++x,++px ) {
			*bytep = _ALPHA_BLEND( *bytep, px->b, px->a );
			++bytep;
			*bytep = _ALPHA_BLEND( *bytep, px->g, px->a );
			++bytep;
			*bytep = _ALPHA_BLEND( *bytep, px->r, px->a );
			++bytep;
		}
		rowbytep += des->bytes_per_row;
		px_row += src->w;
	}
}